
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 1.0) (not (<= (exp re) 2.0))) (exp re) (+ re (cos im))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 1.0) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = re + cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 1.0d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = re + cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 1.0) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = re + Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 1.0) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = re + math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 1.0) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = Float64(re + cos(im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 1.0) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = re + cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 1.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(re + N[Cos[im], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;re + \cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 1 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 72.3%
if 1 < (exp.f64 re) < 2Initial program 99.4%
Taylor expanded in re around 0 91.3%
distribute-rgt1-in90.7%
Simplified90.7%
*-commutative90.7%
distribute-lft-in91.3%
*-commutative91.3%
*-un-lft-identity91.3%
Applied egg-rr91.3%
Taylor expanded in im around 0 80.2%
Final simplification72.5%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 1.0) (not (<= (exp re) 1.0000000001))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 1.0) || !(exp(re) <= 1.0000000001)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 1.0d0) .or. (.not. (exp(re) <= 1.0000000001d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 1.0) || !(Math.exp(re) <= 1.0000000001)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 1.0) or not (math.exp(re) <= 1.0000000001): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 1.0) || !(exp(re) <= 1.0000000001)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 1.0) || ~((exp(re) <= 1.0000000001))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 1.0], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0000000001]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 1 \lor \neg \left(e^{re} \leq 1.0000000001\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 1 or 1.0000000001 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 72.2%
if 1 < (exp.f64 re) < 1.0000000001Initial program 99.0%
Taylor expanded in re around 0 85.8%
Final simplification72.4%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.0105) (and (not (<= re 0.037)) (<= re 1e+103)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.0105) || (!(re <= 0.037) && (re <= 1e+103))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.0105d0)) .or. (.not. (re <= 0.037d0)) .and. (re <= 1d+103)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.0105) || (!(re <= 0.037) && (re <= 1e+103))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.0105) or (not (re <= 0.037) and (re <= 1e+103)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.0105) || (!(re <= 0.037) && (re <= 1e+103))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.0105) || (~((re <= 0.037)) && (re <= 1e+103))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.0105], And[N[Not[LessEqual[re, 0.037]], $MachinePrecision], LessEqual[re, 1e+103]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0105 \lor \neg \left(re \leq 0.037\right) \land re \leq 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.0105000000000000007 or 0.0369999999999999982 < re < 1e103Initial program 100.0%
Taylor expanded in im around 0 94.4%
if -0.0105000000000000007 < re < 0.0369999999999999982 or 1e103 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification98.0%
(FPCore (re im) :precision binary64 (if (or (<= re -1.3e-5) (and (not (<= re 0.0028)) (<= re 1.9e+154))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -1.3e-5) || (!(re <= 0.0028) && (re <= 1.9e+154))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-1.3d-5)) .or. (.not. (re <= 0.0028d0)) .and. (re <= 1.9d+154)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -1.3e-5) || (!(re <= 0.0028) && (re <= 1.9e+154))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -1.3e-5) or (not (re <= 0.0028) and (re <= 1.9e+154)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -1.3e-5) || (!(re <= 0.0028) && (re <= 1.9e+154))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -1.3e-5) || (~((re <= 0.0028)) && (re <= 1.9e+154))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -1.3e-5], And[N[Not[LessEqual[re, 0.0028]], $MachinePrecision], LessEqual[re, 1.9e+154]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.3 \cdot 10^{-5} \lor \neg \left(re \leq 0.0028\right) \land re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -1.29999999999999992e-5 or 0.00279999999999999997 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 91.1%
if -1.29999999999999992e-5 < re < 0.00279999999999999997 or 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 99.8%
*-commutative99.8%
Simplified99.8%
Final simplification96.4%
(FPCore (re im) :precision binary64 (if (or (<= re -1.3e-5) (not (<= re 0.0023))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -1.3e-5) || !(re <= 0.0023)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-1.3d-5)) .or. (.not. (re <= 0.0023d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -1.3e-5) || !(re <= 0.0023)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -1.3e-5) or not (re <= 0.0023): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -1.3e-5) || !(re <= 0.0023)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -1.3e-5) || ~((re <= 0.0023))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -1.3e-5], N[Not[LessEqual[re, 0.0023]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.3 \cdot 10^{-5} \lor \neg \left(re \leq 0.0023\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -1.29999999999999992e-5 or 0.0023 < re Initial program 100.0%
Taylor expanded in im around 0 88.5%
if -1.29999999999999992e-5 < re < 0.0023Initial program 100.0%
Taylor expanded in re around 0 99.7%
distribute-rgt1-in99.6%
Simplified99.6%
Final simplification94.0%
(FPCore (re im)
:precision binary64
(if (<= re 4.5e+44)
(cos im)
(if (<= re 2.7e+125)
(* (+ 1.0 (* re (+ 1.0 (* re 0.5)))) (+ 1.0 (* -0.5 (* im im))))
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (re <= 4.5e+44) {
tmp = cos(im);
} else if (re <= 2.7e+125) {
tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im)));
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 4.5d+44) then
tmp = cos(im)
else if (re <= 2.7d+125) then
tmp = (1.0d0 + (re * (1.0d0 + (re * 0.5d0)))) * (1.0d0 + ((-0.5d0) * (im * im)))
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 4.5e+44) {
tmp = Math.cos(im);
} else if (re <= 2.7e+125) {
tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im)));
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 4.5e+44: tmp = math.cos(im) elif re <= 2.7e+125: tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im))) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 4.5e+44) tmp = cos(im); elseif (re <= 2.7e+125) tmp = Float64(Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) * Float64(1.0 + Float64(-0.5 * Float64(im * im)))); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 4.5e+44) tmp = cos(im); elseif (re <= 2.7e+125) tmp = (1.0 + (re * (1.0 + (re * 0.5)))) * (1.0 + (-0.5 * (im * im))); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 4.5e+44], N[Cos[im], $MachinePrecision], If[LessEqual[re, 2.7e+125], N[(N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 4.5 \cdot 10^{+44}:\\
\;\;\;\;\cos im\\
\mathbf{elif}\;re \leq 2.7 \cdot 10^{+125}:\\
\;\;\;\;\left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right) \cdot \left(1 + -0.5 \cdot \left(im \cdot im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 4.5e44Initial program 100.0%
Taylor expanded in re around 0 63.0%
if 4.5e44 < re < 2.6999999999999999e125Initial program 100.0%
Taylor expanded in re around 0 4.8%
*-commutative4.8%
Simplified4.8%
Taylor expanded in im around 0 35.6%
unpow235.6%
Applied egg-rr35.6%
if 2.6999999999999999e125 < re Initial program 100.0%
Taylor expanded in im around 0 81.1%
Taylor expanded in re around 0 81.1%
*-commutative100.0%
Simplified81.1%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 71.6%
Taylor expanded in re around 0 39.6%
*-commutative66.1%
Simplified39.6%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 71.6%
Taylor expanded in re around 0 37.1%
*-commutative62.1%
Simplified37.1%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 50.8%
distribute-rgt1-in50.8%
Simplified50.8%
Taylor expanded in im around 0 28.2%
+-commutative28.2%
Simplified28.2%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 71.6%
Taylor expanded in re around 0 27.8%
herbie shell --seed 2024130
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))