
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -5e-303) (/ (pow y y) (exp (- z x))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -5e-303) {
tmp = pow(y, y) / exp((z - x));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-5d-303)) then
tmp = (y ** y) / exp((z - x))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -5e-303) {
tmp = Math.pow(y, y) / Math.exp((z - x));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -5e-303: tmp = math.pow(y, y) / math.exp((z - x)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -5e-303) tmp = Float64((y ^ y) / exp(Float64(z - x))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -5e-303) tmp = (y ^ y) / exp((z - x)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-303], N[(N[Power[y, y], $MachinePrecision] / N[Exp[N[(z - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-303}:\\
\;\;\;\;\frac{{y}^{y}}{e^{z - x}}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -4.9999999999999998e-303Initial program 100.0%
associate--l+100.0%
+-commutative100.0%
exp-sum83.3%
exp-diff83.3%
associate-/r/83.3%
*-commutative83.3%
exp-to-pow83.3%
div-exp100.0%
Simplified100.0%
if -4.9999999999999998e-303 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 90.5%
(FPCore (x y z)
:precision binary64
(if (<= x -2.5e+157)
(exp x)
(if (<= x 4e+119)
(exp (- (* y (log y)) z))
(+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.5e+157) {
tmp = exp(x);
} else if (x <= 4e+119) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.5d+157)) then
tmp = exp(x)
else if (x <= 4d+119) then
tmp = exp(((y * log(y)) - z))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.5e+157) {
tmp = Math.exp(x);
} else if (x <= 4e+119) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.5e+157: tmp = math.exp(x) elif x <= 4e+119: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.5e+157) tmp = exp(x); elseif (x <= 4e+119) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.5e+157) tmp = exp(x); elseif (x <= 4e+119) tmp = exp(((y * log(y)) - z)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.5e+157], N[Exp[x], $MachinePrecision], If[LessEqual[x, 4e+119], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+157}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+119}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < -2.49999999999999988e157Initial program 100.0%
Taylor expanded in x around inf 83.6%
if -2.49999999999999988e157 < x < 3.99999999999999978e119Initial program 100.0%
Taylor expanded in x around 0 93.0%
if 3.99999999999999978e119 < x Initial program 100.0%
Taylor expanded in x around inf 91.3%
Taylor expanded in x around 0 91.3%
Taylor expanded in x around inf 91.3%
*-commutative91.3%
Simplified91.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.5e+130) (not (<= x 1.7e+99))) (exp x) (/ (pow y y) (exp z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e+130) || !(x <= 1.7e+99)) {
tmp = exp(x);
} else {
tmp = pow(y, y) / exp(z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.5d+130)) .or. (.not. (x <= 1.7d+99))) then
tmp = exp(x)
else
tmp = (y ** y) / exp(z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e+130) || !(x <= 1.7e+99)) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y) / Math.exp(z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.5e+130) or not (x <= 1.7e+99): tmp = math.exp(x) else: tmp = math.pow(y, y) / math.exp(z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.5e+130) || !(x <= 1.7e+99)) tmp = exp(x); else tmp = Float64((y ^ y) / exp(z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.5e+130) || ~((x <= 1.7e+99))) tmp = exp(x); else tmp = (y ^ y) / exp(z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.5e+130], N[Not[LessEqual[x, 1.7e+99]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] / N[Exp[z], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{+130} \lor \neg \left(x \leq 1.7 \cdot 10^{+99}\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{y}^{y}}{e^{z}}\\
\end{array}
\end{array}
if x < -9.5000000000000009e130 or 1.69999999999999992e99 < x Initial program 100.0%
Taylor expanded in x around inf 85.1%
if -9.5000000000000009e130 < x < 1.69999999999999992e99Initial program 100.0%
Taylor expanded in x around 0 94.3%
exp-diff84.9%
*-commutative84.9%
exp-to-pow84.9%
Simplified84.9%
Final simplification85.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -5.8e-7) (not (<= z 6e+111))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8e-7) || !(z <= 6e+111)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5.8d-7)) .or. (.not. (z <= 6d+111))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5.8e-7) || !(z <= 6e+111)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5.8e-7) or not (z <= 6e+111): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5.8e-7) || !(z <= 6e+111)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5.8e-7) || ~((z <= 6e+111))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5.8e-7], N[Not[LessEqual[z, 6e+111]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-7} \lor \neg \left(z \leq 6 \cdot 10^{+111}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -5.7999999999999995e-7 or 6e111 < z Initial program 100.0%
Taylor expanded in z around inf 83.2%
neg-mul-183.2%
Simplified83.2%
