
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* (pow u2 2.0) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)
\end{array}
Initial program 98.2%
add-sqr-sqrt97.6%
sqrt-unprod98.2%
*-commutative98.2%
*-commutative98.2%
swap-sqr97.8%
pow297.8%
metadata-eval98.4%
Applied egg-rr98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.005499999970197678) (* u2 (/ (sqrt (* u1 39.47841760436263)) (sqrt (- 1.0 u1)))) (* (sin (* u2 6.28318530718)) (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.005499999970197678f) {
tmp = u2 * (sqrtf((u1 * 39.47841760436263f)) / sqrtf((1.0f - u1)));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 * (u1 + 1.0f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.005499999970197678e0) then
tmp = u2 * (sqrt((u1 * 39.47841760436263e0)) / sqrt((1.0e0 - u1)))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 * (u1 + 1.0e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.005499999970197678)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 * Float32(39.47841760436263))) / sqrt(Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.005499999970197678)) tmp = u2 * (sqrt((u1 * single(39.47841760436263))) / sqrt((single(1.0) - u1))); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 * (u1 + single(1.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.005499999970197678:\\
\;\;\;\;u2 \cdot \frac{\sqrt{u1 \cdot 39.47841760436263}}{\sqrt{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00549999997Initial program 98.4%
add-sqr-sqrt97.8%
sqrt-unprod98.4%
swap-sqr98.3%
add-sqr-sqrt98.5%
pow298.5%
Applied egg-rr98.5%
associate-*l/98.7%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in u2 around 0 98.0%
*-un-lft-identity98.0%
associate-*r/97.9%
sqrt-div97.7%
Applied egg-rr97.6%
*-lft-identity97.6%
associate-/l*97.6%
Simplified97.6%
if 0.00549999997 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.6%
Taylor expanded in u1 around 0 83.2%
+-commutative83.2%
Simplified83.2%
Final simplification93.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.009999999776482582) (* u2 (/ (sqrt (* u1 39.47841760436263)) (sqrt (- 1.0 u1)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.009999999776482582f) {
tmp = u2 * (sqrtf((u1 * 39.47841760436263f)) / sqrtf((1.0f - u1)));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.009999999776482582e0) then
tmp = u2 * (sqrt((u1 * 39.47841760436263e0)) / sqrt((1.0e0 - u1)))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.009999999776482582)) tmp = Float32(u2 * Float32(sqrt(Float32(u1 * Float32(39.47841760436263))) / sqrt(Float32(Float32(1.0) - u1)))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.009999999776482582)) tmp = u2 * (sqrt((u1 * single(39.47841760436263))) / sqrt((single(1.0) - u1))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.009999999776482582:\\
\;\;\;\;u2 \cdot \frac{\sqrt{u1 \cdot 39.47841760436263}}{\sqrt{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00999999978Initial program 98.4%
add-sqr-sqrt97.7%
sqrt-unprod98.4%
swap-sqr98.3%
add-sqr-sqrt98.5%
pow298.5%
Applied egg-rr98.5%
associate-*l/98.7%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in u2 around 0 96.8%
*-un-lft-identity96.8%
associate-*r/96.7%
sqrt-div96.5%
Applied egg-rr96.4%
*-lft-identity96.4%
associate-/l*96.4%
Simplified96.4%
if 0.00999999978 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.4%
Taylor expanded in u1 around 0 69.2%
Final simplification89.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.009999999776482582) (* 6.28318530718 (* u2 (sqrt (/ u1 (+ (- 2.0 u1) -1.0))))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.009999999776482582f) {
tmp = 6.28318530718f * (u2 * sqrtf((u1 / ((2.0f - u1) + -1.0f))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.009999999776482582e0) then
