
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-94) (* x x) (* y (+ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-94) {
tmp = x * x;
} else {
tmp = y * (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-94)) then
tmp = x * x
else
tmp = y * (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-94) {
tmp = x * x;
} else {
tmp = y * (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-94: tmp = x * x else: tmp = y * (x + y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-94) tmp = Float64(x * x); else tmp = Float64(y * Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-94) tmp = x * x; else tmp = y * (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-94], N[(x * x), $MachinePrecision], N[(y * N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-94}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + y\right)\\
\end{array}
\end{array}
if x < -1.10000000000000001e-94Initial program 100.0%
Taylor expanded in x around inf 67.3%
Taylor expanded in x around inf 64.7%
if -1.10000000000000001e-94 < x Initial program 100.0%
Taylor expanded in x around 0 68.3%
Final simplification67.1%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-94) (* x x) (* y y)))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-94) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-94)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-94) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-94: tmp = x * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-94) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-94) tmp = x * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-94], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-94}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -1.10000000000000001e-94Initial program 100.0%
Taylor expanded in x around inf 67.3%
Taylor expanded in x around inf 64.7%
if -1.10000000000000001e-94 < x Initial program 100.0%
Taylor expanded in x around 0 68.3%
Taylor expanded in x around 0 68.6%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 54.2%
Taylor expanded in x around inf 53.5%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* 2.0 (* y x)))))
double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + (2.0d0 * (y * x)))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
def code(x, y): return (x * x) + ((y * y) + (2.0 * (y * x)))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(2.0 * Float64(y * x)))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + (2.0 * (y * x))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + 2 \cdot \left(y \cdot x\right)\right)
\end{array}
herbie shell --seed 2024131
(FPCore (x y)
:name "Examples.Basics.BasicTests:f3 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* 2 (* y x)))))
(* (+ x y) (+ x y)))