
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 1e+272) (/ x (fma z (- t) y)) (/ (/ x z) (- t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+272) {
tmp = x / fma(z, -t, y);
} else {
tmp = (x / z) / -t;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 1e+272) tmp = Float64(x / fma(z, Float64(-t), y)); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 1e+272], N[(x / N[(z * (-t) + y), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 10^{+272}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(z, -t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < 1.0000000000000001e272Initial program 99.0%
cancel-sign-sub-inv99.0%
+-commutative99.0%
distribute-lft-neg-out99.0%
distribute-rgt-neg-out99.0%
fma-define99.0%
Simplified99.0%
if 1.0000000000000001e272 < (*.f64 z t) Initial program 64.3%
Taylor expanded in t around -inf 90.4%
Taylor expanded in z around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -5e-118)
(/ -1.0 (* z (/ t x)))
(if (<= (* z t) 4e-57)
(/ x y)
(if (<= (* z t) 1e+272) (/ (- x) (* z t)) (/ (/ x z) (- t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-118) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = -x / (z * t);
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-118)) then
tmp = (-1.0d0) / (z * (t / x))
else if ((z * t) <= 4d-57) then
tmp = x / y
else if ((z * t) <= 1d+272) then
tmp = -x / (z * t)
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-118) {
tmp = -1.0 / (z * (t / x));
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = -x / (z * t);
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-118: tmp = -1.0 / (z * (t / x)) elif (z * t) <= 4e-57: tmp = x / y elif (z * t) <= 1e+272: tmp = -x / (z * t) else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-118) tmp = Float64(-1.0 / Float64(z * Float64(t / x))); elseif (Float64(z * t) <= 4e-57) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+272) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-118)
tmp = -1.0 / (z * (t / x));
elseif ((z * t) <= 4e-57)
tmp = x / y;
elseif ((z * t) <= 1e+272)
tmp = -x / (z * t);
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-118], N[(-1.0 / N[(z * N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e-57], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+272], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-118}:\\
\;\;\;\;\frac{-1}{z \cdot \frac{t}{x}}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+272}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000015e-118Initial program 97.3%
Taylor expanded in t around -inf 65.8%
Taylor expanded in z around inf 73.9%
clear-num73.9%
un-div-inv73.9%
div-inv73.1%
clear-num74.3%
add-sqr-sqrt34.4%
sqrt-unprod44.6%
sqr-neg44.6%
sqrt-unprod13.9%
add-sqr-sqrt31.6%
associate-/l*29.2%
*-commutative29.2%
associate-/l*30.6%
add-sqr-sqrt12.7%
sqrt-unprod46.9%
sqr-neg46.9%
sqrt-unprod39.4%
add-sqr-sqrt75.6%
Applied egg-rr75.6%
if -5.00000000000000015e-118 < (*.f64 z t) < 3.99999999999999982e-57Initial program 100.0%
Taylor expanded in y around inf 89.8%
if 3.99999999999999982e-57 < (*.f64 z t) < 1.0000000000000001e272Initial program 99.7%
Taylor expanded in y around 0 80.6%
associate-*r/80.6%
neg-mul-180.6%
Simplified80.6%
if 1.0000000000000001e272 < (*.f64 z t) Initial program 64.3%
Taylor expanded in t around -inf 90.4%
Taylor expanded in z around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
Final simplification84.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -5e-118)
(/ (/ x (- t)) z)
(if (<= (* z t) 4e-57)
(/ x y)
(if (<= (* z t) 1e+272) (/ (- x) (* z t)) (/ (/ x z) (- t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-118) {
tmp = (x / -t) / z;
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = -x / (z * t);
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-118)) then
tmp = (x / -t) / z
else if ((z * t) <= 4d-57) then
tmp = x / y
else if ((z * t) <= 1d+272) then
tmp = -x / (z * t)
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-118) {
tmp = (x / -t) / z;
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = -x / (z * t);
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-118: tmp = (x / -t) / z elif (z * t) <= 4e-57: tmp = x / y elif (z * t) <= 1e+272: tmp = -x / (z * t) else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-118) tmp = Float64(Float64(x / Float64(-t)) / z); elseif (Float64(z * t) <= 4e-57) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+272) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-118)
