
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(/ (* -5.0 (* a (pow c 4.0))) (pow b 7.0))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + ((-5.0 * (a * pow(c, 4.0))) / pow(b, 7.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + (((-5.0d0) * (a * (c ** 4.0d0))) / (b ** 7.0d0)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + ((-5.0 * (a * Math.pow(c, 4.0))) / Math.pow(b, 7.0)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + ((-5.0 * (a * math.pow(c, 4.0))) / math.pow(b, 7.0)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(Float64(-5.0 * Float64(a * (c ^ 4.0))) / (b ^ 7.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + ((-5.0 * (a * (c ^ 4.0))) / (b ^ 7.0)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-5.0 * N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + \frac{-5 \cdot \left(a \cdot {c}^{4}\right)}{{b}^{7}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in a around 0 96.8%
Taylor expanded in c around 0 96.8%
associate-*r/96.8%
*-commutative96.8%
Simplified96.8%
associate-*r/96.8%
Applied egg-rr96.8%
mul-1-neg96.8%
Simplified96.8%
mul-1-neg96.8%
Applied egg-rr96.8%
Final simplification96.8%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(*
a
(+
(*
a
(+
(* -5.0 (/ (* a (pow c 2.0)) (pow b 7.0)))
(* -2.0 (/ c (pow b 5.0)))))
(/ -1.0 (pow b 3.0)))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-5.0 * ((a * pow(c, 2.0)) / pow(b, 7.0))) + (-2.0 * (c / pow(b, 5.0))))) + (-1.0 / pow(b, 3.0))))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((a * (((-5.0d0) * ((a * (c ** 2.0d0)) / (b ** 7.0d0))) + ((-2.0d0) * (c / (b ** 5.0d0))))) + ((-1.0d0) / (b ** 3.0d0))))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-5.0 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 7.0))) + (-2.0 * (c / Math.pow(b, 5.0))))) + (-1.0 / Math.pow(b, 3.0))))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * (a * ((a * ((-5.0 * ((a * math.pow(c, 2.0)) / math.pow(b, 7.0))) + (-2.0 * (c / math.pow(b, 5.0))))) + (-1.0 / math.pow(b, 3.0))))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 7.0))) + Float64(-2.0 * Float64(c / (b ^ 5.0))))) + Float64(-1.0 / (b ^ 3.0))))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((a * ((-5.0 * ((a * (c ^ 2.0)) / (b ^ 7.0))) + (-2.0 * (c / (b ^ 5.0))))) + (-1.0 / (b ^ 3.0))))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(a * N[(N[(-5.0 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(a \cdot \left(-5 \cdot \frac{a \cdot {c}^{2}}{{b}^{7}} + -2 \cdot \frac{c}{{b}^{5}}\right) + \frac{-1}{{b}^{3}}\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in c around 0 96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
Final simplification96.4%
(FPCore (a b c) :precision binary64 (- (/ (* a (- (* -2.0 (* a (/ (pow c 3.0) (pow b 4.0)))) (pow (/ c (- b)) 2.0))) b) (/ c b)))
double code(double a, double b, double c) {
return ((a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 4.0)))) - pow((c / -b), 2.0))) / b) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * (((-2.0d0) * (a * ((c ** 3.0d0) / (b ** 4.0d0)))) - ((c / -b) ** 2.0d0))) / b) - (c / b)
end function
public static double code(double a, double b, double c) {
return ((a * ((-2.0 * (a * (Math.pow(c, 3.0) / Math.pow(b, 4.0)))) - Math.pow((c / -b), 2.0))) / b) - (c / b);
}
def code(a, b, c): return ((a * ((-2.0 * (a * (math.pow(c, 3.0) / math.pow(b, 4.0)))) - math.pow((c / -b), 2.0))) / b) - (c / b)
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 4.0)))) - (Float64(c / Float64(-b)) ^ 2.0))) / b) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((a * ((-2.0 * (a * ((c ^ 3.0) / (b ^ 4.0)))) - ((c / -b) ^ 2.0))) / b) - (c / b); end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{4}}\right) - {\left(\frac{c}{-b}\right)}^{2}\right)}{b} - \frac{c}{b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in b around inf 95.6%
Taylor expanded in a around 0 95.6%
neg-mul-195.6%
+-commutative95.6%
unsub-neg95.6%
mul-1-neg95.6%
unsub-neg95.6%
unpow295.6%
unpow295.6%
times-frac95.6%
sqr-neg95.6%
distribute-frac-neg95.6%
distribute-frac-neg95.6%
unpow295.6%
Simplified95.6%
div-sub95.6%
*-commutative95.6%
associate-/l*95.6%
Applied egg-rr95.6%
Final simplification95.6%
(FPCore (a b c) :precision binary64 (/ (- (* a (- (* -2.0 (/ (* a (pow c 3.0)) (pow b 4.0))) (* (/ c b) (/ c b)))) c) b))
double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 4.0))) - ((c / b) * (c / b)))) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 4.0d0))) - ((c / b) * (c / b)))) - c) / b
end function
public static double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) - ((c / b) * (c / b)))) - c) / b;
}
def code(a, b, c): return ((a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 4.0))) - ((c / b) * (c / b)))) - c) / b
