
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -5e-268)
t_0
(if (<= t_0 0.0) (* z (/ (- (- x) y) y)) (/ (+ x y) (/ (- z y) z))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-268) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * ((-x - y) / y);
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-5d-268)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-x - y) / y)
else
tmp = (x + y) / ((z - y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-268) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * ((-x - y) / y);
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -5e-268: tmp = t_0 elif t_0 <= 0.0: tmp = z * ((-x - y) / y) else: tmp = (x + y) / ((z - y) / z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -5e-268) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); else tmp = Float64(Float64(x + y) / Float64(Float64(z - y) / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -5e-268) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * ((-x - y) / y); else tmp = (x + y) / ((z - y) / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-268], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-268}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\frac{z - y}{z}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -4.9999999999999999e-268Initial program 99.8%
if -4.9999999999999999e-268 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.4%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
if -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Taylor expanded in z around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -5e-268) (not (<= t_0 0.0))) t_0 (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-268) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-268)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-268) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-268) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-268) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-268) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-268], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-268} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -4.9999999999999999e-268 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -4.9999999999999999e-268 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.4%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= y -3.1e+27) (* z (- -1.0 (/ x y))) (if (<= y 2.7e+41) (* (+ x y) (+ 1.0 (/ y z))) (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e+27) {
tmp = z * (-1.0 - (x / y));
} else if (y <= 2.7e+41) {
tmp = (x + y) * (1.0 + (y / z));
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d+27)) then
tmp = z * ((-1.0d0) - (x / y))
else if (y <= 2.7d+41) then
tmp = (x + y) * (1.0d0 + (y / z))
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e+27) {
tmp = z * (-1.0 - (x / y));
} else if (y <= 2.7e+41) {
tmp = (x + y) * (1.0 + (y / z));
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e+27: tmp = z * (-1.0 - (x / y)) elif y <= 2.7e+41: tmp = (x + y) * (1.0 + (y / z)) else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e+27) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); elseif (y <= 2.7e+41) tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e+27) tmp = z * (-1.0 - (x / y)); elseif (y <= 2.7e+41) tmp = (x + y) * (1.0 + (y / z)); else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e+27], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.7e+41], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+27}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+41}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if y < -3.09999999999999996e27Initial program 73.8%
Taylor expanded in y around inf 57.5%
neg-mul-157.5%
distribute-neg-frac57.5%
Simplified57.5%
Taylor expanded in x around 0 78.0%
distribute-lft-out78.0%
mul-1-neg78.0%
associate-*l/83.6%
*-lft-identity83.6%
distribute-rgt-in83.6%
distribute-rgt-neg-in83.6%
distribute-neg-in83.6%
metadata-eval83.6%
unsub-neg83.6%
Simplified83.6%
if -3.09999999999999996e27 < y < 2.7e41Initial program 99.9%
Taylor expanded in z around inf 81.9%
associate-+r+81.9%
*-rgt-identity81.9%
*-commutative81.9%
associate-/l*82.6%
distribute-lft-in82.6%
+-commutative82.6%
Simplified82.6%
if 2.7e41 < y Initial program 74.8%
Taylor expanded in z around 0 65.9%
mul-1-neg65.9%
associate-/l*80.8%
distribute-rgt-neg-in80.8%
distribute-neg-frac280.8%
+-commutative80.8%
Simplified80.8%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (if (<= y -1.25e-19) (* z (- -1.0 (/ x y))) (if (<= y 5.2e+41) (+ x y) (* z (/ (- (- x) y) y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e-19) {
tmp = z * (-1.0 - (x / y));
} else if (y <= 5.2e+41) {
tmp = x + y;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.25d-19)) then
tmp = z * ((-1.0d0) - (x / y))
else if (y <= 5.2d+41) then
tmp = x + y
else
tmp = z * ((-x - y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e-19) {
tmp = z * (-1.0 - (x / y));
} else if (y <= 5.2e+41) {
tmp = x + y;
} else {
tmp = z * ((-x - y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.25e-19: tmp = z * (-1.0 - (x / y)) elif y <= 5.2e+41: tmp = x + y else: tmp = z * ((-x - y) / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.25e-19) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); elseif (y <= 5.2e+41) tmp = Float64(x + y); else tmp = Float64(z * Float64(Float64(Float64(-x) - y) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.25e-19) tmp = z * (-1.0 - (x / y)); elseif (y <= 5.2e+41) tmp = x + y; else tmp = z * ((-x - y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.25e-19], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.2e+41], N[(x + y), $MachinePrecision], N[(z * N[(N[((-x) - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{-19}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+41}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-x\right) - y}{y}\\
