
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (sqrt (asin (- 1.0 x))))) (+ (acos (- 1.0 x)) (fma (- t_0) t_0 (pow t_0 2.0)))))
double code(double x) {
double t_0 = sqrt(asin((1.0 - x)));
return acos((1.0 - x)) + fma(-t_0, t_0, pow(t_0, 2.0));
}
function code(x) t_0 = sqrt(asin(Float64(1.0 - x))) return Float64(acos(Float64(1.0 - x)) + fma(Float64(-t_0), t_0, (t_0 ^ 2.0))) end
code[x_] := Block[{t$95$0 = N[Sqrt[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]}, N[(N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + N[((-t$95$0) * t$95$0 + N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\sin^{-1} \left(1 - x\right)}\\
\cos^{-1} \left(1 - x\right) + \mathsf{fma}\left(-t\_0, t\_0, {t\_0}^{2}\right)
\end{array}
\end{array}
Initial program 7.4%
acos-asin7.4%
*-un-lft-identity7.4%
add-sqr-sqrt10.8%
prod-diff10.8%
add-sqr-sqrt10.9%
fma-neg10.9%
*-un-lft-identity10.9%
acos-asin10.9%
add-sqr-sqrt10.8%
Applied egg-rr10.8%
add-sqr-sqrt10.9%
pow210.9%
Applied egg-rr10.9%
(FPCore (x) :precision binary64 (fma (* (sqrt PI) (sqrt 0.5)) (sqrt (* PI 0.5)) (- (asin (- 1.0 x)))))
double code(double x) {
return fma((sqrt(((double) M_PI)) * sqrt(0.5)), sqrt((((double) M_PI) * 0.5)), -asin((1.0 - x)));
}
function code(x) return fma(Float64(sqrt(pi) * sqrt(0.5)), sqrt(Float64(pi * 0.5)), Float64(-asin(Float64(1.0 - x)))) end
code[x_] := N[(N[(N[Sqrt[Pi], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(Pi * 0.5), $MachinePrecision]], $MachinePrecision] + (-N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{\pi} \cdot \sqrt{0.5}, \sqrt{\pi \cdot 0.5}, -\sin^{-1} \left(1 - x\right)\right)
\end{array}
Initial program 7.4%
acos-asin7.4%
add-sqr-sqrt5.6%
fma-neg5.6%
div-inv5.6%
metadata-eval5.6%
div-inv5.6%
metadata-eval5.6%
Applied egg-rr5.6%
sqrt-prod10.9%
Applied egg-rr10.9%
(FPCore (x) :precision binary64 (let* ((t_0 (acos (- 1.0 x)))) (if (<= t_0 0.0) (acos (- x)) (log (exp t_0)))))
double code(double x) {
double t_0 = acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = acos(-x);
} else {
tmp = log(exp(t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = acos((1.0d0 - x))
if (t_0 <= 0.0d0) then
tmp = acos(-x)
else
tmp = log(exp(t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = Math.acos(-x);
} else {
tmp = Math.log(Math.exp(t_0));
}
return tmp;
}
def code(x): t_0 = math.acos((1.0 - x)) tmp = 0 if t_0 <= 0.0: tmp = math.acos(-x) else: tmp = math.log(math.exp(t_0)) return tmp
function code(x) t_0 = acos(Float64(1.0 - x)) tmp = 0.0 if (t_0 <= 0.0) tmp = acos(Float64(-x)); else tmp = log(exp(t_0)); end return tmp end
function tmp_2 = code(x) t_0 = acos((1.0 - x)); tmp = 0.0; if (t_0 <= 0.0) tmp = acos(-x); else tmp = log(exp(t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[ArcCos[(-x)], $MachinePrecision], N[Log[N[Exp[t$95$0], $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(1 - x\right)\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\cos^{-1} \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(e^{t\_0}\right)\\
\end{array}
\end{array}
if (acos.f64 (-.f64 #s(literal 1 binary64) x)) < 0.0Initial program 3.8%
Taylor expanded in x around inf 6.6%
neg-mul-16.6%
Simplified6.6%
if 0.0 < (acos.f64 (-.f64 #s(literal 1 binary64) x)) Initial program 65.0%
add-log-exp65.1%
Applied egg-rr65.1%
(FPCore (x) :precision binary64 (let* ((t_0 (acos (- 1.0 x)))) (if (<= t_0 0.0) (acos (- x)) (exp (log t_0)))))
double code(double x) {
double t_0 = acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = acos(-x);
} else {
tmp = exp(log(t_0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = acos((1.0d0 - x))
if (t_0 <= 0.0d0) then
tmp = acos(-x)
else
