
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(-
(*
a
(-
(*
a
(+
(* -5.0 (/ (* a (pow c 4.0)) (pow b 6.0)))
(* -2.0 (/ (pow c 3.0) (pow b 4.0)))))
(* (/ c b) (/ c b))))
c)
b))
double code(double a, double b, double c) {
return ((a * ((a * ((-5.0 * ((a * pow(c, 4.0)) / pow(b, 6.0))) + (-2.0 * (pow(c, 3.0) / pow(b, 4.0))))) - ((c / b) * (c / b)))) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * ((a * (((-5.0d0) * ((a * (c ** 4.0d0)) / (b ** 6.0d0))) + ((-2.0d0) * ((c ** 3.0d0) / (b ** 4.0d0))))) - ((c / b) * (c / b)))) - c) / b
end function
public static double code(double a, double b, double c) {
return ((a * ((a * ((-5.0 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 6.0))) + (-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 4.0))))) - ((c / b) * (c / b)))) - c) / b;
}
def code(a, b, c): return ((a * ((a * ((-5.0 * ((a * math.pow(c, 4.0)) / math.pow(b, 6.0))) + (-2.0 * (math.pow(c, 3.0) / math.pow(b, 4.0))))) - ((c / b) * (c / b)))) - c) / b
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 6.0))) + Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 4.0))))) - Float64(Float64(c / b) * Float64(c / b)))) - c) / b) end
function tmp = code(a, b, c) tmp = ((a * ((a * ((-5.0 * ((a * (c ^ 4.0)) / (b ^ 6.0))) + (-2.0 * ((c ^ 3.0) / (b ^ 4.0))))) - ((c / b) * (c / b)))) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(a * N[(N[(-5.0 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(a \cdot \left(-5 \cdot \frac{a \cdot {c}^{4}}{{b}^{6}} + -2 \cdot \frac{{c}^{3}}{{b}^{4}}\right) - \frac{c}{b} \cdot \frac{c}{b}\right) - c}{b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in b around inf 96.3%
Simplified96.3%
Taylor expanded in a around 0 96.4%
associate-*r/96.4%
Applied egg-rr96.4%
associate-*r/96.4%
mul-1-neg96.4%
unpow296.4%
unpow296.4%
times-frac96.4%
sqr-neg96.4%
distribute-frac-neg296.4%
distribute-frac-neg296.4%
unpow296.4%
Simplified96.4%
unpow296.4%
Applied egg-rr96.4%
Final simplification96.4%
(FPCore (a b c)
:precision binary64
(/
(-
(*
a
(- (* -2.0 (/ (* a (pow c 3.0)) (pow b 4.0))) (/ (pow c 2.0) (pow b 2.0))))
c)
b))
double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 4.0))) - (pow(c, 2.0) / pow(b, 2.0)))) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 4.0d0))) - ((c ** 2.0d0) / (b ** 2.0d0)))) - c) / b
end function
public static double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) - (Math.pow(c, 2.0) / Math.pow(b, 2.0)))) - c) / b;
}
def code(a, b, c): return ((a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 4.0))) - (math.pow(c, 2.0) / math.pow(b, 2.0)))) - c) / b
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 4.0))) - Float64((c ^ 2.0) / (b ^ 2.0)))) - c) / b) end
function tmp = code(a, b, c) tmp = ((a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 4.0))) - ((c ^ 2.0) / (b ^ 2.0)))) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{4}} - \frac{{c}^{2}}{{b}^{2}}\right) - c}{b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in b around inf 96.3%
Simplified96.3%
Taylor expanded in a around 0 94.6%
Final simplification94.6%
(FPCore (a b c)
:precision binary64
(/
(*
c
(+
-1.0
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 4.0))) (/ a (pow b 2.0))))))
b))
double code(double a, double b, double c) {
return (c * (-1.0 + (c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 4.0))) - (a / pow(b, 2.0)))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) + (c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 4.0d0))) - (a / (b ** 2.0d0)))))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 + (c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 4.0))) - (a / Math.pow(b, 2.0)))))) / b;
}
def code(a, b, c): return (c * (-1.0 + (c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 4.0))) - (a / math.pow(b, 2.0)))))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 + Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 4.0))) - Float64(a / (b ^ 2.0)))))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 + (c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 4.0))) - (a / (b ^ 2.0)))))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 + N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 + c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{4}} - \frac{a}{{b}^{2}}\right)\right)}{b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in b around inf 96.3%
Simplified96.3%
Taylor expanded in c around 0 94.5%
