
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -7e-46)
(/ (* -0.5 c) b_2)
(if (<= b_2 50000000000.0)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-46) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 50000000000.0) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-7d-46)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 50000000000.0d0) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -7e-46) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 50000000000.0) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -7e-46: tmp = (-0.5 * c) / b_2 elif b_2 <= 50000000000.0: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -7e-46) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 50000000000.0) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -7e-46) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 50000000000.0) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -7e-46], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 50000000000.0], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -7 \cdot 10^{-46}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 50000000000:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -7.0000000000000004e-46Initial program 19.7%
Taylor expanded in b_2 around -inf 86.6%
associate-*r/86.6%
Simplified86.6%
if -7.0000000000000004e-46 < b_2 < 5e10Initial program 72.5%
if 5e10 < b_2 Initial program 70.1%
Taylor expanded in b_2 around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification85.7%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.1e-45)
(/ (* -0.5 c) b_2)
(if (<= b_2 30000000000.0)
(- (/ b_2 (- a)) (/ (sqrt (* c (- a))) a))
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-45) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 30000000000.0) {
tmp = (b_2 / -a) - (sqrt((c * -a)) / a);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.1d-45)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 30000000000.0d0) then
tmp = (b_2 / -a) - (sqrt((c * -a)) / a)
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.1e-45) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 30000000000.0) {
tmp = (b_2 / -a) - (Math.sqrt((c * -a)) / a);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.1e-45: tmp = (-0.5 * c) / b_2 elif b_2 <= 30000000000.0: tmp = (b_2 / -a) - (math.sqrt((c * -a)) / a) else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.1e-45) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 30000000000.0) tmp = Float64(Float64(b_2 / Float64(-a)) - Float64(sqrt(Float64(c * Float64(-a))) / a)); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.1e-45) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 30000000000.0) tmp = (b_2 / -a) - (sqrt((c * -a)) / a); else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.1e-45], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 30000000000.0], N[(N[(b$95$2 / (-a)), $MachinePrecision] - N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.1 \cdot 10^{-45}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 30000000000:\\
\;\;\;\;\frac{b\_2}{-a} - \frac{\sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.09999999999999997e-45Initial program 19.7%
Taylor expanded in b_2 around -inf 86.6%
associate-*r/86.6%
Simplified86.6%
if -1.09999999999999997e-45 < b_2 < 3e10Initial program 72.5%
prod-diff72.0%
*-commutative72.0%
fmm-def72.0%
prod-diff72.0%
*-commutative72.0%
fmm-def72.0%
associate-+l+71.9%
pow271.9%
*-commutative71.9%
fma-undefine72.0%
distribute-lft-neg-in72.0%
*-commutative72.0%
distribute-rgt-neg-in72.0%
fma-define71.9%
*-commutative71.9%
fma-undefine72.0%
distribute-lft-neg-in72.0%
*-commutative72.0%
distribute-rgt-neg-in72.0%
Applied egg-rr71.9%
count-271.9%
Simplified71.9%
Taylor expanded in b_2 around 0 62.1%
Taylor expanded in c around 0 62.6%
+-commutative62.6%
mul-1-neg62.6%
unsub-neg62.6%
neg-mul-162.6%
distribute-neg-frac262.6%
associate-*l/62.6%
Simplified62.6%
if 3e10 < b_2 Initial program 70.1%
Taylor expanded in b_2 around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification82.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5e-46)
(/ (* -0.5 c) b_2)
(if (<= b_2 30000000000.0)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-46) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 30000000000.0) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-46)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 30000000000.0d0) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-46) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 30000000000.0) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-46: tmp = (-0.5 * c) / b_2 elif b_2 <= 30000000000.0: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-46) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 30000000000.0) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-46) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 30000000000.0) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-46], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 30000000000.0], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-46}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 30000000000:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -4.99999999999999992e-46Initial program 19.7%
Taylor expanded in b_2 around -inf 86.6%
associate-*r/86.6%
Simplified86.6%
if -4.99999999999999992e-46 < b_2 < 3e10Initial program 72.5%
