
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -4.1e+58) (not (<= x 500.0))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -4.1e+58) || !(x <= 500.0)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4.1d+58)) .or. (.not. (x <= 500.0d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4.1e+58) || !(x <= 500.0)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4.1e+58) or not (x <= 500.0): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -4.1e+58) || !(x <= 500.0)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4.1e+58) || ~((x <= 500.0))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4.1e+58], N[Not[LessEqual[x, 500.0]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.1 \cdot 10^{+58} \lor \neg \left(x \leq 500\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -4.1e58 or 500 < x Initial program 74.2%
*-commutative74.2%
exp-to-pow74.2%
Simplified74.2%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.1e58 < x < 500Initial program 86.3%
exp-prod99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -0.9) (not (<= x 0.7))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -0.9) || !(x <= 0.7)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.9d0)) .or. (.not. (x <= 0.7d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.9) || !(x <= 0.7)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.9) or not (x <= 0.7): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.9) || !(x <= 0.7)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.9) || ~((x <= 0.7))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.9], N[Not[LessEqual[x, 0.7]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.9 \lor \neg \left(x \leq 0.7\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.900000000000000022 or 0.69999999999999996 < x Initial program 76.6%
*-commutative76.6%
exp-to-pow76.6%
Simplified76.6%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.900000000000000022 < x < 0.69999999999999996Initial program 84.7%
exp-prod99.8%
Simplified99.8%
Taylor expanded in x around 0 99.0%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(if (<= x -0.45)
(/ (+ 1.0 (* y (+ (* y (* y -0.16666666666666666)) -1.0))) x)
(if (<= x 2.7e+166)
(/ 1.0 x)
(/ (+ 1.0 (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.45) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.7e+166) {
tmp = 1.0 / x;
} else {
tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.45d0)) then
tmp = (1.0d0 + (y * ((y * (y * (-0.16666666666666666d0))) + (-1.0d0)))) / x
else if (x <= 2.7d+166) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 + (y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.45) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.7e+166) {
tmp = 1.0 / x;
} else {
tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.45: tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x elif x <= 2.7e+166: tmp = 1.0 / x else: tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.45) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(y * -0.16666666666666666)) + -1.0))) / x); elseif (x <= 2.7e+166) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.45) tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x; elseif (x <= 2.7e+166) tmp = 1.0 / x; else tmp = (1.0 + (y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.45], N[(N[(1.0 + N[(y * N[(N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.7e+166], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 + N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.45:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{+166}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\end{array}
\end{array}
if x < -0.450000000000000011Initial program 74.7%
*-commutative74.7%
exp-to-pow74.7%
Simplified74.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 74.2%
Taylor expanded in y around inf 74.2%
*-commutative74.2%
Simplified74.2%
if -0.450000000000000011 < x < 2.70000000000000012e166Initial program 85.2%
exp-prod96.1%
Simplified96.1%
Taylor expanded in x around 0 88.7%
if 2.70000000000000012e166 < x Initial program 68.1%
*-commutative68.1%
exp-to-pow68.1%
Simplified68.1%
Taylor expanded in x around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
Taylor expanded in y around 0 77.4%
Final simplification83.4%
(FPCore (x y) :precision binary64 (if (<= x -0.74) (/ (+ 1.0 (* y (+ (* y (* y -0.16666666666666666)) -1.0))) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -0.74) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.74d0)) then
tmp = (1.0d0 + (y * ((y * (y * (-0.16666666666666666d0))) + (-1.0d0)))) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.74) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.74: tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.74) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(y * -0.16666666666666666)) + -1.0))) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.74) tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.74], N[(N[(1.0 + N[(y * N[(N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.74:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.73999999999999999Initial program 74.7%
*-commutative74.7%
exp-to-pow74.7%
Simplified74.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 74.2%
Taylor expanded in y around inf 74.2%
*-commutative74.2%
Simplified74.2%
if -0.73999999999999999 < x Initial program 82.2%
exp-prod91.2%
Simplified91.2%
Taylor expanded in x around 0 84.6%
Final simplification81.9%
(FPCore (x y) :precision binary64 (if (<= x -0.28) (/ (/ (- x (* x y)) x) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (x <= -0.28) {
tmp = ((x - (x * y)) / x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.28d0)) then
tmp = ((x - (x * y)) / x) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.28) {
tmp = ((x - (x * y)) / x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.28: tmp = ((x - (x * y)) / x) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.28) tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.28) tmp = ((x - (x * y)) / x) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.28], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.28:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.28000000000000003Initial program 74.7%
exp-prod74.7%
Simplified74.7%
Taylor expanded in y around 0 53.2%
+-commutative53.2%
mul-1-neg53.2%
unsub-neg53.2%
Simplified53.2%
frac-sub36.2%
associate-/r*72.9%
*-un-lft-identity72.9%
*-commutative72.9%
Applied egg-rr72.9%
if -0.28000000000000003 < x Initial program 82.2%
exp-prod91.2%
Simplified91.2%
Taylor expanded in x around 0 84.6%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (<= y -2.85e+127) (/ (/ (* x y) (- x)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -2.85e+127) {
tmp = ((x * y) / -x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.85d+127)) then
tmp = ((x * y) / -x) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.85e+127) {
tmp = ((x * y) / -x) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.85e+127: tmp = ((x * y) / -x) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if (y <= -2.85e+127) tmp = Float64(Float64(Float64(x * y) / Float64(-x)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.85e+127) tmp = ((x * y) / -x) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.85e+127], N[(N[(N[(x * y), $MachinePrecision] / (-x)), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.85 \cdot 10^{+127}:\\
\;\;\;\;\frac{\frac{x \cdot y}{-x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if y < -2.85000000000000021e127Initial program 55.7%
exp-prod78.4%
Simplified78.4%
Taylor expanded in y around 0 4.5%
+-commutative4.5%
mul-1-neg4.5%
unsub-neg4.5%
Simplified4.5%
frac-sub20.3%
associate-/r*59.6%
*-un-lft-identity59.6%
*-commutative59.6%
Applied egg-rr59.6%
Taylor expanded in y around inf 59.6%
mul-1-neg59.6%
*-commutative59.6%
distribute-lft-neg-in59.6%
Simplified59.6%
if -2.85000000000000021e127 < y Initial program 83.2%
exp-prod87.9%
Simplified87.9%
Taylor expanded in x around 0 81.4%
Final simplification79.0%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 80.2%
exp-prod86.8%
Simplified86.8%
Taylor expanded in x around 0 76.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024132
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))