
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -95.0) (* x (- y)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -95.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-95.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -95.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -95.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -95.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -95.0) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -95.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -95:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -95Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -95 < x Initial program 99.4%
log1p-define99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 99.6%
cancel-sign-sub-inv99.6%
+-commutative99.6%
distribute-lft-neg-out99.6%
distribute-rgt-neg-out99.6%
fma-define99.6%
log1p-define99.6%
Simplified99.6%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.6%
log1p-define99.6%
Simplified99.6%
(FPCore (x y) :precision binary64 (if (or (<= x -7.2e-93) (not (<= x 5.6e-43))) (* x (- y)) (log (+ x 2.0))))
double code(double x, double y) {
double tmp;
if ((x <= -7.2e-93) || !(x <= 5.6e-43)) {
tmp = x * -y;
} else {
tmp = log((x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.2d-93)) .or. (.not. (x <= 5.6d-43))) then
tmp = x * -y
else
tmp = log((x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.2e-93) || !(x <= 5.6e-43)) {
tmp = x * -y;
} else {
tmp = Math.log((x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.2e-93) or not (x <= 5.6e-43): tmp = x * -y else: tmp = math.log((x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.2e-93) || !(x <= 5.6e-43)) tmp = Float64(x * Float64(-y)); else tmp = log(Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.2e-93) || ~((x <= 5.6e-43))) tmp = x * -y; else tmp = log((x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.2e-93], N[Not[LessEqual[x, 5.6e-43]], $MachinePrecision]], N[(x * (-y)), $MachinePrecision], N[Log[N[(x + 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{-93} \lor \neg \left(x \leq 5.6 \cdot 10^{-43}\right):\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + 2\right)\\
\end{array}
\end{array}
if x < -7.2000000000000003e-93 or 5.5999999999999996e-43 < x Initial program 99.2%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around inf 90.7%
neg-mul-190.7%
distribute-lft-neg-in90.7%
*-commutative90.7%
Simplified90.7%
if -7.2000000000000003e-93 < x < 5.5999999999999996e-43Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.9%
log1p-define99.9%
Simplified99.9%
Taylor expanded in y around 0 81.1%
Taylor expanded in x around 0 81.1%
Final simplification86.0%
(FPCore (x y) :precision binary64 (if (<= x -24.0) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -24.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-24.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -24.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -24.0: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -24.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -24.0) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -24.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -24:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -24Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -24 < x Initial program 99.4%
log1p-define99.4%
Simplified99.4%
Taylor expanded in x around 0 99.2%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (or (<= x -7e-91) (not (<= x 1.46e-43))) (* x (- y)) (log 2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -7e-91) || !(x <= 1.46e-43)) {
tmp = x * -y;
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7d-91)) .or. (.not. (x <= 1.46d-43))) then
tmp = x * -y
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7e-91) || !(x <= 1.46e-43)) {
tmp = x * -y;
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7e-91) or not (x <= 1.46e-43): tmp = x * -y else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -7e-91) || !(x <= 1.46e-43)) tmp = Float64(x * Float64(-y)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7e-91) || ~((x <= 1.46e-43))) tmp = x * -y; else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7e-91], N[Not[LessEqual[x, 1.46e-43]], $MachinePrecision]], N[(x * (-y)), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-91} \lor \neg \left(x \leq 1.46 \cdot 10^{-43}\right):\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -6.9999999999999997e-91 or 1.45999999999999997e-43 < x Initial program 99.2%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around inf 90.7%
neg-mul-190.7%
distribute-lft-neg-in90.7%
*-commutative90.7%
Simplified90.7%
if -6.9999999999999997e-91 < x < 1.45999999999999997e-43Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.9%
log1p-define99.9%
Simplified99.9%
Taylor expanded in x around 0 81.1%
Final simplification86.0%
(FPCore (x y) :precision binary64 (if (<= x -105.0) (* x (- y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = x * -y;
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = x * -y;
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -105.0: tmp = x * -y else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -105.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -105.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -105:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -105Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
*-commutative100.0%
Simplified100.0%
if -105 < x Initial program 99.4%
log1p-define99.4%
Simplified99.4%
Taylor expanded in x around 0 99.0%
Final simplification99.3%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 99.6%
log1p-define99.6%
Simplified99.6%
Taylor expanded in x around inf 55.9%
neg-mul-155.9%
distribute-lft-neg-in55.9%
*-commutative55.9%
Simplified55.9%
Final simplification55.9%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.6%
log1p-define99.6%
Simplified99.6%
Taylor expanded in x around inf 55.9%
neg-mul-155.9%
distribute-lft-neg-in55.9%
*-commutative55.9%
Simplified55.9%
neg-sub055.9%
sub-neg55.9%
add-sqr-sqrt45.5%
sqrt-unprod35.3%
sqr-neg35.3%
sqrt-unprod0.8%
add-sqr-sqrt2.0%
Applied egg-rr2.0%
+-lft-identity2.0%
Simplified2.0%
Final simplification2.0%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))