tmp = exp(log(t_0))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = Math.acos(-x);
} else {
tmp = Math.exp(Math.log(t_0));
}
return tmp;
}
def code(x): t_0 = math.acos((1.0 - x)) tmp = 0 if t_0 <= 0.0: tmp = math.acos(-x) else: tmp = math.exp(math.log(t_0)) return tmp
function code(x) t_0 = acos(Float64(1.0 - x)) tmp = 0.0 if (t_0 <= 0.0) tmp = acos(Float64(-x)); else tmp = exp(log(t_0)); end return tmp end
function tmp_2 = code(x) t_0 = acos((1.0 - x)); tmp = 0.0; if (t_0 <= 0.0) tmp = acos(-x); else tmp = exp(log(t_0)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[ArcCos[(-x)], $MachinePrecision], N[Exp[N[Log[t$95$0], $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(1 - x\right)\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\cos^{-1} \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;e^{\log t\_0}\\
\end{array}
\end{array}
if (acos.f64 (-.f64 #s(literal 1 binary64) x)) < 0.0Initial program 3.8%
Taylor expanded in x around inf 6.6%
neg-mul-16.6%
Simplified6.6%
if 0.0 < (acos.f64 (-.f64 #s(literal 1 binary64) x)) Initial program 65.0%
add-exp-log65.0%
Applied egg-rr65.0%
(FPCore (x) :precision binary64 (if (<= (- 1.0 x) 1.0) (pow E (log (acos (- 1.0 x)))) (acos (- x))))
double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = pow(((double) M_E), log(acos((1.0 - x))));
} else {
tmp = acos(-x);
}
return tmp;
}
public static double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = Math.pow(Math.E, Math.log(Math.acos((1.0 - x))));
} else {
tmp = Math.acos(-x);
}
return tmp;
}
def code(x): tmp = 0 if (1.0 - x) <= 1.0: tmp = math.pow(math.e, math.log(math.acos((1.0 - x)))) else: tmp = math.acos(-x) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 - x) <= 1.0) tmp = exp(1) ^ log(acos(Float64(1.0 - x))); else tmp = acos(Float64(-x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((1.0 - x) <= 1.0) tmp = 2.71828182845904523536 ^ log(acos((1.0 - x))); else tmp = acos(-x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(1.0 - x), $MachinePrecision], 1.0], N[Power[E, N[Log[N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision], N[ArcCos[(-x)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - x \leq 1:\\
\;\;\;\;{e}^{\log \cos^{-1} \left(1 - x\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos^{-1} \left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) x) < 1Initial program 7.4%
add-exp-log7.4%
*-un-lft-identity7.4%
exp-prod7.4%
exp-1-e7.4%
Applied egg-rr7.4%
if 1 < (-.f64 #s(literal 1 binary64) x) Initial program 7.4%
Taylor expanded in x around inf 7.0%
neg-mul-17.0%
Simplified7.0%
(FPCore (x) :precision binary64 (- (* PI 0.5) (pow (sqrt (asin (- 1.0 x))) 2.0)))
double code(double x) {
return (((double) M_PI) * 0.5) - pow(sqrt(asin((1.0 - x))), 2.0);
}
public static double code(double x) {
return (Math.PI * 0.5) - Math.pow(Math.sqrt(Math.asin((1.0 - x))), 2.0);
}
def code(x): return (math.pi * 0.5) - math.pow(math.sqrt(math.asin((1.0 - x))), 2.0)
function code(x) return Float64(Float64(pi * 0.5) - (sqrt(asin(Float64(1.0 - x))) ^ 2.0)) end
function tmp = code(x) tmp = (pi * 0.5) - (sqrt(asin((1.0 - x))) ^ 2.0); end
code[x_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Sqrt[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - {\left(\sqrt{\sin^{-1} \left(1 - x\right)}\right)}^{2}
\end{array}
Initial program 7.4%
acos-asin7.4%
sub-neg7.4%
div-inv7.4%
metadata-eval7.4%
Applied egg-rr7.4%
sub-neg7.4%
Simplified7.4%
add-sqr-sqrt10.9%
pow210.9%
Applied egg-rr10.8%
(FPCore (x) :precision binary64 (- (* PI 0.5) (pow (cbrt (asin (- 1.0 x))) 3.0)))
double code(double x) {
return (((double) M_PI) * 0.5) - pow(cbrt(asin((1.0 - x))), 3.0);
}
