
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 4e+30) (/ 1.0 (cos (* (/ 0.5 (sqrt y_m)) (/ x_m (sqrt y_m))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+30) {
tmp = 1.0 / cos(((0.5 / sqrt(y_m)) * (x_m / sqrt(y_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 4d+30) then
tmp = 1.0d0 / cos(((0.5d0 / sqrt(y_m)) * (x_m / sqrt(y_m))))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+30) {
tmp = 1.0 / Math.cos(((0.5 / Math.sqrt(y_m)) * (x_m / Math.sqrt(y_m))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 4e+30: tmp = 1.0 / math.cos(((0.5 / math.sqrt(y_m)) * (x_m / math.sqrt(y_m)))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+30) tmp = Float64(1.0 / cos(Float64(Float64(0.5 / sqrt(y_m)) * Float64(x_m / sqrt(y_m))))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 4e+30) tmp = 1.0 / cos(((0.5 / sqrt(y_m)) * (x_m / sqrt(y_m)))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+30], N[(1.0 / N[Cos[N[(N[(0.5 / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] * N[(x$95$m / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+30}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{\sqrt{y\_m}} \cdot \frac{x\_m}{\sqrt{y\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.0000000000000001e30Initial program 59.0%
Taylor expanded in x around inf 72.0%
*-un-lft-identity72.0%
add-sqr-sqrt34.7%
times-frac35.0%
Applied egg-rr35.0%
frac-times34.7%
*-un-lft-identity34.7%
add-sqr-sqrt72.0%
clear-num71.8%
div-inv71.8%
Applied egg-rr71.8%
associate-/r/71.9%
associate-*l/72.0%
add-sqr-sqrt34.7%
times-frac35.0%
Applied egg-rr35.0%
if 4.0000000000000001e30 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 9.3%
remove-double-neg9.3%
distribute-frac-neg9.3%
tan-neg9.3%
distribute-frac-neg29.3%
distribute-lft-neg-out9.3%
distribute-frac-neg29.3%
distribute-lft-neg-out9.3%
distribute-frac-neg29.3%
distribute-frac-neg9.3%
neg-mul-19.3%
*-commutative9.3%
associate-/l*9.4%
*-commutative9.4%
associate-/r*9.4%
metadata-eval9.4%
sin-neg9.4%
distribute-frac-neg9.4%
Simplified9.3%
Taylor expanded in x around 0 12.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+40) (/ 1.0 (cos (* 0.5 (cbrt (pow (/ x_m y_m) 3.0))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+40) {
tmp = 1.0 / cos((0.5 * cbrt(pow((x_m / y_m), 3.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+40) {
tmp = 1.0 / Math.cos((0.5 * Math.cbrt(Math.pow((x_m / y_m), 3.0))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+40) tmp = Float64(1.0 / cos(Float64(0.5 * cbrt((Float64(x_m / y_m) ^ 3.0))))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+40], N[(1.0 / N[Cos[N[(0.5 * N[Power[N[Power[N[(x$95$m / y$95$m), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+40}:\\
\;\;\;\;\frac{1}{\cos \left(0.5 \cdot \sqrt[3]{{\left(\frac{x\_m}{y\_m}\right)}^{3}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.00000000000000003e40Initial program 58.3%
Taylor expanded in x around inf 71.1%
*-un-lft-identity71.1%
add-sqr-sqrt34.3%
times-frac34.6%
Applied egg-rr34.6%
frac-times34.3%
add-sqr-sqrt71.1%
*-un-lft-identity71.1%
add-cbrt-cube70.3%
pow370.1%
Applied egg-rr70.1%
if 1.00000000000000003e40 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 9.0%
remove-double-neg9.0%
distribute-frac-neg9.0%
tan-neg9.0%
distribute-frac-neg29.0%
distribute-lft-neg-out9.0%
distribute-frac-neg29.0%
distribute-lft-neg-out9.0%
distribute-frac-neg29.0%
distribute-frac-neg9.0%
neg-mul-19.0%
*-commutative9.0%
associate-/l*9.3%
*-commutative9.3%
associate-/r*9.3%
metadata-eval9.3%
sin-neg9.3%
distribute-frac-neg9.3%
Simplified9.0%
Taylor expanded in x around 0 11.8%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+40) (/ 1.0 (cos (cbrt (pow (* x_m (/ 0.5 y_m)) 3.0)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+40) {