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 4.0))) - Float64(Float64(c / b) * Float64(c / b)))) - c) / b) end
function tmp = code(a, b, c) tmp = ((a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 4.0))) - ((c / b) * (c / b)))) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{4}} - \frac{c}{b} \cdot \frac{c}{b}\right) - c}{b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in b around inf 95.6%
Taylor expanded in a around 0 95.6%
neg-mul-195.6%
+-commutative95.6%
unsub-neg95.6%
mul-1-neg95.6%
unsub-neg95.6%
unpow295.6%
unpow295.6%
times-frac95.6%
sqr-neg95.6%
distribute-frac-neg95.6%
distribute-frac-neg95.6%
unpow295.6%
Simplified95.6%
unpow295.6%
Applied egg-rr95.6%
Final simplification95.6%
(FPCore (a b c) :precision binary64 (* c (+ (* c (* a (+ (* -2.0 (/ (* c a) (pow b 5.0))) (/ -1.0 (pow b 3.0))))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((-2.0 * ((c * a) / pow(b, 5.0))) + (-1.0 / pow(b, 3.0))))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * (((-2.0d0) * ((c * a) / (b ** 5.0d0))) + ((-1.0d0) / (b ** 3.0d0))))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((-2.0 * ((c * a) / Math.pow(b, 5.0))) + (-1.0 / Math.pow(b, 3.0))))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * (a * ((-2.0 * ((c * a) / math.pow(b, 5.0))) + (-1.0 / math.pow(b, 3.0))))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(-2.0 * Float64(Float64(c * a) / (b ^ 5.0))) + Float64(-1.0 / (b ^ 3.0))))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((-2.0 * ((c * a) / (b ^ 5.0))) + (-1.0 / (b ^ 3.0))))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(-2 \cdot \frac{c \cdot a}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in c around 0 96.4%
Simplified96.4%
Taylor expanded in a around 0 95.3%
*-commutative95.3%
Simplified95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (- (* a (/ (pow c 2.0) (- (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 2.0) / -pow(b, 3.0))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 2.0d0) / -(b ** 3.0d0))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 2.0) / -Math.pow(b, 3.0))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 2.0) / -math.pow(b, 3.0))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 2.0) / Float64(-(b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 2.0) / -(b ^ 3.0))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / (-N[Power[b, 3.0], $MachinePrecision])), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{{c}^{2}}{-{b}^{3}} - \frac{c}{b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in a around 0 93.7%
mul-1-neg93.7%
unsub-neg93.7%
mul-1-neg93.7%
distribute-neg-frac293.7%
associate-/l*93.7%
Simplified93.7%
Final simplification93.7%
(FPCore (a b c) :precision binary64 (/ (+ c (* a (pow (/ c b) 2.0))) (- b)))
double code(double a, double b, double c) {
return (c + (a * pow((c / b), 2.0))) / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c + (a * ((c / b) ** 2.0d0))) / -b
end function
public static double code(double a, double b, double c) {
return (c + (a * Math.pow((c / b), 2.0))) / -b;
}
def code(a, b, c): return (c + (a * math.pow((c / b), 2.0))) / -b
function code(a, b, c) return Float64(Float64(c + Float64(a * (Float64(c / b) ^ 2.0))) / Float64(-b)) end
function tmp = code(a, b, c) tmp = (c + (a * ((c / b) ^ 2.0))) / -b; end
code[a_, b_, c_] := N[(N[(c + N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c + a \cdot {\left(\frac{c}{b}\right)}^{2}}{-b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in b around inf 95.6%
Taylor expanded in a around 0 95.6%
neg-mul-195.6%
+-commutative95.6%
unsub-neg95.6%
mul-1-neg95.6%
unsub-neg95.6%
unpow295.6%
unpow295.6%
times-frac95.6%
sqr-neg95.6%
distribute-frac-neg95.6%
distribute-frac-neg95.6%
unpow295.6%
Simplified95.6%
Taylor expanded in a around 0 93.7%
mul-1-neg93.7%
associate-/l*93.7%
unpow293.7%
unpow293.7%
times-frac93.7%
sqr-neg93.7%
distribute-frac-neg93.7%
distribute-frac-neg93.7%
unpow293.7%
distribute-lft-neg-in93.7%
unpow293.7%
distribute-frac-neg93.7%
distribute-frac-neg93.7%
sqr-neg93.7%
unpow293.7%
Simplified93.7%
Final simplification93.7%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in b around inf 88.3%
associate-*r/88.3%
mul-1-neg88.3%
Simplified88.3%
Final simplification88.3%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 20.7%
*-commutative20.7%
Simplified20.7%
Taylor expanded in b around -inf 8.9%
mul-1-neg8.9%
*-commutative8.9%
distribute-rgt-neg-in8.9%
+-commutative8.9%
mul-1-neg8.9%
unsub-neg8.9%
Simplified8.9%
Taylor expanded in a around inf 1.7%
herbie shell --seed 2024131
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))