Cubic critical, medium range

Percentage Accurate: 30.9% → 95.6%
Time: 14.5s
Alternatives: 11
Speedup: 23.2×

Specification

?
\[\left(\left(1.1102230246251565 \cdot 10^{-16} < a \land a < 9007199254740992\right) \land \left(1.1102230246251565 \cdot 10^{-16} < b \land b < 9007199254740992\right)\right) \land \left(1.1102230246251565 \cdot 10^{-16} < c \land c < 9007199254740992\right)\]
\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 30.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Alternative 1: 95.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5 (/ c b))
  (*
   a
   (+
    (* -0.375 (/ (pow c 2.0) (pow b 3.0)))
    (*
     a
     (+
      (* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
      (* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))
double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end function
public static double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
def code(a, b, c):
	return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0)))))))
function code(a, b, c)
	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))))))
end
function tmp = code(a, b, c)
	tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0)))))));
end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Derivation
  1. Initial program 31.1%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Add Preprocessing
  3. Taylor expanded in a around 0 94.8%

    \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -0.16666666666666666 \cdot \frac{a \cdot \left(1.265625 \cdot \frac{{c}^{4}}{{b}^{6}} + 5.0625 \cdot \frac{{c}^{4}}{{b}^{6}}\right)}{b}\right)\right)} \]
  4. Taylor expanded in c around 0 94.8%

    \[\leadsto -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + \color{blue}{-1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}}\right)\right) \]
  5. Final simplification94.8%

    \[\leadsto -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right) \]
  6. Add Preprocessing

Alternative 2: 94.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \frac{-0.5625 \cdot \frac{{c}^{3} \cdot {a}^{2}}{{b}^{4}} + \left(-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/
  (+
   (* -0.5625 (/ (* (pow c 3.0) (pow a 2.0)) (pow b 4.0)))
   (+ (* -0.5 c) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))))
  b))
double code(double a, double b, double c) {
	return ((-0.5625 * ((pow(c, 3.0) * pow(a, 2.0)) / pow(b, 4.0))) + ((-0.5 * c) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))))) / b;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (((-0.5625d0) * (((c ** 3.0d0) * (a ** 2.0d0)) / (b ** 4.0d0))) + (((-0.5d0) * c) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0))))) / b
end function
public static double code(double a, double b, double c) {
	return ((-0.5625 * ((Math.pow(c, 3.0) * Math.pow(a, 2.0)) / Math.pow(b, 4.0))) + ((-0.5 * c) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0))))) / b;
}
def code(a, b, c):
	return ((-0.5625 * ((math.pow(c, 3.0) * math.pow(a, 2.0)) / math.pow(b, 4.0))) + ((-0.5 * c) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0))))) / b
function code(a, b, c)
	return Float64(Float64(Float64(-0.5625 * Float64(Float64((c ^ 3.0) * (a ^ 2.0)) / (b ^ 4.0))) + Float64(Float64(-0.5 * c) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))))) / b)
end
function tmp = code(a, b, c)
	tmp = ((-0.5625 * (((c ^ 3.0) * (a ^ 2.0)) / (b ^ 4.0))) + ((-0.5 * c) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0))))) / b;
end
code[a_, b_, c_] := N[(N[(N[(-0.5625 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * c), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}

\\
\frac{-0.5625 \cdot \frac{{c}^{3} \cdot {a}^{2}}{{b}^{4}} + \left(-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}
\end{array}
Derivation
  1. Initial program 31.1%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Add Preprocessing
  3. Taylor expanded in b around inf 93.6%

    \[\leadsto \color{blue}{\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}} \]
  4. Final simplification93.6%

    \[\leadsto \frac{-0.5625 \cdot \frac{{c}^{3} \cdot {a}^{2}}{{b}^{4}} + \left(-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b} \]
  5. Add Preprocessing

Alternative 3: 94.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5 (/ c b))
  (*
   a
   (+
    (* -0.375 (/ (pow c 2.0) (pow b 3.0)))
    (* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
	return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c):
	return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c)
	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))))))
end
function tmp = code(a, b, c)
	tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0)))));
end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Derivation
  1. Initial program 31.1%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Add Preprocessing
  3. Taylor expanded in a around 0 93.6%

