
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 24 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (* (+ b_m a) (* (- b_m a) (sin t_0)))))
(*
angle_s
(if (<= b_m 5e+108)
(* 2.0 (* t_1 (cos (* (cbrt (pow PI 3.0)) (/ angle_m 180.0)))))
(if (<= b_m 2.75e+225)
(* 2.0 (* t_1 (cos (expm1 (log1p t_0)))))
(*
2.0
(*
(* (* (+ b_m a) (- b_m a)) (sin (pow (sqrt t_0) 2.0)))
(cos (* PI (/ angle_m 180.0))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = (b_m + a) * ((b_m - a) * sin(t_0));
double tmp;
if (b_m <= 5e+108) {
tmp = 2.0 * (t_1 * cos((cbrt(pow(((double) M_PI), 3.0)) * (angle_m / 180.0))));
} else if (b_m <= 2.75e+225) {
tmp = 2.0 * (t_1 * cos(expm1(log1p(t_0))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * sin(pow(sqrt(t_0), 2.0))) * cos((((double) M_PI) * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = (b_m + a) * ((b_m - a) * Math.sin(t_0));
double tmp;
if (b_m <= 5e+108) {
tmp = 2.0 * (t_1 * Math.cos((Math.cbrt(Math.pow(Math.PI, 3.0)) * (angle_m / 180.0))));
} else if (b_m <= 2.75e+225) {
tmp = 2.0 * (t_1 * Math.cos(Math.expm1(Math.log1p(t_0))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * Math.sin(Math.pow(Math.sqrt(t_0), 2.0))) * Math.cos((Math.PI * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(t_0))) tmp = 0.0 if (b_m <= 5e+108) tmp = Float64(2.0 * Float64(t_1 * cos(Float64(cbrt((pi ^ 3.0)) * Float64(angle_m / 180.0))))); elseif (b_m <= 2.75e+225) tmp = Float64(2.0 * Float64(t_1 * cos(expm1(log1p(t_0))))); else tmp = Float64(2.0 * Float64(Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin((sqrt(t_0) ^ 2.0))) * cos(Float64(pi * Float64(angle_m / 180.0))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b$95$m, 5e+108], N[(2.0 * N[(t$95$1 * N[Cos[N[(N[Power[N[Power[Pi, 3.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$m, 2.75e+225], N[(2.0 * N[(t$95$1 * N[Cos[N[(Exp[N[Log[1 + t$95$0], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[Power[N[Sqrt[t$95$0], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin t\_0\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 5 \cdot 10^{+108}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \cos \left(\sqrt[3]{{\pi}^{3}} \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{elif}\;b\_m \leq 2.75 \cdot 10^{+225}:\\
\;\;\;\;2 \cdot \left(t\_1 \cdot \cos \left(\mathsf{expm1}\left(\mathsf{log1p}\left(t\_0\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left({\left(\sqrt{t\_0}\right)}^{2}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 4.99999999999999991e108Initial program 56.0%
associate-*l*56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares58.0%
Applied egg-rr58.0%
pow158.0%
associate-*l*66.9%
div-inv66.7%
metadata-eval66.7%
Applied egg-rr66.7%
add-cbrt-cube68.9%
pow368.9%
Applied egg-rr68.9%
if 4.99999999999999991e108 < b < 2.74999999999999993e225Initial program 38.5%
associate-*l*38.5%
associate-*l*38.5%
Simplified38.5%
unpow238.5%
unpow238.5%
difference-of-squares45.3%
Applied egg-rr45.3%
pow145.3%
associate-*l*57.7%
div-inv64.4%
metadata-eval64.4%
Applied egg-rr64.4%
expm1-log1p-u70.3%
div-inv70.3%
metadata-eval70.3%
Applied egg-rr70.3%
if 2.74999999999999993e225 < b Initial program 62.5%
associate-*l*62.5%
associate-*l*62.5%
Simplified62.5%
unpow262.5%
unpow262.5%
difference-of-squares75.6%
Applied egg-rr75.6%
add-sqr-sqrt38.1%
pow238.1%
div-inv38.1%
metadata-eval38.1%
Applied egg-rr38.1%
Final simplification67.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (cbrt t_0))
(t_2 (pow t_1 2.0)))
(*
angle_s
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) (sin t_0)))
(cos (* (* t_2 (cbrt t_2)) (cbrt t_1))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = cbrt(t_0);
double t_2 = pow(t_1, 2.0);
return angle_s * (2.0 * (((b_m + a) * ((b_m - a) * sin(t_0))) * cos(((t_2 * cbrt(t_2)) * cbrt(t_1)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.cbrt(t_0);
double t_2 = Math.pow(t_1, 2.0);
return angle_s * (2.0 * (((b_m + a) * ((b_m - a) * Math.sin(t_0))) * Math.cos(((t_2 * Math.cbrt(t_2)) * Math.cbrt(t_1)))));
}
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = cbrt(t_0) t_2 = t_1 ^ 2.0 return Float64(angle_s * Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(t_0))) * cos(Float64(Float64(t_2 * cbrt(t_2)) * cbrt(t_1)))))) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[t$95$0, 1/3], $MachinePrecision]}, Block[{t$95$2 = N[Power[t$95$1, 2.0], $MachinePrecision]}, N[(angle$95$s * N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(t$95$2 * N[Power[t$95$2, 1/3], $MachinePrecision]), $MachinePrecision] * N[Power[t$95$1, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sqrt[3]{t\_0}\\
t_2 := {t\_1}^{2}\\
angle\_s \cdot \left(2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin t\_0\right)\right) \cdot \cos \left(\left(t\_2 \cdot \sqrt[3]{t\_2}\right) \cdot \sqrt[3]{t\_1}\right)\right)\right)
\end{array}
\end{array}
Initial program 54.4%
associate-*l*54.4%
associate-*l*54.4%
Simplified54.4%
unpow254.4%
unpow254.4%
difference-of-squares57.6%
Applied egg-rr57.6%
pow157.6%
associate-*l*66.7%
div-inv67.7%
metadata-eval67.7%
Applied egg-rr67.7%
expm1-log1p-u60.5%
div-inv60.5%
metadata-eval60.5%
Applied egg-rr60.5%
expm1-log1p-u67.9%
add-cube-cbrt69.2%
add-cube-cbrt70.5%
associate-*r*68.6%
pow268.6%
cbrt-unprod71.5%
pow271.5%
Applied egg-rr71.5%
Final simplification71.5%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+120)
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) (sin (* PI (* angle_m 0.005555555555555556)))))
(cos (/ PI (/ 180.0 angle_m)))))
(*
2.0
(*
(* (* (+ b_m a) (- b_m a)) (sin (* PI (/ angle_m 180.0))))
(cos (* (/ angle_m 180.0) (pow (sqrt PI) 2.0))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+120) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((((double) M_PI) * (angle_m * 0.005555555555555556))))) * cos((((double) M_PI) / (180.0 / angle_m))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m / 180.0)))) * cos(((angle_m / 180.0) * pow(sqrt(((double) M_PI)), 2.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+120) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * Math.sin((Math.PI * (angle_m * 0.005555555555555556))))) * Math.cos((Math.PI / (180.0 / angle_m))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m / 180.0)))) * Math.cos(((angle_m / 180.0) * Math.pow(Math.sqrt(Math.PI), 2.0))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 5e+120: tmp = 2.0 * (((b_m + a) * ((b_m - a) * math.sin((math.pi * (angle_m * 0.005555555555555556))))) * math.cos((math.pi / (180.0 / angle_m)))) else: tmp = 2.0 * ((((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m / 180.0)))) * math.cos(((angle_m / 180.0) * math.pow(math.sqrt(math.pi), 2.0)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+120) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556))))) * cos(Float64(pi / Float64(180.0 / angle_m))))); else tmp = Float64(2.0 * Float64(Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m / 180.0)))) * cos(Float64(Float64(angle_m / 180.0) * (sqrt(pi) ^ 2.0))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 5e+120) tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((pi * (angle_m * 0.005555555555555556))))) * cos((pi / (180.0 / angle_m)))); else tmp = 2.0 * ((((b_m + a) * (b_m - a)) * sin((pi * (angle_m / 180.0)))) * cos(((angle_m / 180.0) * (sqrt(pi) ^ 2.0)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+120], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+120}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right) \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right) \cdot \cos \left(\frac{angle\_m}{180} \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000019e120Initial program 57.8%
