
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (+ x y) t_0)))
(if (or (<= t_1 -2e-271) (not (<= t_1 0.0)))
(+ (/ y t_0) (/ x t_0))
(* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if ((t_1 <= -2e-271) || !(t_1 <= 0.0)) {
tmp = (y / t_0) + (x / t_0);
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = (x + y) / t_0
if ((t_1 <= (-2d-271)) .or. (.not. (t_1 <= 0.0d0))) then
tmp = (y / t_0) + (x / t_0)
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if ((t_1 <= -2e-271) || !(t_1 <= 0.0)) {
tmp = (y / t_0) + (x / t_0);
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = (x + y) / t_0 tmp = 0 if (t_1 <= -2e-271) or not (t_1 <= 0.0): tmp = (y / t_0) + (x / t_0) else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(Float64(x + y) / t_0) tmp = 0.0 if ((t_1 <= -2e-271) || !(t_1 <= 0.0)) tmp = Float64(Float64(y / t_0) + Float64(x / t_0)); else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = (x + y) / t_0; tmp = 0.0; if ((t_1 <= -2e-271) || ~((t_1 <= 0.0))) tmp = (y / t_0) + (x / t_0); else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + y), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-271], N[Not[LessEqual[t$95$1, 0.0]], $MachinePrecision]], N[(N[(y / t$95$0), $MachinePrecision] + N[(x / t$95$0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x + y}{t\_0}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-271} \lor \neg \left(t\_1 \leq 0\right):\\
\;\;\;\;\frac{y}{t\_0} + \frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.99999999999999993e-271 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
if -1.99999999999999993e-271 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 8.3%
Taylor expanded in z around 0 99.8%
mul-1-neg99.8%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-267) (not (<= t_0 0.0))) t_0 (* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-267) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-267)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-267) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-267) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-267) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-267) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-267], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-267} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2e-267 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -2e-267 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 10.3%
Taylor expanded in z around 0 97.8%
mul-1-neg97.8%
associate-/l*99.9%
distribute-rgt-neg-in99.9%
distribute-neg-frac299.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -17000.0) (not (<= y 400000.0))) (* z (/ (+ x y) (- y))) (* (+ x y) (+ 1.0 (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -17000.0) || !(y <= 400000.0)) {
tmp = z * ((x + y) / -y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-17000.0d0)) .or. (.not. (y <= 400000.0d0))) then
tmp = z * ((x + y) / -y)
else
tmp = (x + y) * (1.0d0 + (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -17000.0) || !(y <= 400000.0)) {
tmp = z * ((x + y) / -y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -17000.0) or not (y <= 400000.0): tmp = z * ((x + y) / -y) else: tmp = (x + y) * (1.0 + (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -17000.0) || !(y <= 400000.0)) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -17000.0) || ~((y <= 400000.0))) tmp = z * ((x + y) / -y); else tmp = (x + y) * (1.0 + (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -17000.0], N[Not[LessEqual[y, 400000.0]], $MachinePrecision]], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -17000 \lor \neg \left(y \leq 400000\right):\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
if y < -17000 or 4e5 < y Initial program 69.1%
Taylor expanded in z around 0 62.8%
mul-1-neg62.8%
associate-/l*79.8%
distribute-rgt-neg-in79.8%
distribute-neg-frac279.8%
+-commutative79.8%
Simplified79.8%
if -17000 < y < 4e5Initial program 99.9%
Taylor expanded in z around inf 76.9%
associate-+r+76.9%
*-rgt-identity76.9%
*-commutative76.9%
associate-/l*77.1%
distribute-lft-in77.1%
+-commutative77.1%
Simplified77.1%
Final simplification78.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1150.0) (not (<= y 13500.0))) (* z (/ (+ x y) (- y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1150.0) || !(y <= 13500.0)) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1150.0d0)) .or. (.not. (y <= 13500.0d0))) then
tmp = z * ((x + y) / -y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1150.0) || !(y <= 13500.0)) {
tmp = z * ((x + y) / -y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1150.0) or not (y <= 13500.0): tmp = z * ((x + y) / -y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1150.0) || !(y <= 13500.0)) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1150.0) || ~((y <= 13500.0))) tmp = z * ((x + y) / -y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1150.0], N[Not[LessEqual[y, 13500.0]], $MachinePrecision]], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1150 \lor \neg \left(y \leq 13500\right):\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1150 or 13500 < y Initial program 69.1%
Taylor expanded in z around 0 62.8%
mul-1-neg62.8%
associate-/l*79.8%
distribute-rgt-neg-in79.8%
distribute-neg-frac279.8%
+-commutative79.8%
Simplified79.8%
if -1150 < y < 13500Initial program 99.9%
Taylor expanded in z around inf 77.0%
+-commutative77.0%
Simplified77.0%
Final simplification78.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+161) (not (<= y 8.2e+82))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+161) || !(y <= 8.2e+82)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+161)) .or. (.not. (y <= 8.2d+82))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+161) || !(y <= 8.2e+82)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+161) or not (y <= 8.2e+82): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+161) || !(y <= 8.2e+82)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+161) || ~((y <= 8.2e+82))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+161], N[Not[LessEqual[y, 8.2e+82]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+161} \lor \neg \left(y \leq 8.2 \cdot 10^{+82}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -4.9999999999999997e161 or 8.1999999999999999e82 < y Initial program 58.1%
Taylor expanded in y around inf 82.7%
neg-mul-182.7%
Simplified82.7%
if -4.9999999999999997e161 < y < 8.1999999999999999e82Initial program 97.7%
Taylor expanded in z around inf 68.6%
+-commutative68.6%
Simplified68.6%
Final simplification73.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e+30) (not (<= y 2e+36))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+30) || !(y <= 2e+36)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+30)) .or. (.not. (y <= 2d+36))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+30) || !(y <= 2e+36)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e+30) or not (y <= 2e+36): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e+30) || !(y <= 2e+36)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e+30) || ~((y <= 2e+36))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+30], N[Not[LessEqual[y, 2e+36]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+30} \lor \neg \left(y \leq 2 \cdot 10^{+36}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.0000000000000002e30 or 2.00000000000000008e36 < y Initial program 66.6%
Taylor expanded in y around inf 70.2%
neg-mul-170.2%
Simplified70.2%
if -8.0000000000000002e30 < y < 2.00000000000000008e36Initial program 99.9%
Taylor expanded in y around 0 55.0%
Final simplification62.4%
(FPCore (x y z) :precision binary64 (if (<= x -1.95e-74) x (if (<= x 7.4e-114) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.95e-74) {
tmp = x;
} else if (x <= 7.4e-114) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.95d-74)) then
tmp = x
else if (x <= 7.4d-114) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.95e-74) {
tmp = x;
} else if (x <= 7.4e-114) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.95e-74: tmp = x elif x <= 7.4e-114: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.95e-74) tmp = x; elseif (x <= 7.4e-114) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.95e-74) tmp = x; elseif (x <= 7.4e-114) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.95e-74], x, If[LessEqual[x, 7.4e-114], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{-74}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 7.4 \cdot 10^{-114}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.9500000000000001e-74 or 7.39999999999999929e-114 < x Initial program 83.7%
Taylor expanded in y around 0 44.0%
if -1.9500000000000001e-74 < x < 7.39999999999999929e-114Initial program 83.8%
Taylor expanded in x around 0 71.4%
Taylor expanded in y around 0 36.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.8%
Taylor expanded in y around 0 32.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024132
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))