
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 0.155)
(*
t_0
(+ (+ 1.0 (* im (+ (* 0.5 im) -1.0))) (+ 1.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 1e+103)
(* 0.5 (+ (exp (- im)) (exp im)))
(*
t_0
(+
(- 1.0 im)
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 0.155) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if (im <= 0.155d0) then
tmp = t_0 * ((1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else if (im <= 1d+103) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if (im <= 0.155) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if im <= 0.155: tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))) elif im <= 1e+103: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 0.155) tmp = Float64(t_0 * Float64(Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); elseif (im <= 1e+103) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if (im <= 0.155) tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))); elseif (im <= 1e+103) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.155], N[(t$95$0 * N[(N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1e+103], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 0.155:\\
\;\;\;\;t\_0 \cdot \left(\left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{elif}\;im \leq 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.154999999999999999Initial program 100.0%
Taylor expanded in im around 0 88.6%
Taylor expanded in im around 0 88.2%
Taylor expanded in im around 0 80.9%
if 0.154999999999999999 < im < 1e103Initial program 100.0%
Taylor expanded in re around 0 91.7%
if 1e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification85.4%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) (- 1.0 im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + (1.0 - im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + (1.0d0 - im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + (1.0 - im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + (1.0 - im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + Float64(1.0 - im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + (1.0 - im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[(1.0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + \left(1 - im\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Final simplification70.5%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) 1.0)))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + 1.0d0)
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + 1.0);
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + 1.0)
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + 1.0)) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + 1.0); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in im around 0 68.9%
Final simplification68.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 0.88)
(*
t_0
(+ (+ 1.0 (* im (+ (* 0.5 im) -1.0))) (+ 1.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 1e+103)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
t_0
(+
(- 1.0 im)
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 0.88) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if (im <= 0.88d0) then
tmp = t_0 * ((1.0d0 + (im * ((0.5d0 * im) + (-1.0d0)))) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else if (im <= 1d+103) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if (im <= 0.88) {
tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if im <= 0.88: tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))) elif im <= 1e+103: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 0.88) tmp = Float64(t_0 * Float64(Float64(1.0 + Float64(im * Float64(Float64(0.5 * im) + -1.0))) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); elseif (im <= 1e+103) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if (im <= 0.88) tmp = t_0 * ((1.0 + (im * ((0.5 * im) + -1.0))) + (1.0 + (im * (1.0 + (0.5 * im))))); elseif (im <= 1e+103) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.88], N[(t$95$0 * N[(N[(1.0 + N[(im * N[(N[(0.5 * im), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1e+103], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 0.88:\\
\;\;\;\;t\_0 \cdot \left(\left(1 + im \cdot \left(0.5 \cdot im + -1\right)\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{elif}\;im \leq 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 0.880000000000000004Initial program 100.0%
Taylor expanded in im around 0 88.6%
Taylor expanded in im around 0 88.2%
Taylor expanded in im around 0 80.9%
if 0.880000000000000004 < im < 1e103Initial program 100.0%
Taylor expanded in re around 0 91.7%
Taylor expanded in im around 0 88.7%
if 1e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification85.1%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 3.6e-5)
(* t_0 (+ (- 1.0 im) (+ 1.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 1e+103)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
t_0
(+
(- 1.0 im)
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 3.6e-5) {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
if (im <= 3.6d-5) then