associate-*l*57.8%
associate-*l*57.8%
Simplified57.8%
unpow257.8%
unpow257.8%
difference-of-squares61.5%
Applied egg-rr61.5%
pow161.5%
associate-*l*72.0%
div-inv72.7%
metadata-eval72.7%
Applied egg-rr72.7%
expm1-log1p-u64.0%
div-inv64.0%
metadata-eval64.0%
Applied egg-rr64.0%
expm1-log1p-u72.9%
metadata-eval72.9%
div-inv72.7%
clear-num74.2%
un-div-inv73.3%
Applied egg-rr73.3%
if 5.00000000000000019e120 < (/.f64 angle #s(literal 180 binary64)) Initial program 32.0%
associate-*l*32.0%
associate-*l*32.0%
Simplified32.0%
unpow232.0%
unpow232.0%
difference-of-squares32.0%
Applied egg-rr32.0%
add-sqr-sqrt45.7%
pow245.7%
Applied egg-rr45.7%
Final simplification69.6%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))) (t_1 (sin t_0)))
(*
angle_s
(if (<= (/ angle_m 180.0) 4e+22)
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) t_1))
(cos (* 0.005555555555555556 (* PI angle_m)))))
(*
2.0
(* (* (* (+ b_m a) (- b_m a)) t_1) (cos (pow (cbrt t_0) 3.0))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = sin(t_0);
double tmp;
if ((angle_m / 180.0) <= 4e+22) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * t_1)) * cos((0.005555555555555556 * (((double) M_PI) * angle_m))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * t_1) * cos(pow(cbrt(t_0), 3.0)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.sin(t_0);
double tmp;
if ((angle_m / 180.0) <= 4e+22) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * t_1)) * Math.cos((0.005555555555555556 * (Math.PI * angle_m))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * t_1) * Math.cos(Math.pow(Math.cbrt(t_0), 3.0)));
}
return angle_s * tmp;
}
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = sin(t_0) tmp = 0.0 if (Float64(angle_m / 180.0) <= 4e+22) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * t_1)) * cos(Float64(0.005555555555555556 * Float64(pi * angle_m))))); else tmp = Float64(2.0 * Float64(Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * t_1) * cos((cbrt(t_0) ^ 3.0)))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 4e+22], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * N[Cos[N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sin t\_0\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 4 \cdot 10^{+22}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot t\_1\right)\right) \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot t\_1\right) \cdot \cos \left({\left(\sqrt[3]{t\_0}\right)}^{3}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 4e22Initial program 59.5%
associate-*l*59.5%
associate-*l*59.5%
Simplified59.5%
unpow259.5%
unpow259.5%
difference-of-squares63.7%
Applied egg-rr63.7%
pow163.7%
associate-*l*75.5%
div-inv76.0%
metadata-eval76.0%
Applied egg-rr76.0%
Taylor expanded in angle around inf 76.5%
if 4e22 < (/.f64 angle #s(literal 180 binary64)) Initial program 37.2%
associate-*l*37.2%
associate-*l*37.2%
Simplified37.2%
unpow237.2%
unpow237.2%
difference-of-squares37.2%
Applied egg-rr37.2%
add-cube-cbrt47.6%
pow345.9%
div-inv43.9%
metadata-eval43.9%
Applied egg-rr43.9%
Taylor expanded in angle around inf 43.6%
*-commutative43.6%
*-commutative43.6%
associate-*r*44.4%
*-commutative44.4%
Simplified44.4%
Final simplification69.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))))
(*
angle_s
(if (<= b_m 2.75e+225)
(*
2.0
(* (* (+ b_m a) (* (- b_m a) (sin t_0))) (cos (expm1 (log1p t_0)))))
(*
2.0
(*
(* (* (+ b_m a) (- b_m a)) (sin (pow (sqrt t_0) 2.0)))
(cos (* PI (/ angle_m 180.0)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double tmp;
if (b_m <= 2.75e+225) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin(t_0))) * cos(expm1(log1p(t_0))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * sin(pow(sqrt(t_0), 2.0))) * cos((((double) M_PI) * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double tmp;
if (b_m <= 2.75e+225) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * Math.sin(t_0))) * Math.cos(Math.expm1(Math.log1p(t_0))));
} else {
tmp = 2.0 * ((((b_m + a) * (b_m - a)) * Math.sin(Math.pow(Math.sqrt(t_0), 2.0))) * Math.cos((Math.PI * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) tmp = 0 if b_m <= 2.75e+225: tmp = 2.0 * (((b_m + a) * ((b_m - a) * math.sin(t_0))) * math.cos(math.expm1(math.log1p(t_0)))) else: tmp = 2.0 * ((((b_m + a) * (b_m - a)) * math.sin(math.pow(math.sqrt(t_0), 2.0))) * math.cos((math.pi * (angle_m / 180.0)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) tmp = 0.0 if (b_m <= 2.75e+225) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(t_0))) * cos(expm1(log1p(t_0))))); else tmp = Float64(2.0 * Float64(Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin((sqrt(t_0) ^ 2.0))) * cos(Float64(pi * Float64(angle_m / 180.0))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[b$95$m, 2.75e+225], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Exp[N[Log[1 + t$95$0], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[Power[N[Sqrt[t$95$0], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b\_m \leq 2.75 \cdot 10^{+225}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin t\_0\right)\right) \cdot \cos \left(\mathsf{expm1}\left(\mathsf{log1p}\left(t\_0\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left({\left(\sqrt{t\_0}\right)}^{2}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\end{array}
\end{array}
\end{array}
if b < 2.74999999999999993e225Initial program 53.8%
associate-*l*53.8%
associate-*l*53.8%
Simplified53.8%
unpow253.8%
unpow253.8%
difference-of-squares56.4%
Applied egg-rr56.4%
pow156.4%
associate-*l*65.7%
div-inv66.4%
metadata-eval66.4%
Applied egg-rr66.4%
expm1-log1p-u60.4%
div-inv60.4%
metadata-eval60.4%
Applied egg-rr60.4%
if 2.74999999999999993e225 < b Initial program 62.5%
associate-*l*62.5%
associate-*l*62.5%
Simplified62.5%
unpow262.5%
unpow262.5%
difference-of-squares75.6%
Applied egg-rr75.6%
add-sqr-sqrt38.1%
pow238.1%
div-inv38.1%
metadata-eval38.1%
Applied egg-rr38.1%
Final simplification59.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))) (t_1 (+ t_0 1.0)))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+68)
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) (sin t_0)))
(cos (/ (+ (* t_1 t_1) -1.0) (+ 1.0 t_1)))))
(*
2.0
(*
(cos (* PI (/ angle_m 180.0)))
(*
(+ b_m a)
(fabs
(* (- b_m a) (sin (* 0.005555555555555556 (* PI angle_m))))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = t_0 + 1.0;
double tmp;
if ((angle_m / 180.0) <= 1e+68) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin(t_0))) * cos((((t_1 * t_1) + -1.0) / (1.0 + t_1))));
} else {
tmp = 2.0 * (cos((((double) M_PI) * (angle_m / 180.0))) * ((b_m + a) * fabs(((b_m - a) * sin((0.005555555555555556 * (((double) M_PI) * angle_m)))))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = t_0 + 1.0;
double tmp;
if ((angle_m / 180.0) <= 1e+68) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * Math.sin(t_0))) * Math.cos((((t_1 * t_1) + -1.0) / (1.0 + t_1))));
} else {
