
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -4.5e-29) (not (<= y 1.25e-5))) (+ (* -2.0 (/ x y)) -1.0) (/ x (- x y))))
double code(double x, double y) {
double tmp;
if ((y <= -4.5e-29) || !(y <= 1.25e-5)) {
tmp = (-2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.5d-29)) .or. (.not. (y <= 1.25d-5))) then
tmp = ((-2.0d0) * (x / y)) + (-1.0d0)
else
tmp = x / (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.5e-29) || !(y <= 1.25e-5)) {
tmp = (-2.0 * (x / y)) + -1.0;
} else {
tmp = x / (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.5e-29) or not (y <= 1.25e-5): tmp = (-2.0 * (x / y)) + -1.0 else: tmp = x / (x - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.5e-29) || !(y <= 1.25e-5)) tmp = Float64(Float64(-2.0 * Float64(x / y)) + -1.0); else tmp = Float64(x / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.5e-29) || ~((y <= 1.25e-5))) tmp = (-2.0 * (x / y)) + -1.0; else tmp = x / (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.5e-29], N[Not[LessEqual[y, 1.25e-5]], $MachinePrecision]], N[(N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-29} \lor \neg \left(y \leq 1.25 \cdot 10^{-5}\right):\\
\;\;\;\;-2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - y}\\
\end{array}
\end{array}
if y < -4.4999999999999998e-29 or 1.25000000000000006e-5 < y Initial program 100.0%
Taylor expanded in x around 0 82.1%
if -4.4999999999999998e-29 < y < 1.25000000000000006e-5Initial program 100.0%
Taylor expanded in x around inf 77.2%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.05e-29) (not (<= y 1.05e-6))) (/ y (- x y)) (/ x (- x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.05e-29) || !(y <= 1.05e-6)) {
tmp = y / (x - y);
} else {
tmp = x / (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.05d-29)) .or. (.not. (y <= 1.05d-6))) then
tmp = y / (x - y)
else
tmp = x / (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.05e-29) || !(y <= 1.05e-6)) {
tmp = y / (x - y);
} else {
tmp = x / (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.05e-29) or not (y <= 1.05e-6): tmp = y / (x - y) else: tmp = x / (x - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.05e-29) || !(y <= 1.05e-6)) tmp = Float64(y / Float64(x - y)); else tmp = Float64(x / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.05e-29) || ~((y <= 1.05e-6))) tmp = y / (x - y); else tmp = x / (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.05e-29], N[Not[LessEqual[y, 1.05e-6]], $MachinePrecision]], N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{-29} \lor \neg \left(y \leq 1.05 \cdot 10^{-6}\right):\\
\;\;\;\;\frac{y}{x - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - y}\\
\end{array}
\end{array}
if y < -1.04999999999999995e-29 or 1.0499999999999999e-6 < y Initial program 100.0%
Taylor expanded in x around 0 81.9%
if -1.04999999999999995e-29 < y < 1.0499999999999999e-6Initial program 100.0%
Taylor expanded in x around inf 77.2%
Final simplification79.9%
(FPCore (x y) :precision binary64 (if (<= y -9.2e-29) -1.0 (if (<= y 4.7e-5) (/ x (- x y)) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -9.2e-29) {
tmp = -1.0;
} else if (y <= 4.7e-5) {
tmp = x / (x - y);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9.2d-29)) then
tmp = -1.0d0
else if (y <= 4.7d-5) then
tmp = x / (x - y)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9.2e-29) {
tmp = -1.0;
} else if (y <= 4.7e-5) {
tmp = x / (x - y);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9.2e-29: tmp = -1.0 elif y <= 4.7e-5: tmp = x / (x - y) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -9.2e-29) tmp = -1.0; elseif (y <= 4.7e-5) tmp = Float64(x / Float64(x - y)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9.2e-29) tmp = -1.0; elseif (y <= 4.7e-5) tmp = x / (x - y); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9.2e-29], -1.0, If[LessEqual[y, 4.7e-5], N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{-29}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 4.7 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{x - y}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -9.19999999999999965e-29 or 4.69999999999999972e-5 < y Initial program 100.0%
Taylor expanded in x around 0 81.4%
if -9.19999999999999965e-29 < y < 4.69999999999999972e-5Initial program 100.0%
Taylor expanded in x around inf 77.2%
(FPCore (x y) :precision binary64 (if (<= y -5.1e-27) -1.0 (if (<= y 9.6e-6) (+ 1.0 (/ y x)) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5.1e-27) {
tmp = -1.0;
} else if (y <= 9.6e-6) {
tmp = 1.0 + (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.1d-27)) then
tmp = -1.0d0
else if (y <= 9.6d-6) then
tmp = 1.0d0 + (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.1e-27) {
tmp = -1.0;
} else if (y <= 9.6e-6) {
tmp = 1.0 + (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.1e-27: tmp = -1.0 elif y <= 9.6e-6: tmp = 1.0 + (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5.1e-27) tmp = -1.0; elseif (y <= 9.6e-6) tmp = Float64(1.0 + Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.1e-27) tmp = -1.0; elseif (y <= 9.6e-6) tmp = 1.0 + (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.1e-27], -1.0, If[LessEqual[y, 9.6e-6], N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.1 \cdot 10^{-27}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{-6}:\\
\;\;\;\;1 + \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -5.0999999999999999e-27 or 9.5999999999999996e-6 < y Initial program 100.0%
Taylor expanded in x around 0 81.4%
if -5.0999999999999999e-27 < y < 9.5999999999999996e-6Initial program 100.0%
Taylor expanded in x around inf 77.2%
Taylor expanded in x around inf 77.2%
(FPCore (x y) :precision binary64 (if (<= y -4.6e-27) -1.0 (if (<= y 2.7e-6) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -4.6e-27) {
tmp = -1.0;
} else if (y <= 2.7e-6) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.6d-27)) then
tmp = -1.0d0
else if (y <= 2.7d-6) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.6e-27) {
tmp = -1.0;
} else if (y <= 2.7e-6) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.6e-27: tmp = -1.0 elif y <= 2.7e-6: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.6e-27) tmp = -1.0; elseif (y <= 2.7e-6) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.6e-27) tmp = -1.0; elseif (y <= 2.7e-6) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.6e-27], -1.0, If[LessEqual[y, 2.7e-6], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-27}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-6}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -4.5999999999999999e-27 or 2.69999999999999998e-6 < y Initial program 100.0%
Taylor expanded in x around 0 81.4%
if -4.5999999999999999e-27 < y < 2.69999999999999998e-6Initial program 100.0%
Taylor expanded in x around inf 76.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 56.0%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024132
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (- (/ x (+ x y)) (/ y (+ x y)))))
(/ (+ x y) (- x y)))