
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -7.5e+145)
(* y z)
(if (<= y -34000000000000.0)
t_0
(if (<= y -1.65e-118)
(* y z)
(if (<= y 8e-22) x (if (<= y 8.5e+141) (* y z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -7.5e+145) {
tmp = y * z;
} else if (y <= -34000000000000.0) {
tmp = t_0;
} else if (y <= -1.65e-118) {
tmp = y * z;
} else if (y <= 8e-22) {
tmp = x;
} else if (y <= 8.5e+141) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-7.5d+145)) then
tmp = y * z
else if (y <= (-34000000000000.0d0)) then
tmp = t_0
else if (y <= (-1.65d-118)) then
tmp = y * z
else if (y <= 8d-22) then
tmp = x
else if (y <= 8.5d+141) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -7.5e+145) {
tmp = y * z;
} else if (y <= -34000000000000.0) {
tmp = t_0;
} else if (y <= -1.65e-118) {
tmp = y * z;
} else if (y <= 8e-22) {
tmp = x;
} else if (y <= 8.5e+141) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -7.5e+145: tmp = y * z elif y <= -34000000000000.0: tmp = t_0 elif y <= -1.65e-118: tmp = y * z elif y <= 8e-22: tmp = x elif y <= 8.5e+141: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -7.5e+145) tmp = Float64(y * z); elseif (y <= -34000000000000.0) tmp = t_0; elseif (y <= -1.65e-118) tmp = Float64(y * z); elseif (y <= 8e-22) tmp = x; elseif (y <= 8.5e+141) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -7.5e+145) tmp = y * z; elseif (y <= -34000000000000.0) tmp = t_0; elseif (y <= -1.65e-118) tmp = y * z; elseif (y <= 8e-22) tmp = x; elseif (y <= 8.5e+141) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -7.5e+145], N[(y * z), $MachinePrecision], If[LessEqual[y, -34000000000000.0], t$95$0, If[LessEqual[y, -1.65e-118], N[(y * z), $MachinePrecision], If[LessEqual[y, 8e-22], x, If[LessEqual[y, 8.5e+141], N[(y * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{+145}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -34000000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.65 \cdot 10^{-118}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-22}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{+141}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -7.50000000000000006e145 or -3.4e13 < y < -1.65e-118 or 8.0000000000000004e-22 < y < 8.4999999999999996e141Initial program 100.0%
Taylor expanded in y around inf 99.0%
Taylor expanded in z around inf 64.9%
if -7.50000000000000006e145 < y < -3.4e13 or 8.4999999999999996e141 < y Initial program 100.0%
Taylor expanded in x around inf 64.4%
mul-1-neg64.4%
unsub-neg64.4%
Simplified64.4%
Taylor expanded in y around inf 64.3%
neg-mul-164.3%
distribute-rgt-neg-in64.3%
Simplified64.3%
if -1.65e-118 < y < 8.0000000000000004e-22Initial program 100.0%
Taylor expanded in y around 0 75.0%
Final simplification68.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -160.0) (not (<= y 0.55))) (* y (- z x)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -160.0) || !(y <= 0.55)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-160.0d0)) .or. (.not. (y <= 0.55d0))) then
tmp = y * (z - x)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -160.0) || !(y <= 0.55)) {
tmp = y * (z - x);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -160.0) or not (y <= 0.55): tmp = y * (z - x) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -160.0) || !(y <= 0.55)) tmp = Float64(y * Float64(z - x)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -160.0) || ~((y <= 0.55))) tmp = y * (z - x); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -160.0], N[Not[LessEqual[y, 0.55]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -160 \lor \neg \left(y \leq 0.55\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -160 or 0.55000000000000004 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in z around inf 99.1%
if -160 < y < 0.55000000000000004Initial program 100.0%
Taylor expanded in z around inf 99.3%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.65e-118) (not (<= y 4e-21))) (* y (- z x)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e-118) || !(y <= 4e-21)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.65d-118)) .or. (.not. (y <= 4d-21))) then
tmp = y * (z - x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.65e-118) || !(y <= 4e-21)) {
tmp = y * (z - x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.65e-118) or not (y <= 4e-21): tmp = y * (z - x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.65e-118) || !(y <= 4e-21)) tmp = Float64(y * Float64(z - x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.65e-118) || ~((y <= 4e-21))) tmp = y * (z - x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.65e-118], N[Not[LessEqual[y, 4e-21]], $MachinePrecision]], N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{-118} \lor \neg \left(y \leq 4 \cdot 10^{-21}\right):\\
\;\;\;\;y \cdot \left(z - x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.65e-118 or 3.99999999999999963e-21 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
Taylor expanded in z around inf 93.6%
if -1.65e-118 < y < 3.99999999999999963e-21Initial program 100.0%
Taylor expanded in y around 0 75.0%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.8e+65) (not (<= z 5500.0))) (* y z) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e+65) || !(z <= 5500.0)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d+65)) .or. (.not. (z <= 5500.0d0))) then
tmp = y * z
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e+65) || !(z <= 5500.0)) {
tmp = y * z;
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.8e+65) or not (z <= 5500.0): tmp = y * z else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.8e+65) || !(z <= 5500.0)) tmp = Float64(y * z); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.8e+65) || ~((z <= 5500.0))) tmp = y * z; else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e+65], N[Not[LessEqual[z, 5500.0]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{+65} \lor \neg \left(z \leq 5500\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -4.8000000000000003e65 or 5500 < z Initial program 100.0%
Taylor expanded in y around inf 94.0%
Taylor expanded in z around inf 78.9%
if -4.8000000000000003e65 < z < 5500Initial program 99.9%
Taylor expanded in x around inf 81.6%
mul-1-neg81.6%
unsub-neg81.6%
Simplified81.6%
Final simplification80.4%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.2e-118) (not (<= y 4.4e-21))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e-118) || !(y <= 4.4e-21)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.2d-118)) .or. (.not. (y <= 4.4d-21))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.2e-118) || !(y <= 4.4e-21)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.2e-118) or not (y <= 4.4e-21): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.2e-118) || !(y <= 4.4e-21)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.2e-118) || ~((y <= 4.4e-21))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.2e-118], N[Not[LessEqual[y, 4.4e-21]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{-118} \lor \neg \left(y \leq 4.4 \cdot 10^{-21}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.2000000000000001e-118 or 4.4000000000000001e-21 < y Initial program 100.0%
Taylor expanded in y around inf 99.4%
Taylor expanded in z around inf 54.5%
if -1.2000000000000001e-118 < y < 4.4000000000000001e-21Initial program 100.0%
Taylor expanded in y around 0 75.0%
Final simplification61.6%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 31.4%
herbie shell --seed 2024130
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))