if -5.7999999999999995e-7 < z < 6e111Initial program 100.0%
Taylor expanded in z around 0 93.1%
+-commutative93.1%
exp-sum80.8%
*-commutative80.8%
exp-to-pow80.8%
Simplified80.8%
Final simplification81.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.3e+83) (not (<= x 90.0))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+83) || !(x <= 90.0)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.3d+83)) .or. (.not. (x <= 90.0d0))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.3e+83) || !(x <= 90.0)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.3e+83) or not (x <= 90.0): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.3e+83) || !(x <= 90.0)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.3e+83) || ~((x <= 90.0))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.3e+83], N[Not[LessEqual[x, 90.0]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+83} \lor \neg \left(x \leq 90\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -1.3000000000000001e83 or 90 < x Initial program 100.0%
Taylor expanded in x around inf 79.6%
if -1.3000000000000001e83 < x < 90Initial program 100.0%
Taylor expanded in z around inf 66.7%
neg-mul-166.7%
Simplified66.7%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (<= y 1.25e-139) (exp (- z)) (if (<= y 3.5e-13) (exp x) (pow y y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.25e-139) {
tmp = exp(-z);
} else if (y <= 3.5e-13) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.25d-139) then
tmp = exp(-z)
else if (y <= 3.5d-13) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.25e-139) {
tmp = Math.exp(-z);
} else if (y <= 3.5e-13) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.25e-139: tmp = math.exp(-z) elif y <= 3.5e-13: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.25e-139) tmp = exp(Float64(-z)); elseif (y <= 3.5e-13) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.25e-139) tmp = exp(-z); elseif (y <= 3.5e-13) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.25e-139], N[Exp[(-z)], $MachinePrecision], If[LessEqual[y, 3.5e-13], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.25 \cdot 10^{-139}:\\
\;\;\;\;e^{-z}\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-13}:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 1.25000000000000008e-139Initial program 100.0%
Taylor expanded in z around inf 75.0%
neg-mul-175.0%
Simplified75.0%
if 1.25000000000000008e-139 < y < 3.5000000000000002e-13Initial program 100.0%
Taylor expanded in x around inf 74.5%
if 3.5000000000000002e-13 < y Initial program 100.0%
Taylor expanded in x around 0 90.6%
Taylor expanded in z around 0 78.8%
(FPCore (x y z) :precision binary64 (if (<= z -2.55e+105) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.55e+105) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.55d+105)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.55e+105) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.55e+105: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.55e+105) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.55e+105) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.55e+105], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.55 \cdot 10^{+105}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -2.54999999999999996e105Initial program 100.0%
Taylor expanded in z around inf 87.2%
neg-mul-187.2%
Simplified87.2%
Taylor expanded in z around 0 87.2%
Taylor expanded in z around inf 87.2%
*-commutative87.2%
Simplified87.2%
if -2.54999999999999996e105 < z Initial program 100.0%
Taylor expanded in x around inf 53.7%
Final simplification59.7%
(FPCore (x y z)
:precision binary64
(if (<= z -6.8e+80)
(+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0)))
(if (<= z 3.3e+85)
(+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))
(+ 1.0 (* z (+ 1.0 (* z (+ 0.5 (* z 0.16666666666666666)))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 3.3e+85) {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
} else {
tmp = 1.0 + (z * (1.0 + (z * (0.5 + (z * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.8d+80)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else if (z <= 3.3d+85) then
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
else
tmp = 1.0d0 + (z * (1.0d0 + (z * (0.5d0 + (z * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 3.3e+85) {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
} else {
tmp = 1.0 + (z * (1.0 + (z * (0.5 + (z * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.8e+80: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) elif z <= 3.3e+85: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) else: tmp = 1.0 + (z * (1.0 + (z * (0.5 + (z * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.8e+80) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); elseif (z <= 3.3e+85) tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); else tmp = Float64(1.0 + Float64(z * Float64(1.0 + Float64(z * Float64(0.5 + Float64(z * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.8e+80) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); elseif (z <= 3.3e+85) tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); else tmp = 1.0 + (z * (1.0 + (z * (0.5 + (z * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+80], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.3e+85], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(z * N[(1.0 + N[(z * N[(0.5 + N[(z * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+80}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{+85}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + z \cdot \left(1 + z \cdot \left(0.5 + z \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if z < -6.79999999999999984e80Initial program 100.0%