Taylor expanded in b_2 around 0 62.6%
mul-1-neg62.6%
distribute-rgt-neg-out62.6%
Simplified62.6%
if 3e10 < b_2 Initial program 70.1%
Taylor expanded in b_2 around inf 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification82.2%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.7e-45)
(/ (* -0.5 c) b_2)
(if (<= b_2 0.63)
(/ (sqrt (* c (- a))) (- a))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.7e-45) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 0.63) {
tmp = sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.7d-45)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 0.63d0) then
tmp = sqrt((c * -a)) / -a
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.7e-45) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 0.63) {
tmp = Math.sqrt((c * -a)) / -a;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.7e-45: tmp = (-0.5 * c) / b_2 elif b_2 <= 0.63: tmp = math.sqrt((c * -a)) / -a else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.7e-45) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 0.63) tmp = Float64(sqrt(Float64(c * Float64(-a))) / Float64(-a)); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.7e-45) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 0.63) tmp = sqrt((c * -a)) / -a; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.7e-45], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 0.63], N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.7 \cdot 10^{-45}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 0.63:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)}}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.6999999999999998e-45Initial program 19.7%
Taylor expanded in b_2 around -inf 86.6%
associate-*r/86.6%
Simplified86.6%
if -4.6999999999999998e-45 < b_2 < 0.630000000000000004Initial program 72.6%
prod-diff72.1%
*-commutative72.1%
fmm-def72.1%
prod-diff72.1%
*-commutative72.1%
fmm-def72.1%
associate-+l+72.0%
pow272.0%
*-commutative72.0%
fma-undefine72.1%
distribute-lft-neg-in72.1%
*-commutative72.1%
distribute-rgt-neg-in72.1%
fma-define72.0%
*-commutative72.0%
fma-undefine72.1%
distribute-lft-neg-in72.1%
*-commutative72.1%
distribute-rgt-neg-in72.1%
Applied egg-rr72.0%
count-272.0%
Simplified72.0%
Taylor expanded in b_2 around 0 64.4%
Taylor expanded in c around inf 63.4%
mul-1-neg63.4%
associate-*l/63.4%
*-lft-identity63.4%
distribute-neg-frac263.4%
sub-neg63.4%
distribute-lft-in63.4%
neg-mul-163.4%
sub-neg63.4%
+-inverses63.4%
metadata-eval63.4%
+-inverses63.4%
distribute-rgt-out--63.0%
+-inverses63.4%
*-commutative63.4%
+-lft-identity63.4%
distribute-lft-neg-in63.4%
distribute-rgt-neg-in63.4%
Simplified63.4%
if 0.630000000000000004 < b_2 Initial program 70.2%
Taylor expanded in c around 0 94.5%
Final simplification81.7%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.6e-161)
(/ (* -0.5 c) b_2)
(if (<= b_2 1.5e-105)
(- (sqrt (/ c (- a))))
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.6e-161) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.5e-105) {
tmp = -sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.6d-161)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 1.5d-105) then
tmp = -sqrt((c / -a))
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.6e-161) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 1.5e-105) {
tmp = -Math.sqrt((c / -a));
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.6e-161: tmp = (-0.5 * c) / b_2 elif b_2 <= 1.5e-105: tmp = -math.sqrt((c / -a)) else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.6e-161) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 1.5e-105) tmp = Float64(-sqrt(Float64(c / Float64(-a)))); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.6e-161) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 1.5e-105) tmp = -sqrt((c / -a)); else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.6e-161], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 1.5e-105], (-N[Sqrt[N[(c / (-a)), $MachinePrecision]], $MachinePrecision]), N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.6 \cdot 10^{-161}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.5 \cdot 10^{-105}:\\
\;\;\;\;-\sqrt{\frac{c}{-a}}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.6e-161Initial program 26.2%
Taylor expanded in b_2 around -inf 77.0%
associate-*r/77.0%
Simplified77.0%
if -4.6e-161 < b_2 < 1.5e-105Initial program 76.4%
prod-diff75.8%
*-commutative75.8%
fmm-def75.8%
prod-diff75.8%
*-commutative75.8%
fmm-def75.8%
associate-+l+75.8%
pow275.8%
*-commutative75.8%
fma-undefine75.8%
distribute-lft-neg-in75.8%
*-commutative75.8%
distribute-rgt-neg-in75.8%
fma-define75.8%
*-commutative75.8%
fma-undefine75.8%
distribute-lft-neg-in75.8%
*-commutative75.8%
distribute-rgt-neg-in75.8%
Applied egg-rr75.8%
count-275.8%
Simplified75.8%
Taylor expanded in a around inf 35.4%
mul-1-neg35.4%
*-commutative35.4%
distribute-rgt1-in35.4%
metadata-eval35.4%
Simplified35.4%
Taylor expanded in c around 0 35.4%
associate-*r/35.4%
neg-mul-135.4%
Simplified35.4%
if 1.5e-105 < b_2 Initial program 73.7%
Taylor expanded in c around 0 86.6%
Final simplification73.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* -0.5 c) b_2) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 34.1%
Taylor expanded in b_2 around -inf 67.1%
associate-*r/67.1%
Simplified67.1%
if -4.999999999999985e-310 < b_2 Initial program 73.3%
