
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (fma v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))) 1.0))
float code(float u, float v) {
return fmaf(v, logf((u + ((1.0f - u) * expf((-2.0f / v))))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right), 1\right)
\end{array}
Initial program 99.6%
+-commutative99.6%
fma-define99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
fma-undefine99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.6%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (exp (/ -2.0 v)))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + expf((-2.0f / v)))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + exp(((-2.0e0) / v)))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + exp(Float32(Float32(-2.0) / v)))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + exp((single(-2.0) / v))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.6%
Taylor expanded in u around 0 96.5%
(FPCore (u v)
:precision binary32
(let* ((t_0 (- (* u 8.0) (* u 16.0))) (t_1 (+ (* 4.0 t_0) (* u 32.0))))
(if (<= v 0.10000000149011612)
(fma v (log u) 1.0)
(+
-1.0
(*
u
(-
(* v (+ -1.0 (/ 1.0 (exp (/ -2.0 v)))))
(/
(-
(* u 2.0)
(/
(+
(/
(+
(*
-0.5
(/
(-
(+
(* 4.0 (- (* u 9.333333333333334) t_1))
(+ (* 8.0 t_0) (* u 42.666666666666664)))
(* u 8.0))
v))
(* 0.5 (- t_1 (* u 9.333333333333334))))
v)
(* t_0 0.5))
v))
v)))))))
float code(float u, float v) {
float t_0 = (u * 8.0f) - (u * 16.0f);
float t_1 = (4.0f * t_0) + (u * 32.0f);
float tmp;
if (v <= 0.10000000149011612f) {
tmp = fmaf(v, logf(u), 1.0f);
} else {
tmp = -1.0f + (u * ((v * (-1.0f + (1.0f / expf((-2.0f / v))))) - (((u * 2.0f) - (((((-0.5f * ((((4.0f * ((u * 9.333333333333334f) - t_1)) + ((8.0f * t_0) + (u * 42.666666666666664f))) - (u * 8.0f)) / v)) + (0.5f * (t_1 - (u * 9.333333333333334f)))) / v) + (t_0 * 0.5f)) / v)) / v)));
}
return tmp;
}
function code(u, v) t_0 = Float32(Float32(u * Float32(8.0)) - Float32(u * Float32(16.0))) t_1 = Float32(Float32(Float32(4.0) * t_0) + Float32(u * Float32(32.0))) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = fma(v, log(u), Float32(1.0)); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(v * Float32(Float32(-1.0) + Float32(Float32(1.0) / exp(Float32(Float32(-2.0) / v))))) - Float32(Float32(Float32(u * Float32(2.0)) - Float32(Float32(Float32(Float32(Float32(Float32(-0.5) * Float32(Float32(Float32(Float32(Float32(4.0) * Float32(Float32(u * Float32(9.333333333333334)) - t_1)) + Float32(Float32(Float32(8.0) * t_0) + Float32(u * Float32(42.666666666666664)))) - Float32(u * Float32(8.0))) / v)) + Float32(Float32(0.5) * Float32(t_1 - Float32(u * Float32(9.333333333333334))))) / v) + Float32(t_0 * Float32(0.5))) / v)) / v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u \cdot 8 - u \cdot 16\\
t_1 := 4 \cdot t\_0 + u \cdot 32\\
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;\mathsf{fma}\left(v, \log u, 1\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(v \cdot \left(-1 + \frac{1}{e^{\frac{-2}{v}}}\right) - \frac{u \cdot 2 - \frac{\frac{-0.5 \cdot \frac{\left(4 \cdot \left(u \cdot 9.333333333333334 - t\_1\right) + \left(8 \cdot t\_0 + u \cdot 42.666666666666664\right)\right) - u \cdot 8}{v} + 0.5 \cdot \left(t\_1 - u \cdot 9.333333333333334\right)}{v} + t\_0 \cdot 0.5}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in u around 0 100.0%
Taylor expanded in u around inf 100.0%
mul-1-neg100.0%
log-rec100.0%
remove-double-neg100.0%
Simplified100.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 81.0%
Final simplification98.9%
(FPCore (u v)
:precision binary32
(let* ((t_0 (- (* u 8.0) (* u 16.0))) (t_1 (+ (* 4.0 t_0) (* u 32.0))))
(if (<= v 0.10000000149011612)
