
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (- z t)))) (if (<= t_1 (- INFINITY)) (+ (/ y (/ a (- z t))) x) (+ x (/ t_1 a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (y / (a / (z - t))) + x;
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (y / (a / (z - t))) + x;
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if t_1 <= -math.inf: tmp = (y / (a / (z - t))) + x else: tmp = x + (t_1 / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(y / Float64(a / Float64(z - t))) + x); else tmp = Float64(x + Float64(t_1 / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if (t_1 <= -Inf) tmp = (y / (a / (z - t))) + x; else tmp = x + (t_1 / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\frac{a}{z - t}} + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t\_1}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 60.0%
+-commutativeN/A
+-lowering-+.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 y (-.f64 z t)) Initial program 98.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (- z t)))) (if (<= t_1 (- INFINITY)) (+ x (* y (/ (- z t) a))) (+ x (/ t_1 a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + (y * ((z - t) / a));
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + (y * ((z - t) / a));
} else {
tmp = x + (t_1 / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * (z - t) tmp = 0 if t_1 <= -math.inf: tmp = x + (y * ((z - t) / a)) else: tmp = x + (t_1 / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(y * Float64(Float64(z - t) / a))); else tmp = Float64(x + Float64(t_1 / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * (z - t); tmp = 0.0; if (t_1 <= -Inf) tmp = x + (y * ((z - t) / a)); else tmp = x + (t_1 / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x + y \cdot \frac{z - t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t\_1}{a}\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -inf.0Initial program 60.0%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8%
Applied egg-rr99.8%
if -inf.0 < (*.f64 y (-.f64 z t)) Initial program 98.2%
Final simplification98.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -1.7e-22) (not (<= t 8.1e+73))) (- x (* t (/ y a))) (+ x (* z (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.7e-22) || !(t <= 8.1e+73)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (z * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-1.7d-22)) .or. (.not. (t <= 8.1d+73))) then
tmp = x - (t * (y / a))
else
tmp = x + (z * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -1.7e-22) || !(t <= 8.1e+73)) {
tmp = x - (t * (y / a));
} else {
tmp = x + (z * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -1.7e-22) or not (t <= 8.1e+73): tmp = x - (t * (y / a)) else: tmp = x + (z * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -1.7e-22) || !(t <= 8.1e+73)) tmp = Float64(x - Float64(t * Float64(y / a))); else tmp = Float64(x + Float64(z * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -1.7e-22) || ~((t <= 8.1e+73))) tmp = x - (t * (y / a)); else tmp = x + (z * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -1.7e-22], N[Not[LessEqual[t, 8.1e+73]], $MachinePrecision]], N[(x - N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.7 \cdot 10^{-22} \lor \neg \left(t \leq 8.1 \cdot 10^{+73}\right):\\
\;\;\;\;x - t \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if t < -1.6999999999999999e-22 or 8.1e73 < t Initial program 94.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6488.2%
Simplified88.2%
--lowering--.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6490.3%
Applied egg-rr90.3%
if -1.6999999999999999e-22 < t < 8.1e73Initial program 94.3%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.7%
Applied egg-rr96.7%
Taylor expanded in z around inf
Simplified91.5%
Final simplification91.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.3e+23) (not (<= z 1.8e+55))) (* z (/ y a)) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.3e+23) || !(z <= 1.8e+55)) {
tmp = z * (y / a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.3d+23)) .or. (.not. (z <= 1.8d+55))) then
tmp = z * (y / a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.3e+23) || !(z <= 1.8e+55)) {
tmp = z * (y / a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.3e+23) or not (z <= 1.8e+55): tmp = z * (y / a) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.3e+23) || !(z <= 1.8e+55)) tmp = Float64(z * Float64(y / a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.3e+23) || ~((z <= 1.8e+55))) tmp = z * (y / a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.3e+23], N[Not[LessEqual[z, 1.8e+55]], $MachinePrecision]], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+23} \lor \neg \left(z \leq 1.8 \cdot 10^{+55}\right):\\
\;\;\;\;z \cdot \frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.29999999999999996e23 or 1.79999999999999994e55 < z Initial program 91.2%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f6462.5%
Simplified62.5%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6465.2%
Applied egg-rr65.2%
if -1.29999999999999996e23 < z < 1.79999999999999994e55Initial program 97.1%
Taylor expanded in x around inf
Simplified52.3%
Final simplification58.4%
(FPCore (x y z t a) :precision binary64 (if (<= z -4e+26) (/ z (/ a y)) (if (<= z 4.1e+55) x (* z (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4e+26) {
tmp = z / (a / y);
} else if (z <= 4.1e+55) {
tmp = x;
} else {
tmp = z * (y / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-4d+26)) then
tmp = z / (a / y)
else if (z <= 4.1d+55) then
tmp = x
else
tmp = z * (y / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4e+26) {
tmp = z / (a / y);
} else if (z <= 4.1e+55) {
tmp = x;
} else {
tmp = z * (y / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -4e+26: tmp = z / (a / y) elif z <= 4.1e+55: tmp = x else: tmp = z * (y / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4e+26) tmp = Float64(z / Float64(a / y)); elseif (z <= 4.1e+55) tmp = x; else tmp = Float64(z * Float64(y / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -4e+26) tmp = z / (a / y); elseif (z <= 4.1e+55) tmp = x; else tmp = z * (y / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4e+26], N[(z / N[(a / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.1e+55], x, N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+26}:\\
\;\;\;\;\frac{z}{\frac{a}{y}}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{+55}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -4.00000000000000019e26Initial program 88.5%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f6457.6%
Simplified57.6%
clear-numN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f6461.7%
Applied egg-rr61.7%
if -4.00000000000000019e26 < z < 4.09999999999999981e55Initial program 97.1%
Taylor expanded in x around inf
Simplified52.3%
if 4.09999999999999981e55 < z Initial program 94.5%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f6468.5%
Simplified68.5%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6469.4%
Applied egg-rr69.4%
Final simplification58.4%
(FPCore (x y z t a) :precision binary64 (+ x (* (- z t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((z - t) * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((z - t) * (y / a));
}
def code(x, y, z, t, a): return x + ((z - t) * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(z - t) * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((z - t) * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z - t\right) \cdot \frac{y}{a}
\end{array}
Initial program 94.3%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.6%
Applied egg-rr96.6%
Final simplification96.6%
(FPCore (x y z t a) :precision binary64 (+ x (* z (/ y a))))
double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (z * (y / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (z * (y / a));
}
def code(x, y, z, t, a): return x + (z * (y / a))
function code(x, y, z, t, a) return Float64(x + Float64(z * Float64(y / a))) end
function tmp = code(x, y, z, t, a) tmp = x + (z * (y / a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y}{a}
\end{array}
Initial program 94.3%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.6%
Applied egg-rr96.6%
Taylor expanded in z around inf
Simplified72.2%
Final simplification72.2%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.3%
Taylor expanded in x around inf
Simplified37.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))