
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -12600.0)
(+
x
(+
(+ (/ 1.0 y) (/ 1.0 (pow y 3.0)))
(+
(/ x (pow y 2.0))
(- (- (/ -1.0 (pow y 2.0)) (/ x (pow y 3.0))) (/ x y)))))
(if (<= y 19000.0)
(- 1.0 (/ (* y (- 1.0 x)) (+ y 1.0)))
(+ x (/ (+ (/ (+ (+ x -1.0) (/ (- 1.0 x) y)) y) (- 1.0 x)) y)))))
double code(double x, double y) {
double tmp;
if (y <= -12600.0) {
tmp = x + (((1.0 / y) + (1.0 / pow(y, 3.0))) + ((x / pow(y, 2.0)) + (((-1.0 / pow(y, 2.0)) - (x / pow(y, 3.0))) - (x / y))));
} else if (y <= 19000.0) {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
} else {
tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-12600.0d0)) then
tmp = x + (((1.0d0 / y) + (1.0d0 / (y ** 3.0d0))) + ((x / (y ** 2.0d0)) + ((((-1.0d0) / (y ** 2.0d0)) - (x / (y ** 3.0d0))) - (x / y))))
else if (y <= 19000.0d0) then
tmp = 1.0d0 - ((y * (1.0d0 - x)) / (y + 1.0d0))
else
tmp = x + (((((x + (-1.0d0)) + ((1.0d0 - x) / y)) / y) + (1.0d0 - x)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -12600.0) {
tmp = x + (((1.0 / y) + (1.0 / Math.pow(y, 3.0))) + ((x / Math.pow(y, 2.0)) + (((-1.0 / Math.pow(y, 2.0)) - (x / Math.pow(y, 3.0))) - (x / y))));
} else if (y <= 19000.0) {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
} else {
tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -12600.0: tmp = x + (((1.0 / y) + (1.0 / math.pow(y, 3.0))) + ((x / math.pow(y, 2.0)) + (((-1.0 / math.pow(y, 2.0)) - (x / math.pow(y, 3.0))) - (x / y)))) elif y <= 19000.0: tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)) else: tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -12600.0) tmp = Float64(x + Float64(Float64(Float64(1.0 / y) + Float64(1.0 / (y ^ 3.0))) + Float64(Float64(x / (y ^ 2.0)) + Float64(Float64(Float64(-1.0 / (y ^ 2.0)) - Float64(x / (y ^ 3.0))) - Float64(x / y))))); elseif (y <= 19000.0) tmp = Float64(1.0 - Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0))); else tmp = Float64(x + Float64(Float64(Float64(Float64(Float64(x + -1.0) + Float64(Float64(1.0 - x) / y)) / y) + Float64(1.0 - x)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -12600.0) tmp = x + (((1.0 / y) + (1.0 / (y ^ 3.0))) + ((x / (y ^ 2.0)) + (((-1.0 / (y ^ 2.0)) - (x / (y ^ 3.0))) - (x / y)))); elseif (y <= 19000.0) tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)); else tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -12600.0], N[(x + N[(N[(N[(1.0 / y), $MachinePrecision] + N[(1.0 / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-1.0 / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] - N[(x / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 19000.0], N[(1.0 - N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12600:\\
\;\;\;\;x + \left(\left(\frac{1}{y} + \frac{1}{{y}^{3}}\right) + \left(\frac{x}{{y}^{2}} + \left(\left(\frac{-1}{{y}^{2}} - \frac{x}{{y}^{3}}\right) - \frac{x}{y}\right)\right)\right)\\
\mathbf{elif}\;y \leq 19000:\\
\;\;\;\;1 - \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\frac{\left(x + -1\right) + \frac{1 - x}{y}}{y} + \left(1 - x\right)}{y}\\
\end{array}
\end{array}
if y < -12600Initial program 38.0%
associate-/l*48.4%
remove-double-neg48.4%
remove-double-neg48.4%
+-commutative48.4%
Simplified48.4%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+r+100.0%
+-commutative100.0%
associate-+l+100.0%
Simplified100.0%
if -12600 < y < 19000Initial program 100.0%
if 19000 < y Initial program 30.8%
associate-/l*55.6%
remove-double-neg55.6%
remove-double-neg55.6%
+-commutative55.6%
Simplified55.6%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (- 1.0 x)) (+ y 1.0))))
(if (or (<= t_0 0.4) (not (<= t_0 1.000005)))
(- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))
(- x (/ (+ (/ 1.0 y) -1.0) y)))))
double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.4) || !(t_0 <= 1.000005)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x - (((1.0 / y) + -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * (1.0d0 - x)) / (y + 1.0d0)
if ((t_0 <= 0.4d0) .or. (.not. (t_0 <= 1.000005d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
else
tmp = x - (((1.0d0 / y) + (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (1.0 - x)) / (y + 1.0);
double tmp;
if ((t_0 <= 0.4) || !(t_0 <= 1.000005)) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else {
tmp = x - (((1.0 / y) + -1.0) / y);
}
return tmp;
}