Taylor expanded in z around inf 86.2%
neg-mul-186.2%
Simplified86.2%
Taylor expanded in z around 0 80.7%
Taylor expanded in z around inf 80.7%
*-commutative80.7%
Simplified80.7%
if -6.79999999999999984e80 < z < 3.2999999999999999e85Initial program 100.0%
Taylor expanded in x around inf 60.7%
Taylor expanded in x around 0 39.0%
if 3.2999999999999999e85 < z Initial program 100.0%
Taylor expanded in z around inf 76.2%
neg-mul-176.2%
Simplified76.2%
add-sqr-sqrt0.0%
sqrt-unprod25.3%
sqr-neg25.3%
sqrt-unprod25.3%
add-sqr-sqrt25.3%
expm1-log1p-u25.3%
expm1-undefine25.3%
Applied egg-rr25.3%
log1p-undefine25.3%
rem-exp-log25.3%
associate-+r-25.3%
expm1-undefine25.3%
rem-exp-log25.3%
log1p-define25.3%
log1p-expm125.3%
Simplified25.3%
Taylor expanded in z around 0 22.1%
*-commutative22.1%
Simplified22.1%
Final simplification43.3%
(FPCore (x y z)
:precision binary64
(if (<= z -6.6e+80)
(+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0)))
(if (<= z 8.5e+163)
(+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))
(+ 1.0 (* z (* z 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.6e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 8.5e+163) {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
} else {
tmp = 1.0 + (z * (z * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.6d+80)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else if (z <= 8.5d+163) then
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
else
tmp = 1.0d0 + (z * (z * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.6e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 8.5e+163) {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
} else {
tmp = 1.0 + (z * (z * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.6e+80: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) elif z <= 8.5e+163: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) else: tmp = 1.0 + (z * (z * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.6e+80) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); elseif (z <= 8.5e+163) tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); else tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.6e+80) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); elseif (z <= 8.5e+163) tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); else tmp = 1.0 + (z * (z * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.6e+80], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e+163], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.6 \cdot 10^{+80}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+163}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -6.59999999999999982e80Initial program 100.0%
Taylor expanded in z around inf 86.2%
neg-mul-186.2%
Simplified86.2%
Taylor expanded in z around 0 80.7%
Taylor expanded in z around inf 80.7%
*-commutative80.7%
Simplified80.7%
if -6.59999999999999982e80 < z < 8.5000000000000003e163Initial program 100.0%
Taylor expanded in x around inf 59.1%
Taylor expanded in x around 0 36.9%
if 8.5000000000000003e163 < z Initial program 100.0%
Taylor expanded in z around inf 83.1%
neg-mul-183.1%
Simplified83.1%
Taylor expanded in z around 0 18.4%
Taylor expanded in z around inf 18.4%
*-commutative18.4%
Simplified18.4%
Final simplification43.0%
(FPCore (x y z)
:precision binary64
(if (<= z -4.3e+80)
(+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0)))
(if (<= z 7.5e+163)
(+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))
(+ 1.0 (* z (* z 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 7.5e+163) {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
} else {
tmp = 1.0 + (z * (z * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-4.3d+80)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else if (z <= 7.5d+163) then
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
else
tmp = 1.0d0 + (z * (z * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -4.3e+80) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else if (z <= 7.5e+163) {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
} else {
tmp = 1.0 + (z * (z * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -4.3e+80: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) elif z <= 7.5e+163: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) else: tmp = 1.0 + (z * (z * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -4.3e+80) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); elseif (z <= 7.5e+163) tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); else tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -4.3e+80) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); elseif (z <= 7.5e+163) tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); else tmp = 1.0 + (z * (z * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -4.3e+80], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.5e+163], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+80}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+163}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -4.30000000000000004e80Initial program 100.0%
