
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* cosTheta_i (* (/ 1.0 v) (/ 1.0 v)))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((1.0f / v) * (1.0f / v)))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * (costheta_i * ((1.0e0 / v) * (1.0e0 / v)))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(Float32(1.0) / v) * Float32(Float32(1.0) / v)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * (cosTheta_i * ((single(1.0) / v) * (single(1.0) / v)))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(cosTheta\_i \cdot \left(\frac{1}{v} \cdot \frac{1}{v}\right)\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.6%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
*-un-lft-identity98.7%
times-frac98.8%
Applied egg-rr98.8%
div-inv98.9%
Applied egg-rr98.9%
Final simplification98.9%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* (/ 1.0 v) (/ cosTheta_i v))) (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * ((1.0f / v) * (cosTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * ((1.0e0 / v) * (costheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * ((single(1.0) / v) * (cosTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(\frac{1}{v} \cdot \frac{cosTheta\_i}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.6%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.5%
associate-/l*98.5%
Simplified98.5%
div-inv98.8%
Applied egg-rr98.8%
Final simplification98.8%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (/ 1.0 v) (* cosTheta_O cosTheta_i))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_O * cosTheta_i))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_o * costheta_i))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O * cosTheta_i))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_O * cosTheta_i))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O \cdot cosTheta\_i\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
div-inv98.8%
Applied egg-rr98.8%
Final simplification98.8%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_O cosTheta_i) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
Final simplification98.6%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
associate-*r/98.6%
associate-/l/98.6%
remove-double-neg98.6%
distribute-rgt-neg-out98.6%
distribute-rgt-neg-out98.6%
distribute-lft-neg-in98.6%
associate-*r/98.6%
associate-/l/98.6%
associate-*r/98.6%
Simplified98.7%
Final simplification98.7%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i (/ (* 0.5 (/ cosTheta_O (pow v 2.0))) (sinh (/ 1.0 v)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i * ((0.5f * (cosTheta_O / powf(v, 2.0f))) / sinhf((1.0f / v)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i * ((0.5e0 * (costheta_o / (v ** 2.0e0))) / sinh((1.0e0 / v)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i * Float32(Float32(Float32(0.5) * Float32(cosTheta_O / (v ^ Float32(2.0)))) / sinh(Float32(Float32(1.0) / v)))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i * ((single(0.5) * (cosTheta_O / (v ^ single(2.0)))) / sinh((single(1.0) / v)));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i \cdot \frac{0.5 \cdot \frac{cosTheta\_O}{{v}^{2}}}{\sinh \left(\frac{1}{v}\right)}
\end{array}
Initial program 98.6%
Simplified98.6%
*-un-lft-identity98.6%
associate-*l*98.6%
times-frac98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 98.2%
associate-*r/98.0%
*-commutative98.0%
associate-*r*98.1%
*-commutative98.1%
Simplified98.1%
*-commutative98.1%
clear-num94.1%
frac-times92.2%
metadata-eval92.2%
associate-*l*92.2%
Applied egg-rr92.2%
associate-*l/92.5%
associate-/r/98.1%
*-commutative98.1%
associate-/l*98.2%
*-rgt-identity98.2%
associate-*r/98.2%
associate-/r*98.2%
associate-*r/98.2%
Simplified98.2%
Final simplification98.2%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i (/ (* cosTheta_O 0.5) (* (sinh (/ 1.0 v)) (pow v 2.0)))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i * ((cosTheta_O * 0.5f) / (sinhf((1.0f / v)) * powf(v, 2.0f)));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i * ((costheta_o * 0.5e0) / (sinh((1.0e0 / v)) * (v ** 2.0e0)))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i * Float32(Float32(cosTheta_O * Float32(0.5)) / Float32(sinh(Float32(Float32(1.0) / v)) * (v ^ Float32(2.0))))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i * ((cosTheta_O * single(0.5)) / (sinh((single(1.0) / v)) * (v ^ single(2.0))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i \cdot \frac{cosTheta\_O \cdot 0.5}{\sinh \left(\frac{1}{v}\right) \cdot {v}^{2}}
\end{array}
Initial program 98.6%
Simplified98.6%
*-un-lft-identity98.6%
associate-*l*98.6%
times-frac98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 98.2%
associate-*r/98.0%
*-commutative98.0%
associate-*r*98.1%
*-commutative98.1%
Simplified98.1%
frac-times98.2%
*-un-lft-identity98.2%
associate-*l*98.2%
Applied egg-rr98.2%
associate-/l*98.2%
*-commutative98.2%
Applied egg-rr98.2%
Final simplification98.2%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_i (* cosTheta_O 0.5)) (* v (+ 1.0 (/ 0.16666666666666666 (pow v 2.0))))))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * (cosTheta_O * 0.5f)) / (v * (1.0f + (0.16666666666666666f / powf(v, 2.0f))));
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * (costheta_o * 0.5e0)) / (v * (1.0e0 + (0.16666666666666666e0 / (v ** 2.0e0))))
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * Float32(cosTheta_O * Float32(0.5))) / Float32(v * Float32(Float32(1.0) + Float32(Float32(0.16666666666666666) / (v ^ Float32(2.0)))))) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i * (cosTheta_O * single(0.5))) / (v * (single(1.0) + (single(0.16666666666666666) / (v ^ single(2.0)))));
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\frac{cosTheta\_i \cdot \left(cosTheta\_O \cdot 0.5\right)}{v \cdot \left(1 + \frac{0.16666666666666666}{{v}^{2}}\right)}
\end{array}
Initial program 98.6%
Simplified98.6%
*-un-lft-identity98.6%
associate-*l*98.6%
times-frac98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in v around inf 98.2%
associate-*r/98.0%
*-commutative98.0%
associate-*r*98.1%
*-commutative98.1%
Simplified98.1%
frac-times98.2%
*-un-lft-identity98.2%
associate-*l*98.2%
Applied egg-rr98.2%
Taylor expanded in v around inf 63.8%
associate-*r/63.8%
metadata-eval63.8%
Simplified63.8%
Final simplification63.8%
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i (/ cosTheta_O v)) 0.5))
assert(cosTheta_i < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * (cosTheta_O / v)) * 0.5f;
}
NOTE: cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * (costheta_o / v)) * 0.5e0
end function
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) * Float32(0.5)) end
cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = (cosTheta_i * (cosTheta_O / v)) * single(0.5);
end
\begin{array}{l}
[cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
\left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right) \cdot 0.5
\end{array}
Initial program 98.6%
associate-*r/98.6%
associate-/l/98.6%
remove-double-neg98.6%
distribute-rgt-neg-out98.6%
distribute-rgt-neg-out98.6%
distribute-lft-neg-in98.6%
associate-*r/98.6%
associate-/l/98.6%
associate-*r/98.6%
Simplified98.7%
times-frac98.4%
add-sqr-sqrt62.0%
add-sqr-sqrt98.4%
associate-*r/98.4%
add-sqr-sqrt-0.0%
sqrt-unprod97.9%
sqr-neg97.9%
sqrt-unprod97.9%
add-sqr-sqrt97.9%
associate-/l*97.9%
pow-exp97.9%
*-un-lft-identity97.9%
*-commutative97.9%
times-frac97.8%
metadata-eval97.8%
Applied egg-rr97.8%
*-commutative97.8%
associate-*l*98.0%
associate-*l/97.9%
Simplified97.9%
Taylor expanded in v around inf 58.0%
*-commutative58.0%
associate-*r/58.0%
Simplified58.0%
Final simplification58.0%
herbie shell --seed 2024131
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))