    \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)} \]
  4. Final simplification93.6%

    \[\leadsto -0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right) \]
  5. Add Preprocessing

Alternative 4: 91.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -12.0)
   (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
   (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
	double tmp;
	if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -12.0) {
		tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
	} else {
		tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
	}
	return tmp;
}
function code(a, b, c)
	tmp = 0.0
	if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -12.0)
		tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0));
	else
		tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))));
	end
	return tmp
end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -12.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\

\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -12

    1. Initial program 79.4%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Step-by-step derivation
      1. Simplified79.5%

        \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
      2. Add Preprocessing

      if -12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a))

      1. Initial program 24.9%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Add Preprocessing
      3. Taylor expanded in a around 0 94.2%

        \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification92.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 5: 91.1% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\ \end{array} \end{array} \]
    (FPCore (a b c)
     :precision binary64
     (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -12.0)
       (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
       (/ (+ (* -0.5 c) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b)))
    double code(double a, double b, double c) {
    	double tmp;
    	if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -12.0) {
    		tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
    	} else {
    		tmp = ((-0.5 * c) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
    	}
    	return tmp;
    }
    
    function code(a, b, c)
    	tmp = 0.0
    	if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -12.0)
    		tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0));
    	else
    		tmp = Float64(Float64(Float64(-0.5 * c) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b);
    	end
    	return tmp
    end
    
    code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -12.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5 * c), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\
    \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -12

      1. Initial program 79.4%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Step-by-step derivation
        1. Simplified79.5%

          \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
        2. Add Preprocessing

        if -12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a))

        1. Initial program 24.9%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Add Preprocessing
        3. Taylor expanded in b around inf 94.2%

          \[\leadsto \color{blue}{\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification92.6%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;\frac{-0.5 \cdot c + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 6: 90.8% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \end{array} \]
      (FPCore (a b c)
       :precision binary64
       (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -12.0)
         (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
         (* c (- (/ (* -0.375 (* c a)) (pow b 3.0)) (/ 0.5 b)))))
      double code(double a, double b, double c) {
      	double tmp;
      	if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -12.0) {
      		tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
      	} else {
      		tmp = c * (((-0.375 * (c * a)) / pow(b, 3.0)) - (0.5 / b));
      	}
      	return tmp;
      }
      
      function code(a, b, c)
      	tmp = 0.0
      	if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -12.0)
      		tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0));
      	else
      		tmp = Float64(c * Float64(Float64(Float64(-0.375 * Float64(c * a)) / (b ^ 3.0)) - Float64(0.5 / b)));
      	end
      	return tmp
      end
      
      code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -12.0], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\
      \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
      
      \mathbf{else}:\\
      \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -12

        1. Initial program 79.4%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Step-by-step derivation
          1. Simplified79.5%

            \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}} \]
          2. Add Preprocessing

          if -12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a))

          1. Initial program 24.9%

            \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
          2. Add Preprocessing
          3. Taylor expanded in c around 0 94.0%

            \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
          4. Taylor expanded in c around inf 93.7%

            \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right)} \]
          5. Step-by-step derivation
            1. associate-*r/93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\color{blue}{\frac{-0.375 \cdot a}{{b}^{3}}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right) \]
            2. associate-*r/93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b \cdot c}}\right)\right) \]
            3. metadata-eval93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{\color{blue}{0.5}}{b \cdot c}\right)\right) \]
            4. *-commutative93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{\color{blue}{c \cdot b}}\right)\right) \]
          6. Simplified93.7%

            \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{c \cdot b}\right)\right)} \]
          7. Taylor expanded in c around 0 94.0%

            \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
          8. Step-by-step derivation
            1. associate-*r/94.0%

              \[\leadsto c \cdot \left(\color{blue}{\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}}} - 0.5 \cdot \frac{1}{b}\right) \]
            2. associate-*r/94.0%

              \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b}}\right) \]
            3. metadata-eval94.0%

              \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{\color{blue}{0.5}}{b}\right) \]
          9. Simplified94.0%

            \[\leadsto \color{blue}{c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification92.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \]
        5. Add Preprocessing