public static double code(double x) {
return (Math.PI * 0.5) - Math.pow(Math.cbrt(Math.asin((1.0 - x))), 3.0);
}
function code(x) return Float64(Float64(pi * 0.5) - (cbrt(asin(Float64(1.0 - x))) ^ 3.0)) end
code[x_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Power[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - {\left(\sqrt[3]{\sin^{-1} \left(1 - x\right)}\right)}^{3}
\end{array}
Initial program 7.4%
acos-asin7.4%
sub-neg7.4%
div-inv7.4%
metadata-eval7.4%
Applied egg-rr7.4%
sub-neg7.4%
Simplified7.4%
add-cube-cbrt10.8%
pow310.8%
Applied egg-rr10.8%
(FPCore (x) :precision binary64 (let* ((t_0 (acos (- 1.0 x)))) (if (<= t_0 0.0) (acos (- x)) t_0)))
double code(double x) {
double t_0 = acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = acos(-x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = acos((1.0d0 - x))
if (t_0 <= 0.0d0) then
tmp = acos(-x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.acos((1.0 - x));
double tmp;
if (t_0 <= 0.0) {
tmp = Math.acos(-x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.acos((1.0 - x)) tmp = 0 if t_0 <= 0.0: tmp = math.acos(-x) else: tmp = t_0 return tmp
function code(x) t_0 = acos(Float64(1.0 - x)) tmp = 0.0 if (t_0 <= 0.0) tmp = acos(Float64(-x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = acos((1.0 - x)); tmp = 0.0; if (t_0 <= 0.0) tmp = acos(-x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[ArcCos[(-x)], $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(1 - x\right)\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\cos^{-1} \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (acos.f64 (-.f64 #s(literal 1 binary64) x)) < 0.0Initial program 3.8%
Taylor expanded in x around inf 6.6%
neg-mul-16.6%
Simplified6.6%
if 0.0 < (acos.f64 (-.f64 #s(literal 1 binary64) x)) Initial program 65.0%
(FPCore (x) :precision binary64 (acos (- x)))
double code(double x) {
return acos(-x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos(-x)
end function
public static double code(double x) {
return Math.acos(-x);
}
def code(x): return math.acos(-x)
function code(x) return acos(Float64(-x)) end
function tmp = code(x) tmp = acos(-x); end
code[x_] := N[ArcCos[(-x)], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(-x\right)
\end{array}
Initial program 7.4%
Taylor expanded in x around inf 7.0%
neg-mul-17.0%
Simplified7.0%
(FPCore (x) :precision binary64 (acos 1.0))
double code(double x) {
return acos(1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos(1.0d0)
end function
public static double code(double x) {
return Math.acos(1.0);
}
def code(x): return math.acos(1.0)
function code(x) return acos(1.0) end
function tmp = code(x) tmp = acos(1.0); end
code[x_] := N[ArcCos[1.0], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} 1
\end{array}
Initial program 7.4%
Taylor expanded in x around 0 3.8%
(FPCore (x) :precision binary64 (* 2.0 (asin (sqrt (/ x 2.0)))))
double code(double x) {
return 2.0 * asin(sqrt((x / 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * asin(sqrt((x / 2.0d0)))
end function
public static double code(double x) {
return 2.0 * Math.asin(Math.sqrt((x / 2.0)));
}
def code(x): return 2.0 * math.asin(math.sqrt((x / 2.0)))
function code(x) return Float64(2.0 * asin(sqrt(Float64(x / 2.0)))) end
function tmp = code(x) tmp = 2.0 * asin(sqrt((x / 2.0))); end
code[x_] := N[(2.0 * N[ArcSin[N[Sqrt[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin^{-1} \left(\sqrt{\frac{x}{2}}\right)
\end{array}
herbie shell --seed 2024132
(FPCore (x)
:name "bug323 (missed optimization)"
:precision binary64
:pre (and (<= 0.0 x) (<= x 0.5))
:alt
(! :herbie-platform default (* 2 (asin (sqrt (/ x 2)))))
(acos (- 1.0 x)))