def code(x, y): t_0 = (y * (1.0 - x)) / (y + 1.0) tmp = 0 if (t_0 <= 0.4) or not (t_0 <= 1.000005): tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) else: tmp = x - (((1.0 / y) + -1.0) / y) return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0)) tmp = 0.0 if ((t_0 <= 0.4) || !(t_0 <= 1.000005)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x - Float64(Float64(Float64(1.0 / y) + -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (1.0 - x)) / (y + 1.0); tmp = 0.0; if ((t_0 <= 0.4) || ~((t_0 <= 1.000005))) tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); else tmp = x - (((1.0 / y) + -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.4], N[Not[LessEqual[t$95$0, 1.000005]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(1.0 / y), $MachinePrecision] + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.4 \lor \neg \left(t\_0 \leq 1.000005\right):\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\frac{1}{y} + -1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.40000000000000002 or 1.00000500000000003 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 87.5%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
if 0.40000000000000002 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.00000500000000003Initial program 11.0%
associate-/l*11.0%
remove-double-neg11.0%
remove-double-neg11.0%
+-commutative11.0%
Simplified11.0%
Taylor expanded in y around -inf 99.5%
Simplified99.5%
Taylor expanded in x around 0 99.5%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -12600.0) (not (<= y 16000.0))) (+ x (/ (+ (/ (+ (+ x -1.0) (/ (- 1.0 x) y)) y) (- 1.0 x)) y)) (- 1.0 (/ (* y (- 1.0 x)) (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -12600.0) || !(y <= 16000.0)) {
tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-12600.0d0)) .or. (.not. (y <= 16000.0d0))) then
tmp = x + (((((x + (-1.0d0)) + ((1.0d0 - x) / y)) / y) + (1.0d0 - x)) / y)
else
tmp = 1.0d0 - ((y * (1.0d0 - x)) / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -12600.0) || !(y <= 16000.0)) {
tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -12600.0) or not (y <= 16000.0): tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y) else: tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -12600.0) || !(y <= 16000.0)) tmp = Float64(x + Float64(Float64(Float64(Float64(Float64(x + -1.0) + Float64(Float64(1.0 - x) / y)) / y) + Float64(1.0 - x)) / y)); else tmp = Float64(1.0 - Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -12600.0) || ~((y <= 16000.0))) tmp = x + (((((x + -1.0) + ((1.0 - x) / y)) / y) + (1.0 - x)) / y); else tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -12600.0], N[Not[LessEqual[y, 16000.0]], $MachinePrecision]], N[(x + N[(N[(N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -12600 \lor \neg \left(y \leq 16000\right):\\
\;\;\;\;x + \frac{\frac{\left(x + -1\right) + \frac{1 - x}{y}}{y} + \left(1 - x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\end{array}
\end{array}
if y < -12600 or 16000 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
if -12600 < y < 16000Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -225000.0) (not (<= y 320000.0))) (- x (/ -1.0 (/ y (+ (/ (+ x -1.0) y) (- 1.0 x))))) (- 1.0 (/ (* y (- 1.0 x)) (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -225000.0) || !(y <= 320000.0)) {
tmp = x - (-1.0 / (y / (((x + -1.0) / y) + (1.0 - x))));
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-225000.0d0)) .or. (.not. (y <= 320000.0d0))) then
tmp = x - ((-1.0d0) / (y / (((x + (-1.0d0)) / y) + (1.0d0 - x))))
else
tmp = 1.0d0 - ((y * (1.0d0 - x)) / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -225000.0) || !(y <= 320000.0)) {
tmp = x - (-1.0 / (y / (((x + -1.0) / y) + (1.0 - x))));
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -225000.0) or not (y <= 320000.0): tmp = x - (-1.0 / (y / (((x + -1.0) / y) + (1.0 - x)))) else: tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -225000.0) || !(y <= 320000.0)) tmp = Float64(x - Float64(-1.0 / Float64(y / Float64(Float64(Float64(x + -1.0) / y) + Float64(1.0 - x))))); else tmp = Float64(1.0 - Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -225000.0) || ~((y <= 320000.0))) tmp = x - (-1.0 / (y / (((x + -1.0) / y) + (1.0 - x)))); else tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -225000.0], N[Not[LessEqual[y, 320000.0]], $MachinePrecision]], N[(x - N[(-1.0 / N[(y / N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -225000 \lor \neg \left(y \leq 320000\right):\\
\;\;\;\;x - \frac{-1}{\frac{y}{\frac{x + -1}{y} + \left(1 - x\right)}}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\end{array}
\end{array}
if y < -225000 or 3.2e5 < y Initial program 33.7%
associate-/l*52.3%
remove-double-neg52.3%
remove-double-neg52.3%
+-commutative52.3%
Simplified52.3%
Taylor expanded in y around -inf 99.7%
Simplified99.7%
clear-num99.7%
inv-pow99.7%
associate-+l+99.7%
Applied egg-rr99.7%
unpow-199.7%
+-commutative99.7%
+-commutative99.7%
associate-+r+99.7%
+-commutative99.7%
Simplified99.7%
