
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x - 1.0d0) * log(y)) + ((z - 1.0d0) * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return (((x - 1.0) * Math.log(y)) + ((z - 1.0) * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return (((x - 1.0) * math.log(y)) + ((z - 1.0) * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x - 1.0) * log(y)) + Float64(Float64(z - 1.0) * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = (((x - 1.0) * log(y)) + ((z - 1.0) * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x - 1.0), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(z - 1.0), $MachinePrecision] * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - 1\right) \cdot \log y + \left(z - 1\right) \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma (+ z -1.0) (log1p (- y)) (* (log y) (+ -1.0 x))) t))
double code(double x, double y, double z, double t) {
return fma((z + -1.0), log1p(-y), (log(y) * (-1.0 + x))) - t;
}
function code(x, y, z, t) return Float64(fma(Float64(z + -1.0), log1p(Float64(-y)), Float64(log(y) * Float64(-1.0 + x))) - t) end
code[x_, y_, z_, t_] := N[(N[(N[(z + -1.0), $MachinePrecision] * N[Log[1 + (-y)], $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z + -1, \mathsf{log1p}\left(-y\right), \log y \cdot \left(-1 + x\right)\right) - t
\end{array}
Initial program 86.8%
+-commutative86.8%
fma-define86.8%
sub-neg86.8%
metadata-eval86.8%
sub-neg86.8%
log1p-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(-
(+
(* (log y) (+ -1.0 x))
(*
y
(+
(- 1.0 z)
(*
y
(+
(* (+ z -1.0) -0.5)
(*
y
(+ (* (+ z -1.0) -0.3333333333333333) (* -0.25 (* y (+ z -1.0))))))))))
t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + (y * ((1.0 - z) + (y * (((z + -1.0) * -0.5) + (y * (((z + -1.0) * -0.3333333333333333) + (-0.25 * (y * (z + -1.0)))))))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + (y * ((1.0d0 - z) + (y * (((z + (-1.0d0)) * (-0.5d0)) + (y * (((z + (-1.0d0)) * (-0.3333333333333333d0)) + ((-0.25d0) * (y * (z + (-1.0d0))))))))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + (y * ((1.0 - z) + (y * (((z + -1.0) * -0.5) + (y * (((z + -1.0) * -0.3333333333333333) + (-0.25 * (y * (z + -1.0)))))))))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + (y * ((1.0 - z) + (y * (((z + -1.0) * -0.5) + (y * (((z + -1.0) * -0.3333333333333333) + (-0.25 * (y * (z + -1.0)))))))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(y * Float64(Float64(1.0 - z) + Float64(y * Float64(Float64(Float64(z + -1.0) * -0.5) + Float64(y * Float64(Float64(Float64(z + -1.0) * -0.3333333333333333) + Float64(-0.25 * Float64(y * Float64(z + -1.0)))))))))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + (y * ((1.0 - z) + (y * (((z + -1.0) * -0.5) + (y * (((z + -1.0) * -0.3333333333333333) + (-0.25 * (y * (z + -1.0)))))))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[(y * N[(N[(N[(z + -1.0), $MachinePrecision] * -0.5), $MachinePrecision] + N[(y * N[(N[(N[(z + -1.0), $MachinePrecision] * -0.3333333333333333), $MachinePrecision] + N[(-0.25 * N[(y * N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + y \cdot \left(\left(1 - z\right) + y \cdot \left(\left(z + -1\right) \cdot -0.5 + y \cdot \left(\left(z + -1\right) \cdot -0.3333333333333333 + -0.25 \cdot \left(y \cdot \left(z + -1\right)\right)\right)\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y z t)
:precision binary64
(-
(+
(* (log y) (+ -1.0 x))
(*
(+ z -1.0)
(* y (+ -1.0 (* y (- (* y (- (* y -0.25) 0.3333333333333333)) 0.5))))))
t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + ((z + (-1.0d0)) * (y * ((-1.0d0) + (y * ((y * ((y * (-0.25d0)) - 0.3333333333333333d0)) - 0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)))))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(Float64(z + -1.0) * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * Float64(Float64(y * -0.25) - 0.3333333333333333)) - 0.5)))))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * ((y * -0.25) - 0.3333333333333333)) - 0.5)))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(N[(z + -1.0), $MachinePrecision] * N[(y * N[(-1.0 + N[(y * N[(N[(y * N[(N[(y * -0.25), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + \left(z + -1\right) \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot \left(y \cdot -0.25 - 0.3333333333333333\right) - 0.5\right)\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.7%
Final simplification99.7%
(FPCore (x y z t)