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else if (im <= 1d+103) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double tmp;
if (im <= 3.6e-5) {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1e+103) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) tmp = 0 if im <= 3.6e-5: tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))) elif im <= 1e+103: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 3.6e-5) tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); elseif (im <= 1e+103) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); tmp = 0.0; if (im <= 3.6e-5) tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))); elseif (im <= 1e+103) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 3.6e-5], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1e+103], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 3.6 \cdot 10^{-5}:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{elif}\;im \leq 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 3.60000000000000009e-5Initial program 100.0%
Taylor expanded in im around 0 60.2%
neg-mul-160.2%
unsub-neg60.2%
Simplified60.2%
Taylor expanded in im around 0 81.2%
if 3.60000000000000009e-5 < im < 1e103Initial program 99.9%
Taylor expanded in re around 0 87.5%
Taylor expanded in im around 0 83.0%
if 1e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification84.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))) (t_1 (* im (+ 1.0 (* 0.5 im)))))
(if (<= im 0.88)
(* t_0 (+ (- 1.0 im) (+ 1.0 t_1)))
(if (<= im 1.85e+154)
(* 0.5 (- (+ (exp im) 1.0) im))
(* t_0 (+ t_1 2.0))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double t_1 = im * (1.0 + (0.5 * im));
double tmp;
if (im <= 0.88) {
tmp = t_0 * ((1.0 - im) + (1.0 + t_1));
} else if (im <= 1.85e+154) {
tmp = 0.5 * ((exp(im) + 1.0) - im);
} else {
tmp = t_0 * (t_1 + 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * cos(re)
t_1 = im * (1.0d0 + (0.5d0 * im))
if (im <= 0.88d0) then
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + t_1))
else if (im <= 1.85d+154) then
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
else
tmp = t_0 * (t_1 + 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.cos(re);
double t_1 = im * (1.0 + (0.5 * im));
double tmp;
if (im <= 0.88) {
tmp = t_0 * ((1.0 - im) + (1.0 + t_1));
} else if (im <= 1.85e+154) {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
} else {
tmp = t_0 * (t_1 + 2.0);
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.cos(re) t_1 = im * (1.0 + (0.5 * im)) tmp = 0 if im <= 0.88: tmp = t_0 * ((1.0 - im) + (1.0 + t_1)) elif im <= 1.85e+154: tmp = 0.5 * ((math.exp(im) + 1.0) - im) else: tmp = t_0 * (t_1 + 2.0) return tmp
function code(re, im) t_0 = Float64(0.5 * cos(re)) t_1 = Float64(im * Float64(1.0 + Float64(0.5 * im))) tmp = 0.0 if (im <= 0.88) tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + t_1))); elseif (im <= 1.85e+154) tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); else tmp = Float64(t_0 * Float64(t_1 + 2.0)); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * cos(re); t_1 = im * (1.0 + (0.5 * im)); tmp = 0.0; if (im <= 0.88) tmp = t_0 * ((1.0 - im) + (1.0 + t_1)); elseif (im <= 1.85e+154) tmp = 0.5 * ((exp(im) + 1.0) - im); else tmp = t_0 * (t_1 + 2.0); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 0.88], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.85e+154], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(t$95$1 + 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
t_1 := im \cdot \left(1 + 0.5 \cdot im\right)\\
\mathbf{if}\;im \leq 0.88:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + t\_1\right)\right)\\
\mathbf{elif}\;im \leq 1.85 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(t\_1 + 2\right)\\
\end{array}
\end{array}
if im < 0.880000000000000004Initial program 100.0%
Taylor expanded in im around 0 59.8%
neg-mul-159.8%
unsub-neg59.8%
Simplified59.8%
Taylor expanded in im around 0 80.2%
if 0.880000000000000004 < im < 1.84999999999999997e154Initial program 100.0%
Taylor expanded in im around 0 98.0%
neg-mul-198.0%
unsub-neg98.0%
Simplified98.0%
Taylor expanded in re around 0 77.5%
if 1.84999999999999997e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification82.2%
(FPCore (re im)
:precision binary64
(if (<= im 0.88)
(cos re)
(if (<= im 1.85e+154)
(* 0.5 (- (+ (exp im) 1.0) im))
(* (* 0.5 (cos re)) (+ (* im (+ 1.0 (* 0.5 im))) 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 0.88) {
tmp = cos(re);
} else if (im <= 1.85e+154) {
tmp = 0.5 * ((exp(im) + 1.0) - im);
} else {
tmp = (0.5 * cos(re)) * ((im * (1.0 + (0.5 * im))) + 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.88d0) then
tmp = cos(re)
else if (im <= 1.85d+154) then
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
else
tmp = (0.5d0 * cos(re)) * ((im * (1.0d0 + (0.5d0 * im))) + 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.88) {
tmp = Math.cos(re);
} else if (im <= 1.85e+154) {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
} else {