if -225000 < y < 3.2e5Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -300000.0) (not (<= y 310000.0))) (+ x (/ (+ (/ (+ x -1.0) y) (- 1.0 x)) y)) (- 1.0 (/ (* y (- 1.0 x)) (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -300000.0) || !(y <= 310000.0)) {
tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-300000.0d0)) .or. (.not. (y <= 310000.0d0))) then
tmp = x + ((((x + (-1.0d0)) / y) + (1.0d0 - x)) / y)
else
tmp = 1.0d0 - ((y * (1.0d0 - x)) / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -300000.0) || !(y <= 310000.0)) {
tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -300000.0) or not (y <= 310000.0): tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y) else: tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -300000.0) || !(y <= 310000.0)) tmp = Float64(x + Float64(Float64(Float64(Float64(x + -1.0) / y) + Float64(1.0 - x)) / y)); else tmp = Float64(1.0 - Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -300000.0) || ~((y <= 310000.0))) tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y); else tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -300000.0], N[Not[LessEqual[y, 310000.0]], $MachinePrecision]], N[(x + N[(N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -300000 \lor \neg \left(y \leq 310000\right):\\
\;\;\;\;x + \frac{\frac{x + -1}{y} + \left(1 - x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\end{array}
\end{array}
if y < -3e5 or 3.1e5 < y Initial program 33.7%
associate-/l*52.3%
remove-double-neg52.3%
remove-double-neg52.3%
+-commutative52.3%
Simplified52.3%
Taylor expanded in y around -inf 99.7%
Simplified99.7%
if -3e5 < y < 3.1e5Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y -6e+56) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 1.16e+15) (+ 1.0 (* y x)) x))))
double code(double x, double y) {
double tmp;
if (y <= -6e+56) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.16e+15) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6d+56)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 1.16d+15) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6e+56) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.16e+15) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6e+56: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 1.16e+15: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -6e+56) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 1.16e+15) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6e+56) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 1.16e+15) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6e+56], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 1.16e+15], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+56}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 1.16 \cdot 10^{+15}:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.00000000000000012e56 or 1.16e15 < y Initial program 32.0%
associate-/l*53.8%
remove-double-neg53.8%
remove-double-neg53.8%
+-commutative53.8%
Simplified53.8%
Taylor expanded in y around inf 77.7%
if -6.00000000000000012e56 < y < -1Initial program 45.1%
associate-/l*45.1%
remove-double-neg45.1%
remove-double-neg45.1%
+-commutative45.1%
Simplified45.1%
Taylor expanded in y around -inf 86.4%
mul-1-neg86.4%
unsub-neg86.4%
sub-neg86.4%
metadata-eval86.4%
Simplified86.4%
Taylor expanded in x around 0 58.7%
if -1 < y < 1.16e15Initial program 99.1%
associate-/l*99.1%
remove-double-neg99.1%
remove-double-neg99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in y around 0 97.4%
Taylor expanded in x around inf 96.8%
neg-mul-196.8%
Simplified96.8%
cancel-sign-sub96.8%
*-commutative96.8%
+-commutative96.8%
*-commutative96.8%
Applied egg-rr96.8%
Final simplification86.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ (/ 1.0 y) -1.0) y)) (- 1.0 (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (((1.0 / y) + -1.0) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - (((1.0d0 / y) + (-1.0d0)) / y)
else
tmp = 1.0d0 - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (((1.0 / y) + -1.0) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (((1.0 / y) + -1.0) / y) else: tmp = 1.0 - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(Float64(1.0 / y) + -1.0) / y)); else tmp = Float64(1.0 - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (((1.0 / y) + -1.0) / y); else tmp = 1.0 - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(N[(1.0 / y), $MachinePrecision] + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{\frac{1}{y} + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 99.5%
Simplified99.5%