Final simplification94.5%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* (pow a 2.0) (* -2.0 (/ c (pow b 5.0)))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((pow(a, 2.0) * (-2.0 * (c / pow(b, 5.0)))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((a ** 2.0d0) * ((-2.0d0) * (c / (b ** 5.0d0)))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((Math.pow(a, 2.0) * (-2.0 * (c / Math.pow(b, 5.0)))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((math.pow(a, 2.0) * (-2.0 * (c / math.pow(b, 5.0)))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64((a ^ 2.0) * Float64(-2.0 * Float64(c / (b ^ 5.0)))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (((a ^ 2.0) * (-2.0 * (c / (b ^ 5.0)))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[(-2.0 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left({a}^{2} \cdot \left(-2 \cdot \frac{c}{{b}^{5}}\right) - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in c around 0 94.3%
distribute-lft-in94.3%
*-commutative94.3%
associate-/l*94.3%
associate-*r/94.3%
neg-mul-194.3%
Applied egg-rr94.3%
distribute-lft-out94.3%
*-commutative94.3%
associate-*r/94.3%
associate-*r/94.3%
*-commutative94.3%
distribute-frac-neg94.3%
unsub-neg94.3%
associate-*l*94.3%
Simplified94.3%
Final simplification94.3%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c b) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in a around 0 90.7%
mul-1-neg90.7%
unsub-neg90.7%
associate-*r/90.7%
mul-1-neg90.7%
associate-/l*90.7%
Simplified90.7%
expm1-log1p-u57.5%
expm1-undefine34.5%
Applied egg-rr34.5%
sub-neg34.5%
log1p-undefine34.5%
rem-exp-log67.7%
unsub-neg67.7%
metadata-eval67.7%
Simplified67.7%
expm1-log1p-u54.3%
div-inv54.3%
pow-flip54.3%
metadata-eval54.3%
Applied egg-rr54.3%
expm1-undefine32.8%
sub-neg32.8%
Simplified48.5%
Taylor expanded in b around inf 90.7%
sub-neg90.7%
+-commutative90.7%
mul-1-neg90.7%
distribute-neg-out90.7%
+-commutative90.7%
remove-double-neg90.7%
neg-mul-190.7%
sub-neg90.7%
Simplified90.7%
Final simplification90.7%
(FPCore (a b c) :precision binary64 (/ (* c (- -1.0 (/ (* a c) (pow b 2.0)))) b))
double code(double a, double b, double c) {
return (c * (-1.0 - ((a * c) / pow(b, 2.0)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) - ((a * c) / (b ** 2.0d0)))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 - ((a * c) / Math.pow(b, 2.0)))) / b;
}
def code(a, b, c): return (c * (-1.0 - ((a * c) / math.pow(b, 2.0)))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 - Float64(Float64(a * c) / (b ^ 2.0)))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 - ((a * c) / (b ^ 2.0)))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 - N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 - \frac{a \cdot c}{{b}^{2}}\right)}{b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in b around inf 96.3%
Simplified96.3%
Taylor expanded in c around 0 90.6%
Final simplification90.6%
(FPCore (a b c) :precision binary64 (* c (/ (- -1.0 (/ (* a c) (pow b 2.0))) b)))
double code(double a, double b, double c) {
return c * ((-1.0 - ((a * c) / pow(b, 2.0))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) - ((a * c) / (b ** 2.0d0))) / b)
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 - ((a * c) / Math.pow(b, 2.0))) / b);
}
def code(a, b, c): return c * ((-1.0 - ((a * c) / math.pow(b, 2.0))) / b)
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 - Float64(Float64(a * c) / (b ^ 2.0))) / b)) end
function tmp = code(a, b, c) tmp = c * ((-1.0 - ((a * c) / (b ^ 2.0))) / b); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 - N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-1 - \frac{a \cdot c}{{b}^{2}}}{b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in c around 0 94.3%
log1p-expm1-u92.8%
log1p-undefine87.8%
fma-define87.8%
mul-1-neg87.8%
fmm-undef87.8%
*-commutative87.8%
associate-/l*87.8%
div-inv87.8%
pow-flip87.8%
metadata-eval87.8%
Applied egg-rr87.8%
Taylor expanded in b around inf 90.5%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* a c) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((a * c) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((a * c) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(a * c) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((a * c) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{a \cdot c}{{b}^{3}}\right)
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in c around 0 90.5%
associate-*r/90.5%
neg-mul-190.5%
distribute-lft-neg-in90.5%
Simplified90.5%
Final simplification90.5%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in b around inf 79.8%
associate-*r/79.8%
mul-1-neg79.8%
Simplified79.8%
Final simplification79.8%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 33.4%
*-commutative33.4%
Simplified33.4%
Taylor expanded in a around 0 90.7%
mul-1-neg90.7%
unsub-neg90.7%
associate-*r/90.7%
mul-1-neg90.7%
associate-/l*90.7%
Simplified90.7%
expm1-log1p-u57.5%
expm1-undefine34.5%
Applied egg-rr34.5%
sub-neg34.5%
log1p-undefine34.5%
rem-exp-log67.7%
unsub-neg67.7%
metadata-eval67.7%
Simplified67.7%
expm1-log1p-u54.3%
div-inv54.3%
pow-flip54.3%
metadata-eval54.3%
Applied egg-rr54.3%
expm1-undefine32.8%
sub-neg32.8%
Simplified48.5%
Taylor expanded in c around 0 3.2%
Final simplification3.2%
herbie shell --seed 2024132
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))