
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))
(t_1 (/ (+ b t_0) (* a (- 2.0)))))
(if (<= b -1e+150)
(if (>= b 0.0) t_1 (/ (- (* c 2.0)) (+ b b)))
(if (<= b 3e+91)
(if (>= b 0.0) t_1 (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(* c (/ 2.0 (- (sqrt (fma c (* a -4.0) (* b b))) b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = (b + t_0) / (a * -2.0);
double tmp_1;
if (b <= -1e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(c * 2.0) / (b + b);
}
tmp_1 = tmp_2;
} else if (b <= 3e+91) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = c * (2.0 / (sqrt(fma(c, (a * -4.0), (b * b))) - b));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))) tmp_1 = 0.0 if (b <= -1e+150) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(-Float64(c * 2.0)) / Float64(b + b)); end tmp_1 = tmp_2; elseif (b <= 3e+91) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(c * Float64(2.0 / Float64(sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) - b))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+150], If[GreaterEqual[b, 0.0], t$95$1, N[((-N[(c * 2.0), $MachinePrecision]) / N[(b + b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3e+91], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+150}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-c \cdot 2}{b + b}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+91}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)} - b}\\
\end{array}
\end{array}
if b < -9.99999999999999981e149Initial program 33.4%
add-sqr-sqrt33.4%
pow233.4%
pow1/233.4%
sqrt-pow133.4%
fmm-def33.6%
*-commutative33.6%
distribute-rgt-neg-in33.6%
distribute-lft-neg-in33.6%
metadata-eval33.6%
*-commutative33.6%
metadata-eval33.6%
Applied egg-rr33.6%
Taylor expanded in b around -inf 95.1%
if -9.99999999999999981e149 < b < 3.00000000000000006e91Initial program 88.1%
if 3.00000000000000006e91 < b Initial program 60.2%
Simplified60.2%
Taylor expanded in c around 0 96.8%
fma-define96.8%
Simplified96.8%
Final simplification91.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))
(t_1 (sqrt (- (* b b) (* c (* a -4.0)))))
(t_2 (/ b (- a)))
(t_3 (* a (- 2.0))))
(if (<= b -7.5e+151)
(if (>= b 0.0) t_2 (* c (/ 2.0 (- (- b) b))))
(if (<= b -2e-310)
(if (>= b 0.0) (/ (+ b t_1) t_3) (/ (* c 2.0) (- t_0 b)))
(if (<= b 4.7e+92)
(if (>= b 0.0) (/ (+ b t_0) t_3) (/ (* c 2.0) (- t_1 b)))
(if (>= b 0.0) t_2 (/ (* c 2.0) 0.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = sqrt(((b * b) - (c * (a * -4.0))));
double t_2 = b / -a;
double t_3 = a * -2.0;
double tmp_1;
if (b <= -7.5e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_2;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_1) / t_3;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 4.7e+92) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (b + t_0) / t_3;
} else {
tmp_4 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_2;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = sqrt(((b * b) - (c * (a * (-4.0d0)))))
t_2 = b / -a
t_3 = a * -2.0d0
if (b <= (-7.5d+151)) then
if (b >= 0.0d0) then
tmp_2 = t_2
else
tmp_2 = c * (2.0d0 / (-b - b))
end if
tmp_1 = tmp_2
else if (b <= (-2d-310)) then
if (b >= 0.0d0) then
tmp_3 = (b + t_1) / t_3
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b <= 4.7d+92) then
if (b >= 0.0d0) then
tmp_4 = (b + t_0) / t_3
else
tmp_4 = (c * 2.0d0) / (t_1 - b)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = t_2
else
tmp_1 = (c * 2.0d0) / 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = Math.sqrt(((b * b) - (c * (a * -4.0))));
double t_2 = b / -a;
double t_3 = a * -2.0;
double tmp_1;
if (b <= -7.5e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_2;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_1) / t_3;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 4.7e+92) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (b + t_0) / t_3;
} else {
tmp_4 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_2;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = math.sqrt(((b * b) - (c * (a * -4.0)))) t_2 = b / -a t_3 = a * -2.0 tmp_1 = 0 if b <= -7.5e+151: tmp_2 = 0 if b >= 0.0: tmp_2 = t_2 else: tmp_2 = c * (2.0 / (-b - b)) tmp_1 = tmp_2 elif b <= -2e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_1) / t_3 else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b <= 4.7e+92: tmp_4 = 0 if b >= 0.0: tmp_4 = (b + t_0) / t_3 else: tmp_4 = (c * 2.0) / (t_1 - b) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = t_2 else: tmp_1 = (c * 2.0) / 0.0 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * -4.0)))) t_2 = Float64(b / Float64(-a)) t_3 = Float64(a * Float64(-2.0)) tmp_1 = 0.0 if (b <= -7.5e+151) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_2; else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end tmp_1 = tmp_2; elseif (b <= -2e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_1) / t_3); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b <= 4.7e+92) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(b + t_0) / t_3); else tmp_4 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_2; else tmp_1 = Float64(Float64(c * 2.0) / 0.0); end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = sqrt(((b * b) - (c * (a * -4.0)))); t_2 = b / -a; t_3 = a * -2.0; tmp_2 = 0.0; if (b <= -7.5e+151) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_2; else tmp_3 = c * (2.0 / (-b - b)); end tmp_2 = tmp_3; elseif (b <= -2e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_1) / t_3; else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b <= 4.7e+92) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (b + t_0) / t_3; else tmp_5 = (c * 2.0) / (t_1 - b); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = t_2; else tmp_2 = (c * 2.0) / 0.0; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(b / (-a)), $MachinePrecision]}, Block[{t$95$3 = N[(a * (-2.0)), $MachinePrecision]}, If[LessEqual[b, -7.5e+151], If[GreaterEqual[b, 0.0], t$95$2, N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -2e-310], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$1), $MachinePrecision] / t$95$3), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.7e+92], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / t$95$3), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$2, N[(N[(c * 2.0), $MachinePrecision] / 0.0), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot -4\right)}\\
t_2 := \frac{b}{-a}\\
t_3 := a \cdot \left(-2\right)\\
\mathbf{if}\;b \leq -7.5 \cdot 10^{+151}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_1}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.7 \cdot 10^{+92}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{0}\\
\end{array}
\end{array}
if b < -7.49999999999999977e151Initial program 33.4%
Simplified33.6%
Taylor expanded in a around 0 33.6%
associate-*r/33.6%
mul-1-neg33.6%
Simplified33.6%
Taylor expanded in b around -inf 94.8%
mul-1-neg94.8%
Simplified94.8%
if -7.49999999999999977e151 < b < -1.999999999999994e-310Initial program 84.0%
*-commutative84.0%
add-sqr-sqrt84.0%
sqrt-unprod84.0%
*-commutative84.0%
*-commutative84.0%
swap-sqr84.0%
metadata-eval84.0%
metadata-eval84.0%
swap-sqr84.0%
sqrt-unprod84.0%
add-sqr-sqrt84.0%
pow184.0%
Applied egg-rr84.0%
unpow184.0%
Simplified84.0%
if -1.999999999999994e-310 < b < 4.7e92Initial program 93.8%
*-commutative93.8%
add-sqr-sqrt45.3%
sqrt-unprod55.2%
*-commutative55.2%
*-commutative55.2%
swap-sqr55.2%
metadata-eval55.2%
metadata-eval55.2%
swap-sqr55.2%
sqrt-unprod19.7%
add-sqr-sqrt35.5%
pow135.5%
Applied egg-rr93.8%
unpow135.5%
Simplified93.8%
if 4.7e92 < b Initial program 60.2%
Simplified60.2%
Taylor expanded in a around 0 96.7%
associate-*r/96.7%
mul-1-neg96.7%
Simplified96.7%
Taylor expanded in c around 0 96.7%
associate-*r/96.7%
+-inverses96.7%
Applied egg-rr96.7%
Final simplification91.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))
(t_1 (/ (+ b t_0) (* a (- 2.0)))))
(if (<= b -1e+145)
(if (>= b 0.0) t_1 (/ (- (* c 2.0)) (+ b b)))
(if (<= b 2.2e+92)
(if (>= b 0.0) t_1 (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (/ b (- a)) (/ (* c 2.0) 0.0))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = (b + t_0) / (a * -2.0);
double tmp_1;
if (b <= -1e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(c * 2.0) / (b + b);
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+92) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = (b + t_0) / (a * -2.0d0)
if (b <= (-1d+145)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = -(c * 2.0d0) / (b + b)
end if
tmp_1 = tmp_2
else if (b <= 2.2d+92) then
if (b >= 0.0d0) then
tmp_3 = t_1
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = (c * 2.0d0) / 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = (b + t_0) / (a * -2.0);
double tmp_1;
if (b <= -1e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -(c * 2.0) / (b + b);
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+92) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_1;
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = (b + t_0) / (a * -2.0) tmp_1 = 0 if b <= -1e+145: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = -(c * 2.0) / (b + b) tmp_1 = tmp_2 elif b <= 2.2e+92: tmp_3 = 0 if b >= 0.0: tmp_3 = t_1 else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = (c * 2.0) / 0.0 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))) tmp_1 = 0.0 if (b <= -1e+145) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(Float64(-Float64(c * 2.0)) / Float64(b + b)); end tmp_1 = tmp_2; elseif (b <= 2.2e+92) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_1; else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = Float64(Float64(c * 2.0) / 0.0); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = (b + t_0) / (a * -2.0); tmp_2 = 0.0; if (b <= -1e+145) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = -(c * 2.0) / (b + b); end tmp_2 = tmp_3; elseif (b <= 2.2e+92) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_1; else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = (c * 2.0) / 0.0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1e+145], If[GreaterEqual[b, 0.0], t$95$1, N[((-N[(c * 2.0), $MachinePrecision]) / N[(b + b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.2e+92], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / 0.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+145}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{-c \cdot 2}{b + b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+92}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{0}\\
