
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ 1.0 (- -1.0 x)) x))
double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / ((-1.0d0) - x)) / x
end function
public static double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
def code(x): return (1.0 / (-1.0 - x)) / x
function code(x) return Float64(Float64(1.0 / Float64(-1.0 - x)) / x) end
function tmp = code(x) tmp = (1.0 / (-1.0 - x)) / x; end
code[x_] := N[(N[(1.0 / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{-1 - x}}{x}
\end{array}
Initial program 77.0%
frac-sub78.5%
*-rgt-identity78.5%
metadata-eval78.5%
div-inv78.5%
associate-/r*78.6%
*-un-lft-identity78.6%
*-rgt-identity78.6%
+-commutative78.6%
div-inv78.6%
metadata-eval78.6%
*-rgt-identity78.6%
+-commutative78.6%
Applied egg-rr78.6%
frac-2neg78.6%
div-inv78.6%
associate--r+78.6%
sub-neg78.6%
metadata-eval78.6%
associate--l+78.6%
distribute-neg-in78.6%
metadata-eval78.6%
Applied egg-rr78.6%
associate-*r/78.6%
*-rgt-identity78.6%
neg-sub078.6%
sub-neg78.6%
+-commutative78.6%
associate-+l+99.9%
*-rgt-identity99.9%
fma-undefine99.9%
associate--r+99.9%
metadata-eval99.9%
fma-undefine99.9%
*-rgt-identity99.9%
neg-mul-199.9%
distribute-lft1-in99.9%
metadata-eval99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (/ -1.0 x) x) (+ (/ -1.0 x) (- 1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 / x) + (1.0 - x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = ((-1.0d0) / x) + (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 / x) + (1.0 - x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-1.0 / x) / x else: tmp = (-1.0 / x) + (1.0 - x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(Float64(-1.0 / x) + Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-1.0 / x) / x; else tmp = (-1.0 / x) + (1.0 - x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(N[(-1.0 / x), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x} + \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 58.0%
frac-sub60.8%
*-rgt-identity60.8%
metadata-eval60.8%
div-inv60.8%
associate-/r*60.8%
*-un-lft-identity60.8%
*-rgt-identity60.8%
+-commutative60.8%
div-inv60.8%
metadata-eval60.8%
*-rgt-identity60.8%
+-commutative60.8%
Applied egg-rr60.8%
Taylor expanded in x around inf 97.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
neg-mul-198.3%
sub-neg98.3%
Simplified98.3%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.76))) (/ (/ -1.0 x) x) (/ (+ -1.0 x) x)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.76d0))) then
tmp = ((-1.0d0) / x) / x
else
tmp = ((-1.0d0) + x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = (-1.0 / x) / x;
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.76): tmp = (-1.0 / x) / x else: tmp = (-1.0 + x) / x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.76)) tmp = Float64(Float64(-1.0 / x) / x); else tmp = Float64(Float64(-1.0 + x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.76))) tmp = (-1.0 / x) / x; else tmp = (-1.0 + x) / x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.76]], $MachinePrecision]], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], N[(N[(-1.0 + x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.76\right):\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1 + x}{x}\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 58.0%
frac-sub60.8%
*-rgt-identity60.8%
metadata-eval60.8%
div-inv60.8%
associate-/r*60.8%
*-un-lft-identity60.8%
*-rgt-identity60.8%
+-commutative60.8%
div-inv60.8%
metadata-eval60.8%
*-rgt-identity60.8%
+-commutative60.8%
Applied egg-rr60.8%
Taylor expanded in x around inf 97.0%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0 98.2%
Final simplification97.5%
(FPCore (x) :precision binary64 (if (<= x -1.0) 0.0 (if (<= x 1.0) (/ (+ -1.0 x) x) 0.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 1.0) {
tmp = (-1.0 + x) / x;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 0.0d0
else if (x <= 1.0d0) then
tmp = ((-1.0d0) + x) / x
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 1.0) {
tmp = (-1.0 + x) / x;
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 0.0 elif x <= 1.0: tmp = (-1.0 + x) / x else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = 0.0; elseif (x <= 1.0) tmp = Float64(Float64(-1.0 + x) / x); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 0.0; elseif (x <= 1.0) tmp = (-1.0 + x) / x; else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], 0.0, If[LessEqual[x, 1.0], N[(N[(-1.0 + x), $MachinePrecision] / x), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\frac{-1 + x}{x}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 58.0%
Taylor expanded in x around inf 53.8%
Taylor expanded in x around 0 53.8%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.2%
Final simplification73.9%
(FPCore (x) :precision binary64 (if (<= x -1.0) 0.0 (if (<= x 4.5e+102) (/ -1.0 x) 0.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 4.5e+102) {
tmp = -1.0 / x;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 0.0d0
else if (x <= 4.5d+102) then
tmp = (-1.0d0) / x
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 4.5e+102) {
tmp = -1.0 / x;
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 0.0 elif x <= 4.5e+102: tmp = -1.0 / x else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = 0.0; elseif (x <= 4.5e+102) tmp = Float64(-1.0 / x); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 0.0; elseif (x <= 4.5e+102) tmp = -1.0 / x; else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], 0.0, If[LessEqual[x, 4.5e+102], N[(-1.0 / x), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;0\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < -1 or 4.50000000000000021e102 < x Initial program 67.1%
Taylor expanded in x around inf 64.1%
Taylor expanded in x around 0 64.1%
if -1 < x < 4.50000000000000021e102Initial program 85.2%
Taylor expanded in x around 0 81.6%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 77.0%
Taylor expanded in x around inf 30.5%
Taylor expanded in x around 0 30.5%
herbie shell --seed 2024133
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))