(+ 1.0 (* v (log u)))
(+
-1.0
(*
u
(-
(* v (+ -1.0 (/ 1.0 (exp (/ -2.0 v)))))
(/
(-
(* u 2.0)
(/
(+
(/
(+
(*
-0.5
(/
(-
(+
(* 4.0 (- (* u 9.333333333333334) t_1))
(+ (* 8.0 t_0) (* u 42.666666666666664)))
(* u 8.0))
v))
(* 0.5 (- t_1 (* u 9.333333333333334))))
v)
(* t_0 0.5))
v))
v)))))))
float code(float u, float v) {
float t_0 = (u * 8.0f) - (u * 16.0f);
float t_1 = (4.0f * t_0) + (u * 32.0f);
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f + (v * logf(u));
} else {
tmp = -1.0f + (u * ((v * (-1.0f + (1.0f / expf((-2.0f / v))))) - (((u * 2.0f) - (((((-0.5f * ((((4.0f * ((u * 9.333333333333334f) - t_1)) + ((8.0f * t_0) + (u * 42.666666666666664f))) - (u * 8.0f)) / v)) + (0.5f * (t_1 - (u * 9.333333333333334f)))) / v) + (t_0 * 0.5f)) / v)) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: t_0
real(4) :: t_1
real(4) :: tmp
t_0 = (u * 8.0e0) - (u * 16.0e0)
t_1 = (4.0e0 * t_0) + (u * 32.0e0)
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0 + (v * log(u))
else
tmp = (-1.0e0) + (u * ((v * ((-1.0e0) + (1.0e0 / exp(((-2.0e0) / v))))) - (((u * 2.0e0) - ((((((-0.5e0) * ((((4.0e0 * ((u * 9.333333333333334e0) - t_1)) + ((8.0e0 * t_0) + (u * 42.666666666666664e0))) - (u * 8.0e0)) / v)) + (0.5e0 * (t_1 - (u * 9.333333333333334e0)))) / v) + (t_0 * 0.5e0)) / v)) / v)))
end if
code = tmp
end function
function code(u, v) t_0 = Float32(Float32(u * Float32(8.0)) - Float32(u * Float32(16.0))) t_1 = Float32(Float32(Float32(4.0) * t_0) + Float32(u * Float32(32.0))) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) + Float32(v * log(u))); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(v * Float32(Float32(-1.0) + Float32(Float32(1.0) / exp(Float32(Float32(-2.0) / v))))) - Float32(Float32(Float32(u * Float32(2.0)) - Float32(Float32(Float32(Float32(Float32(Float32(-0.5) * Float32(Float32(Float32(Float32(Float32(4.0) * Float32(Float32(u * Float32(9.333333333333334)) - t_1)) + Float32(Float32(Float32(8.0) * t_0) + Float32(u * Float32(42.666666666666664)))) - Float32(u * Float32(8.0))) / v)) + Float32(Float32(0.5) * Float32(t_1 - Float32(u * Float32(9.333333333333334))))) / v) + Float32(t_0 * Float32(0.5))) / v)) / v)))); end return tmp end
function tmp_2 = code(u, v) t_0 = (u * single(8.0)) - (u * single(16.0)); t_1 = (single(4.0) * t_0) + (u * single(32.0)); tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0) + (v * log(u)); else tmp = single(-1.0) + (u * ((v * (single(-1.0) + (single(1.0) / exp((single(-2.0) / v))))) - (((u * single(2.0)) - (((((single(-0.5) * ((((single(4.0) * ((u * single(9.333333333333334)) - t_1)) + ((single(8.0) * t_0) + (u * single(42.666666666666664)))) - (u * single(8.0))) / v)) + (single(0.5) * (t_1 - (u * single(9.333333333333334))))) / v) + (t_0 * single(0.5))) / v)) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u \cdot 8 - u \cdot 16\\
t_1 := 4 \cdot t\_0 + u \cdot 32\\
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1 + v \cdot \log u\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(v \cdot \left(-1 + \frac{1}{e^{\frac{-2}{v}}}\right) - \frac{u \cdot 2 - \frac{\frac{-0.5 \cdot \frac{\left(4 \cdot \left(u \cdot 9.333333333333334 - t\_1\right) + \left(8 \cdot t\_0 + u \cdot 42.666666666666664\right)\right) - u \cdot 8}{v} + 0.5 \cdot \left(t\_1 - u \cdot 9.333333333333334\right)}{v} + t\_0 \cdot 0.5}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in u around 0 100.0%
Taylor expanded in u around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-in100.0%
log-rec100.0%
remove-double-neg100.0%
Simplified100.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 81.0%
Final simplification98.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
(+ 1.0 (* v (log u)))
(+
-1.0