tmp = (x / -t) / z;
elseif ((z * t) <= 4e-57)
tmp = x / y;
elseif ((z * t) <= 1e+272)
tmp = -x / (z * t);
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-118], N[(N[(x / (-t)), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 4e-57], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+272], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-118}:\\
\;\;\;\;\frac{\frac{x}{-t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+272}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000015e-118Initial program 97.3%
add-cube-cbrt96.6%
pow396.6%
Applied egg-rr96.6%
Taylor expanded in y around 0 75.4%
mul-1-neg75.4%
associate-/r*74.4%
distribute-neg-frac74.4%
distribute-frac-neg74.4%
Simplified74.4%
if -5.00000000000000015e-118 < (*.f64 z t) < 3.99999999999999982e-57Initial program 100.0%
Taylor expanded in y around inf 89.8%
if 3.99999999999999982e-57 < (*.f64 z t) < 1.0000000000000001e272Initial program 99.7%
Taylor expanded in y around 0 80.6%
associate-*r/80.6%
neg-mul-180.6%
Simplified80.6%
if 1.0000000000000001e272 < (*.f64 z t) Initial program 64.3%
Taylor expanded in t around -inf 90.4%
Taylor expanded in z around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
Final simplification83.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x) (* z t))))
(if (<= (* z t) -5e-118)
t_1
(if (<= (* z t) 4e-57)
(/ x y)
(if (<= (* z t) 1e+272) t_1 (/ (/ x z) (- t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = -x / (z * t);
double tmp;
if ((z * t) <= -5e-118) {
tmp = t_1;
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = t_1;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = -x / (z * t)
if ((z * t) <= (-5d-118)) then
tmp = t_1
else if ((z * t) <= 4d-57) then
tmp = x / y
else if ((z * t) <= 1d+272) then
tmp = t_1
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = -x / (z * t);
double tmp;
if ((z * t) <= -5e-118) {
tmp = t_1;
} else if ((z * t) <= 4e-57) {
tmp = x / y;
} else if ((z * t) <= 1e+272) {
tmp = t_1;
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = -x / (z * t) tmp = 0 if (z * t) <= -5e-118: tmp = t_1 elif (z * t) <= 4e-57: tmp = x / y elif (z * t) <= 1e+272: tmp = t_1 else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(-x) / Float64(z * t)) tmp = 0.0 if (Float64(z * t) <= -5e-118) tmp = t_1; elseif (Float64(z * t) <= 4e-57) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+272) tmp = t_1; else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = -x / (z * t);
tmp = 0.0;
if ((z * t) <= -5e-118)
tmp = t_1;
elseif ((z * t) <= 4e-57)
tmp = x / y;
elseif ((z * t) <= 1e+272)
tmp = t_1;
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -5e-118], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 4e-57], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+272], t$95$1, N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{-x}{z \cdot t}\\
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-118}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 4 \cdot 10^{-57}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+272}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.00000000000000015e-118 or 3.99999999999999982e-57 < (*.f64 z t) < 1.0000000000000001e272Initial program 98.4%
Taylor expanded in y around 0 77.7%
associate-*r/77.7%
neg-mul-177.7%
Simplified77.7%
if -5.00000000000000015e-118 < (*.f64 z t) < 3.99999999999999982e-57Initial program 100.0%
Taylor expanded in y around inf 89.8%
if 1.0000000000000001e272 < (*.f64 z t) Initial program 64.3%
Taylor expanded in t around -inf 90.4%
Taylor expanded in z around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