:precision binary64
(if (<= (+ -1.0 x) -1.000002)
(- (* (log y) (+ -1.0 x)) t)
(if (<= (+ -1.0 x) 4e+15)
(- (- (* y (- 1.0 z)) (log y)) t)
(- (* x (log y)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((-1.0 + x) <= -1.000002) {
tmp = (log(y) * (-1.0 + x)) - t;
} else if ((-1.0 + x) <= 4e+15) {
tmp = ((y * (1.0 - z)) - log(y)) - t;
} else {
tmp = (x * log(y)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((-1.0d0) + x) <= (-1.000002d0)) then
tmp = (log(y) * ((-1.0d0) + x)) - t
else if (((-1.0d0) + x) <= 4d+15) then
tmp = ((y * (1.0d0 - z)) - log(y)) - t
else
tmp = (x * log(y)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((-1.0 + x) <= -1.000002) {
tmp = (Math.log(y) * (-1.0 + x)) - t;
} else if ((-1.0 + x) <= 4e+15) {
tmp = ((y * (1.0 - z)) - Math.log(y)) - t;
} else {
tmp = (x * Math.log(y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (-1.0 + x) <= -1.000002: tmp = (math.log(y) * (-1.0 + x)) - t elif (-1.0 + x) <= 4e+15: tmp = ((y * (1.0 - z)) - math.log(y)) - t else: tmp = (x * math.log(y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(-1.0 + x) <= -1.000002) tmp = Float64(Float64(log(y) * Float64(-1.0 + x)) - t); elseif (Float64(-1.0 + x) <= 4e+15) tmp = Float64(Float64(Float64(y * Float64(1.0 - z)) - log(y)) - t); else tmp = Float64(Float64(x * log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((-1.0 + x) <= -1.000002) tmp = (log(y) * (-1.0 + x)) - t; elseif ((-1.0 + x) <= 4e+15) tmp = ((y * (1.0 - z)) - log(y)) - t; else tmp = (x * log(y)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(-1.0 + x), $MachinePrecision], -1.000002], N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[N[(-1.0 + x), $MachinePrecision], 4e+15], N[(N[(N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-1 + x \leq -1.000002:\\
\;\;\;\;\log y \cdot \left(-1 + x\right) - t\\
\mathbf{elif}\;-1 + x \leq 4 \cdot 10^{+15}:\\
\;\;\;\;\left(y \cdot \left(1 - z\right) - \log y\right) - t\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - t\\
\end{array}
\end{array}
if (-.f64 x #s(literal 1 binary64)) < -1.00000200000000006Initial program 94.7%
+-commutative94.7%
fma-define94.7%
sub-neg94.7%
metadata-eval94.7%
sub-neg94.7%
log1p-define99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 93.5%
if -1.00000200000000006 < (-.f64 x #s(literal 1 binary64)) < 4e15Initial program 76.4%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around 0 98.4%
mul-1-neg98.4%
Simplified98.4%
Taylor expanded in y around 0 97.4%
associate-*r*97.4%
mul-1-neg97.4%
sub-neg97.4%
metadata-eval97.4%
+-commutative97.4%
Simplified97.4%
if 4e15 < (-.f64 x #s(literal 1 binary64)) Initial program 99.8%
Taylor expanded in x around -inf 99.8%
associate-*r*99.8%
*-commutative99.8%
distribute-lft-out99.8%
associate-*r*99.8%
*-commutative99.8%
neg-mul-199.8%
distribute-rgt-neg-in99.8%
metadata-eval99.8%
*-rgt-identity99.8%
Simplified99.8%
Taylor expanded in x around inf 99.8%
*-commutative99.8%
Simplified99.8%
Final simplification97.0%
(FPCore (x y z t) :precision binary64 (- (+ (* (log y) (+ -1.0 x)) (* (+ z -1.0) (* y (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5)))))) t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + ((z + (-1.0d0)) * (y * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(Float64(z + -1.0) * Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)))))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5)))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(N[(z + -1.0), $MachinePrecision] * N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + \left(z + -1\right) \cdot \left(y \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (- (+ (* (log y) (+ -1.0 x)) (* (+ z -1.0) (* y (+ -1.0 (* y -0.5))))) t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * -0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + ((z + (-1.0d0)) * (y * ((-1.0d0) + (y * (-0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * -0.5))))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * -0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(Float64(z + -1.0) * Float64(y * Float64(-1.0 + Float64(y * -0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + ((z + -1.0) * (y * (-1.0 + (y * -0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(N[(z + -1.0), $MachinePrecision] * N[(y * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + \left(z + -1\right) \cdot \left(y \cdot \left(-1 + y \cdot -0.5\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.3%
