
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.3e+97) (not (<= x 3.6e+50))) (- (- x (* (log y) 0.5)) z) (- (+ y (* (+ y 0.5) (log (/ 1.0 y)))) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+97) || !(x <= 3.6e+50)) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y + ((y + 0.5) * log((1.0 / y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.3d+97)) .or. (.not. (x <= 3.6d+50))) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y + ((y + 0.5d0) * log((1.0d0 / y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+97) || !(x <= 3.6e+50)) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y + ((y + 0.5) * Math.log((1.0 / y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.3e+97) or not (x <= 3.6e+50): tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y + ((y + 0.5) * math.log((1.0 / y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.3e+97) || !(x <= 3.6e+50)) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y + Float64(Float64(y + 0.5) * log(Float64(1.0 / y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.3e+97) || ~((x <= 3.6e+50))) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y + ((y + 0.5) * log((1.0 / y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.3e+97], N[Not[LessEqual[x, 3.6e+50]], $MachinePrecision]], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y + N[(N[(y + 0.5), $MachinePrecision] * N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+97} \lor \neg \left(x \leq 3.6 \cdot 10^{+50}\right):\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y + \left(y + 0.5\right) \cdot \log \left(\frac{1}{y}\right)\right) - z\\
\end{array}
\end{array}
if x < -1.3e97 or 3.59999999999999986e50 < x Initial program 99.9%
Taylor expanded in y around 0 89.4%
if -1.3e97 < x < 3.59999999999999986e50Initial program 99.8%
Taylor expanded in y around inf 99.8%
Taylor expanded in x around 0 95.5%
Final simplification93.0%
(FPCore (x y z) :precision binary64 (if (<= z -1e+69) (- z) (if (<= z -1.55e-16) x (if (<= z 3.5e+26) (* y (- 1.0 (log y))) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+69) {
tmp = -z;
} else if (z <= -1.55e-16) {
tmp = x;
} else if (z <= 3.5e+26) {
tmp = y * (1.0 - log(y));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+69)) then
tmp = -z
else if (z <= (-1.55d-16)) then
tmp = x
else if (z <= 3.5d+26) then
tmp = y * (1.0d0 - log(y))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+69) {
tmp = -z;
} else if (z <= -1.55e-16) {
tmp = x;
} else if (z <= 3.5e+26) {
tmp = y * (1.0 - Math.log(y));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+69: tmp = -z elif z <= -1.55e-16: tmp = x elif z <= 3.5e+26: tmp = y * (1.0 - math.log(y)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+69) tmp = Float64(-z); elseif (z <= -1.55e-16) tmp = x; elseif (z <= 3.5e+26) tmp = Float64(y * Float64(1.0 - log(y))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+69) tmp = -z; elseif (z <= -1.55e-16) tmp = x; elseif (z <= 3.5e+26) tmp = y * (1.0 - log(y)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+69], (-z), If[LessEqual[z, -1.55e-16], x, If[LessEqual[z, 3.5e+26], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+69}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq -1.55 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{+26}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -1.0000000000000001e69 or 3.4999999999999999e26 < z Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+r-100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around inf 66.4%
neg-mul-166.4%
Simplified66.4%
if -1.0000000000000001e69 < z < -1.55e-16Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 62.8%
if -1.55e-16 < z < 3.4999999999999999e26Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 43.1%
log-rec43.1%
sub-neg43.1%
Simplified43.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -7200000000000.0) (not (<= z 0.43))) (- (- x (* (log y) 0.5)) z) (+ x (- y (* (log y) (+ y 0.5))))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -7200000000000.0) || !(z <= 0.43)) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y - (log(y) * (y + 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-7200000000000.0d0)) .or. (.not. (z <= 0.43d0))) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y - (log(y) * (y + 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -7200000000000.0) || !(z <= 0.43)) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y - (Math.log(y) * (y + 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -7200000000000.0) or not (z <= 0.43): tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y - (math.log(y) * (y + 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -7200000000000.0) || !(z <= 0.43)) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y - Float64(log(y) * Float64(y + 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -7200000000000.0) || ~((z <= 0.43))) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y - (log(y) * (y + 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -7200000000000.0], N[Not[LessEqual[z, 0.43]], $MachinePrecision]], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7200000000000 \lor \neg \left(z \leq 0.43\right):\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + \left(y - \log y \cdot \left(y + 0.5\right)\right)\\
\end{array}
\end{array}
if z < -7.2e12 or 0.429999999999999993 < z Initial program 99.9%
Taylor expanded in y around 0 87.1%
if -7.2e12 < z < 0.429999999999999993Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.7%
associate-+r-99.7%
*-commutative99.7%
distribute-rgt-neg-in99.7%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 99.7%
associate-*r*99.7%
neg-mul-199.7%
+-commutative99.7%
cancel-sign-sub-inv99.7%
Simplified99.7%
Final simplification92.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1e+69) (not (<= z 1.15e+118))) (- z) (- x (* (log y) 0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+69) || !(z <= 1.15e+118)) {
tmp = -z;
} else {
tmp = x - (log(y) * 0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1d+69)) .or. (.not. (z <= 1.15d+118))) then
tmp = -z
else
tmp = x - (log(y) * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1e+69) || !(z <= 1.15e+118)) {
tmp = -z;
} else {
tmp = x - (Math.log(y) * 0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1e+69) or not (z <= 1.15e+118): tmp = -z else: tmp = x - (math.log(y) * 0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1e+69) || !(z <= 1.15e+118)) tmp = Float64(-z); else tmp = Float64(x - Float64(log(y) * 0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1e+69) || ~((z <= 1.15e+118))) tmp = -z; else tmp = x - (log(y) * 0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1e+69], N[Not[LessEqual[z, 1.15e+118]], $MachinePrecision]], (-z), N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+69} \lor \neg \left(z \leq 1.15 \cdot 10^{+118}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x - \log y \cdot 0.5\\