(*
u
(-
(* v (expm1 (/ 2.0 v)))
(* -0.5 (/ (+ (* u -4.0) (* -8.0 (/ u v))) v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f + (v * logf(u));
} else {
tmp = -1.0f + (u * ((v * expm1f((2.0f / v))) - (-0.5f * (((u * -4.0f) + (-8.0f * (u / v))) / v))));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) + Float32(v * log(u))); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(v * expm1(Float32(Float32(2.0) / v))) - Float32(Float32(-0.5) * Float32(Float32(Float32(u * Float32(-4.0)) + Float32(Float32(-8.0) * Float32(u / v))) / v))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1 + v \cdot \log u\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(v \cdot \mathsf{expm1}\left(\frac{2}{v}\right) - -0.5 \cdot \frac{u \cdot -4 + -8 \cdot \frac{u}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in u around 0 100.0%
Taylor expanded in u around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-in100.0%
log-rec100.0%
remove-double-neg100.0%
Simplified100.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 80.2%
mul-1-neg80.2%
distribute-neg-frac280.2%
associate--l+80.2%
*-commutative80.2%
associate-*r/80.2%
associate-*r/80.2%
div-sub80.2%
distribute-rgt-out--80.2%
metadata-eval80.2%
*-commutative80.2%
associate-*r/80.2%
Simplified80.2%
pow180.2%
rec-exp80.2%
expm1-define80.2%
Applied egg-rr80.2%
unpow180.2%
distribute-neg-frac80.2%
metadata-eval80.2%
Simplified80.2%
Final simplification98.8%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
(+ 1.0 (* v (log u)))
(+
-1.0
(*
u
(-
(+
2.0
(/
(+ 2.0 (/ (+ 1.3333333333333333 (* 0.6666666666666666 (/ 1.0 v))) v))
v))
(* -0.5 (/ (+ (* u -4.0) (* -8.0 (/ u v))) v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f + (v * logf(u));
} else {
tmp = -1.0f + (u * ((2.0f + ((2.0f + ((1.3333333333333333f + (0.6666666666666666f * (1.0f / v))) / v)) / v)) - (-0.5f * (((u * -4.0f) + (-8.0f * (u / v))) / v))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0 + (v * log(u))
else
tmp = (-1.0e0) + (u * ((2.0e0 + ((2.0e0 + ((1.3333333333333333e0 + (0.6666666666666666e0 * (1.0e0 / v))) / v)) / v)) - ((-0.5e0) * (((u * (-4.0e0)) + ((-8.0e0) * (u / v))) / v))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(Float32(1.0) + Float32(v * log(u))); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(Float32(2.0) + Float32(Float32(Float32(2.0) + Float32(Float32(Float32(1.3333333333333333) + Float32(Float32(0.6666666666666666) * Float32(Float32(1.0) / v))) / v)) / v)) - Float32(Float32(-0.5) * Float32(Float32(Float32(u * Float32(-4.0)) + Float32(Float32(-8.0) * Float32(u / v))) / v))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0) + (v * log(u)); else tmp = single(-1.0) + (u * ((single(2.0) + ((single(2.0) + ((single(1.3333333333333333) + (single(0.6666666666666666) * (single(1.0) / v))) / v)) / v)) - (single(-0.5) * (((u * single(-4.0)) + (single(-8.0) * (u / v))) / v)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1 + v \cdot \log u\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(\left(2 + \frac{2 + \frac{1.3333333333333333 + 0.6666666666666666 \cdot \frac{1}{v}}{v}}{v}\right) - -0.5 \cdot \frac{u \cdot -4 + -8 \cdot \frac{u}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in u around 0 100.0%
Taylor expanded in u around inf 100.0%
mul-1-neg100.0%
distribute-rgt-neg-in100.0%
log-rec100.0%
remove-double-neg100.0%
Simplified100.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 80.2%
mul-1-neg80.2%
distribute-neg-frac280.2%
associate--l+80.2%
*-commutative80.2%
associate-*r/80.2%
associate-*r/80.2%
div-sub80.2%
distribute-rgt-out--80.2%
metadata-eval80.2%
*-commutative80.2%
associate-*r/80.2%
Simplified80.2%
Taylor expanded in v around -inf 76.9%
