
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (+ x (/ y z)) (/ (- y x) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x + (y / z);
} else {
tmp = (y - x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x + (y / z)
else
tmp = (y - x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x + (y / z);
} else {
tmp = (y - x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x + (y / z) else: tmp = (y - x) / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x + Float64(y / z)); else tmp = Float64(Float64(y - x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x + (y / z); else tmp = (y - x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x + \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - x}{z}\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
cancel-sign-sub-inv98.7%
metadata-eval98.7%
*-lft-identity98.7%
+-commutative98.7%
Simplified98.7%
if -1 < z < 1Initial program 100.0%
div-sub97.6%
sub-neg97.6%
distribute-frac-neg97.6%
+-commutative97.6%
associate-+r+97.6%
distribute-frac-neg97.6%
sub-neg97.6%
associate--r-97.6%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around 0 98.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.2e+53) (not (<= x 1.16e+14))) (- x (/ x z)) (+ x (/ y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e+53) || !(x <= 1.16e+14)) {
tmp = x - (x / z);
} else {
tmp = x + (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.2d+53)) .or. (.not. (x <= 1.16d+14))) then
tmp = x - (x / z)
else
tmp = x + (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e+53) || !(x <= 1.16e+14)) {
tmp = x - (x / z);
} else {
tmp = x + (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.2e+53) or not (x <= 1.16e+14): tmp = x - (x / z) else: tmp = x + (y / z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.2e+53) || !(x <= 1.16e+14)) tmp = Float64(x - Float64(x / z)); else tmp = Float64(x + Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.2e+53) || ~((x <= 1.16e+14))) tmp = x - (x / z); else tmp = x + (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.2e+53], N[Not[LessEqual[x, 1.16e+14]], $MachinePrecision]], N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+53} \lor \neg \left(x \leq 1.16 \cdot 10^{+14}\right):\\
\;\;\;\;x - \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{z}\\
\end{array}
\end{array}
if x < -7.2e53 or 1.16e14 < x Initial program 100.0%
div-sub98.2%
sub-neg98.2%
distribute-frac-neg98.2%
+-commutative98.2%
associate-+r+98.2%
distribute-frac-neg98.2%
sub-neg98.2%
associate--r-98.2%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around inf 89.5%
distribute-lft-out--89.5%
*-rgt-identity89.5%
associate-*r/89.6%
*-rgt-identity89.6%
Simplified89.6%
if -7.2e53 < x < 1.16e14Initial program 100.0%
div-sub99.3%
sub-neg99.3%
distribute-frac-neg99.3%
+-commutative99.3%
associate-+r+99.3%
distribute-frac-neg99.3%
sub-neg99.3%
associate--r-99.3%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 87.5%
neg-mul-187.5%
Simplified87.5%
Taylor expanded in x around 0 87.5%
cancel-sign-sub-inv87.5%
metadata-eval87.5%
*-lft-identity87.5%
+-commutative87.5%
Simplified87.5%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (<= z -240000000.0) x (if (<= z 3.9e+32) (/ y z) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -240000000.0) {
tmp = x;
} else if (z <= 3.9e+32) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-240000000.0d0)) then
tmp = x
else if (z <= 3.9d+32) then
tmp = y / z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -240000000.0) {
tmp = x;
} else if (z <= 3.9e+32) {
tmp = y / z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -240000000.0: tmp = x elif z <= 3.9e+32: tmp = y / z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -240000000.0) tmp = x; elseif (z <= 3.9e+32) tmp = Float64(y / z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -240000000.0) tmp = x; elseif (z <= 3.9e+32) tmp = y / z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -240000000.0], x, If[LessEqual[z, 3.9e+32], N[(y / z), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -240000000:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{+32}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -2.4e8 or 3.8999999999999999e32 < z Initial program 100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
+-commutative100.0%
associate-+r+100.0%
distribute-frac-neg100.0%
sub-neg100.0%
associate--r-100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around inf 77.7%
if -2.4e8 < z < 3.8999999999999999e32Initial program 100.0%
div-sub97.8%
sub-neg97.8%
distribute-frac-neg97.8%
+-commutative97.8%
associate-+r+97.8%
distribute-frac-neg97.8%
sub-neg97.8%
associate--r-97.8%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 54.7%
(FPCore (x y z) :precision binary64 (+ x (/ y z)))
double code(double x, double y, double z) {
return x + (y / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / z)
end function
public static double code(double x, double y, double z) {
return x + (y / z);
}
def code(x, y, z): return x + (y / z)
function code(x, y, z) return Float64(x + Float64(y / z)) end
function tmp = code(x, y, z) tmp = x + (y / z); end
code[x_, y_, z_] := N[(x + N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{z}
\end{array}
Initial program 100.0%
div-sub98.8%
sub-neg98.8%
distribute-frac-neg98.8%
+-commutative98.8%
associate-+r+98.8%
distribute-frac-neg98.8%
sub-neg98.8%
associate--r-98.8%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 76.9%
neg-mul-176.9%
Simplified76.9%
Taylor expanded in x around 0 76.9%
cancel-sign-sub-inv76.9%
metadata-eval76.9%
*-lft-identity76.9%
+-commutative76.9%
Simplified76.9%
Final simplification76.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
div-sub98.8%
sub-neg98.8%
distribute-frac-neg98.8%
+-commutative98.8%
associate-+r+98.8%
distribute-frac-neg98.8%
sub-neg98.8%
associate--r-98.8%
div-sub100.0%
Simplified100.0%
Taylor expanded in z around inf 38.8%
herbie shell --seed 2024131
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
:precision binary64
(+ x (/ (- y x) z)))