Final simplification99.3%
(FPCore (x y z t)
:precision binary64
(if (<= z -3.5e+158)
(-
(*
y
(-
(*
y
(+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* -0.25 (* z y))))))
z))
t)
(if (<= z 5e+239) (- (* (log y) (+ -1.0 x)) t) (- (* z (- y)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.5e+158) {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
} else if (z <= 5e+239) {
tmp = (log(y) * (-1.0 + x)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.5d+158)) then
tmp = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((-0.25d0) * (z * y)))))) - z)) - t
else if (z <= 5d+239) then
tmp = (log(y) * ((-1.0d0) + x)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.5e+158) {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
} else if (z <= 5e+239) {
tmp = (Math.log(y) * (-1.0 + x)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -3.5e+158: tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t elif z <= 5e+239: tmp = (math.log(y) * (-1.0 + x)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -3.5e+158) tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(-0.25 * Float64(z * y)))))) - z)) - t); elseif (z <= 5e+239) tmp = Float64(Float64(log(y) * Float64(-1.0 + x)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -3.5e+158) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t; elseif (z <= 5e+239) tmp = (log(y) * (-1.0 + x)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -3.5e+158], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(-0.25 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[z, 5e+239], N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{+158}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + -0.25 \cdot \left(z \cdot y\right)\right)\right) - z\right) - t\\
\mathbf{elif}\;z \leq 5 \cdot 10^{+239}:\\
\;\;\;\;\log y \cdot \left(-1 + x\right) - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if z < -3.5000000000000001e158Initial program 48.4%
Taylor expanded in x around -inf 48.4%
associate-*r*48.4%
*-commutative48.4%
distribute-lft-out48.4%
associate-*r*48.4%
*-commutative48.4%
neg-mul-148.4%
distribute-rgt-neg-in48.4%
metadata-eval48.4%
*-rgt-identity48.4%
Simplified80.7%
Taylor expanded in z around inf 30.3%
sub-neg30.3%
log1p-undefine81.3%
Simplified81.3%
Taylor expanded in y around 0 81.3%
if -3.5000000000000001e158 < z < 5.00000000000000007e239Initial program 95.7%
+-commutative95.7%
fma-define95.7%
sub-neg95.7%
metadata-eval95.7%
sub-neg95.7%
log1p-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around 0 94.3%
if 5.00000000000000007e239 < z Initial program 42.8%
Taylor expanded in x around -inf 42.8%
associate-*r*42.8%
*-commutative42.8%
distribute-lft-out42.8%
associate-*r*42.8%
*-commutative42.8%
neg-mul-142.8%
distribute-rgt-neg-in42.8%
metadata-eval42.8%
*-rgt-identity42.8%
Simplified91.5%
Taylor expanded in z around inf 27.1%
sub-neg27.1%
log1p-undefine80.7%
Simplified80.7%
Taylor expanded in y around 0 80.7%
mul-1-neg80.7%
distribute-rgt-neg-in80.7%
Simplified80.7%
Final simplification91.9%
(FPCore (x y z t) :precision binary64 (- (+ (* (log y) (+ -1.0 x)) (* y (* z (+ -1.0 (* y -0.5))))) t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + (y * (z * (-1.0 + (y * -0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + (y * (z * ((-1.0d0) + (y * (-0.5d0)))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + (y * (z * (-1.0 + (y * -0.5))))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + (y * (z * (-1.0 + (y * -0.5))))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + (y * (z * (-1.0 + (y * -0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.6%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
Taylor expanded in z around inf 99.1%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1100000.0) (not (<= x 2.4e+15))) (- (* x (log y)) t) (- (- (log y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1100000.0) || !(x <= 2.4e+15)) {
tmp = (x * log(y)) - t;
} else {
tmp = -log(y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1100000.0d0)) .or. (.not. (x <= 2.4d+15))) then
tmp = (x * log(y)) - t
else