tmp = 2.0 * (Math.cos((Math.PI * (angle_m / 180.0))) * ((b_m + a) * Math.abs(((b_m - a) * Math.sin((0.005555555555555556 * (Math.PI * angle_m)))))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = t_0 + 1.0 tmp = 0 if (angle_m / 180.0) <= 1e+68: tmp = 2.0 * (((b_m + a) * ((b_m - a) * math.sin(t_0))) * math.cos((((t_1 * t_1) + -1.0) / (1.0 + t_1)))) else: tmp = 2.0 * (math.cos((math.pi * (angle_m / 180.0))) * ((b_m + a) * math.fabs(((b_m - a) * math.sin((0.005555555555555556 * (math.pi * angle_m))))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(t_0 + 1.0) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+68) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(t_0))) * cos(Float64(Float64(Float64(t_1 * t_1) + -1.0) / Float64(1.0 + t_1))))); else tmp = Float64(2.0 * Float64(cos(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m + a) * abs(Float64(Float64(b_m - a) * sin(Float64(0.005555555555555556 * Float64(pi * angle_m)))))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); t_1 = t_0 + 1.0; tmp = 0.0; if ((angle_m / 180.0) <= 1e+68) tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin(t_0))) * cos((((t_1 * t_1) + -1.0) / (1.0 + t_1)))); else tmp = 2.0 * (cos((pi * (angle_m / 180.0))) * ((b_m + a) * abs(((b_m - a) * sin((0.005555555555555556 * (pi * angle_m))))))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + 1.0), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+68], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(N[(t$95$1 * t$95$1), $MachinePrecision] + -1.0), $MachinePrecision] / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Abs[N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := t\_0 + 1\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+68}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin t\_0\right)\right) \cdot \cos \left(\frac{t\_1 \cdot t\_1 + -1}{1 + t\_1}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\cos \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m + a\right) \cdot \left|\left(b\_m - a\right) \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right|\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999953e67Initial program 58.6%
associate-*l*58.6%
associate-*l*58.6%
Simplified58.6%
unpow258.6%
unpow258.6%
difference-of-squares62.5%
Applied egg-rr62.5%
pow162.5%
associate-*l*73.7%
div-inv74.1%
metadata-eval74.1%
Applied egg-rr74.1%
expm1-log1p-u64.6%
div-inv64.6%
metadata-eval64.6%
Applied egg-rr64.6%
expm1-undefine64.6%
flip--64.6%
log1p-undefine64.6%
rem-exp-log64.6%
log1p-undefine64.6%
rem-exp-log64.5%
metadata-eval64.5%
log1p-undefine64.5%
rem-exp-log71.7%
Applied egg-rr71.7%
if 9.99999999999999953e67 < (/.f64 angle #s(literal 180 binary64)) Initial program 36.2%
associate-*l*36.2%
associate-*l*36.2%
Simplified36.2%
unpow236.2%
unpow236.2%
difference-of-squares36.2%
Applied egg-rr36.2%
pow136.2%
associate-*l*36.2%
div-inv40.1%
metadata-eval40.1%
Applied egg-rr40.1%
add-sqr-sqrt12.0%
sqrt-unprod30.0%
pow230.0%
Applied egg-rr30.0%
unpow230.0%
rem-sqrt-square30.0%
*-commutative30.0%
*-commutative30.0%
associate-*r*30.0%
Simplified30.0%
Final simplification63.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556))) (t_1 (sin t_0)))
(*
angle_s
(if (<= (pow a 2.0) 5e-161)
(* (* 2.0 b_m) (* (- b_m a) (* t_1 (cos t_0))))
(* 2.0 (* (+ b_m a) (* (- b_m a) t_1)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = sin(t_0);
double tmp;
if (pow(a, 2.0) <= 5e-161) {
tmp = (2.0 * b_m) * ((b_m - a) * (t_1 * cos(t_0)));
} else {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_1));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = Math.sin(t_0);
double tmp;
if (Math.pow(a, 2.0) <= 5e-161) {
tmp = (2.0 * b_m) * ((b_m - a) * (t_1 * Math.cos(t_0)));
} else {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_1));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = math.sin(t_0) tmp = 0 if math.pow(a, 2.0) <= 5e-161: tmp = (2.0 * b_m) * ((b_m - a) * (t_1 * math.cos(t_0))) else: tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_1)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = sin(t_0) tmp = 0.0 if ((a ^ 2.0) <= 5e-161) tmp = Float64(Float64(2.0 * b_m) * Float64(Float64(b_m - a) * Float64(t_1 * cos(t_0)))); else tmp = Float64(2.0 * Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * t_1))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); t_1 = sin(t_0); tmp = 0.0; if ((a ^ 2.0) <= 5e-161) tmp = (2.0 * b_m) * ((b_m - a) * (t_1 * cos(t_0))); else tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_1)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 5e-161], N[(N[(2.0 * b$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[(t$95$1 * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \sin t\_0\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 5 \cdot 10^{-161}:\\
\;\;\;\;\left(2 \cdot b\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \left(t\_1 \cdot \cos t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot t\_1\right)\right)\\
\end{array}
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 4.9999999999999999e-161Initial program 60.3%
associate-*l*60.3%
associate-*l*60.3%
Simplified60.3%
unpow260.3%
unpow260.3%
difference-of-squares60.3%
Applied egg-rr60.3%
add-cube-cbrt59.9%
pow360.1%
div-inv60.0%
metadata-eval60.0%
Applied egg-rr60.0%
Taylor expanded in b around inf 59.6%
Taylor expanded in angle around inf 61.4%
Simplified63.8%
if 4.9999999999999999e-161 < (pow.f64 a #s(literal 2 binary64)) Initial program 49.6%
associate-*l*49.6%
associate-*l*49.6%
Simplified49.6%
unpow249.6%
unpow249.6%
difference-of-squares55.4%
Applied egg-rr55.4%
pow155.4%
associate-*l*68.5%
div-inv70.4%
metadata-eval70.4%
Applied egg-rr70.4%
Taylor expanded in angle around 0 71.3%
Final simplification67.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (* angle_m 0.005555555555555556)))
(t_1 (* (- b_m a) (sin t_0))))
(*
angle_s
(if (<= (pow a 2.0) 5e-161)
(* 2.0 (* (* b_m (cos t_0)) t_1))
(* 2.0 (* (+ b_m a) t_1))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m * 0.005555555555555556);
double t_1 = (b_m - a) * sin(t_0);
double tmp;
if (pow(a, 2.0) <= 5e-161) {
tmp = 2.0 * ((b_m * cos(t_0)) * t_1);
} else {
tmp = 2.0 * ((b_m + a) * t_1);
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m * 0.005555555555555556);
double t_1 = (b_m - a) * Math.sin(t_0);
double tmp;
if (Math.pow(a, 2.0) <= 5e-161) {
tmp = 2.0 * ((b_m * Math.cos(t_0)) * t_1);
} else {
tmp = 2.0 * ((b_m + a) * t_1);
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m * 0.005555555555555556) t_1 = (b_m - a) * math.sin(t_0) tmp = 0 if math.pow(a, 2.0) <= 5e-161: tmp = 2.0 * ((b_m * math.cos(t_0)) * t_1) else: tmp = 2.0 * ((b_m + a) * t_1) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m * 0.005555555555555556)) t_1 = Float64(Float64(b_m - a) * sin(t_0)) tmp = 0.0 if ((a ^ 2.0) <= 5e-161) tmp = Float64(2.0 * Float64(Float64(b_m * cos(t_0)) * t_1)); else tmp = Float64(2.0 * Float64(Float64(b_m + a) * t_1)); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = pi * (angle_m * 0.005555555555555556); t_1 = (b_m - a) * sin(t_0); tmp = 0.0; if ((a ^ 2.0) <= 5e-161) tmp = 2.0 * ((b_m * cos(t_0)) * t_1); else tmp = 2.0 * ((b_m + a) * t_1); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 5e-161], N[(2.0 * N[(N[(b$95$m * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b$95$m + a), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\\