tmp = (0.5 * Math.cos(re)) * ((im * (1.0 + (0.5 * im))) + 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.88: tmp = math.cos(re) elif im <= 1.85e+154: tmp = 0.5 * ((math.exp(im) + 1.0) - im) else: tmp = (0.5 * math.cos(re)) * ((im * (1.0 + (0.5 * im))) + 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.88) tmp = cos(re); elseif (im <= 1.85e+154) tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.88) tmp = cos(re); elseif (im <= 1.85e+154) tmp = 0.5 * ((exp(im) + 1.0) - im); else tmp = (0.5 * cos(re)) * ((im * (1.0 + (0.5 * im))) + 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.88], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.85e+154], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.88:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.85 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right)\\
\end{array}
\end{array}
if im < 0.880000000000000004Initial program 100.0%
Taylor expanded in im around 0 58.8%
if 0.880000000000000004 < im < 1.84999999999999997e154Initial program 100.0%
Taylor expanded in im around 0 98.0%
neg-mul-198.0%
unsub-neg98.0%
Simplified98.0%
Taylor expanded in re around 0 77.5%
if 1.84999999999999997e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification66.7%
(FPCore (re im) :precision binary64 (if (<= im 0.85) (cos re) (* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if (im <= 0.85) {
tmp = cos(re);
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.85d0) then
tmp = cos(re)
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.85) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.85: tmp = math.cos(re) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.85) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.85) tmp = cos(re); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.85], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.85:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 0.849999999999999978Initial program 100.0%
Taylor expanded in im around 0 58.8%
if 0.849999999999999978 < im Initial program 100.0%
Taylor expanded in im around 0 98.9%
neg-mul-198.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in re around 0 84.6%
Final simplification65.9%
(FPCore (re im) :precision binary64 (if (<= im 0.88) (cos re) (+ 0.5 (* 0.5 (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 0.88) {
tmp = cos(re);
} else {
tmp = 0.5 + (0.5 * exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.88d0) then
tmp = cos(re)
else
tmp = 0.5d0 + (0.5d0 * exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.88) {
tmp = Math.cos(re);
} else {
tmp = 0.5 + (0.5 * Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.88: tmp = math.cos(re) else: tmp = 0.5 + (0.5 * math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.88) tmp = cos(re); else tmp = Float64(0.5 + Float64(0.5 * exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.88) tmp = cos(re); else tmp = 0.5 + (0.5 * exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.88], N[Cos[re], $MachinePrecision], N[(0.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.88:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 + 0.5 \cdot e^{im}\\
\end{array}
\end{array}
if im < 0.880000000000000004Initial program 100.0%
Taylor expanded in im around 0 58.8%
if 0.880000000000000004 < im Initial program 100.0%
Taylor expanded in im around 0 98.9%
neg-mul-198.9%
unsub-neg98.9%
Simplified98.9%
Taylor expanded in im around 0 98.9%
Taylor expanded in re around 0 84.6%
distribute-lft-in84.6%
metadata-eval84.6%
Simplified84.6%
(FPCore (re im)
:precision binary64
(if (<= im 3e+27)
(cos re)
(*
0.5
(-
(+ 1.0 (+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))
im))))
double code(double re, double im) {
double tmp;
if (im <= 3e+27) {
tmp = cos(re);
} else {
tmp = 0.5 * ((1.0 + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3d+27) then
tmp = cos(re)
else
tmp = 0.5d0 * ((1.0d0 + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3e+27) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((1.0 + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3e+27: tmp = math.cos(re) else: tmp = 0.5 * ((1.0 + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 3e+27) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(1.0 + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3e+27) tmp = cos(re); else tmp = 0.5 * ((1.0 + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3e+27], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(1.0 + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(1 + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 2.99999999999999976e27Initial program 100.0%
Taylor expanded in im around 0 56.3%
if 2.99999999999999976e27 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 85.2%
Taylor expanded in im around 0 63.8%
*-commutative77.0%
Simplified63.8%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))
(if (<= re 4.4e+122)
(* 0.5 (- (+ t_0 2.0) im))
(if (<= re 4.1e+214)
(*
0.5
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
3.0))
(* 0.5 (- (+ 1.0 (+ 1.0 t_0)) im))))))
double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (re <= 4.4e+122) {