tmp = 1.0 / cos(cbrt(pow((x_m * (0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+40) {
tmp = 1.0 / Math.cos(Math.cbrt(Math.pow((x_m * (0.5 / y_m)), 3.0)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+40) tmp = Float64(1.0 / cos(cbrt((Float64(x_m * Float64(0.5 / y_m)) ^ 3.0)))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+40], N[(1.0 / N[Cos[N[Power[N[Power[N[(x$95$m * N[(0.5 / y$95$m), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+40}:\\
\;\;\;\;\frac{1}{\cos \left(\sqrt[3]{{\left(x\_m \cdot \frac{0.5}{y\_m}\right)}^{3}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.00000000000000003e40Initial program 58.3%
Taylor expanded in x around inf 71.1%
add-cbrt-cube70.3%
pow370.1%
*-commutative70.1%
metadata-eval70.1%
div-inv70.1%
associate-/r*70.1%
div-inv70.2%
*-commutative70.2%
associate-/r*70.2%
metadata-eval70.2%
Applied egg-rr70.2%
if 1.00000000000000003e40 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 9.0%
remove-double-neg9.0%
distribute-frac-neg9.0%
tan-neg9.0%
distribute-frac-neg29.0%
distribute-lft-neg-out9.0%
distribute-frac-neg29.0%
distribute-lft-neg-out9.0%
distribute-frac-neg29.0%
distribute-frac-neg9.0%
neg-mul-19.0%
*-commutative9.0%
associate-/l*9.3%
*-commutative9.3%
associate-/r*9.3%
metadata-eval9.3%
sin-neg9.3%
distribute-frac-neg9.3%
Simplified9.0%
Taylor expanded in x around 0 11.8%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 1e+133) (/ 1.0 (cos (* 0.5 (expm1 (log1p (/ x_m y_m)))))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+133) {
tmp = 1.0 / cos((0.5 * expm1(log1p((x_m / y_m)))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 1e+133) {
tmp = 1.0 / Math.cos((0.5 * Math.expm1(Math.log1p((x_m / y_m)))));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 1e+133: tmp = 1.0 / math.cos((0.5 * math.expm1(math.log1p((x_m / y_m))))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 1e+133) tmp = Float64(1.0 / cos(Float64(0.5 * expm1(log1p(Float64(x_m / y_m)))))); else tmp = 1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 1e+133], N[(1.0 / N[Cos[N[(0.5 * N[(Exp[N[Log[1 + N[(x$95$m / y$95$m), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 10^{+133}:\\
\;\;\;\;\frac{1}{\cos \left(0.5 \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\frac{x\_m}{y\_m}\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1e133Initial program 53.9%
Taylor expanded in x around inf 65.5%
expm1-log1p-u63.0%
expm1-undefine63.0%
Applied egg-rr63.0%
expm1-define63.0%
Simplified63.0%
if 1e133 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 7.0%
remove-double-neg7.0%
distribute-frac-neg7.0%
tan-neg7.0%
distribute-frac-neg27.0%
distribute-lft-neg-out7.0%
distribute-frac-neg27.0%
distribute-lft-neg-out7.0%
distribute-frac-neg27.0%
distribute-frac-neg7.0%
neg-mul-17.0%
*-commutative7.0%
associate-/l*7.4%
*-commutative7.4%
associate-/r*7.4%
metadata-eval7.4%
sin-neg7.4%
distribute-frac-neg7.4%
Simplified6.5%
Taylor expanded in x around 0 12.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* y_m 2.0)) 4e+30) (/ 1.0 (cos (/ 0.5 (/ y_m x_m)))) 1.0))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+30) {
tmp = 1.0 / cos((0.5 / (y_m / x_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (y_m * 2.0d0)) <= 4d+30) then
tmp = 1.0d0 / cos((0.5d0 / (y_m / x_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (y_m * 2.0)) <= 4e+30) {
tmp = 1.0 / Math.cos((0.5 / (y_m / x_m)));
} else {
tmp = 1.0;
}
return tmp;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): tmp = 0 if (x_m / (y_m * 2.0)) <= 4e+30: tmp = 1.0 / math.cos((0.5 / (y_m / x_m))) else: tmp = 1.0 return tmp
