
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (exp (- (log1p (exp (- b a))))))
double code(double a, double b) {
return exp(-log1p(exp((b - a))));
}
public static double code(double a, double b) {
return Math.exp(-Math.log1p(Math.exp((b - a))));
}
def code(a, b): return math.exp(-math.log1p(math.exp((b - a))))
function code(a, b) return exp(Float64(-log1p(exp(Float64(b - a))))) end
code[a_, b_] := N[Exp[(-N[Log[1 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision])], $MachinePrecision]
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{b - a}\right)}
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
add-exp-log100.0%
log-rec100.0%
log1p-define100.0%
Applied egg-rr100.0%
(FPCore (a b) :precision binary64 (if (<= a -3050.0) (/ 1.0 (+ 1.0 (exp (- a)))) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -3050.0) {
tmp = 1.0 / (1.0 + exp(-a));
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3050.0d0)) then
tmp = 1.0d0 / (1.0d0 + exp(-a))
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3050.0) {
tmp = 1.0 / (1.0 + Math.exp(-a));
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3050.0: tmp = 1.0 / (1.0 + math.exp(-a)) else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -3050.0) tmp = Float64(1.0 / Float64(1.0 + exp(Float64(-a)))); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3050.0) tmp = 1.0 / (1.0 + exp(-a)); else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3050.0], N[(1.0 / N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3050:\\
\;\;\;\;\frac{1}{1 + e^{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -3050Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub0.0%
*-lft-identity0.0%
associate-*l/0.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
if -3050 < a Initial program 97.7%
*-lft-identity97.7%
associate-*l/97.7%
associate-/r/97.7%
remove-double-neg97.7%
unsub-neg97.7%
div-sub97.7%
*-lft-identity97.7%
associate-*l/97.7%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.8%
(FPCore (a b) :precision binary64 (if (<= a -1.4e+95) (/ 1.0 (+ 2.0 (* a (+ (* a (* a -0.16666666666666666)) -1.0)))) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -1.4e+95) {
tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0)));
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.4d+95)) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (a * (-0.16666666666666666d0))) + (-1.0d0))))
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.4e+95) {
tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0)));
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.4e+95: tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0))) else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.4e+95) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(a * -0.16666666666666666)) + -1.0)))); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.4e+95) tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0))); else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.4e+95], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.4 \cdot 10^{+95}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -1.3999999999999999e95Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub0.0%
*-lft-identity0.0%
associate-*l/0.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 92.4%
Taylor expanded in a around inf 92.4%
*-commutative92.4%
Simplified92.4%
if -1.3999999999999999e95 < a Initial program 97.9%
*-lft-identity97.9%
associate-*l/97.9%
associate-/r/97.9%
remove-double-neg97.9%
unsub-neg97.9%
div-sub85.8%
*-lft-identity85.8%
associate-*l/85.8%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 91.7%
Final simplification91.9%
(FPCore (a b) :precision binary64 (/ 1.0 (+ (+ (exp (- b a)) 2.0) -1.0)))
double code(double a, double b) {
return 1.0 / ((exp((b - a)) + 2.0) + -1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / ((exp((b - a)) + 2.0d0) + (-1.0d0))
end function
public static double code(double a, double b) {
return 1.0 / ((Math.exp((b - a)) + 2.0) + -1.0);
}
def code(a, b): return 1.0 / ((math.exp((b - a)) + 2.0) + -1.0)
function code(a, b) return Float64(1.0 / Float64(Float64(exp(Float64(b - a)) + 2.0) + -1.0)) end
function tmp = code(a, b) tmp = 1.0 / ((exp((b - a)) + 2.0) + -1.0); end
code[a_, b_] := N[(1.0 / N[(N[(N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision] + 2.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(e^{b - a} + 2\right) + -1}
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
expm1-log1p-u99.4%
expm1-undefine99.4%
Applied egg-rr99.4%
sub-neg99.4%
metadata-eval99.4%
+-commutative99.4%
log1p-undefine99.1%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (/ 1.0 (+ (exp (- b a)) 1.0)))
double code(double a, double b) {
return 1.0 / (exp((b - a)) + 1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (exp((b - a)) + 1.0d0)
end function
public static double code(double a, double b) {
return 1.0 / (Math.exp((b - a)) + 1.0);
}
def code(a, b): return 1.0 / (math.exp((b - a)) + 1.0)
function code(a, b) return Float64(1.0 / Float64(exp(Float64(b - a)) + 1.0)) end
function tmp = code(a, b) tmp = 1.0 / (exp((b - a)) + 1.0); end
code[a_, b_] := N[(1.0 / N[(N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{e^{b - a} + 1}