tmp = 0.5 * ((t_0 + 2.0) - im);
} else if (re <= 4.1e+214) {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
} else {
tmp = 0.5 * ((1.0 + (1.0 + t_0)) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))
if (re <= 4.4d+122) then
tmp = 0.5d0 * ((t_0 + 2.0d0) - im)
else if (re <= 4.1d+214) then
tmp = 0.5d0 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + 3.0d0)
else
tmp = 0.5d0 * ((1.0d0 + (1.0d0 + t_0)) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))));
double tmp;
if (re <= 4.4e+122) {
tmp = 0.5 * ((t_0 + 2.0) - im);
} else if (re <= 4.1e+214) {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
} else {
tmp = 0.5 * ((1.0 + (1.0 + t_0)) - im);
}
return tmp;
}
def code(re, im): t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))) tmp = 0 if re <= 4.4e+122: tmp = 0.5 * ((t_0 + 2.0) - im) elif re <= 4.1e+214: tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0) else: tmp = 0.5 * ((1.0 + (1.0 + t_0)) - im) return tmp
function code(re, im) t_0 = Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) tmp = 0.0 if (re <= 4.4e+122) tmp = Float64(0.5 * Float64(Float64(t_0 + 2.0) - im)); elseif (re <= 4.1e+214) tmp = Float64(0.5 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + 3.0)); else tmp = Float64(0.5 * Float64(Float64(1.0 + Float64(1.0 + t_0)) - im)); end return tmp end
function tmp_2 = code(re, im) t_0 = im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))); tmp = 0.0; if (re <= 4.4e+122) tmp = 0.5 * ((t_0 + 2.0) - im); elseif (re <= 4.1e+214) tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0); else tmp = 0.5 * ((1.0 + (1.0 + t_0)) - im); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[re, 4.4e+122], N[(0.5 * N[(N[(t$95$0 + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 4.1e+214], N[(0.5 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(1.0 + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\\
\mathbf{if}\;re \leq 4.4 \cdot 10^{+122}:\\
\;\;\;\;0.5 \cdot \left(\left(t\_0 + 2\right) - im\right)\\
\mathbf{elif}\;re \leq 4.1 \cdot 10^{+214}:\\
\;\;\;\;0.5 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + 3\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(1 + \left(1 + t\_0\right)\right) - im\right)\\
\end{array}
\end{array}
if re < 4.3999999999999998e122Initial program 100.0%
Taylor expanded in im around 0 69.7%
neg-mul-169.7%
unsub-neg69.7%
Simplified69.7%
Taylor expanded in re around 0 53.3%
Taylor expanded in im around 0 48.4%
*-commutative48.4%
Simplified48.4%
if 4.3999999999999998e122 < re < 4.1e214Initial program 100.0%
Taylor expanded in re around 0 11.4%
Taylor expanded in im around 0 3.7%
Applied egg-rr33.7%
if 4.1e214 < re Initial program 100.0%
Taylor expanded in im around 0 76.2%
neg-mul-176.2%
unsub-neg76.2%
Simplified76.2%
Taylor expanded in re around 0 31.8%
Taylor expanded in im around 0 24.2%
*-commutative68.3%
Simplified24.2%
Final simplification45.0%
(FPCore (re im)
:precision binary64
(if (or (<= re 4.4e+122) (not (<= re 4.1e+214)))
(*
0.5
(- (+ (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))) 2.0) im))
(*
0.5
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
3.0))))
double code(double re, double im) {
double tmp;
if ((re <= 4.4e+122) || !(re <= 4.1e+214)) {
tmp = 0.5 * (((im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))) + 2.0) - im);
} else {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= 4.4d+122) .or. (.not. (re <= 4.1d+214))) then
tmp = 0.5d0 * (((im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))) + 2.0d0) - im)
else
tmp = 0.5d0 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= 4.4e+122) || !(re <= 4.1e+214)) {
tmp = 0.5 * (((im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))) + 2.0) - im);
} else {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= 4.4e+122) or not (re <= 4.1e+214): tmp = 0.5 * (((im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))) + 2.0) - im) else: tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= 4.4e+122) || !(re <= 4.1e+214)) tmp = Float64(0.5 * Float64(Float64(Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))) + 2.0) - im)); else tmp = Float64(0.5 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= 4.4e+122) || ~((re <= 4.1e+214))) tmp = 0.5 * (((im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))) + 2.0) - im); else tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, 4.4e+122], N[Not[LessEqual[re, 4.1e+214]], $MachinePrecision]], N[(0.5 * N[(N[(N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 4.4 \cdot 10^{+122} \lor \neg \left(re \leq 4.1 \cdot 10^{+214}\right):\\
\;\;\;\;0.5 \cdot \left(\left(im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right) + 2\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + 3\right)\\
\end{array}
\end{array}
if re < 4.3999999999999998e122 or 4.1e214 < re Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in re around 0 50.8%
Taylor expanded in im around 0 45.6%
*-commutative45.6%
Simplified45.6%
if 4.3999999999999998e122 < re < 4.1e214Initial program 100.0%
Taylor expanded in re around 0 11.4%
