
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (* (* (sin (* 0.5 eps)) (cos (* 0.5 (+ eps (+ x x))))) 2.0))
double code(double x, double eps) {
return (sin((0.5 * eps)) * cos((0.5 * (eps + (x + x))))) * 2.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin((0.5d0 * eps)) * cos((0.5d0 * (eps + (x + x))))) * 2.0d0
end function
public static double code(double x, double eps) {
return (Math.sin((0.5 * eps)) * Math.cos((0.5 * (eps + (x + x))))) * 2.0;
}
def code(x, eps): return (math.sin((0.5 * eps)) * math.cos((0.5 * (eps + (x + x))))) * 2.0
function code(x, eps) return Float64(Float64(sin(Float64(0.5 * eps)) * cos(Float64(0.5 * Float64(eps + Float64(x + x))))) * 2.0) end
function tmp = code(x, eps) tmp = (sin((0.5 * eps)) * cos((0.5 * (eps + (x + x))))) * 2.0; end
code[x_, eps_] := N[(N[(N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(\sin \left(0.5 \cdot \varepsilon\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right) \cdot 2
\end{array}
Initial program 62.0%
diff-sin62.0%
*-commutative62.0%
div-inv62.0%
associate--l+62.0%
metadata-eval62.0%
div-inv62.0%
+-commutative62.0%
associate-+l+62.0%
metadata-eval62.0%
Applied egg-rr62.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x eps) :precision binary64 (* eps (cos (* 0.5 (- eps (* x -2.0))))))
double code(double x, double eps) {
return eps * cos((0.5 * (eps - (x * -2.0))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos((0.5d0 * (eps - (x * (-2.0d0)))))
end function
public static double code(double x, double eps) {
return eps * Math.cos((0.5 * (eps - (x * -2.0))));
}
def code(x, eps): return eps * math.cos((0.5 * (eps - (x * -2.0))))
function code(x, eps) return Float64(eps * cos(Float64(0.5 * Float64(eps - Float64(x * -2.0))))) end
function tmp = code(x, eps) tmp = eps * cos((0.5 * (eps - (x * -2.0)))); end
code[x_, eps_] := N[(eps * N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right)
\end{array}
Initial program 62.0%
diff-sin62.0%
*-commutative62.0%
div-inv62.0%
associate--l+62.0%
metadata-eval62.0%
div-inv62.0%
+-commutative62.0%
associate-+l+62.0%
metadata-eval62.0%
Applied egg-rr62.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in eps around 0 99.5%
Taylor expanded in x around -inf 99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 99.4%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 62.0%
Taylor expanded in x around 0 99.3%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.0%
Taylor expanded in eps around 0 99.4%
Taylor expanded in x around 0 99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024132
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
(- (sin (+ x eps)) (sin x)))