t_1 := \left(b\_m - a\right) \cdot \sin t\_0\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 5 \cdot 10^{-161}:\\
\;\;\;\;2 \cdot \left(\left(b\_m \cdot \cos t\_0\right) \cdot t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(b\_m + a\right) \cdot t\_1\right)\\
\end{array}
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 4.9999999999999999e-161Initial program 60.3%
associate-*l*60.3%
associate-*l*60.3%
Simplified60.3%
unpow260.3%
unpow260.3%
difference-of-squares60.3%
Applied egg-rr60.3%
add-cube-cbrt59.9%
pow360.1%
div-inv60.0%
metadata-eval60.0%
Applied egg-rr60.0%
Taylor expanded in b around inf 59.6%
pow159.6%
*-commutative59.6%
rem-cube-cbrt59.2%
associate-*l*63.3%
div-inv63.8%
metadata-eval63.8%
Applied egg-rr63.8%
unpow163.8%
associate-*r*63.8%
*-commutative63.8%
*-commutative63.8%
*-commutative63.8%
Simplified63.8%
if 4.9999999999999999e-161 < (pow.f64 a #s(literal 2 binary64)) Initial program 49.6%
associate-*l*49.6%
associate-*l*49.6%
Simplified49.6%
unpow249.6%
unpow249.6%
difference-of-squares55.4%
Applied egg-rr55.4%
pow155.4%
associate-*l*68.5%
div-inv70.4%
metadata-eval70.4%
Applied egg-rr70.4%
Taylor expanded in angle around 0 71.3%
Final simplification67.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* PI angle_m))))
(*
angle_s
(if (<= (pow a 2.0) 5e-161)
(* 2.0 (* (* b_m b_m) (* (sin t_0) (cos t_0))))
(*
2.0
(*
(+ b_m a)
(* (- b_m a) (sin (* PI (* angle_m 0.005555555555555556))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (((double) M_PI) * angle_m);
double tmp;
if (pow(a, 2.0) <= 5e-161) {
tmp = 2.0 * ((b_m * b_m) * (sin(t_0) * cos(t_0)));
} else {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (Math.PI * angle_m);
double tmp;
if (Math.pow(a, 2.0) <= 5e-161) {
tmp = 2.0 * ((b_m * b_m) * (Math.sin(t_0) * Math.cos(t_0)));
} else {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = 0.005555555555555556 * (math.pi * angle_m) tmp = 0 if math.pow(a, 2.0) <= 5e-161: tmp = 2.0 * ((b_m * b_m) * (math.sin(t_0) * math.cos(t_0))) else: tmp = 2.0 * ((b_m + a) * ((b_m - a) * math.sin((math.pi * (angle_m * 0.005555555555555556))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(pi * angle_m)) tmp = 0.0 if ((a ^ 2.0) <= 5e-161) tmp = Float64(2.0 * Float64(Float64(b_m * b_m) * Float64(sin(t_0) * cos(t_0)))); else tmp = Float64(2.0 * Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = 0.005555555555555556 * (pi * angle_m); tmp = 0.0; if ((a ^ 2.0) <= 5e-161) tmp = 2.0 * ((b_m * b_m) * (sin(t_0) * cos(t_0))); else tmp = 2.0 * ((b_m + a) * ((b_m - a) * sin((pi * (angle_m * 0.005555555555555556))))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 5e-161], N[(2.0 * N[(N[(b$95$m * b$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 5 \cdot 10^{-161}:\\
\;\;\;\;2 \cdot \left(\left(b\_m \cdot b\_m\right) \cdot \left(\sin t\_0 \cdot \cos t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 4.9999999999999999e-161Initial program 60.3%
associate-*l*60.3%
*-commutative60.3%
associate-*l*60.3%
Simplified60.3%
expm1-log1p-u59.5%
expm1-undefine53.2%
Applied egg-rr53.2%
expm1-define59.5%
Simplified59.5%
Taylor expanded in b around inf 60.1%
*-commutative60.1%
Simplified60.1%
unpow260.1%
Applied egg-rr60.1%
if 4.9999999999999999e-161 < (pow.f64 a #s(literal 2 binary64)) Initial program 49.6%
associate-*l*49.6%
associate-*l*49.6%
Simplified49.6%
unpow249.6%
unpow249.6%
difference-of-squares55.4%
Applied egg-rr55.4%
pow155.4%
associate-*l*68.5%
div-inv70.4%
metadata-eval70.4%
Applied egg-rr70.4%
Taylor expanded in angle around 0 71.3%
Final simplification66.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e-8)
(*
2.0
(*
(cos (* PI (/ angle_m 180.0)))
(* (+ b_m a) (* 0.005555555555555556 (* (- b_m a) (* PI angle_m))))))
(*
2.0
(*
(cos (* 0.005555555555555556 (* PI angle_m)))
(*
(* (+ b_m a) (- b_m a))
(sin (* PI (* angle_m 0.005555555555555556)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-8) {
tmp = 2.0 * (cos((((double) M_PI) * (angle_m / 180.0))) * ((b_m + a) * (0.005555555555555556 * ((b_m - a) * (((double) M_PI) * angle_m)))));
} else {
tmp = 2.0 * (cos((0.005555555555555556 * (((double) M_PI) * angle_m))) * (((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e-8) {
tmp = 2.0 * (Math.cos((Math.PI * (angle_m / 180.0))) * ((b_m + a) * (0.005555555555555556 * ((b_m - a) * (Math.PI * angle_m)))));
} else {
tmp = 2.0 * (Math.cos((0.005555555555555556 * (Math.PI * angle_m))) * (((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m * 0.005555555555555556)))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e-8: tmp = 2.0 * (math.cos((math.pi * (angle_m / 180.0))) * ((b_m + a) * (0.005555555555555556 * ((b_m - a) * (math.pi * angle_m))))) else: tmp = 2.0 * (math.cos((0.005555555555555556 * (math.pi * angle_m))) * (((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m * 0.005555555555555556))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e-8) tmp = Float64(2.0 * Float64(cos(Float64(pi * Float64(angle_m / 180.0))) * Float64(Float64(b_m + a) * Float64(0.005555555555555556 * Float64(Float64(b_m - a) * Float64(pi * angle_m)))))); else tmp = Float64(2.0 * Float64(cos(Float64(0.005555555555555556 * Float64(pi * angle_m))) * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556)))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e-8) tmp = 2.0 * (cos((pi * (angle_m / 180.0))) * ((b_m + a) * (0.005555555555555556 * ((b_m - a) * (pi * angle_m))))); else tmp = 2.0 * (cos((0.005555555555555556 * (pi * angle_m))) * (((b_m + a) * (b_m - a)) * sin((pi * (angle_m * 0.005555555555555556))))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e-8], N[(2.0 * N[(N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[(0.005555555555555556 * N[(N[(b$95$m - a), $MachinePrecision] * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Cos[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{-8}:\\
\;\;\;\;2 \cdot \left(\cos \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \left(\left(b\_m + a\right) \cdot \left(0.005555555555555556 \cdot \left(\left(b\_m - a\right) \cdot \left(\pi \cdot angle\_m\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e-8Initial program 58.9%
associate-*l*58.9%
associate-*l*58.9%
Simplified58.9%
unpow258.9%
unpow258.9%
difference-of-squares63.2%
Applied egg-rr63.2%
pow163.2%
associate-*l*75.5%
div-inv75.9%
metadata-eval75.9%
Applied egg-rr75.9%
Taylor expanded in angle around 0 73.3%
associate-*r*73.3%
Simplified73.3%
if 2e-8 < (/.f64 angle #s(literal 180 binary64)) Initial program 41.4%
associate-*l*41.4%
associate-*l*41.4%
Simplified41.4%
unpow241.4%
unpow241.4%
difference-of-squares41.4%
Applied egg-rr41.4%
add-cube-cbrt50.7%
pow349.4%
div-inv47.6%
metadata-eval47.6%
Applied egg-rr47.6%
rem-cube-cbrt41.0%
associate-*r*40.4%
Applied egg-rr40.4%
Taylor expanded in angle around inf 43.6%
*-commutative47.2%
*-commutative47.2%
associate-*r*48.1%
*-commutative48.1%
Simplified43.9%
Final simplification65.7%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (sin (* PI (* angle_m 0.005555555555555556)))))
(*
angle_s
(if (<= (/ angle_m 180.0) 2e-59)
(* 2.0 (* (+ b_m a) (* (- b_m a) t_0)))
(*
2.0
(*
(cos (* 0.005555555555555556 (* PI angle_m)))
(* (* (+ b_m a) (- b_m a)) t_0)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = sin((((double) M_PI) * (angle_m * 0.005555555555555556)));