tmp = -log(y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1100000.0) || !(x <= 2.4e+15)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = -Math.log(y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1100000.0) or not (x <= 2.4e+15): tmp = (x * math.log(y)) - t else: tmp = -math.log(y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1100000.0) || !(x <= 2.4e+15)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(-log(y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1100000.0) || ~((x <= 2.4e+15))) tmp = (x * log(y)) - t; else tmp = -log(y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1100000.0], N[Not[LessEqual[x, 2.4e+15]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1100000 \lor \neg \left(x \leq 2.4 \cdot 10^{+15}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;\left(-\log y\right) - t\\
\end{array}
\end{array}
if x < -1.1e6 or 2.4e15 < x Initial program 97.8%
Taylor expanded in x around -inf 97.8%
associate-*r*97.8%
*-commutative97.8%
distribute-lft-out97.8%
associate-*r*97.8%
*-commutative97.8%
neg-mul-197.8%
distribute-rgt-neg-in97.8%
metadata-eval97.8%
*-rgt-identity97.8%
Simplified99.7%
Taylor expanded in x around inf 96.6%
*-commutative96.6%
Simplified96.6%
if -1.1e6 < x < 2.4e15Initial program 76.4%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around 0 97.5%
mul-1-neg97.5%
Simplified97.5%
Taylor expanded in y around 0 72.3%
neg-mul-172.3%
Simplified72.3%
Final simplification84.0%
(FPCore (x y z t)
:precision binary64
(if (<= z -1.5e+98)
(-
(*
y
(-
(*
y
(+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* -0.25 (* z y))))))
z))
t)
(if (<= z 2.45e+184) (- (- (log y)) t) (- (* z (- y)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.5e+98) {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
} else if (z <= 2.45e+184) {
tmp = -log(y) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.5d+98)) then
tmp = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((-0.25d0) * (z * y)))))) - z)) - t
else if (z <= 2.45d+184) then
tmp = -log(y) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.5e+98) {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
} else if (z <= 2.45e+184) {
tmp = -Math.log(y) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.5e+98: tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t elif z <= 2.45e+184: tmp = -math.log(y) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.5e+98) tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(-0.25 * Float64(z * y)))))) - z)) - t); elseif (z <= 2.45e+184) tmp = Float64(Float64(-log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.5e+98) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t; elseif (z <= 2.45e+184) tmp = -log(y) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.5e+98], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(-0.25 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], If[LessEqual[z, 2.45e+184], N[((-N[Log[y], $MachinePrecision]) - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+98}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + -0.25 \cdot \left(z \cdot y\right)\right)\right) - z\right) - t\\
\mathbf{elif}\;z \leq 2.45 \cdot 10^{+184}:\\
\;\;\;\;\left(-\log y\right) - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if z < -1.5000000000000001e98Initial program 64.4%
Taylor expanded in x around -inf 62.7%
associate-*r*62.7%
*-commutative62.7%
distribute-lft-out62.7%
associate-*r*62.7%
*-commutative62.7%
neg-mul-162.7%
distribute-rgt-neg-in62.7%
metadata-eval62.7%
*-rgt-identity62.7%
Simplified85.7%
Taylor expanded in z around inf 38.3%
sub-neg38.3%
log1p-undefine73.4%
Simplified73.4%
Taylor expanded in y around 0 72.7%
if -1.5000000000000001e98 < z < 2.45000000000000015e184Initial program 97.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 58.7%
mul-1-neg58.7%
Simplified58.7%
Taylor expanded in y around 0 56.2%
neg-mul-156.2%
Simplified56.2%
if 2.45000000000000015e184 < z Initial program 59.8%
Taylor expanded in x around -inf 59.8%
associate-*r*59.8%
*-commutative59.8%
distribute-lft-out59.8%
associate-*r*59.8%
*-commutative59.8%
neg-mul-159.8%
distribute-rgt-neg-in59.8%
metadata-eval59.8%
*-rgt-identity59.8%
Simplified85.3%
Taylor expanded in z around inf 30.5%
sub-neg30.5%
log1p-undefine68.8%
Simplified68.8%
Taylor expanded in y around 0 68.8%
mul-1-neg68.8%
distribute-rgt-neg-in68.8%
Simplified68.8%
Final simplification61.0%
(FPCore (x y z t) :precision binary64 (- (+ (* (log y) (+ -1.0 x)) (* y (- 1.0 z))) t))
double code(double x, double y, double z, double t) {
return ((log(y) * (-1.0 + x)) + (y * (1.0 - z))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((log(y) * ((-1.0d0) + x)) + (y * (1.0d0 - z))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((Math.log(y) * (-1.0 + x)) + (y * (1.0 - z))) - t;