\end{array}
\end{array}
if y < -1.2500000000000001e-19Initial program 76.9%
Taylor expanded in y around inf 56.0%
neg-mul-156.0%
distribute-neg-frac56.0%
Simplified56.0%
Taylor expanded in x around 0 74.1%
distribute-lft-out74.1%
mul-1-neg74.1%
associate-*l/79.0%
*-lft-identity79.0%
distribute-rgt-in79.0%
distribute-rgt-neg-in79.0%
distribute-neg-in79.0%
metadata-eval79.0%
unsub-neg79.0%
Simplified79.0%
if -1.2500000000000001e-19 < y < 5.2000000000000001e41Initial program 100.0%
Taylor expanded in z around inf 84.2%
+-commutative84.2%
Simplified84.2%
if 5.2000000000000001e41 < y Initial program 74.8%
Taylor expanded in z around 0 65.9%
mul-1-neg65.9%
associate-/l*80.8%
distribute-rgt-neg-in80.8%
distribute-neg-frac280.8%
+-commutative80.8%
Simplified80.8%
Final simplification82.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -3.5e-20) (not (<= y 1.45e+45))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.5e-20) || !(y <= 1.45e+45)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.5d-20)) .or. (.not. (y <= 1.45d+45))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.5e-20) || !(y <= 1.45e+45)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.5e-20) or not (y <= 1.45e+45): tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.5e-20) || !(y <= 1.45e+45)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.5e-20) || ~((y <= 1.45e+45))) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.5e-20], N[Not[LessEqual[y, 1.45e+45]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{-20} \lor \neg \left(y \leq 1.45 \cdot 10^{+45}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -3.50000000000000003e-20 or 1.4499999999999999e45 < y Initial program 75.9%
Taylor expanded in y around inf 55.9%
neg-mul-155.9%
distribute-neg-frac55.9%
Simplified55.9%
Taylor expanded in x around 0 74.9%
distribute-lft-out74.9%
mul-1-neg74.9%
associate-*l/79.9%
*-lft-identity79.9%
distribute-rgt-in79.9%
distribute-rgt-neg-in79.9%
distribute-neg-in79.9%
metadata-eval79.9%
unsub-neg79.9%
Simplified79.9%
if -3.50000000000000003e-20 < y < 1.4499999999999999e45Initial program 100.0%
Taylor expanded in z around inf 84.2%
+-commutative84.2%
Simplified84.2%
Final simplification82.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.6e+59) (not (<= y 7e+62))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e+59) || !(y <= 7e+62)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.6d+59)) .or. (.not. (y <= 7d+62))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.6e+59) || !(y <= 7e+62)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.6e+59) or not (y <= 7e+62): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.6e+59) || !(y <= 7e+62)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.6e+59) || ~((y <= 7e+62))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.6e+59], N[Not[LessEqual[y, 7e+62]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{+59} \lor \neg \left(y \leq 7 \cdot 10^{+62}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.59999999999999991e59 or 6.99999999999999967e62 < y Initial program 72.3%
Taylor expanded in y around inf 69.1%
neg-mul-169.1%
Simplified69.1%
if -1.59999999999999991e59 < y < 6.99999999999999967e62Initial program 99.9%
Taylor expanded in z around inf 80.1%
+-commutative80.1%
Simplified80.1%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.45e-20) (not (<= y 3.5e+35))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.45e-20) || !(y <= 3.5e+35)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.45d-20)) .or. (.not. (y <= 3.5d+35))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.45e-20) || !(y <= 3.5e+35)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.45e-20) or not (y <= 3.5e+35): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.45e-20) || !(y <= 3.5e+35)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.45e-20) || ~((y <= 3.5e+35))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.45e-20], N[Not[LessEqual[y, 3.5e+35]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.45 \cdot 10^{-20} \lor \neg \left(y \leq 3.5 \cdot 10^{+35}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.4500000000000001e-20 or 3.5000000000000001e35 < y Initial program 76.3%
Taylor expanded in y around inf 63.8%
neg-mul-163.8%
Simplified63.8%
if -2.4500000000000001e-20 < y < 3.5000000000000001e35Initial program 100.0%
Taylor expanded in y around 0 66.3%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (<= x -6e-126) x (if (<= x 4.2e-169) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -6e-126) {
tmp = x;
} else if (x <= 4.2e-169) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-6d-126)) then
tmp = x
else if (x <= 4.2d-169) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -6e-126) {
tmp = x;
} else if (x <= 4.2e-169) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -6e-126: tmp = x elif x <= 4.2e-169: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -6e-126) tmp = x; elseif (x <= 4.2e-169) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -6e-126) tmp = x; elseif (x <= 4.2e-169) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -6e-126], x, If[LessEqual[x, 4.2e-169], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-126}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-169}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -6.0000000000000003e-126 or 4.2000000000000001e-169 < x Initial program 88.5%
Taylor expanded in y around 0 47.4%
if -6.0000000000000003e-126 < x < 4.2000000000000001e-169Initial program 91.5%
Taylor expanded in z around inf 56.3%
+-commutative56.3%
Simplified56.3%
Taylor expanded in y around inf 43.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.2%
Taylor expanded in y around 0 40.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))