double tmp;
if ((angle_m / 180.0) <= 2e-59) {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_0));
} else {
tmp = 2.0 * (cos((0.005555555555555556 * (((double) M_PI) * angle_m))) * (((b_m + a) * (b_m - a)) * t_0));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.sin((Math.PI * (angle_m * 0.005555555555555556)));
double tmp;
if ((angle_m / 180.0) <= 2e-59) {
tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_0));
} else {
tmp = 2.0 * (Math.cos((0.005555555555555556 * (Math.PI * angle_m))) * (((b_m + a) * (b_m - a)) * t_0));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.sin((math.pi * (angle_m * 0.005555555555555556))) tmp = 0 if (angle_m / 180.0) <= 2e-59: tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_0)) else: tmp = 2.0 * (math.cos((0.005555555555555556 * (math.pi * angle_m))) * (((b_m + a) * (b_m - a)) * t_0)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = sin(Float64(pi * Float64(angle_m * 0.005555555555555556))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e-59) tmp = Float64(2.0 * Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * t_0))); else tmp = Float64(2.0 * Float64(cos(Float64(0.005555555555555556 * Float64(pi * angle_m))) * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * t_0))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = sin((pi * (angle_m * 0.005555555555555556))); tmp = 0.0; if ((angle_m / 180.0) <= 2e-59) tmp = 2.0 * ((b_m + a) * ((b_m - a) * t_0)); else tmp = 2.0 * (cos((0.005555555555555556 * (pi * angle_m))) * (((b_m + a) * (b_m - a)) * t_0)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e-59], N[(2.0 * N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Cos[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{-59}:\\
\;\;\;\;2 \cdot \left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2.0000000000000001e-59Initial program 56.9%
associate-*l*56.9%
associate-*l*56.9%
Simplified56.9%
unpow256.9%
unpow256.9%
difference-of-squares61.4%
Applied egg-rr61.4%
pow161.4%
associate-*l*74.3%
div-inv74.7%
metadata-eval74.7%
Applied egg-rr74.7%
Taylor expanded in angle around 0 73.7%
if 2.0000000000000001e-59 < (/.f64 angle #s(literal 180 binary64)) Initial program 48.4%
associate-*l*48.4%
associate-*l*48.4%
Simplified48.4%
unpow248.4%
unpow248.4%
difference-of-squares48.4%
Applied egg-rr48.4%
add-cube-cbrt56.6%
pow355.4%
div-inv53.9%
metadata-eval53.9%
Applied egg-rr53.9%
rem-cube-cbrt48.0%
associate-*r*47.5%
Applied egg-rr47.5%
Taylor expanded in angle around inf 50.3%
*-commutative53.5%
*-commutative53.5%
associate-*r*54.2%
*-commutative54.2%
Simplified50.6%
Final simplification66.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.75e+177)
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) (sin (* PI (* angle_m 0.005555555555555556)))))
(cos (* PI (/ angle_m 180.0)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.75e+177) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((((double) M_PI) * (angle_m * 0.005555555555555556))))) * cos((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.75e+177) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * Math.sin((Math.PI * (angle_m * 0.005555555555555556))))) * Math.cos((Math.PI * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.75e+177: tmp = 2.0 * (((b_m + a) * ((b_m - a) * math.sin((math.pi * (angle_m * 0.005555555555555556))))) * math.cos((math.pi * (angle_m / 180.0)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.75e+177) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556))))) * cos(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.75e+177) tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((pi * (angle_m * 0.005555555555555556))))) * cos((pi * (angle_m / 180.0)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.75e+177], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.75 \cdot 10^{+177}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right) \cdot \cos \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.74999999999999996e177Initial program 57.2%
associate-*l*57.2%
associate-*l*57.2%
Simplified57.2%
unpow257.2%
unpow257.2%
difference-of-squares60.4%
Applied egg-rr60.4%
pow160.4%
associate-*l*66.7%
div-inv67.5%
metadata-eval67.5%
Applied egg-rr67.5%
if 1.74999999999999996e177 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification68.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 3.35e+177)
(*
2.0
(*
(* (+ b_m a) (* (- b_m a) (sin (* PI (* angle_m 0.005555555555555556)))))
(cos (* 0.005555555555555556 (* PI angle_m)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.35e+177) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((((double) M_PI) * (angle_m * 0.005555555555555556))))) * cos((0.005555555555555556 * (((double) M_PI) * angle_m))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.35e+177) {
tmp = 2.0 * (((b_m + a) * ((b_m - a) * Math.sin((Math.PI * (angle_m * 0.005555555555555556))))) * Math.cos((0.005555555555555556 * (Math.PI * angle_m))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 3.35e+177: tmp = 2.0 * (((b_m + a) * ((b_m - a) * math.sin((math.pi * (angle_m * 0.005555555555555556))))) * math.cos((0.005555555555555556 * (math.pi * angle_m)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 3.35e+177) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(Float64(b_m - a) * sin(Float64(pi * Float64(angle_m * 0.005555555555555556))))) * cos(Float64(0.005555555555555556 * Float64(pi * angle_m))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 3.35e+177) tmp = 2.0 * (((b_m + a) * ((b_m - a) * sin((pi * (angle_m * 0.005555555555555556))))) * cos((0.005555555555555556 * (pi * angle_m)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 3.35e+177], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 3.35 \cdot 10^{+177}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(\left(b\_m - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.005555555555555556\right)\right)\right)\right) \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 3.3500000000000002e177Initial program 57.2%
associate-*l*57.2%
associate-*l*57.2%
Simplified57.2%
unpow257.2%
unpow257.2%
difference-of-squares60.4%
Applied egg-rr60.4%
pow160.4%
associate-*l*66.7%
div-inv67.5%
metadata-eval67.5%
Applied egg-rr67.5%
Taylor expanded in angle around inf 67.8%
if 3.3500000000000002e177 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification69.2%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* PI angle_m))))
(*
angle_s
(if (<= a 7.2e-81)
(* 2.0 (* (* b_m b_m) (* (sin t_0) (cos t_0))))
(if (<= a 3.6e+170)
(* 2.0 (* (* (+ b_m a) (- b_m a)) (sin (* PI (/ angle_m 180.0)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (((double) M_PI) * angle_m);
double tmp;
if (a <= 7.2e-81) {
tmp = 2.0 * ((b_m * b_m) * (sin(t_0) * cos(t_0)));
} else if (a <= 3.6e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 0.005555555555555556 * (Math.PI * angle_m);
double tmp;
if (a <= 7.2e-81) {
tmp = 2.0 * ((b_m * b_m) * (Math.sin(t_0) * Math.cos(t_0)));