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(y_m * 2.0)) <= 4e+30) tmp = Float64(1.0 / cos(Float64(0.5 / Float64(y_m / x_m)))); else tmp = 1.0; end return tmp end
x_m = abs(x); y_m = abs(y); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (y_m * 2.0)) <= 4e+30) tmp = 1.0 / cos((0.5 / (y_m / x_m))); else tmp = 1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision], 4e+30], N[(1.0 / N[Cos[N[(0.5 / N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{y\_m \cdot 2} \leq 4 \cdot 10^{+30}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{\frac{y\_m}{x\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 4.0000000000000001e30Initial program 59.0%
Taylor expanded in x around inf 72.0%
*-un-lft-identity72.0%
add-sqr-sqrt34.7%
times-frac35.0%
Applied egg-rr35.0%
frac-times34.7%
*-un-lft-identity34.7%
add-sqr-sqrt72.0%
clear-num71.8%
div-inv71.8%
Applied egg-rr71.8%
if 4.0000000000000001e30 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 9.3%
remove-double-neg9.3%
distribute-frac-neg9.3%
tan-neg9.3%
distribute-frac-neg29.3%
distribute-lft-neg-out9.3%
distribute-frac-neg29.3%
distribute-lft-neg-out9.3%
distribute-frac-neg29.3%
distribute-frac-neg9.3%
neg-mul-19.3%
*-commutative9.3%
associate-/l*9.4%
*-commutative9.4%
associate-/r*9.4%
metadata-eval9.4%
sin-neg9.4%
distribute-frac-neg9.4%
Simplified9.3%
Taylor expanded in x around 0 12.1%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 (/ 1.0 (cos (* 0.5 (/ x_m y_m)))))
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0 / cos((0.5 * (x_m / y_m)));
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0 / cos((0.5d0 * (x_m / y_m)))
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0 / Math.cos((0.5 * (x_m / y_m)));
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0 / math.cos((0.5 * (x_m / y_m)))
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return Float64(1.0 / cos(Float64(0.5 * Float64(x_m / y_m)))) end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0 / cos((0.5 * (x_m / y_m))); end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := N[(1.0 / N[Cos[N[(0.5 * N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
\frac{1}{\cos \left(0.5 \cdot \frac{x\_m}{y\_m}\right)}
\end{array}
Initial program 46.6%
Taylor expanded in x around inf 56.3%
x_m = (fabs.f64 x) y_m = (fabs.f64 y) (FPCore (x_m y_m) :precision binary64 1.0)
x_m = fabs(x);
y_m = fabs(y);
double code(double x_m, double y_m) {
return 1.0;
}
x_m = abs(x)
y_m = abs(y)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
x_m = Math.abs(x);
y_m = Math.abs(y);
public static double code(double x_m, double y_m) {
return 1.0;
}
x_m = math.fabs(x) y_m = math.fabs(y) def code(x_m, y_m): return 1.0
x_m = abs(x) y_m = abs(y) function code(x_m, y_m) return 1.0 end
x_m = abs(x); y_m = abs(y); function tmp = code(x_m, y_m) tmp = 1.0; end
x_m = N[Abs[x], $MachinePrecision] y_m = N[Abs[y], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
x_m = \left|x\right|
\\
y_m = \left|y\right|
\\
1
\end{array}
Initial program 46.6%
remove-double-neg46.6%
distribute-frac-neg46.6%
tan-neg46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-lft-neg-out46.6%
distribute-frac-neg246.6%
distribute-frac-neg46.6%
neg-mul-146.6%
*-commutative46.6%
associate-/l*46.5%
*-commutative46.5%
associate-/r*46.5%
metadata-eval46.5%
sin-neg46.5%
distribute-frac-neg46.5%
Simplified46.5%
Taylor expanded in x around 0 55.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024132
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< y -1230369091130699400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) 1 (if (< y -4551426203405957/500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (sin (/ x (* y 2))) (* (sin (/ x (* y 2))) (log (exp (cos (/ x (* y 2))))))) 1)))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))