}
def code(x, y, z, t): return ((math.log(y) * (-1.0 + x)) + (y * (1.0 - z))) - t
function code(x, y, z, t) return Float64(Float64(Float64(log(y) * Float64(-1.0 + x)) + Float64(y * Float64(1.0 - z))) - t) end
function tmp = code(x, y, z, t) tmp = ((log(y) * (-1.0 + x)) + (y * (1.0 - z))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[Log[y], $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot \left(-1 + x\right) + y \cdot \left(1 - z\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 98.9%
+-commutative98.9%
sub-neg98.9%
metadata-eval98.9%
fma-define98.9%
mul-1-neg98.9%
fmm-undef98.9%
+-commutative98.9%
sub-neg98.9%
metadata-eval98.9%
+-commutative98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* -0.25 (* z y))))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((-0.25d0) * (z * y)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(-0.25 * Float64(z * y)))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + (-0.25 * (z * y)))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(-0.25 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + -0.25 \cdot \left(z \cdot y\right)\right)\right) - z\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around -inf 85.6%
associate-*r*85.6%
*-commutative85.6%
distribute-lft-out85.6%
associate-*r*85.6%
*-commutative85.6%
neg-mul-185.6%
distribute-rgt-neg-in85.6%
metadata-eval85.6%
*-rgt-identity85.6%
Simplified94.5%
Taylor expanded in z around inf 38.3%
sub-neg38.3%
log1p-undefine50.7%
Simplified50.7%
Taylor expanded in y around 0 50.5%
Final simplification50.5%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y (- (* y -0.3333333333333333) 0.5))))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * ((y * (-0.3333333333333333d0)) - 0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5))))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * ((y * -0.3333333333333333) - 0.5))))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right)\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around 0 64.4%
mul-1-neg64.4%
Simplified64.4%
Taylor expanded in z around inf 50.4%
Final simplification50.4%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around -inf 85.6%
associate-*r*85.6%
*-commutative85.6%
distribute-lft-out85.6%
associate-*r*85.6%
*-commutative85.6%
neg-mul-185.6%
distribute-rgt-neg-in85.6%
metadata-eval85.6%
*-rgt-identity85.6%
Simplified94.5%
Taylor expanded in z around inf 38.3%
sub-neg38.3%
log1p-undefine50.7%
Simplified50.7%
Taylor expanded in y around 0 50.2%
associate-*r*50.2%
distribute-rgt-out50.2%
Simplified50.2%
Final simplification50.2%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around -inf 85.6%
associate-*r*85.6%
*-commutative85.6%
distribute-lft-out85.6%
associate-*r*85.6%
*-commutative85.6%
neg-mul-185.6%
distribute-rgt-neg-in85.6%
metadata-eval85.6%
*-rgt-identity85.6%
Simplified94.5%
Taylor expanded in z around inf 38.3%
sub-neg38.3%
log1p-undefine50.7%
Simplified50.7%
Taylor expanded in y around 0 49.8%
mul-1-neg49.8%
distribute-rgt-neg-in49.8%
Simplified49.8%
Final simplification49.8%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.8%
+-commutative86.8%
fma-define86.8%
sub-neg86.8%
metadata-eval86.8%
sub-neg86.8%
log1p-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in t around inf 37.0%
neg-mul-137.0%
Simplified37.0%
(FPCore (x y z t) :precision binary64 0.0)
double code(double x, double y, double z, double t) {
return 0.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.0d0
end function
public static double code(double x, double y, double z, double t) {
return 0.0;
}
def code(x, y, z, t): return 0.0
function code(x, y, z, t) return 0.0 end
function tmp = code(x, y, z, t) tmp = 0.0; end
code[x_, y_, z_, t_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 86.8%
+-commutative86.8%
fma-define86.8%
sub-neg86.8%
metadata-eval86.8%
sub-neg86.8%
log1p-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in t around inf 37.0%
neg-mul-137.0%
Simplified37.0%
expm1-log1p-u13.8%
expm1-undefine13.7%
Applied egg-rr13.7%
sub-neg13.7%
log1p-undefine13.7%
rem-exp-log36.8%
unsub-neg36.8%
metadata-eval36.8%
Simplified36.8%
Taylor expanded in t around 0 2.3%
metadata-eval2.3%
Applied egg-rr2.3%
herbie shell --seed 2024131
(FPCore (x y z t)
:name "Statistics.Distribution.Beta:$cdensity from math-functions-0.1.5.2"
:precision binary64
(- (+ (* (- x 1.0) (log y)) (* (- z 1.0) (log (- 1.0 y)))) t))