} else if (a <= 3.6e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = 0.005555555555555556 * (math.pi * angle_m) tmp = 0 if a <= 7.2e-81: tmp = 2.0 * ((b_m * b_m) * (math.sin(t_0) * math.cos(t_0))) elif a <= 3.6e+170: tmp = 2.0 * (((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m / 180.0)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(0.005555555555555556 * Float64(pi * angle_m)) tmp = 0.0 if (a <= 7.2e-81) tmp = Float64(2.0 * Float64(Float64(b_m * b_m) * Float64(sin(t_0) * cos(t_0)))); elseif (a <= 3.6e+170) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = 0.005555555555555556 * (pi * angle_m); tmp = 0.0; if (a <= 7.2e-81) tmp = 2.0 * ((b_m * b_m) * (sin(t_0) * cos(t_0))); elseif (a <= 3.6e+170) tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((pi * (angle_m / 180.0)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 7.2e-81], N[(2.0 * N[(N[(b$95$m * b$95$m), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.6e+170], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(\pi \cdot angle\_m\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 7.2 \cdot 10^{-81}:\\
\;\;\;\;2 \cdot \left(\left(b\_m \cdot b\_m\right) \cdot \left(\sin t\_0 \cdot \cos t\_0\right)\right)\\
\mathbf{elif}\;a \leq 3.6 \cdot 10^{+170}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 7.1999999999999997e-81Initial program 57.2%
associate-*l*57.2%
*-commutative57.2%
associate-*l*57.2%
Simplified57.2%
expm1-log1p-u56.4%
expm1-undefine51.7%
Applied egg-rr51.7%
expm1-define56.4%
Simplified56.4%
Taylor expanded in b around inf 49.2%
*-commutative49.2%
Simplified49.2%
unpow249.2%
Applied egg-rr49.2%
if 7.1999999999999997e-81 < a < 3.6e170Initial program 57.5%
associate-*l*57.5%
associate-*l*57.5%
Simplified57.5%
unpow257.5%
unpow257.5%
difference-of-squares57.5%
Applied egg-rr57.5%
Taylor expanded in angle around 0 61.5%
if 3.6e170 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification55.6%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.02e-80)
(* (pow b_m 2.0) (sin (* (* PI angle_m) 0.011111111111111112)))
(if (<= a 2.95e+170)
(* 2.0 (* (* (+ b_m a) (- b_m a)) (sin (* PI (/ angle_m 180.0)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.02e-80) {
tmp = pow(b_m, 2.0) * sin(((((double) M_PI) * angle_m) * 0.011111111111111112));
} else if (a <= 2.95e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.02e-80) {
tmp = Math.pow(b_m, 2.0) * Math.sin(((Math.PI * angle_m) * 0.011111111111111112));
} else if (a <= 2.95e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.02e-80: tmp = math.pow(b_m, 2.0) * math.sin(((math.pi * angle_m) * 0.011111111111111112)) elif a <= 2.95e+170: tmp = 2.0 * (((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m / 180.0)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.02e-80) tmp = Float64((b_m ^ 2.0) * sin(Float64(Float64(pi * angle_m) * 0.011111111111111112))); elseif (a <= 2.95e+170) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.02e-80) tmp = (b_m ^ 2.0) * sin(((pi * angle_m) * 0.011111111111111112)); elseif (a <= 2.95e+170) tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((pi * (angle_m / 180.0)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.02e-80], N[(N[Power[b$95$m, 2.0], $MachinePrecision] * N[Sin[N[(N[(Pi * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.95e+170], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.02 \cdot 10^{-80}:\\
\;\;\;\;{b\_m}^{2} \cdot \sin \left(\left(\pi \cdot angle\_m\right) \cdot 0.011111111111111112\right)\\
\mathbf{elif}\;a \leq 2.95 \cdot 10^{+170}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.02000000000000005e-80Initial program 57.2%
associate-*l*57.2%
associate-*l*57.2%
Simplified57.2%
*-commutative57.2%
associate-*l*57.2%
associate-*r*57.2%
*-commutative57.2%
*-commutative57.2%
flip--24.1%
associate-*r/21.9%
Applied egg-rr22.1%
associate-/l*24.3%
*-commutative24.3%
*-commutative24.3%
associate-*l*24.3%
metadata-eval24.3%
Simplified24.3%
Taylor expanded in b around inf 49.2%
if 1.02000000000000005e-80 < a < 2.9499999999999997e170Initial program 57.5%
associate-*l*57.5%
associate-*l*57.5%
Simplified57.5%
unpow257.5%
unpow257.5%
difference-of-squares57.5%
Applied egg-rr57.5%
Taylor expanded in angle around 0 61.5%
if 2.9499999999999997e170 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification55.6%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.05e-187)
(*
0.011111111111111112
(- (* b_m (* angle_m (* b_m PI))) (* (* PI angle_m) (pow a 2.0))))
(if (<= a 2.95e+170)
(* 2.0 (* (* (+ b_m a) (- b_m a)) (sin (* PI (/ angle_m 180.0)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.05e-187) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * ((double) M_PI)))) - ((((double) M_PI) * angle_m) * pow(a, 2.0)));
} else if (a <= 2.95e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.05e-187) {
tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * Math.PI))) - ((Math.PI * angle_m) * Math.pow(a, 2.0)));
} else if (a <= 2.95e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.05e-187: tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * math.pi))) - ((math.pi * angle_m) * math.pow(a, 2.0))) elif a <= 2.95e+170: tmp = 2.0 * (((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m / 180.0)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.05e-187) tmp = Float64(0.011111111111111112 * Float64(Float64(b_m * Float64(angle_m * Float64(b_m * pi))) - Float64(Float64(pi * angle_m) * (a ^ 2.0)))); elseif (a <= 2.95e+170) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.05e-187) tmp = 0.011111111111111112 * ((b_m * (angle_m * (b_m * pi))) - ((pi * angle_m) * (a ^ 2.0))); elseif (a <= 2.95e+170) tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((pi * (angle_m / 180.0)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.05e-187], N[(0.011111111111111112 * N[(N[(b$95$m * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(Pi * angle$95$m), $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.95e+170], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.05 \cdot 10^{-187}:\\
\;\;\;\;0.011111111111111112 \cdot \left(b\_m \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right) - \left(\pi \cdot angle\_m\right) \cdot {a}^{2}\right)\\
\mathbf{elif}\;a \leq 2.95 \cdot 10^{+170}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.04999999999999996e-187Initial program 56.7%
associate-*l*56.7%
associate-*l*56.7%
Simplified56.7%
Taylor expanded in angle around 0 48.5%
unpow256.7%
unpow256.7%
difference-of-squares61.7%
Applied egg-rr54.8%
Taylor expanded in b around 0 52.8%
+-commutative52.8%
mul-1-neg52.8%
unsub-neg52.8%
Simplified52.8%
if 1.04999999999999996e-187 < a < 2.9499999999999997e170Initial program 58.2%
associate-*l*58.2%
associate-*l*58.2%
Simplified58.2%
unpow258.2%
unpow258.2%
difference-of-squares58.2%
Applied egg-rr58.2%
Taylor expanded in angle around 0 59.2%
if 2.9499999999999997e170 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification58.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* (- b_m a) PI)))
(*
angle_s
(if (<= a 1.12e-166)
(* 0.011111111111111112 (* angle_m (* b_m t_0)))
(if (<= a 6.5e+170)
(* 2.0 (* (* (+ b_m a) (- b_m a)) (sin (* PI (/ angle_m 180.0)))))
(* 0.011111111111111112 (* (* a angle_m) t_0)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * ((double) M_PI);
double tmp;
if (a <= 1.12e-166) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else if (a <= 6.5e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((((double) M_PI) * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * t_0);
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * Math.PI;
