
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 100.0%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.5e+42) (not (<= x 9.5e-51))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.5e+42) || !(x <= 9.5e-51)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.5d+42)) .or. (.not. (x <= 9.5d-51))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.5e+42) || !(x <= 9.5e-51)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.5e+42) or not (x <= 9.5e-51): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.5e+42) || !(x <= 9.5e-51)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.5e+42) || ~((x <= 9.5e-51))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.5e+42], N[Not[LessEqual[x, 9.5e-51]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+42} \lor \neg \left(x \leq 9.5 \cdot 10^{-51}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -2.50000000000000003e42 or 9.4999999999999998e-51 < x Initial program 99.9%
Taylor expanded in y around 0 77.6%
if -2.50000000000000003e42 < x < 9.4999999999999998e-51Initial program 100.0%
Taylor expanded in x around 0 79.4%
Final simplification78.5%
(FPCore (x y) :precision binary64 (if (or (<= x -2.5e+42) (not (<= x 4.2e-46))) (+ 1.0 (* -2.0 (/ y x))) (/ (- y) (+ x y))))
double code(double x, double y) {
double tmp;
if ((x <= -2.5e+42) || !(x <= 4.2e-46)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -y / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.5d+42)) .or. (.not. (x <= 4.2d-46))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = -y / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.5e+42) || !(x <= 4.2e-46)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -y / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.5e+42) or not (x <= 4.2e-46): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = -y / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.5e+42) || !(x <= 4.2e-46)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(-y) / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.5e+42) || ~((x <= 4.2e-46))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = -y / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.5e+42], N[Not[LessEqual[x, 4.2e-46]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+42} \lor \neg \left(x \leq 4.2 \cdot 10^{-46}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{x + y}\\
\end{array}
\end{array}
if x < -2.50000000000000003e42 or 4.19999999999999975e-46 < x Initial program 99.9%
Taylor expanded in y around 0 78.0%
if -2.50000000000000003e42 < x < 4.19999999999999975e-46Initial program 100.0%
Taylor expanded in x around 0 78.8%
neg-mul-178.8%
Simplified78.8%
Final simplification78.4%
(FPCore (x y) :precision binary64 (if (or (<= x -2.6e+42) (not (<= x 4.5e-46))) (/ x (+ x y)) (/ (- y) (+ x y))))
double code(double x, double y) {
double tmp;
if ((x <= -2.6e+42) || !(x <= 4.5e-46)) {
tmp = x / (x + y);
} else {
tmp = -y / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.6d+42)) .or. (.not. (x <= 4.5d-46))) then
tmp = x / (x + y)
else
tmp = -y / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.6e+42) || !(x <= 4.5e-46)) {
tmp = x / (x + y);
} else {
tmp = -y / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.6e+42) or not (x <= 4.5e-46): tmp = x / (x + y) else: tmp = -y / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.6e+42) || !(x <= 4.5e-46)) tmp = Float64(x / Float64(x + y)); else tmp = Float64(Float64(-y) / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.6e+42) || ~((x <= 4.5e-46))) tmp = x / (x + y); else tmp = -y / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.6e+42], N[Not[LessEqual[x, 4.5e-46]], $MachinePrecision]], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+42} \lor \neg \left(x \leq 4.5 \cdot 10^{-46}\right):\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{x + y}\\
\end{array}
\end{array}
if x < -2.5999999999999999e42 or 4.50000000000000001e-46 < x Initial program 99.9%
Taylor expanded in x around inf 76.9%
if -2.5999999999999999e42 < x < 4.50000000000000001e-46Initial program 100.0%
Taylor expanded in x around 0 78.8%
neg-mul-178.8%
Simplified78.8%
Final simplification77.9%
(FPCore (x y) :precision binary64 (if (or (<= x -2.65e+42) (not (<= x 3.2e-50))) (/ x (+ x y)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.65e+42) || !(x <= 3.2e-50)) {
tmp = x / (x + y);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.65d+42)) .or. (.not. (x <= 3.2d-50))) then
tmp = x / (x + y)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.65e+42) || !(x <= 3.2e-50)) {