Final simplification98.6%
(FPCore (u v)
:precision binary32
(if (<= v 0.10000000149011612)
1.0
(+
-1.0
(*
u
(-
(+
2.0
(/
(+ 2.0 (/ (+ 1.3333333333333333 (* 0.6666666666666666 (/ 1.0 v))) v))
v))
(* -0.5 (/ (+ (* u -4.0) (* -8.0 (/ u v))) v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * ((2.0f + ((2.0f + ((1.3333333333333333f + (0.6666666666666666f * (1.0f / v))) / v)) / v)) - (-0.5f * (((u * -4.0f) + (-8.0f * (u / v))) / v))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * ((2.0e0 + ((2.0e0 + ((1.3333333333333333e0 + (0.6666666666666666e0 * (1.0e0 / v))) / v)) / v)) - ((-0.5e0) * (((u * (-4.0e0)) + ((-8.0e0) * (u / v))) / v))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(Float32(2.0) + Float32(Float32(Float32(2.0) + Float32(Float32(Float32(1.3333333333333333) + Float32(Float32(0.6666666666666666) * Float32(Float32(1.0) / v))) / v)) / v)) - Float32(Float32(-0.5) * Float32(Float32(Float32(u * Float32(-4.0)) + Float32(Float32(-8.0) * Float32(u / v))) / v))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = single(-1.0) + (u * ((single(2.0) + ((single(2.0) + ((single(1.3333333333333333) + (single(0.6666666666666666) * (single(1.0) / v))) / v)) / v)) - (single(-0.5) * (((u * single(-4.0)) + (single(-8.0) * (u / v))) / v)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(\left(2 + \frac{2 + \frac{1.3333333333333333 + 0.6666666666666666 \cdot \frac{1}{v}}{v}}{v}\right) - -0.5 \cdot \frac{u \cdot -4 + -8 \cdot \frac{u}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 80.2%
mul-1-neg80.2%
distribute-neg-frac280.2%
associate--l+80.2%
*-commutative80.2%
associate-*r/80.2%
associate-*r/80.2%
div-sub80.2%
distribute-rgt-out--80.2%
metadata-eval80.2%
*-commutative80.2%
associate-*r/80.2%
Simplified80.2%
Taylor expanded in v around -inf 76.9%
Final simplification93.0%
(FPCore (u v)
:precision binary32
(if (<= v 0.07999999821186066)
1.0
(+
-1.0
(*
u
(-
2.0
(/
(- (- (* u 2.0) (/ (* u (+ -4.0 (/ 1.3333333333333333 u))) v)) 2.0)
v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.07999999821186066f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f - ((((u * 2.0f) - ((u * (-4.0f + (1.3333333333333333f / u))) / v)) - 2.0f) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.07999999821186066e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 - ((((u * 2.0e0) - ((u * ((-4.0e0) + (1.3333333333333333e0 / u))) / v)) - 2.0e0) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.07999999821186066)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) - Float32(Float32(Float32(Float32(u * Float32(2.0)) - Float32(Float32(u * Float32(Float32(-4.0) + Float32(Float32(1.3333333333333333) / u))) / v)) - Float32(2.0)) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.07999999821186066)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) - ((((u * single(2.0)) - ((u * (single(-4.0) + (single(1.3333333333333333) / u))) / v)) - single(2.0)) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.07999999821186066:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 - \frac{\left(u \cdot 2 - \frac{u \cdot \left(-4 + \frac{1.3333333333333333}{u}\right)}{v}\right) - 2}{v}\right)\\
\end{array}
\end{array}
if v < 0.0799999982Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.3%
if 0.0799999982 < v Initial program 94.2%
+-commutative94.2%
fma-define94.5%
+-commutative94.5%
fma-define94.0%
Simplified94.0%
Taylor expanded in u around 0 78.2%
Taylor expanded in v around -inf 71.5%
Taylor expanded in u around inf 71.5%
sub-neg71.5%
associate-*r/71.5%
metadata-eval71.5%
metadata-eval71.5%
Simplified71.5%
Final simplification92.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.07999999821186066)
1.0
(+
-1.0
(*
u
(+