Taylor expanded in c around 0 69.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.5e-308) (/ (* -0.5 c) b_2) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-308) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.5d-308)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-308) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.5e-308: tmp = (-0.5 * c) / b_2 else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.5e-308) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.5e-308) tmp = (-0.5 * c) / b_2; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.5e-308], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.5 \cdot 10^{-308}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.4999999999999999e-308Initial program 33.6%
Taylor expanded in b_2 around -inf 67.6%
associate-*r/67.6%
Simplified67.6%
if -1.4999999999999999e-308 < b_2 Initial program 73.5%
Taylor expanded in b_2 around inf 69.0%
*-commutative69.0%
Simplified69.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -4.8e-306) (/ (* -0.5 c) b_2) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-306) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-4.8d-306)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.8e-306) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -4.8e-306: tmp = (-0.5 * c) / b_2 else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.8e-306) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -4.8e-306) tmp = (-0.5 * c) / b_2; else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.8e-306], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.8 \cdot 10^{-306}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -4.7999999999999999e-306Initial program 33.6%
Taylor expanded in b_2 around -inf 67.6%
associate-*r/67.6%
Simplified67.6%
if -4.7999999999999999e-306 < b_2 Initial program 73.5%
Taylor expanded in b_2 around 0 38.3%
mul-1-neg38.3%
distribute-rgt-neg-out38.3%
Simplified38.3%
Taylor expanded in b_2 around inf 31.1%
associate-*r/31.1%
neg-mul-131.1%
Simplified31.1%
Final simplification49.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.5e-308) (* c (/ -0.5 b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-308) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.5d-308)) then
tmp = c * ((-0.5d0) / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.5e-308) {
tmp = c * (-0.5 / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.5e-308: tmp = c * (-0.5 / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.5e-308) tmp = Float64(c * Float64(-0.5 / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.5e-308) tmp = c * (-0.5 / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.5e-308], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.5 \cdot 10^{-308}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -1.4999999999999999e-308Initial program 33.6%
Taylor expanded in b_2 around -inf 67.6%
associate-*r/67.6%
Simplified67.6%
Taylor expanded in c around 0 67.6%
associate-*r/67.6%
*-commutative67.6%
associate-/l*67.4%
Simplified67.4%
if -1.4999999999999999e-308 < b_2 Initial program 73.5%
Taylor expanded in b_2 around 0 38.3%
mul-1-neg38.3%
distribute-rgt-neg-out38.3%
Simplified38.3%
Taylor expanded in b_2 around inf 31.1%
associate-*r/31.1%
neg-mul-131.1%
Simplified31.1%
Final simplification49.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -6.2e+26) (* 0.5 (/ c b_2)) (/ b_2 (- a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.2e+26) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-6.2d+26)) then
tmp = 0.5d0 * (c / b_2)
else
tmp = b_2 / -a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.2e+26) {
tmp = 0.5 * (c / b_2);
} else {
tmp = b_2 / -a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -6.2e+26: tmp = 0.5 * (c / b_2) else: tmp = b_2 / -a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -6.2e+26) tmp = Float64(0.5 * Float64(c / b_2)); else tmp = Float64(b_2 / Float64(-a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -6.2e+26) tmp = 0.5 * (c / b_2); else tmp = b_2 / -a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -6.2e+26], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -6.2 \cdot 10^{+26}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2}{-a}\\
\end{array}
\end{array}
if b_2 < -6.1999999999999999e26Initial program 14.9%
Taylor expanded in c around 0 2.4%
Taylor expanded in b_2 around 0 35.0%
if -6.1999999999999999e26 < b_2 Initial program 67.4%
Taylor expanded in b_2 around 0 42.6%
mul-1-neg42.6%
distribute-rgt-neg-out42.6%
Simplified42.6%
Taylor expanded in b_2 around inf 21.8%
associate-*r/21.8%
neg-mul-121.8%
Simplified21.8%
Final simplification25.3%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 53.4%
Taylor expanded in b_2 around 0 32.3%
mul-1-neg32.3%
distribute-rgt-neg-out32.3%
Simplified32.3%
Taylor expanded in b_2 around inf 16.7%
associate-*r/16.7%
neg-mul-116.7%
Simplified16.7%
Final simplification16.7%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 53.4%
Taylor expanded in b_2 around 0 32.3%
mul-1-neg32.3%
distribute-rgt-neg-out32.3%
Simplified32.3%
Taylor expanded in b_2 around inf 16.7%
associate-*r/16.7%
neg-mul-116.7%
Simplified16.7%
div-inv16.7%
add-sqr-sqrt1.3%
sqrt-unprod1.8%
sqr-neg1.8%
sqrt-prod0.6%
add-sqr-sqrt2.6%
Applied egg-rr2.6%
associate-*r/2.6%
*-rgt-identity2.6%
Simplified2.6%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024131
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))