tmp = x / (x + y);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.65e+42) or not (x <= 3.2e-50): tmp = x / (x + y) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.65e+42) || !(x <= 3.2e-50)) tmp = Float64(x / Float64(x + y)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.65e+42) || ~((x <= 3.2e-50))) tmp = x / (x + y); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.65e+42], N[Not[LessEqual[x, 3.2e-50]], $MachinePrecision]], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{+42} \lor \neg \left(x \leq 3.2 \cdot 10^{-50}\right):\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -2.65000000000000014e42 or 3.2e-50 < x Initial program 99.9%
Taylor expanded in x around inf 76.5%
if -2.65000000000000014e42 < x < 3.2e-50Initial program 100.0%
Taylor expanded in x around 0 79.2%
neg-mul-179.2%
Simplified79.2%
Taylor expanded in y around inf 79.1%
Final simplification77.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.6e+42) (not (<= x 9.2e-48))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -2.6e+42) || !(x <= 9.2e-48)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.6d+42)) .or. (.not. (x <= 9.2d-48))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.6e+42) || !(x <= 9.2e-48)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.6e+42) or not (x <= 9.2e-48): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.6e+42) || !(x <= 9.2e-48)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.6e+42) || ~((x <= 9.2e-48))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.6e+42], N[Not[LessEqual[x, 9.2e-48]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+42} \lor \neg \left(x \leq 9.2 \cdot 10^{-48}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -2.5999999999999999e42 or 9.2000000000000003e-48 < x Initial program 99.9%
Taylor expanded in x around inf 76.5%
Taylor expanded in x around inf 76.5%
mul-1-neg76.5%
unsub-neg76.5%
Simplified76.5%
if -2.5999999999999999e42 < x < 9.2000000000000003e-48Initial program 100.0%
Taylor expanded in x around 0 79.2%
neg-mul-179.2%
Simplified79.2%
Taylor expanded in y around inf 79.1%
Final simplification77.8%
(FPCore (x y) :precision binary64 (if (or (<= x -2.65e+42) (not (<= x 1.15e-48))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -2.65e+42) || !(x <= 1.15e-48)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.65d+42)) .or. (.not. (x <= 1.15d-48))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.65e+42) || !(x <= 1.15e-48)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.65e+42) or not (x <= 1.15e-48): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.65e+42) || !(x <= 1.15e-48)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.65e+42) || ~((x <= 1.15e-48))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.65e+42], N[Not[LessEqual[x, 1.15e-48]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{+42} \lor \neg \left(x \leq 1.15 \cdot 10^{-48}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -2.65000000000000014e42 or 1.15e-48 < x Initial program 99.9%
Taylor expanded in x around inf 76.5%
Taylor expanded in x around inf 76.5%
mul-1-neg76.5%
unsub-neg76.5%
Simplified76.5%
if -2.65000000000000014e42 < x < 1.15e-48Initial program 100.0%
Taylor expanded in x around 0 78.5%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= x -2.5e+42) 1.0 (if (<= x 3.5e-72) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -2.5e+42) {
tmp = 1.0;
} else if (x <= 3.5e-72) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.5d+42)) then
tmp = 1.0d0
else if (x <= 3.5d-72) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.5e+42) {
tmp = 1.0;
} else if (x <= 3.5e-72) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.5e+42: tmp = 1.0 elif x <= 3.5e-72: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.5e+42) tmp = 1.0; elseif (x <= 3.5e-72) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.5e+42) tmp = 1.0; elseif (x <= 3.5e-72) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.5e+42], 1.0, If[LessEqual[x, 3.5e-72], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+42}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-72}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -2.50000000000000003e42 or 3.5e-72 < x Initial program 99.9%
Taylor expanded in x around inf 75.5%
if -2.50000000000000003e42 < x < 3.5e-72Initial program 100.0%
Taylor expanded in x around 0 79.0%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.0%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024130
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))