2.0
(/ (- 2.0 (- (* u 2.0) (/ (+ (* u -4.0) 1.3333333333333333) v))) v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.07999999821186066f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f + ((2.0f - ((u * 2.0f) - (((u * -4.0f) + 1.3333333333333333f) / v))) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.07999999821186066e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 + ((2.0e0 - ((u * 2.0e0) - (((u * (-4.0e0)) + 1.3333333333333333e0) / v))) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.07999999821186066)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) + Float32(Float32(Float32(2.0) - Float32(Float32(u * Float32(2.0)) - Float32(Float32(Float32(u * Float32(-4.0)) + Float32(1.3333333333333333)) / v))) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.07999999821186066)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) + ((single(2.0) - ((u * single(2.0)) - (((u * single(-4.0)) + single(1.3333333333333333)) / v))) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.07999999821186066:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 + \frac{2 - \left(u \cdot 2 - \frac{u \cdot -4 + 1.3333333333333333}{v}\right)}{v}\right)\\
\end{array}
\end{array}
if v < 0.0799999982Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.3%
if 0.0799999982 < v Initial program 94.2%
+-commutative94.2%
fma-define94.5%
+-commutative94.5%
fma-define94.0%
Simplified94.0%
Taylor expanded in u around 0 78.2%
Taylor expanded in v around -inf 71.5%
Taylor expanded in u around 0 71.5%
*-commutative71.5%
Simplified71.5%
Final simplification92.9%
(FPCore (u v)
:precision binary32
(if (<= v 0.07999999821186066)
1.0
(+
-1.0
(* u (+ 2.0 (/ (+ 2.0 (- (/ 1.3333333333333333 v) (* u 2.0))) v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.07999999821186066f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f + ((2.0f + ((1.3333333333333333f / v) - (u * 2.0f))) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.07999999821186066e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 + ((2.0e0 + ((1.3333333333333333e0 / v) - (u * 2.0e0))) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.07999999821186066)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) + Float32(Float32(Float32(2.0) + Float32(Float32(Float32(1.3333333333333333) / v) - Float32(u * Float32(2.0)))) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.07999999821186066)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) + ((single(2.0) + ((single(1.3333333333333333) / v) - (u * single(2.0)))) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.07999999821186066:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 + \frac{2 + \left(\frac{1.3333333333333333}{v} - u \cdot 2\right)}{v}\right)\\
\end{array}
\end{array}
if v < 0.0799999982Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.3%
if 0.0799999982 < v Initial program 94.2%
+-commutative94.2%
fma-define94.5%
+-commutative94.5%
fma-define94.0%
Simplified94.0%
Taylor expanded in u around 0 78.2%
Taylor expanded in v around -inf 71.5%
Taylor expanded in u around 0 70.1%
Final simplification92.8%
(FPCore (u v) :precision binary32 (if (<= v 0.07999999821186066) 1.0 (+ -1.0 (- (* u 2.0) (* u (/ (+ -2.0 (/ -1.3333333333333333 v)) v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.07999999821186066f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((u * 2.0f) - (u * ((-2.0f + (-1.3333333333333333f / v)) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.07999999821186066e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + ((u * 2.0e0) - (u * (((-2.0e0) + ((-1.3333333333333333e0) / v)) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.07999999821186066)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(u * Float32(2.0)) - Float32(u * Float32(Float32(Float32(-2.0) + Float32(Float32(-1.3333333333333333) / v)) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.07999999821186066)) tmp = single(1.0); else tmp = single(-1.0) + ((u * single(2.0)) - (u * ((single(-2.0) + (single(-1.3333333333333333) / v)) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.07999999821186066:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(u \cdot 2 - u \cdot \frac{-2 + \frac{-1.3333333333333333}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.0799999982Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.3%
if 0.0799999982 < v Initial program 94.2%
+-commutative94.2%
fma-define94.5%
+-commutative94.5%
fma-define94.0%
Simplified94.0%
Taylor expanded in u around 0 78.2%
Taylor expanded in v around -inf 71.5%
Taylor expanded in u around 0 66.4%
mul-1-neg66.4%
associate-/l*66.4%
distribute-rgt-neg-in66.4%
mul-1-neg66.4%
associate-*r/66.4%
distribute-lft-in66.4%
metadata-eval66.4%
neg-mul-166.4%
associate-*r/66.4%
metadata-eval66.4%
distribute-neg-frac66.4%
metadata-eval66.4%
Simplified66.4%
Final simplification92.6%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ -1.0 (+ (* u 2.0) (/ (* u (+ 2.0 (* u -2.0))) v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((u * 2.0f) + ((u * (2.0f + (u * -2.0f))) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + ((u * 2.0e0) + ((u * (2.0e0 + (u * (-2.0e0)))) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(u * Float32(2.0)) + Float32(Float32(u * Float32(Float32(2.0) + Float32(u * Float32(-2.0)))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = single(-1.0) + ((u * single(2.0)) + ((u * (single(2.0) + (u * single(-2.0)))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(u \cdot 2 + \frac{u \cdot \left(2 + u \cdot -2\right)}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around inf 65.7%
Final simplification92.4%
(FPCore (u v) :precision binary32 (if (<= v 0.10000000149011612) 1.0 (+ -1.0 (* u (+ 2.0 (/ (- 2.0 (* u 2.0)) v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.10000000149011612f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f + ((2.0f - (u * 2.0f)) / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.10000000149011612e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 + ((2.0e0 - (u * 2.0e0)) / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.10000000149011612)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) + Float32(Float32(Float32(2.0) - Float32(u * Float32(2.0))) / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.10000000149011612)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) + ((single(2.0) - (u * single(2.0))) / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.10000000149011612:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 + \frac{2 - u \cdot 2}{v}\right)\\
\end{array}
\end{array}
if v < 0.100000001Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.0%
if 0.100000001 < v Initial program 94.0%
+-commutative94.0%
fma-define94.1%
+-commutative94.1%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 83.3%
Taylor expanded in v around -inf 65.7%
Final simplification92.4%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.6%
expm1-log1p-u94.1%
log1p-define94.1%
expm1-undefine94.1%
add-exp-log99.6%
+-commutative99.6%
+-commutative99.6%
fma-undefine99.6%
fma-undefine99.6%
Applied egg-rr99.6%
Taylor expanded in v around 0 88.7%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.6%
+-commutative99.6%
fma-define99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in u around 0 5.6%
herbie shell --seed 2024132
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))