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= b 5.5e+85) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 5.5e+85) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 5.5d+85) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 5.5e+85) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 5.5e+85: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 5.5e+85) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 5.5e+85) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 5.5e+85], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.5 \cdot 10^{+85}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 5.50000000000000008e85Initial program 98.1%
*-lft-identity98.1%
associate-*l/98.1%
associate-/r/98.1%
remove-double-neg98.1%
unsub-neg98.1%
div-sub68.5%
*-lft-identity68.5%
associate-*l/68.5%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 79.3%
Taylor expanded in a around 0 68.9%
if 5.50000000000000008e85 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub55.0%
*-lft-identity55.0%
associate-*l/55.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 95.6%
*-commutative95.6%
Simplified95.6%
Final simplification73.1%
(FPCore (a b) :precision binary64 (if (<= b 1.9e+154) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 1.9e+154) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.9d+154) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.9e+154) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.9e+154: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.9e+154) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.9e+154) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.9e+154], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 1.8999999999999999e154Initial program 98.2%
*-lft-identity98.2%
associate-*l/98.2%
associate-/r/98.2%
remove-double-neg98.2%
unsub-neg98.2%
div-sub68.7%
*-lft-identity68.7%
associate-*l/68.7%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 77.5%
Taylor expanded in a around 0 67.0%
if 1.8999999999999999e154 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub50.0%
*-lft-identity50.0%
associate-*l/50.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification71.1%
(FPCore (a b) :precision binary64 (if (<= b 1.8e+154) (/ 1.0 (+ 2.0 (* a (+ (* a (* a -0.16666666666666666)) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 1.8e+154) {
tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.8d+154) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (a * (-0.16666666666666666d0))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.8e+154) {
tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.8e+154: tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.8e+154) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(a * -0.16666666666666666)) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.8e+154) tmp = 1.0 / (2.0 + (a * ((a * (a * -0.16666666666666666)) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.8e+154], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.8 \cdot 10^{+154}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 1.8e154Initial program 98.2%
*-lft-identity98.2%
associate-*l/98.2%
associate-/r/98.2%
remove-double-neg98.2%
unsub-neg98.2%
div-sub68.7%
*-lft-identity68.7%
associate-*l/68.7%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 77.5%
Taylor expanded in a around 0 67.0%
Taylor expanded in a around inf 66.9%
*-commutative66.9%
Simplified66.9%
if 1.8e154 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub50.0%
*-lft-identity50.0%
associate-*l/50.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification71.0%
(FPCore (a b) :precision binary64 (if (<= b 3.4e+149) (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 3.4e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3.4d+149) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3.4e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3.4e+149: tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 3.4e+149) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3.4e+149) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3.4e+149], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.4 \cdot 10^{+149}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 3.3999999999999998e149Initial program 98.2%
*-lft-identity98.2%
associate-*l/98.2%
associate-/r/98.2%
remove-double-neg98.2%
unsub-neg98.2%
div-sub68.7%
*-lft-identity68.7%
associate-*l/68.7%
lft-mult-inverse99.5%
sub-neg99.5%
distribute-frac-neg99.5%
remove-double-neg99.5%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 77.5%
Taylor expanded in a around 0 62.8%
if 3.3999999999999998e149 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub50.0%
*-lft-identity50.0%
associate-*l/50.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification67.5%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 74.2%
Taylor expanded in a around 0 58.4%
Final simplification58.4%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 74.2%
Taylor expanded in a around 0 42.3%
neg-mul-142.3%
unsub-neg42.3%
Simplified42.3%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 74.2%
Taylor expanded in a around 0 41.5%
*-commutative41.5%
Simplified41.5%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.4%
*-lft-identity98.4%
associate-*l/98.4%
associate-/r/98.4%
remove-double-neg98.4%
unsub-neg98.4%
div-sub66.4%
*-lft-identity66.4%
associate-*l/66.4%
lft-mult-inverse99.6%
sub-neg99.6%
distribute-frac-neg99.6%
remove-double-neg99.6%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 77.7%
Taylor expanded in b around 0 41.5%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024130
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))