        Alternative 7: 93.8% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right) \end{array} \]
        (FPCore (a b c)
         :precision binary64
         (*
          c
          (+
           (*
            c
            (+
             (* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
             (* -0.375 (/ a (pow b 3.0)))))
           (* 0.5 (/ -1.0 b)))))
        double code(double a, double b, double c) {
        	return c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
        }
        
        real(8) function code(a, b, c)
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8), intent (in) :: c
            code = c * ((c * (((-0.5625d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) + ((-0.375d0) * (a / (b ** 3.0d0))))) + (0.5d0 * ((-1.0d0) / b)))
        end function
        
        public static double code(double a, double b, double c) {
        	return c * ((c * ((-0.5625 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) + (-0.375 * (a / Math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
        }
        
        def code(a, b, c):
        	return c * ((c * ((-0.5625 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) + (-0.375 * (a / math.pow(b, 3.0))))) + (0.5 * (-1.0 / b)))
        
        function code(a, b, c)
        	return Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b))))
        end
        
        function tmp = code(a, b, c)
        	tmp = c * ((c * ((-0.5625 * ((c * (a ^ 2.0)) / (b ^ 5.0))) + (-0.375 * (a / (b ^ 3.0))))) + (0.5 * (-1.0 / b)));
        end
        
        code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)
        \end{array}
        
        Derivation
        1. Initial program 31.1%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Add Preprocessing
        3. Taylor expanded in c around 0 93.4%

          \[\leadsto \color{blue}{c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{{a}^{2} \cdot c}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) - 0.5 \cdot \frac{1}{b}\right)} \]
        4. Final simplification93.4%

          \[\leadsto c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right) \]
        5. Add Preprocessing

        Alternative 8: 90.8% accurate, 0.5× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{if}\;t\_0 \leq -12:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \end{array} \]
        (FPCore (a b c)
         :precision binary64
         (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
           (if (<= t_0 -12.0)
             t_0
             (* c (- (/ (* -0.375 (* c a)) (pow b 3.0)) (/ 0.5 b))))))
        double code(double a, double b, double c) {
        	double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
        	double tmp;
        	if (t_0 <= -12.0) {
        		tmp = t_0;
        	} else {
        		tmp = c * (((-0.375 * (c * a)) / pow(b, 3.0)) - (0.5 / b));
        	}
        	return tmp;
        }
        
        real(8) function code(a, b, c)
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8), intent (in) :: c
            real(8) :: t_0
            real(8) :: tmp
            t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
            if (t_0 <= (-12.0d0)) then
                tmp = t_0
            else
                tmp = c * ((((-0.375d0) * (c * a)) / (b ** 3.0d0)) - (0.5d0 / b))
            end if
            code = tmp
        end function
        
        public static double code(double a, double b, double c) {
        	double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
        	double tmp;
        	if (t_0 <= -12.0) {
        		tmp = t_0;
        	} else {
        		tmp = c * (((-0.375 * (c * a)) / Math.pow(b, 3.0)) - (0.5 / b));
        	}
        	return tmp;
        }
        
        def code(a, b, c):
        	t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)
        	tmp = 0
        	if t_0 <= -12.0:
        		tmp = t_0
        	else:
        		tmp = c * (((-0.375 * (c * a)) / math.pow(b, 3.0)) - (0.5 / b))
        	return tmp
        
        function code(a, b, c)
        	t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0))
        	tmp = 0.0
        	if (t_0 <= -12.0)
        		tmp = t_0;
        	else
        		tmp = Float64(c * Float64(Float64(Float64(-0.375 * Float64(c * a)) / (b ^ 3.0)) - Float64(0.5 / b)));
        	end
        	return tmp
        end
        
        function tmp_2 = code(a, b, c)
        	t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
        	tmp = 0.0;
        	if (t_0 <= -12.0)
        		tmp = t_0;
        	else
        		tmp = c * (((-0.375 * (c * a)) / (b ^ 3.0)) - (0.5 / b));
        	end
        	tmp_2 = tmp;
        end
        
        code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -12.0], t$95$0, N[(c * N[(N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
        \mathbf{if}\;t\_0 \leq -12:\\
        \;\;\;\;t\_0\\
        