Taylor expanded in z around inf 86.2%
neg-mul-186.2%
Simplified86.2%
Taylor expanded in z around 0 80.7%
Taylor expanded in z around inf 80.7%
*-commutative80.7%
Simplified80.7%
if -4.30000000000000004e80 < z < 7.50000000000000001e163Initial program 100.0%
Taylor expanded in x around inf 59.1%
Taylor expanded in x around 0 36.9%
Taylor expanded in x around inf 36.8%
*-commutative36.8%
Simplified36.8%
if 7.50000000000000001e163 < z Initial program 100.0%
Taylor expanded in z around inf 83.1%
neg-mul-183.1%
Simplified83.1%
Taylor expanded in z around 0 18.4%
Taylor expanded in z around inf 18.4%
*-commutative18.4%
Simplified18.4%
Final simplification42.8%
(FPCore (x y z) :precision binary64 (if (<= x 1.45e+52) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (* x 0.16666666666666666)))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.45e+52) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.45d+52) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (x * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.45e+52) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.45e+52: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.45e+52) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(x * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.45e+52) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (x * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.45e+52], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45 \cdot 10^{+52}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 1.45e52Initial program 100.0%
Taylor expanded in z around inf 57.8%
neg-mul-157.8%
Simplified57.8%
Taylor expanded in z around 0 30.8%
if 1.45e52 < x Initial program 100.0%
Taylor expanded in x around inf 82.0%
Taylor expanded in x around 0 71.2%
Taylor expanded in x around inf 71.2%
*-commutative71.2%
Simplified71.2%
Final simplification40.3%
(FPCore (x y z) :precision binary64 (if (<= x 1.6e+134) (+ 1.0 (* z (+ (* z 0.5) -1.0))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.6e+134) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.6d+134) then
tmp = 1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.6e+134) {
tmp = 1.0 + (z * ((z * 0.5) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.6e+134: tmp = 1.0 + (z * ((z * 0.5) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.6e+134) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.6e+134) tmp = 1.0 + (z * ((z * 0.5) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.6e+134], N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.6 \cdot 10^{+134}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5 + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 1.6e134Initial program 100.0%
Taylor expanded in z around inf 58.1%
neg-mul-158.1%
Simplified58.1%
Taylor expanded in z around 0 28.7%
if 1.6e134 < x Initial program 100.0%
Taylor expanded in x around inf 90.2%
Taylor expanded in x around 0 85.6%
Final simplification37.6%
(FPCore (x y z) :precision binary64 (if (<= x 1.6e+134) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1.6e+134) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1.6d+134) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1.6e+134) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1.6e+134: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1.6e+134) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1.6e+134) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1.6e+134], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.6 \cdot 10^{+134}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if x < 1.6e134Initial program 100.0%
Taylor expanded in z around inf 58.1%
neg-mul-158.1%
Simplified58.1%
Taylor expanded in z around 0 28.7%
Taylor expanded in z around inf 28.7%
*-commutative28.7%
Simplified28.7%
if 1.6e134 < x Initial program 100.0%
Taylor expanded in x around inf 90.2%
Taylor expanded in x around 0 85.6%
Final simplification37.6%
(FPCore (x y z) :precision binary64 (+ 1.0 (* z (* z 0.5))))
double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (z * (z * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (z * (z * 0.5));
}
def code(x, y, z): return 1.0 + (z * (z * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(z * Float64(z * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (z * (z * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + z \cdot \left(z \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 54.4%
neg-mul-154.4%
Simplified54.4%
Taylor expanded in z around 0 27.7%
Taylor expanded in z around inf 27.7%
*-commutative27.7%
Simplified27.7%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 49.9%
Taylor expanded in x around 0 13.0%
Final simplification13.0%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 49.9%
Taylor expanded in x around 0 12.6%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024132
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))