
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -200.0 (* 200.0 x)))
double code(double x, double y) {
return fma(y, -200.0, (200.0 * x));
}
function code(x, y) return fma(y, -200.0, Float64(200.0 * x)) end
code[x_, y_] := N[(y * -200.0 + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -200, 200 \cdot x\right)
\end{array}
Initial program 99.9%
sub-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
accelerator-lowering-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -8.2e+71) (not (<= y 1.02e-13))) (* y -200.0) (* 200.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -8.2e+71) || !(y <= 1.02e-13)) {
tmp = y * -200.0;
} else {
tmp = 200.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8.2d+71)) .or. (.not. (y <= 1.02d-13))) then
tmp = y * (-200.0d0)
else
tmp = 200.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8.2e+71) || !(y <= 1.02e-13)) {
tmp = y * -200.0;
} else {
tmp = 200.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8.2e+71) or not (y <= 1.02e-13): tmp = y * -200.0 else: tmp = 200.0 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -8.2e+71) || !(y <= 1.02e-13)) tmp = Float64(y * -200.0); else tmp = Float64(200.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8.2e+71) || ~((y <= 1.02e-13))) tmp = y * -200.0; else tmp = 200.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8.2e+71], N[Not[LessEqual[y, 1.02e-13]], $MachinePrecision]], N[(y * -200.0), $MachinePrecision], N[(200.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.2 \cdot 10^{+71} \lor \neg \left(y \leq 1.02 \cdot 10^{-13}\right):\\
\;\;\;\;y \cdot -200\\
\mathbf{else}:\\
\;\;\;\;200 \cdot x\\
\end{array}
\end{array}
if y < -8.2000000000000004e71 or 1.0199999999999999e-13 < y Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6482.4%
Simplified82.4%
if -8.2000000000000004e71 < y < 1.0199999999999999e-13Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f6479.7%
Simplified79.7%
Final simplification80.9%
(FPCore (x y) :precision binary64 (- (* 200.0 x) (* y 200.0)))
double code(double x, double y) {
return (200.0 * x) - (y * 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (200.0d0 * x) - (y * 200.0d0)
end function
public static double code(double x, double y) {
return (200.0 * x) - (y * 200.0);
}
def code(x, y): return (200.0 * x) - (y * 200.0)
function code(x, y) return Float64(Float64(200.0 * x) - Float64(y * 200.0)) end
function tmp = code(x, y) tmp = (200.0 * x) - (y * 200.0); end
code[x_, y_] := N[(N[(200.0 * x), $MachinePrecision] - N[(y * 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot x - y \cdot 200
\end{array}
Initial program 99.9%
sub-negN/A
distribute-rgt-inN/A
distribute-lft-neg-outN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (* y -200.0))
double code(double x, double y) {
return y * -200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-200.0d0)
end function
public static double code(double x, double y) {
return y * -200.0;
}
def code(x, y): return y * -200.0
function code(x, y) return Float64(y * -200.0) end
function tmp = code(x, y) tmp = y * -200.0; end
code[x_, y_] := N[(y * -200.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -200
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f6448.9%
Simplified48.9%
Final simplification48.9%
herbie shell --seed 2024130
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))