
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (fma 2.0 y x) (* y y)))
double code(double x, double y) {
return fma(x, fma(2.0, y, x), (y * y));
}
function code(x, y) return fma(x, fma(2.0, y, x), Float64(y * y)) end
code[x_, y_] := N[(x * N[(2.0 * y + x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y, x\right), y \cdot y\right)
\end{array}
Initial program 92.2%
associate-*l*92.2%
*-commutative92.2%
distribute-lft-out97.3%
fma-define100.0%
+-commutative100.0%
*-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= y 7.6e-147) (* y (+ y (* x 2.0))) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= 7.6e-147) {
tmp = y * (y + (x * 2.0));
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7.6d-147) then
tmp = y * (y + (x * 2.0d0))
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7.6e-147) {
tmp = y * (y + (x * 2.0));
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7.6e-147: tmp = y * (y + (x * 2.0)) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= 7.6e-147) tmp = Float64(y * Float64(y + Float64(x * 2.0))); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7.6e-147) tmp = y * (y + (x * 2.0)); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7.6e-147], N[(y * N[(y + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{-147}:\\
\;\;\;\;y \cdot \left(y + x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 7.60000000000000055e-147Initial program 94.9%
Taylor expanded in x around 0 57.3%
Taylor expanded in y around 0 58.6%
if 7.60000000000000055e-147 < y Initial program 87.9%
Taylor expanded in x around 0 69.5%
pow269.5%
Applied egg-rr69.5%
Final simplification62.8%
(FPCore (x y) :precision binary64 (if (<= y -5e-310) (* y (* x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if (y <= -5e-310) {
tmp = y * (x * 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d-310)) then
tmp = y * (x * 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e-310) {
tmp = y * (x * 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e-310: tmp = y * (x * 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (y <= -5e-310) tmp = Float64(y * Float64(x * 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e-310) tmp = y * (x * 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e-310], N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-310}:\\
\;\;\;\;y \cdot \left(x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < -4.999999999999985e-310Initial program 93.6%
Taylor expanded in x around 0 63.2%
Taylor expanded in x around inf 16.6%
associate-*r*16.6%
*-commutative16.6%
Simplified16.6%
if -4.999999999999985e-310 < y Initial program 90.8%
Taylor expanded in x around 0 60.7%
pow260.7%
Applied egg-rr60.7%
Final simplification39.2%
(FPCore (x y) :precision binary64 (+ (* y y) (* x x)))
double code(double x, double y) {
return (y * y) + (x * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * x)
end function
public static double code(double x, double y) {
return (y * y) + (x * x);
}
def code(x, y): return (y * y) + (x * x)
function code(x, y) return Float64(Float64(y * y) + Float64(x * x)) end
function tmp = code(x, y) tmp = (y * y) + (x * x); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot x
\end{array}
Initial program 92.2%
Taylor expanded in x around 0 97.3%
Taylor expanded in x around inf 99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* y y))
double code(double x, double y) {
return y * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * y
end function
public static double code(double x, double y) {
return y * y;
}
def code(x, y): return y * y
function code(x, y) return Float64(y * y) end
function tmp = code(x, y) tmp = y * y; end
code[x_, y_] := N[(y * y), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y
\end{array}
Initial program 92.2%
Taylor expanded in x around 0 62.6%
pow262.6%
Applied egg-rr62.6%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024131
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))