double tmp;
if (a <= 1.12e-166) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else if (a <= 6.5e+170) {
tmp = 2.0 * (((b_m + a) * (b_m - a)) * Math.sin((Math.PI * (angle_m / 180.0))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * t_0);
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = (b_m - a) * math.pi tmp = 0 if a <= 1.12e-166: tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)) elif a <= 6.5e+170: tmp = 2.0 * (((b_m + a) * (b_m - a)) * math.sin((math.pi * (angle_m / 180.0)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * t_0) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(Float64(b_m - a) * pi) tmp = 0.0 if (a <= 1.12e-166) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(b_m * t_0))); elseif (a <= 6.5e+170) tmp = Float64(2.0 * Float64(Float64(Float64(b_m + a) * Float64(b_m - a)) * sin(Float64(pi * Float64(angle_m / 180.0))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * t_0)); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = (b_m - a) * pi; tmp = 0.0; if (a <= 1.12e-166) tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)); elseif (a <= 6.5e+170) tmp = 2.0 * (((b_m + a) * (b_m - a)) * sin((pi * (angle_m / 180.0)))); else tmp = 0.011111111111111112 * ((a * angle_m) * t_0); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 1.12e-166], N[(0.011111111111111112 * N[(angle$95$m * N[(b$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.5e+170], N[(2.0 * N[(N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m - a\right) \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.12 \cdot 10^{-166}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(b\_m \cdot t\_0\right)\right)\\
\mathbf{elif}\;a \leq 6.5 \cdot 10^{+170}:\\
\;\;\;\;2 \cdot \left(\left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right) \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot t\_0\right)\\
\end{array}
\end{array}
\end{array}
if a < 1.11999999999999994e-166Initial program 57.9%
associate-*l*57.9%
associate-*l*57.9%
Simplified57.9%
unpow257.9%
unpow257.9%
difference-of-squares62.7%
Applied egg-rr62.7%
add-cube-cbrt63.0%
pow363.8%
div-inv63.6%
metadata-eval63.6%
Applied egg-rr63.6%
Taylor expanded in b around inf 49.2%
Taylor expanded in angle around 0 46.3%
if 1.11999999999999994e-166 < a < 6.5e170Initial program 56.0%
associate-*l*56.0%
associate-*l*56.0%
Simplified56.0%
unpow256.0%
unpow256.0%
difference-of-squares56.0%
Applied egg-rr56.0%
Taylor expanded in angle around 0 57.0%
if 6.5e170 < a Initial program 35.1%
associate-*l*35.1%
associate-*l*35.1%
Simplified35.1%
Taylor expanded in angle around 0 41.2%
unpow235.1%
unpow235.1%
difference-of-squares38.4%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 78.4%
associate-*r*78.6%
Simplified78.6%
Final simplification53.6%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.85e+149)
(* (* angle_m 0.011111111111111112) (* (- b_m a) (* (+ b_m a) PI)))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.85e+149) {
tmp = (angle_m * 0.011111111111111112) * ((b_m - a) * ((b_m + a) * ((double) M_PI)));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.85e+149) {
tmp = (angle_m * 0.011111111111111112) * ((b_m - a) * ((b_m + a) * Math.PI));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.85e+149: tmp = (angle_m * 0.011111111111111112) * ((b_m - a) * ((b_m + a) * math.pi)) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.85e+149) tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * pi))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.85e+149) tmp = (angle_m * 0.011111111111111112) * ((b_m - a) * ((b_m + a) * pi)); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.85e+149], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.85 \cdot 10^{+149}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.84999999999999989e149Initial program 58.5%
associate-*l*58.5%
associate-*l*58.5%
Simplified58.5%
unpow258.5%
unpow258.5%
difference-of-squares61.8%
Applied egg-rr61.8%
pow161.8%
associate-*l*67.8%
div-inv68.1%
metadata-eval68.1%
Applied egg-rr68.1%
expm1-log1p-u59.2%
div-inv59.2%
metadata-eval59.2%
Applied egg-rr59.2%
Taylor expanded in angle around 0 54.9%
associate-*r*54.8%
associate-*r*54.9%
Simplified54.9%
if 1.84999999999999989e149 < a Initial program 30.6%
associate-*l*30.6%
associate-*l*30.6%
Simplified30.6%
Taylor expanded in angle around 0 36.2%
unpow230.6%
unpow230.6%
difference-of-squares33.5%
Applied egg-rr44.3%
Taylor expanded in b around 0 44.3%
Taylor expanded in angle around 0 71.0%
associate-*r*71.2%
Simplified71.2%
Final simplification57.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 3.4e+150)
(* 0.011111111111111112 (* angle_m (* PI (* (+ b_m a) (- b_m a)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.4e+150) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m + a) * (b_m - a))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.4e+150) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m + a) * (b_m - a))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 3.4e+150: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m + a) * (b_m - a)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 3.4e+150) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m + a) * Float64(b_m - a))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 3.4e+150) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m + a) * (b_m - a)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 3.4e+150], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m + a), $MachinePrecision] * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 3.4 \cdot 10^{+150}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m + a\right) \cdot \left(b\_m - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 3.39999999999999983e150Initial program 58.5%
associate-*l*58.5%
associate-*l*58.5%
Simplified58.5%
Taylor expanded in angle around 0 50.7%
unpow258.5%
unpow258.5%
difference-of-squares61.8%
Applied egg-rr54.9%
if 3.39999999999999983e150 < a Initial program 30.6%
associate-*l*30.6%
associate-*l*30.6%
Simplified30.6%
Taylor expanded in angle around 0 36.2%
unpow230.6%
unpow230.6%
difference-of-squares33.5%
Applied egg-rr44.3%
Taylor expanded in b around 0 44.3%
Taylor expanded in angle around 0 71.0%
associate-*r*71.2%
Simplified71.2%
Final simplification57.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 8e+29)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a)))))
(* 0.011111111111111112 (* (* a angle_m) (* (- b_m a) PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 8e+29) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 8e+29) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 8e+29: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a)))) else: tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 8e+29) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(Float64(b_m - a) * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 8e+29) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a)))); else tmp = 0.011111111111111112 * ((a * angle_m) * ((b_m - a) * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 8e+29], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 8 \cdot 10^{+29}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 7.99999999999999931e29Initial program 57.1%
associate-*l*57.1%
associate-*l*57.1%
Simplified57.1%