\end{array}
\end{array}
if b < -9.9999999999999999e144Initial program 33.4%
add-sqr-sqrt33.4%
pow233.4%
pow1/233.4%
sqrt-pow133.4%
fmm-def33.6%
*-commutative33.6%
distribute-rgt-neg-in33.6%
distribute-lft-neg-in33.6%
metadata-eval33.6%
*-commutative33.6%
metadata-eval33.6%
Applied egg-rr33.6%
Taylor expanded in b around -inf 95.1%
if -9.9999999999999999e144 < b < 2.19999999999999992e92Initial program 88.1%
if 2.19999999999999992e92 < b Initial program 60.2%
Simplified60.2%
Taylor expanded in a around 0 96.7%
associate-*r/96.7%
mul-1-neg96.7%
Simplified96.7%
Taylor expanded in c around 0 96.7%
associate-*r/96.7%
+-inverses96.7%
Applied egg-rr96.7%
Final simplification91.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))) (t_1 (/ b (- a))))
(if (<= b -6.6e+143)
(if (>= b 0.0) t_1 (* c (/ 2.0 (- (- b) b))))
(if (<= b 2.2e+92)
(if (>= b 0.0) (/ (+ b t_0) (* a (- 2.0))) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) t_1 (/ (* c 2.0) 0.0))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -6.6e+143) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+92) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
t_1 = b / -a
if (b <= (-6.6d+143)) then
if (b >= 0.0d0) then
tmp_2 = t_1
else
tmp_2 = c * (2.0d0 / (-b - b))
end if
tmp_1 = tmp_2
else if (b <= 2.2d+92) then
if (b >= 0.0d0) then
tmp_3 = (b + t_0) / (a * -2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_1
else
tmp_1 = (c * 2.0d0) / 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double t_1 = b / -a;
double tmp_1;
if (b <= -6.6e+143) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= 2.2e+92) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) t_1 = b / -a tmp_1 = 0 if b <= -6.6e+143: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 else: tmp_2 = c * (2.0 / (-b - b)) tmp_1 = tmp_2 elif b <= 2.2e+92: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_0) / (a * -2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_1 else: tmp_1 = (c * 2.0) / 0.0 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -6.6e+143) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end tmp_1 = tmp_2; elseif (b <= 2.2e+92) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(Float64(c * 2.0) / 0.0); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); t_1 = b / -a; tmp_2 = 0.0; if (b <= -6.6e+143) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1; else tmp_3 = c * (2.0 / (-b - b)); end tmp_2 = tmp_3; elseif (b <= 2.2e+92) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_0) / (a * -2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_1; else tmp_2 = (c * 2.0) / 0.0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -6.6e+143], If[GreaterEqual[b, 0.0], t$95$1, N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.2e+92], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(N[(c * 2.0), $MachinePrecision] / 0.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -6.6 \cdot 10^{+143}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.2 \cdot 10^{+92}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{0}\\
\end{array}
\end{array}
if b < -6.6e143Initial program 33.4%
Simplified33.6%
Taylor expanded in a around 0 33.6%
associate-*r/33.6%
mul-1-neg33.6%
Simplified33.6%
Taylor expanded in b around -inf 94.8%
mul-1-neg94.8%
Simplified94.8%
if -6.6e143 < b < 2.19999999999999992e92Initial program 88.1%
if 2.19999999999999992e92 < b Initial program 60.2%
Simplified60.2%
Taylor expanded in a around 0 96.7%
associate-*r/96.7%
mul-1-neg96.7%
Simplified96.7%
Taylor expanded in c around 0 96.7%
associate-*r/96.7%
+-inverses96.7%
Applied egg-rr96.7%
Final simplification91.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))))
(if (<= b -1.8e+145)
(if (>= b 0.0) t_0 (* c (/ 2.0 (- (- b) b))))
(if (<= b -2e-310)
(if (>= b 0.0)
(/ (+ b (sqrt (- (* b b) (* c (* a -4.0))))) (* a (- 2.0)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* (* 4.0 a) c))) b)))
(if (>= b 0.0) t_0 (/ (* c 2.0) 0.0))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.8e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + sqrt(((b * b) - (c * (a * -4.0))))) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (sqrt(((b * b) - ((4.0 * a) * c))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = b / -a
if (b <= (-1.8d+145)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = c * (2.0d0 / (-b - b))
end if
tmp_1 = tmp_2
else if (b <= (-2d-310)) then
if (b >= 0.0d0) then