tmp = 6.28318530718e0 * (u2 * sqrt((u1 / ((2.0e0 - u1) + (-1.0e0)))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.009999999776482582)) tmp = Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(Float32(2.0) - u1) + Float32(-1.0)))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.009999999776482582)) tmp = single(6.28318530718) * (u2 * sqrt((u1 / ((single(2.0) - u1) + single(-1.0))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.009999999776482582:\\
\;\;\;\;6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{\left(2 - u1\right) + -1}}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00999999978Initial program 98.4%
Taylor expanded in u2 around 0 96.2%
expm1-log1p-u96.1%
Applied egg-rr96.1%
expm1-undefine96.1%
sub-neg96.1%
log1p-undefine96.2%
rem-exp-log96.2%
associate-+r-96.2%
metadata-eval96.2%
metadata-eval96.2%
Simplified96.2%
if 0.00999999978 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.4%
Taylor expanded in u1 around 0 69.2%
Final simplification88.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ 1.0 (/ (sqrt (/ (- 1.0 u1) u1)) (sin (* u2 6.28318530718)))))
float code(float cosTheta_i, float u1, float u2) {
return 1.0f / (sqrtf(((1.0f - u1) / u1)) / sinf((u2 * 6.28318530718f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0 / (sqrt(((1.0e0 - u1) / u1)) / sin((u2 * 6.28318530718e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(1.0) / Float32(sqrt(Float32(Float32(Float32(1.0) - u1) / u1)) / sin(Float32(u2 * Float32(6.28318530718))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0) / (sqrt(((single(1.0) - u1) / u1)) / sin((u2 * single(6.28318530718)))); end
\begin{array}{l}
\\
\frac{1}{\frac{\sqrt{\frac{1 - u1}{u1}}}{\sin \left(u2 \cdot 6.28318530718\right)}}
\end{array}
Initial program 98.2%
clear-num98.1%
associate-/r/98.1%
Applied egg-rr98.1%
associate-*l/98.2%
*-un-lft-identity98.2%
clear-num98.1%
sqrt-div98.0%
metadata-eval98.0%
associate-*l/98.1%
*-un-lft-identity98.1%
clear-num98.3%
div-sub98.1%
*-inverses98.1%
sub-neg98.1%
metadata-eval98.1%
Applied egg-rr98.1%
Taylor expanded in u1 around 0 98.3%
neg-mul-198.3%
sub-neg98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (+ (- 2.0 u1) -1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / ((2.0f - u1) + -1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / ((2.0e0 - u1) + (-1.0e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(Float32(2.0) - u1) + Float32(-1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / ((single(2.0) - u1) + single(-1.0))))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{\left(2 - u1\right) + -1}}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 81.7%
expm1-log1p-u81.7%
Applied egg-rr81.7%
expm1-undefine81.7%
sub-neg81.7%
log1p-undefine81.7%
rem-exp-log81.7%
associate-+r-81.7%
metadata-eval81.7%
metadata-eval81.7%
Simplified81.7%
Final simplification81.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 81.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (u1 + 1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (u1 + 1.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (u1 + single(1.0))))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 81.7%
Taylor expanded in u1 around 0 72.7%
+-commutative84.9%
Simplified72.7%
Final simplification72.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 81.7%
Taylor expanded in u1 around 0 65.8%
Final simplification65.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (sqrt -39.47841760436263)))
float code(float cosTheta_i, float u1, float u2) {
return u2 * sqrtf(-39.47841760436263f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * sqrt((-39.47841760436263e0))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * sqrt(Float32(-39.47841760436263))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * sqrt(single(-39.47841760436263)); end
\begin{array}{l}
\\
u2 \cdot \sqrt{-39.47841760436263}
\end{array}
Initial program 98.2%
add-sqr-sqrt94.2%
sqrt-unprod95.0%
swap-sqr94.7%
add-sqr-sqrt95.0%
pow295.0%
Applied egg-rr95.0%
associate-*l/95.2%
associate-/l*95.0%
Simplified95.0%
Taylor expanded in u2 around 0 82.1%
Taylor expanded in u1 around -inf -0.0%
herbie shell --seed 2024131
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))