Taylor expanded in angle around 0 49.9%
unpow257.1%
unpow257.1%
difference-of-squares60.7%
Applied egg-rr54.6%
Taylor expanded in b around inf 45.0%
if 7.99999999999999931e29 < a Initial program 45.8%
associate-*l*45.8%
associate-*l*45.8%
Simplified45.8%
Taylor expanded in angle around 0 44.3%
unpow245.8%
unpow245.8%
difference-of-squares47.6%
Applied egg-rr49.3%
Taylor expanded in b around 0 43.4%
Taylor expanded in angle around 0 58.6%
associate-*r*58.6%
Simplified58.6%
Final simplification48.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 3.3e+28)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a)))))
(* 0.011111111111111112 (* a (* angle_m (* (- b_m a) PI)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.3e+28) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * ((double) M_PI))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 3.3e+28) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * Math.PI)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 3.3e+28: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a)))) else: tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * math.pi))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 3.3e+28) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a))))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(Float64(b_m - a) * pi)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 3.3e+28) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a)))); else tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * pi))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 3.3e+28], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 3.3 \cdot 10^{+28}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if a < 3.3e28Initial program 57.1%
associate-*l*57.1%
associate-*l*57.1%
Simplified57.1%
Taylor expanded in angle around 0 49.9%
unpow257.1%
unpow257.1%
difference-of-squares60.7%
Applied egg-rr54.6%
Taylor expanded in b around inf 45.0%
if 3.3e28 < a Initial program 45.8%
associate-*l*45.8%
associate-*l*45.8%
Simplified45.8%
Taylor expanded in angle around 0 44.3%
unpow245.8%
unpow245.8%
difference-of-squares47.6%
Applied egg-rr49.3%
Taylor expanded in b around 0 43.4%
Taylor expanded in angle around 0 58.6%
Final simplification48.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* (- b_m a) PI)))
(*
angle_s
(if (<= a 5e+29)
(* 0.011111111111111112 (* angle_m (* b_m t_0)))
(* 0.011111111111111112 (* a (* angle_m t_0)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * ((double) M_PI);
double tmp;
if (a <= 5e+29) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * t_0));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = (b_m - a) * Math.PI;
double tmp;
if (a <= 5e+29) {
tmp = 0.011111111111111112 * (angle_m * (b_m * t_0));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * t_0));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = (b_m - a) * math.pi tmp = 0 if a <= 5e+29: tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)) else: tmp = 0.011111111111111112 * (a * (angle_m * t_0)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(Float64(b_m - a) * pi) tmp = 0.0 if (a <= 5e+29) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(b_m * t_0))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * t_0))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = (b_m - a) * pi; tmp = 0.0; if (a <= 5e+29) tmp = 0.011111111111111112 * (angle_m * (b_m * t_0)); else tmp = 0.011111111111111112 * (a * (angle_m * t_0)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 5e+29], N[(0.011111111111111112 * N[(angle$95$m * N[(b$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b\_m - a\right) \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 5 \cdot 10^{+29}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(b\_m \cdot t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 5.0000000000000001e29Initial program 57.1%
associate-*l*57.1%
associate-*l*57.1%
Simplified57.1%
unpow257.1%
unpow257.1%
difference-of-squares60.7%
Applied egg-rr60.7%
add-cube-cbrt60.4%
pow360.9%
div-inv61.2%
metadata-eval61.2%
Applied egg-rr61.2%
Taylor expanded in b around inf 47.5%
Taylor expanded in angle around 0 45.0%
if 5.0000000000000001e29 < a Initial program 45.8%
associate-*l*45.8%
associate-*l*45.8%
Simplified45.8%
Taylor expanded in angle around 0 44.3%
unpow245.8%
unpow245.8%
difference-of-squares47.6%
Applied egg-rr49.3%
Taylor expanded in b around 0 43.4%
Taylor expanded in angle around 0 58.6%
Final simplification48.3%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 1.6e+81)
(* 0.011111111111111112 (* a (* angle_m (* (- b_m a) PI))))
(* 0.011111111111111112 (* a (* angle_m (* b_m PI)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 1.6e+81) {
tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (b_m * ((double) M_PI))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 1.6e+81) {
tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * Math.PI)));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (b_m * Math.PI)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if angle_m <= 1.6e+81: tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * math.pi))) else: tmp = 0.011111111111111112 * (a * (angle_m * (b_m * math.pi))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (angle_m <= 1.6e+81) tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(Float64(b_m - a) * pi)))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(b_m * pi)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (angle_m <= 1.6e+81) tmp = 0.011111111111111112 * (a * (angle_m * ((b_m - a) * pi))); else tmp = 0.011111111111111112 * (a * (angle_m * (b_m * pi))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 1.6e+81], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(N[(b$95$m - a), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 1.6 \cdot 10^{+81}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\left(b\_m - a\right) \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if angle < 1.6e81Initial program 58.1%
associate-*l*58.1%
associate-*l*58.1%
Simplified58.1%
Taylor expanded in angle around 0 53.3%
unpow258.1%
unpow258.1%
difference-of-squares62.0%
Applied egg-rr58.5%
Taylor expanded in b around 0 37.2%
Taylor expanded in angle around 0 44.7%
if 1.6e81 < angle Initial program 35.8%
associate-*l*35.8%
associate-*l*35.8%
Simplified35.8%
Taylor expanded in angle around 0 25.2%
unpow235.8%
unpow235.8%
difference-of-squares35.8%
Applied egg-rr27.5%
Taylor expanded in b around 0 16.4%
Taylor expanded in a around 0 21.2%
Final simplification40.8%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a (* angle_m (* b_m PI))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * ((double) M_PI)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * Math.PI))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * math.pi))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(b_m * pi))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * pi)))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 54.4%
associate-*l*54.4%
associate-*l*54.4%
Simplified54.4%
Taylor expanded in angle around 0 48.5%
unpow254.4%
unpow254.4%
difference-of-squares57.6%
Applied egg-rr53.3%
Taylor expanded in b around 0 33.7%
Taylor expanded in a around 0 21.5%
herbie shell --seed 2024130
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))