tmp_3 = (b + sqrt(((b * b) - (c * (a * (-4.0d0)))))) / (a * -2.0d0)
else
tmp_3 = (c * 2.0d0) / (sqrt(((b * b) - ((4.0d0 * a) * c))) - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (c * 2.0d0) / 0.0d0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double tmp_1;
if (b <= -1.8e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = c * (2.0 / (-b - b));
}
tmp_1 = tmp_2;
} else if (b <= -2e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + Math.sqrt(((b * b) - (c * (a * -4.0))))) / (a * -2.0);
} else {
tmp_3 = (c * 2.0) / (Math.sqrt(((b * b) - ((4.0 * a) * c))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (c * 2.0) / 0.0;
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a tmp_1 = 0 if b <= -1.8e+145: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = c * (2.0 / (-b - b)) tmp_1 = tmp_2 elif b <= -2e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + math.sqrt(((b * b) - (c * (a * -4.0))))) / (a * -2.0) else: tmp_3 = (c * 2.0) / (math.sqrt(((b * b) - ((4.0 * a) * c))) - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (c * 2.0) / 0.0 return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -1.8e+145) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end tmp_1 = tmp_2; elseif (b <= -2e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * -4.0))))) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(c * 2.0) / 0.0); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = b / -a; tmp_2 = 0.0; if (b <= -1.8e+145) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = c * (2.0 / (-b - b)); end tmp_2 = tmp_3; elseif (b <= -2e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + sqrt(((b * b) - (c * (a * -4.0))))) / (a * -2.0); else tmp_4 = (c * 2.0) / (sqrt(((b * b) - ((4.0 * a) * c))) - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (c * 2.0) / 0.0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -1.8e+145], If[GreaterEqual[b, 0.0], t$95$0, N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -2e-310], If[GreaterEqual[b, 0.0], N[(N[(b + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c * 2.0), $MachinePrecision] / 0.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -1.8 \cdot 10^{+145}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq -2 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + \sqrt{b \cdot b - c \cdot \left(a \cdot -4\right)}}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{0}\\
\end{array}
\end{array}
if b < -1.79999999999999987e145Initial program 33.4%
Simplified33.6%
Taylor expanded in a around 0 33.6%
associate-*r/33.6%
mul-1-neg33.6%
Simplified33.6%
Taylor expanded in b around -inf 94.8%
mul-1-neg94.8%
Simplified94.8%
if -1.79999999999999987e145 < b < -1.999999999999994e-310Initial program 84.0%
*-commutative84.0%
add-sqr-sqrt84.0%
sqrt-unprod84.0%
*-commutative84.0%
*-commutative84.0%
swap-sqr84.0%
metadata-eval84.0%
metadata-eval84.0%
swap-sqr84.0%
sqrt-unprod84.0%
add-sqr-sqrt84.0%
pow184.0%
Applied egg-rr84.0%
unpow184.0%
Simplified84.0%
if -1.999999999999994e-310 < b Initial program 78.5%
Simplified78.4%
Taylor expanded in a around 0 65.2%
associate-*r/65.2%
mul-1-neg65.2%
Simplified65.2%
Taylor expanded in c around 0 65.2%
associate-*r/65.2%
+-inverses65.2%
Applied egg-rr65.2%
Final simplification77.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (* c (/ 2.0 (- (- b) b)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c * (2.0d0 / (-b - b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c * (2.0 / (-b - b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c * (2.0 / (-b - b)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c * Float64(2.0 / Float64(Float64(-b) - b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c * (2.0 / (-b - b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c * N[(2.0 / N[((-b) - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.7%
Simplified72.6%
Taylor expanded in a around 0 66.3%
associate-*r/66.3%
mul-1-neg66.3%
Simplified66.3%
Taylor expanded in b around -inf 64.5%
mul-1-neg64.5%
Simplified64.5%
Final simplification64.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ (* c 2.0) 0.0)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = (c * 2.0) / 0.0;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = (c * 2.0d0) / 0.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = (c * 2.0) / 0.0;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = (c * 2.0) / 0.0 return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(Float64(c * 2.0) / 0.0); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = (c * 2.0) / 0.0; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / 0.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{0}\\
\end{array}
\end{array}
Initial program 72.7%
Simplified72.6%
Taylor expanded in a around 0 66.3%
associate-*r/66.3%
mul-1-neg66.3%
Simplified66.3%
Taylor expanded in c around 0 32.2%
associate-*r/32.2%
+-inverses32.2%
Applied egg-rr32.2%
Final simplification32.2%
herbie shell --seed 2024132
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))