Taylor expanded in x around 0 99.1%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= y -8e+55) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 0.92) (- 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -8e+55) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 0.92) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8d+55)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 0.92d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8e+55) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 0.92) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8e+55: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 0.92: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -8e+55) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 0.92) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8e+55) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 0.92) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8e+55], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 0.92], N[(1.0 - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+55}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 0.92:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -8.00000000000000008e55 or 0.92000000000000004 < y Initial program 32.2%
associate-/l*53.6%
remove-double-neg53.6%
remove-double-neg53.6%
+-commutative53.6%
Simplified53.6%
Taylor expanded in y around inf 76.3%
if -8.00000000000000008e55 < y < -1Initial program 45.1%
associate-/l*45.1%
remove-double-neg45.1%
remove-double-neg45.1%
+-commutative45.1%
Simplified45.1%
Taylor expanded in y around -inf 86.4%
mul-1-neg86.4%
unsub-neg86.4%
sub-neg86.4%
metadata-eval86.4%
Simplified86.4%
Taylor expanded in x around 0 58.7%
if -1 < y < 0.92000000000000004Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around 0 81.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (- 1.0 (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
sub-neg97.8%
metadata-eval97.8%
Simplified97.8%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.82))) (+ x (/ 1.0 y)) (- 1.0 (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.82d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.82): tmp = x + (1.0 / y) else: tmp = 1.0 - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.82)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.82))) tmp = x + (1.0 / y); else tmp = 1.0 - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.82]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.82\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
sub-neg97.8%
metadata-eval97.8%
Simplified97.8%
Taylor expanded in x around 0 97.4%
if -1 < y < 0.819999999999999951Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
sub-neg97.8%
metadata-eval97.8%
Simplified97.8%
Taylor expanded in x around 0 97.4%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around inf 98.1%
neg-mul-198.1%
Simplified98.1%
cancel-sign-sub98.1%
*-commutative98.1%
+-commutative98.1%
*-commutative98.1%
Applied egg-rr98.1%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.92) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.92) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.92d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.92) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.92: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.92) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.92) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.92], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.92:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.92000000000000004 < y Initial program 34.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around inf 69.9%
if -1 < y < 0.92000000000000004Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around 0 81.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.16e+15) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.16e+15) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.16d+15) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.16e+15) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.16e+15: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.16e+15) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.16e+15) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.16e+15], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.16 \cdot 10^{+15}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.16e15 < y Initial program 33.8%
associate-/l*52.6%
remove-double-neg52.6%
remove-double-neg52.6%
+-commutative52.6%
Simplified52.6%
Taylor expanded in y around inf 71.0%
if -1 < y < 1.16e15Initial program 99.1%
associate-/l*99.1%
remove-double-neg99.1%
remove-double-neg99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in y around 0 79.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 67.5%
associate-/l*76.6%
remove-double-neg76.6%
remove-double-neg76.6%
+-commutative76.6%
Simplified76.6%
Taylor expanded in y around 0 42.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024131
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))