Final simplification84.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+221) (not (<= (* z t) 1e+249))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+221) || !((z * t) <= 1e+249)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+221)) .or. (.not. ((z * t) <= 1d+249))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+221) || !((z * t) <= 1e+249)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+221) or not ((z * t) <= 1e+249): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+221) || !(Float64(z * t) <= 1e+249)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+221) || ~(((z * t) <= 1e+249)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+221], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+249]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+221} \lor \neg \left(z \cdot t \leq 10^{+249}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -5.0000000000000002e221 or 9.9999999999999992e248 < (*.f64 z t) Initial program 80.2%
Taylor expanded in t around -inf 91.5%
Taylor expanded in z around inf 99.8%
mul-1-neg99.8%
associate-/l/80.2%
distribute-frac-neg80.2%
add-sqr-sqrt44.4%
sqrt-unprod71.3%
sqr-neg71.3%
sqrt-unprod31.8%
*-commutative31.8%
add-sqr-sqrt64.4%
Applied egg-rr64.4%
if -5.0000000000000002e221 < (*.f64 z t) < 9.9999999999999992e248Initial program 99.8%
Taylor expanded in y around inf 60.0%
Final simplification60.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= y -4.5e-23) (not (<= y 9.6e+84))) (/ 1.0 (/ y x)) (/ (- x) (* z t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.5e-23) || !(y <= 9.6e+84)) {
tmp = 1.0 / (y / x);
} else {
tmp = -x / (z * t);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.5d-23)) .or. (.not. (y <= 9.6d+84))) then
tmp = 1.0d0 / (y / x)
else
tmp = -x / (z * t)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -4.5e-23) || !(y <= 9.6e+84)) {
tmp = 1.0 / (y / x);
} else {
tmp = -x / (z * t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (y <= -4.5e-23) or not (y <= 9.6e+84): tmp = 1.0 / (y / x) else: tmp = -x / (z * t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((y <= -4.5e-23) || !(y <= 9.6e+84)) tmp = Float64(1.0 / Float64(y / x)); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((y <= -4.5e-23) || ~((y <= 9.6e+84)))
tmp = 1.0 / (y / x);
else
tmp = -x / (z * t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[y, -4.5e-23], N[Not[LessEqual[y, 9.6e+84]], $MachinePrecision]], N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-23} \lor \neg \left(y \leq 9.6 \cdot 10^{+84}\right):\\
\;\;\;\;\frac{1}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if y < -4.49999999999999975e-23 or 9.5999999999999999e84 < y Initial program 96.2%
Taylor expanded in y around inf 82.4%
clear-num83.6%
inv-pow83.6%
Applied egg-rr83.6%
unpow-183.6%
Simplified83.6%
if -4.49999999999999975e-23 < y < 9.5999999999999999e84Initial program 96.1%
Taylor expanded in y around 0 79.1%
associate-*r/79.1%
neg-mul-179.1%
Simplified79.1%
Final simplification81.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 1e+272) (/ x (- y (* z t))) (/ (/ x z) (- t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+272) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 1d+272) then
tmp = x / (y - (z * t))
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 1e+272) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= 1e+272: tmp = x / (y - (z * t)) else: tmp = (x / z) / -t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 1e+272) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= 1e+272)
tmp = x / (y - (z * t));
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 1e+272], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 10^{+272}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < 1.0000000000000001e272Initial program 99.0%
if 1.0000000000000001e272 < (*.f64 z t) Initial program 64.3%
Taylor expanded in t around -inf 90.4%
Taylor expanded in z around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
Applied egg-rr99.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ 1.0 (/ y x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 / (y / x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 / (y / x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 / Float64(y / x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 / (y / x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{1}{\frac{y}{x}}
\end{array}
Initial program 96.2%
Taylor expanded in y around inf 52.4%
clear-num52.9%
inv-pow52.9%
Applied egg-rr52.9%
unpow-152.9%
Simplified52.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.2%
Taylor expanded in y around inf 52.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024131
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))