Taylor expanded in im around 0 3.7%
Applied egg-rr33.7%
Final simplification45.0%
(FPCore (re im)
:precision binary64
(if (<= re 4.4e+122)
(* 0.5 (- (+ (* im (+ 1.0 (* 0.5 im))) 2.0) im))
(if (<= re 1.55e+236)
(*
0.5
(+
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))
3.0))
(* 0.5 (- (+ 2.0 (* im (* 0.5 im))) im)))))
double code(double re, double im) {
double tmp;
if (re <= 4.4e+122) {
tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
} else if (re <= 1.55e+236) {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
} else {
tmp = 0.5 * ((2.0 + (im * (0.5 * im))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 4.4d+122) then
tmp = 0.5d0 * (((im * (1.0d0 + (0.5d0 * im))) + 2.0d0) - im)
else if (re <= 1.55d+236) then
tmp = 0.5d0 * ((1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))) + 3.0d0)
else
tmp = 0.5d0 * ((2.0d0 + (im * (0.5d0 * im))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 4.4e+122) {
tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
} else if (re <= 1.55e+236) {
tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0);
} else {
tmp = 0.5 * ((2.0 + (im * (0.5 * im))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 4.4e+122: tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im) elif re <= 1.55e+236: tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0) else: tmp = 0.5 * ((2.0 + (im * (0.5 * im))) - im) return tmp
function code(re, im) tmp = 0.0 if (re <= 4.4e+122) tmp = Float64(0.5 * Float64(Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0) - im)); elseif (re <= 1.55e+236) tmp = Float64(0.5 * Float64(Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))) + 3.0)); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(0.5 * im))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 4.4e+122) tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im); elseif (re <= 1.55e+236) tmp = 0.5 * ((1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))) + 3.0); else tmp = 0.5 * ((2.0 + (im * (0.5 * im))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 4.4e+122], N[(0.5 * N[(N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.55e+236], N[(0.5 * N[(N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 4.4 \cdot 10^{+122}:\\
\;\;\;\;0.5 \cdot \left(\left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right) - im\right)\\
\mathbf{elif}\;re \leq 1.55 \cdot 10^{+236}:\\
\;\;\;\;0.5 \cdot \left(\left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right) + 3\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(0.5 \cdot im\right)\right) - im\right)\\
\end{array}
\end{array}
if re < 4.3999999999999998e122Initial program 100.0%
Taylor expanded in im around 0 69.7%
neg-mul-169.7%
unsub-neg69.7%
Simplified69.7%
Taylor expanded in re around 0 53.3%
Taylor expanded in im around 0 54.6%
if 4.3999999999999998e122 < re < 1.55e236Initial program 100.0%
Taylor expanded in re around 0 20.6%
Taylor expanded in im around 0 15.3%
Applied egg-rr30.4%
if 1.55e236 < re Initial program 100.0%
Taylor expanded in im around 0 74.0%
neg-mul-174.0%
unsub-neg74.0%
Simplified74.0%
Taylor expanded in re around 0 33.8%
Taylor expanded in im around 0 34.3%
Taylor expanded in im around inf 34.3%
*-commutative34.3%
Simplified34.3%
Final simplification51.1%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ (* im (+ 1.0 (* 0.5 im))) 2.0) im)))
double code(double re, double im) {
return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (((im * (1.0d0 + (0.5d0 * im))) + 2.0d0) - im)
end function
public static double code(double re, double im) {
return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
}
def code(re, im): return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0) - im)) end
function tmp = code(re, im) tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im); end
code[re_, im_] := N[(0.5 * N[(N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in re around 0 48.8%
Taylor expanded in im around 0 49.2%
Final simplification49.2%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (* 0.5 im))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (0.5 * im))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (0.5d0 * im))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (0.5 * im))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (0.5 * im))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(0.5 * im))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (0.5 * im))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(0.5 \cdot im\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in re around 0 48.8%
Taylor expanded in im around 0 49.2%
Taylor expanded in im around inf 48.8%
*-commutative48.8%
Simplified48.8%
Final simplification48.8%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 70.5%
neg-mul-170.5%
unsub-neg70.5%
Simplified70.5%
Taylor expanded in re around 0 48.8%
Taylor expanded in im around 0 26.0%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 70.8%
Applied egg-rr3.0%
metadata-eval3.0%
Applied egg-rr3.0%
herbie shell --seed 2024131
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))