
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.48e+29) (* x (- y)) (- (log1p (+ 1.0 (* x (+ 1.0 (* x 0.5))))) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = log1p((1.0 + (x * (1.0 + (x * 0.5))))) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = Math.log1p((1.0 + (x * (1.0 + (x * 0.5))))) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.48e+29: tmp = x * -y else: tmp = math.log1p((1.0 + (x * (1.0 + (x * 0.5))))) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.48e+29) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5))))) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.48e+29], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.48 \cdot 10^{+29}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1 + x \cdot \left(1 + x \cdot 0.5\right)\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.48e29Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.48e29 < x Initial program 98.7%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 99.0%
+-commutative99.0%
Simplified99.0%
Final simplification99.3%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.1%
log1p-define99.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (if (<= x -1.48e+29) (* x (- y)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.48d+29)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.48e+29: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.48e+29) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.48e+29) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.48e+29], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.48 \cdot 10^{+29}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -1.48e29Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.48e29 < x Initial program 98.7%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -1.35) (* x (- y)) (- (+ (* x 0.5) (log 2.0)) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = ((x * 0.5) + log(2.0)) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = x * -y
else
tmp = ((x * 0.5d0) + log(2.0d0)) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = ((x * 0.5) + Math.log(2.0)) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = x * -y else: tmp = ((x * 0.5) + math.log(2.0)) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = Float64(x * Float64(-y)); else tmp = Float64(Float64(Float64(x * 0.5) + log(2.0)) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = x * -y; else tmp = ((x * 0.5) + log(2.0)) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], N[(x * (-y)), $MachinePrecision], N[(N[(N[(x * 0.5), $MachinePrecision] + N[Log[2.0], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 0.5 + \log 2\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.3500000000000001Initial program 99.8%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
associate-*r*98.9%
neg-mul-198.9%
Simplified98.9%
if -1.3500000000000001 < x Initial program 98.8%
log1p-define98.8%
Simplified98.8%
Taylor expanded in x around 0 99.4%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x -1.35) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3500000000000001Initial program 99.8%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 98.9%
associate-*r*98.9%
neg-mul-198.9%
Simplified98.9%
if -1.3500000000000001 < x Initial program 98.8%
log1p-define98.8%
Simplified98.8%
Taylor expanded in x around 0 99.4%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x -6.6e-54) (* x (- y)) (if (<= x 2.05e-62) (log1p 1.0) (- (* x 0.5) (* x y)))))
double code(double x, double y) {
double tmp;
if (x <= -6.6e-54) {
tmp = x * -y;
} else if (x <= 2.05e-62) {
tmp = log1p(1.0);
} else {
tmp = (x * 0.5) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -6.6e-54) {
tmp = x * -y;
} else if (x <= 2.05e-62) {
tmp = Math.log1p(1.0);
} else {
tmp = (x * 0.5) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.6e-54: tmp = x * -y elif x <= 2.05e-62: tmp = math.log1p(1.0) else: tmp = (x * 0.5) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.6e-54) tmp = Float64(x * Float64(-y)); elseif (x <= 2.05e-62) tmp = log1p(1.0); else tmp = Float64(Float64(x * 0.5) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -6.6e-54], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 2.05e-62], N[Log[1 + 1.0], $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.6 \cdot 10^{-54}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 2.05 \cdot 10^{-62}:\\
\;\;\;\;\mathsf{log1p}\left(1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - x \cdot y\\
\end{array}
\end{array}
if x < -6.59999999999999986e-54Initial program 99.8%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 94.8%
associate-*r*94.8%
neg-mul-194.8%
Simplified94.8%
if -6.59999999999999986e-54 < x < 2.05e-62Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.9%
log1p-define99.9%
Simplified99.9%
Taylor expanded in x around 0 84.5%
metadata-eval84.5%
log1p-undefine84.5%
Simplified84.5%
if 2.05e-62 < x Initial program 89.4%
log1p-define89.5%
Simplified89.5%
Taylor expanded in x around 0 99.1%
Taylor expanded in x around -inf 65.6%
mul-1-neg65.6%
unsub-neg65.6%
distribute-lft-out--65.6%
Applied egg-rr65.6%
Final simplification86.9%
(FPCore (x y) :precision binary64 (if (<= x -1.48e+29) (* x (- y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -1.48e+29) {
tmp = x * -y;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.48e+29: tmp = x * -y else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.48e+29) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -1.48e+29], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.48 \cdot 10^{+29}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -1.48e29Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.48e29 < x Initial program 98.7%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 98.2%
Final simplification98.8%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 99.1%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around inf 48.9%
associate-*r*48.9%
neg-mul-148.9%
Simplified48.9%
Final simplification48.9%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.1%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around 0 83.1%
Taylor expanded in x around -inf 33.0%
Taylor expanded in y around 0 3.5%
*-commutative3.5%
Simplified3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024132
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))