\end{array}
\end{array}
if z < -1.0000000000000001e69 or 1.15000000000000008e118 < z Initial program 100.0%
associate--l+100.0%
sub-neg100.0%
associate-+l+100.0%
associate-+r-100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
+-commutative100.0%
distribute-neg-in100.0%
unsub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in z around inf 71.9%
neg-mul-171.9%
Simplified71.9%
if -1.0000000000000001e69 < z < 1.15000000000000008e118Initial program 99.7%
Taylor expanded in y around 0 65.1%
Taylor expanded in z around 0 56.5%
Final simplification62.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.75e+83) x (if (<= x 6e+121) (- (* (log y) -0.5) z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.75e+83) {
tmp = x;
} else if (x <= 6e+121) {
tmp = (log(y) * -0.5) - z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.75d+83)) then
tmp = x
else if (x <= 6d+121) then
tmp = (log(y) * (-0.5d0)) - z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.75e+83) {
tmp = x;
} else if (x <= 6e+121) {
tmp = (Math.log(y) * -0.5) - z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.75e+83: tmp = x elif x <= 6e+121: tmp = (math.log(y) * -0.5) - z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.75e+83) tmp = x; elseif (x <= 6e+121) tmp = Float64(Float64(log(y) * -0.5) - z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.75e+83) tmp = x; elseif (x <= 6e+121) tmp = (log(y) * -0.5) - z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.75e+83], x, If[LessEqual[x, 6e+121], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \cdot 10^{+83}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+121}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.74999999999999989e83 or 6.0000000000000005e121 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 69.9%
if -1.74999999999999989e83 < x < 6.0000000000000005e121Initial program 99.8%
Taylor expanded in y around 0 66.4%
Taylor expanded in x around 0 60.5%
*-commutative60.5%
Simplified60.5%
(FPCore (x y z) :precision binary64 (- (+ y (+ x (* (+ y 0.5) (log (/ 1.0 y))))) z))
double code(double x, double y, double z) {
return (y + (x + ((y + 0.5) * log((1.0 / y))))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x + ((y + 0.5d0) * log((1.0d0 / y))))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x + ((y + 0.5) * Math.log((1.0 / y))))) - z;
}
def code(x, y, z): return (y + (x + ((y + 0.5) * math.log((1.0 / y))))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x + Float64(Float64(y + 0.5) * log(Float64(1.0 / y))))) - z) end
function tmp = code(x, y, z) tmp = (y + (x + ((y + 0.5) * log((1.0 / y))))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x + N[(N[(y + 0.5), $MachinePrecision] * N[Log[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x + \left(y + 0.5\right) \cdot \log \left(\frac{1}{y}\right)\right)\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 3.5e-13) (- (- x (* (log y) 0.5)) z) (- (- y z) (* y (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e-13) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y - z) - (y * log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.5d-13) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y - z) - (y * log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.5e-13) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y - z) - (y * Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.5e-13: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y - z) - (y * math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.5e-13) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y - z) - Float64(y * log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.5e-13) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y - z) - (y * log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.5e-13], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y - z), $MachinePrecision] - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{-13}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) - y \cdot \log y\\
\end{array}
\end{array}
if y < 3.5000000000000002e-13Initial program 100.0%
Taylor expanded in y around 0 100.0%
if 3.5000000000000002e-13 < y Initial program 99.7%
Taylor expanded in y around inf 99.7%
Taylor expanded in y around inf 77.5%
*-commutative77.5%
log-rec77.5%
distribute-lft-neg-in77.5%
distribute-rgt-neg-in77.5%
Simplified77.5%
Taylor expanded in z around 0 77.5%
neg-mul-177.5%
associate-+r+77.5%
sub-neg77.5%
mul-1-neg77.5%
unsub-neg77.5%
Simplified77.5%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= y 5.5e+184) (- (- x (* (log y) 0.5)) z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.5e+184) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.5d+184) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.5e+184) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.5e+184: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.5e+184) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.5e+184) tmp = (x - (log(y) * 0.5)) - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.5e+184], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.5 \cdot 10^{+184}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 5.5000000000000002e184Initial program 99.9%
Taylor expanded in y around 0 84.6%
if 5.5000000000000002e184 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 86.2%
log-rec86.2%
sub-neg86.2%
Simplified86.2%
Final simplification84.8%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -1.65e+83) x (if (<= x 2e+122) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.65e+83) {
tmp = x;
} else if (x <= 2e+122) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.65d+83)) then
tmp = x
else if (x <= 2d+122) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.65e+83) {
tmp = x;
} else if (x <= 2e+122) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.65e+83: tmp = x elif x <= 2e+122: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.65e+83) tmp = x; elseif (x <= 2e+122) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.65e+83) tmp = x; elseif (x <= 2e+122) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.65e+83], x, If[LessEqual[x, 2e+122], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+83}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+122}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.64999999999999992e83 or 2.00000000000000003e122 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 69.9%
if -1.64999999999999992e83 < x < 2.00000000000000003e122Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 43.6%
neg-mul-143.6%
Simplified43.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 30.1%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024132
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))