        \mathbf{else}:\\
        \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -12

          1. Initial program 79.4%

            \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
          2. Add Preprocessing

          if -12 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a))

          1. Initial program 24.9%

            \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
          2. Add Preprocessing
          3. Taylor expanded in c around 0 94.0%

            \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
          4. Taylor expanded in c around inf 93.7%

            \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right)} \]
          5. Step-by-step derivation
            1. associate-*r/93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\color{blue}{\frac{-0.375 \cdot a}{{b}^{3}}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right) \]
            2. associate-*r/93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b \cdot c}}\right)\right) \]
            3. metadata-eval93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{\color{blue}{0.5}}{b \cdot c}\right)\right) \]
            4. *-commutative93.7%

              \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{\color{blue}{c \cdot b}}\right)\right) \]
          6. Simplified93.7%

            \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{c \cdot b}\right)\right)} \]
          7. Taylor expanded in c around 0 94.0%

            \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
          8. Step-by-step derivation
            1. associate-*r/94.0%

              \[\leadsto c \cdot \left(\color{blue}{\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}}} - 0.5 \cdot \frac{1}{b}\right) \]
            2. associate-*r/94.0%

              \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b}}\right) \]
            3. metadata-eval94.0%

              \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{\color{blue}{0.5}}{b}\right) \]
          9. Simplified94.0%

            \[\leadsto \color{blue}{c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification92.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -12:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)\\ \end{array} \]
        5. Add Preprocessing

        Alternative 9: 90.7% accurate, 1.0× speedup?

        \[\begin{array}{l} \\ c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right) \end{array} \]
        (FPCore (a b c)
         :precision binary64
         (* c (- (/ (* -0.375 (* c a)) (pow b 3.0)) (/ 0.5 b))))
        double code(double a, double b, double c) {
        	return c * (((-0.375 * (c * a)) / pow(b, 3.0)) - (0.5 / b));
        }
        
        real(8) function code(a, b, c)
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8), intent (in) :: c
            code = c * ((((-0.375d0) * (c * a)) / (b ** 3.0d0)) - (0.5d0 / b))
        end function
        
        public static double code(double a, double b, double c) {
        	return c * (((-0.375 * (c * a)) / Math.pow(b, 3.0)) - (0.5 / b));
        }
        
        def code(a, b, c):
        	return c * (((-0.375 * (c * a)) / math.pow(b, 3.0)) - (0.5 / b))
        
        function code(a, b, c)
        	return Float64(c * Float64(Float64(Float64(-0.375 * Float64(c * a)) / (b ^ 3.0)) - Float64(0.5 / b)))
        end
        
        function tmp = code(a, b, c)
        	tmp = c * (((-0.375 * (c * a)) / (b ^ 3.0)) - (0.5 / b));
        end
        
        code[a_, b_, c_] := N[(c * N[(N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right)
        \end{array}
        
        Derivation
        1. Initial program 31.1%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Add Preprocessing
        3. Taylor expanded in c around 0 90.2%

          \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
        4. Taylor expanded in c around inf 90.0%

          \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(-0.375 \cdot \frac{a}{{b}^{3}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right)} \]
        5. Step-by-step derivation
          1. associate-*r/90.0%

            \[\leadsto c \cdot \left(c \cdot \left(\color{blue}{\frac{-0.375 \cdot a}{{b}^{3}}} - 0.5 \cdot \frac{1}{b \cdot c}\right)\right) \]
          2. associate-*r/90.0%

            \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b \cdot c}}\right)\right) \]
          3. metadata-eval90.0%

            \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{\color{blue}{0.5}}{b \cdot c}\right)\right) \]
          4. *-commutative90.0%

            \[\leadsto c \cdot \left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{\color{blue}{c \cdot b}}\right)\right) \]
        6. Simplified90.0%

          \[\leadsto c \cdot \color{blue}{\left(c \cdot \left(\frac{-0.375 \cdot a}{{b}^{3}} - \frac{0.5}{c \cdot b}\right)\right)} \]
        7. Taylor expanded in c around 0 90.2%

          \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
        8. Step-by-step derivation
          1. associate-*r/90.2%

            \[\leadsto c \cdot \left(\color{blue}{\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}}} - 0.5 \cdot \frac{1}{b}\right) \]
          2. associate-*r/90.2%

            \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \color{blue}{\frac{0.5 \cdot 1}{b}}\right) \]
          3. metadata-eval90.2%

            \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{\color{blue}{0.5}}{b}\right) \]
        9. Simplified90.2%

          \[\leadsto \color{blue}{c \cdot \left(\frac{-0.375 \cdot \left(a \cdot c\right)}{{b}^{3}} - \frac{0.5}{b}\right)} \]
        10. Final simplification90.2%

          \[\leadsto c \cdot \left(\frac{-0.375 \cdot \left(c \cdot a\right)}{{b}^{3}} - \frac{0.5}{b}\right) \]
        11. Add Preprocessing

        Alternative 10: 81.4% accurate, 23.2× speedup?

        \[\begin{array}{l} \\ c \cdot \frac{-0.5}{b} \end{array} \]
        (FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
        double code(double a, double b, double c) {
        	return c * (-0.5 / b);
        }
        
        real(8) function code(a, b, c)
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8), intent (in) :: c
            code = c * ((-0.5d0) / b)
        end function
        
        public static double code(double a, double b, double c) {
        	return c * (-0.5 / b);
        }
        
        def code(a, b, c):
        	return c * (-0.5 / b)
        
        function code(a, b, c)
        	return Float64(c * Float64(-0.5 / b))
        end
        
        function tmp = code(a, b, c)
        	tmp = c * (-0.5 / b);
        end
        
        code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        c \cdot \frac{-0.5}{b}
        \end{array}
        
        Derivation
        1. Initial program 31.1%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Add Preprocessing
        3. Taylor expanded in c around 0 90.2%

          \[\leadsto \color{blue}{c \cdot \left(-0.375 \cdot \frac{a \cdot c}{{b}^{3}} - 0.5 \cdot \frac{1}{b}\right)} \]
        4. Taylor expanded in a around 0 81.1%

          \[\leadsto c \cdot \color{blue}{\frac{-0.5}{b}} \]
        5. Final simplification81.1%

          \[\leadsto c \cdot \frac{-0.5}{b} \]
        6. Add Preprocessing

        Alternative 11: 81.6% accurate, 23.2× speedup?

        \[\begin{array}{l} \\ \frac{-0.5 \cdot c}{b} \end{array} \]
        (FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
        double code(double a, double b, double c) {
        	return (-0.5 * c) / b;
        }
        
        real(8) function code(a, b, c)
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8), intent (in) :: c
            code = ((-0.5d0) * c) / b
        end function
        
        public static double code(double a, double b, double c) {
        	return (-0.5 * c) / b;
        }
        
        def code(a, b, c):
        	return (-0.5 * c) / b
        
        function code(a, b, c)
        	return Float64(Float64(-0.5 * c) / b)
        end
        
        function tmp = code(a, b, c)
        	tmp = (-0.5 * c) / b;
        end
        
        code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        \frac{-0.5 \cdot c}{b}
        \end{array}
        
        Derivation
        1. Initial program 31.1%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Add Preprocessing
        3. Taylor expanded in b around inf 81.4%

          \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
        4. Step-by-step derivation
          1. associate-*r/81.4%

            \[\leadsto \color{blue}{\frac{-0.5 \cdot c}{b}} \]
          2. *-commutative81.4%

            \[\leadsto \frac{\color{blue}{c \cdot -0.5}}{b} \]
        5. Simplified81.4%

          \[\leadsto \color{blue}{\frac{c \cdot -0.5}{b}} \]
        6. Final simplification81.4%

          \[\leadsto \frac{-0.5 \cdot c}{b} \]
        7. Add Preprocessing

        Reproduce

        ?
        herbie shell --seed 2024131 
        (FPCore (a b c)
          :name "Cubic critical, medium range"
          :precision binary64
          :pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
          (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))