
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (/ 1.0 (- 1.0 u1)))) (sin (sqrt (* (pow u2 2.0) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f / (1.0f - u1)))) * sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 / (1.0e0 - u1)))) * sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) / Float32(Float32(1.0) - u1)))) * sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) / (single(1.0) - u1)))) * sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \frac{1}{1 - u1}} \cdot \sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)
\end{array}
Initial program 98.2%
add-sqr-sqrt97.5%
sqrt-unprod98.2%
*-commutative98.2%
*-commutative98.2%
swap-sqr98.0%
pow298.0%
metadata-eval98.3%
Applied egg-rr98.3%
clear-num98.3%
associate-/r/98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (sqrt (* (pow u2 2.0) 39.47841760436263))) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f))) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0))) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263)))) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.2%
add-sqr-sqrt97.5%
sqrt-unprod98.2%
*-commutative98.2%
*-commutative98.2%
swap-sqr98.0%
pow298.0%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.010999999940395355) (* (* u2 6.28318530718) (pow (+ -1.0 (/ 1.0 u1)) -0.5)) (* (sin (* u2 6.28318530718)) (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.010999999940395355f) {
tmp = (u2 * 6.28318530718f) * powf((-1.0f + (1.0f / u1)), -0.5f);
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 * (1.0f + u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.010999999940395355e0) then
tmp = (u2 * 6.28318530718e0) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 * (1.0e0 + u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.010999999940395355)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.010999999940395355)) tmp = (u2 * single(6.28318530718)) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 * (single(1.0) + u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.010999999940395355:\\
\;\;\;\;\left(u2 \cdot 6.28318530718\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0109999999Initial program 98.5%
add-sqr-sqrt98.0%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.3%
pow298.3%
metadata-eval98.7%
Applied egg-rr98.7%
clear-num98.7%
associate-/r/98.7%
Applied egg-rr98.7%
Taylor expanded in u2 around 0 96.6%
pow196.6%
sqrt-prod96.7%
sqrt-div96.3%
metadata-eval96.3%
associate-/r/96.7%
sqrt-div96.8%
inv-pow96.8%
sqrt-pow296.8%
div-sub96.8%
*-inverses96.8%
sub-neg96.8%
metadata-eval96.8%
metadata-eval96.8%
metadata-eval96.6%
unpow1/296.6%
*-commutative96.6%
unpow1/296.6%
metadata-eval96.8%
Applied egg-rr96.8%
unpow196.8%
*-commutative96.8%
*-commutative96.8%
Simplified96.8%
if 0.0109999999 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.5%
Taylor expanded in u1 around 0 87.7%
+-commutative87.7%
Simplified87.7%
Final simplification94.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.010999999940395355) (* (* u2 6.28318530718) (pow (+ -1.0 (/ 1.0 u1)) -0.5)) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.010999999940395355f) {
tmp = (u2 * 6.28318530718f) * powf((-1.0f + (1.0f / u1)), -0.5f);
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.010999999940395355e0) then
tmp = (u2 * 6.28318530718e0) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.010999999940395355)) tmp = Float32(Float32(u2 * Float32(6.28318530718)) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.010999999940395355)) tmp = (u2 * single(6.28318530718)) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.010999999940395355:\\
\;\;\;\;\left(u2 \cdot 6.28318530718\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.0109999999Initial program 98.5%
add-sqr-sqrt98.0%
sqrt-unprod98.5%
*-commutative98.5%
*-commutative98.5%
swap-sqr98.3%
pow298.3%
metadata-eval98.7%
Applied egg-rr98.7%
clear-num98.7%
associate-/r/98.7%
Applied egg-rr98.7%
Taylor expanded in u2 around 0 96.6%
pow196.6%
sqrt-prod96.7%
sqrt-div96.3%
metadata-eval96.3%
associate-/r/96.7%
sqrt-div96.8%
inv-pow96.8%
sqrt-pow296.8%
div-sub96.8%
*-inverses96.8%
sub-neg96.8%
metadata-eval96.8%
metadata-eval96.8%
metadata-eval96.6%
unpow1/296.6%
*-commutative96.6%
unpow1/296.6%
metadata-eval96.8%
Applied egg-rr96.8%
unpow196.8%
*-commutative96.8%
*-commutative96.8%
Simplified96.8%
if 0.0109999999 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.5%
Taylor expanded in u1 around 0 75.7%
Final simplification90.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (/ 1.0 (sqrt (/ (- 1.0 u1) u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f / sqrtf(((1.0f - u1) / u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (1.0e0 / sqrt(((1.0e0 - u1) / u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) / sqrt(((single(1.0) - u1) / u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\frac{1}{\sqrt{\frac{1 - u1}{u1}}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
clear-num98.1%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (pow (- -1.0 (/ -1.0 u1)) -0.5)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * powf((-1.0f - (-1.0f / u1)), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * (((-1.0e0) - ((-1.0e0) / u1)) ** (-0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * (Float32(Float32(-1.0) - Float32(Float32(-1.0) / u1)) ^ Float32(-0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * ((single(-1.0) - (single(-1.0) / u1)) ^ single(-0.5)); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot {\left(-1 - \frac{-1}{u1}\right)}^{-0.5}
\end{array}
Initial program 98.2%
clear-num98.1%
sqrt-div98.3%
metadata-eval98.3%
Applied egg-rr98.3%
*-un-lft-identity98.3%
inv-pow98.3%
sqrt-pow298.2%
div-sub98.2%
*-inverses98.2%
sub-neg98.2%
metadata-eval98.2%
metadata-eval98.2%
Applied egg-rr98.2%
*-lft-identity98.2%
metadata-eval98.2%
sub-neg98.2%
*-inverses98.2%
div-sub98.2%
remove-double-neg98.2%
distribute-neg-frac298.2%
distribute-neg-frac98.2%
sub-neg98.2%
+-commutative98.2%
distribute-neg-in98.2%
remove-double-neg98.2%
sub-neg98.2%
div-sub98.2%
distribute-frac-neg298.2%
*-inverses98.2%
metadata-eval98.2%
distribute-frac-neg298.2%
distribute-neg-frac98.2%
metadata-eval98.2%
Simplified98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Final simplification98.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (pow (+ -1.0 (/ 1.0 u1)) -0.5)))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * powf((-1.0f + (1.0f / u1)), -0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * (((-1.0e0) + (1.0e0 / u1)) ** (-0.5e0))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * (Float32(Float32(-1.0) + Float32(Float32(1.0) / u1)) ^ Float32(-0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * ((single(-1.0) + (single(1.0) / u1)) ^ single(-0.5)); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot {\left(-1 + \frac{1}{u1}\right)}^{-0.5}
\end{array}
Initial program 98.2%
add-sqr-sqrt97.5%
sqrt-unprod98.2%
*-commutative98.2%
*-commutative98.2%
swap-sqr98.0%
pow298.0%
metadata-eval98.3%
Applied egg-rr98.3%
clear-num98.3%
associate-/r/98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 79.9%
pow179.9%
sqrt-prod80.0%
sqrt-div79.7%
metadata-eval79.7%
associate-/r/80.0%
sqrt-div80.0%
inv-pow80.0%
sqrt-pow280.0%
div-sub80.1%
*-inverses80.1%
sub-neg80.1%
metadata-eval80.1%
metadata-eval80.1%
metadata-eval79.9%
unpow1/279.9%
*-commutative79.9%
unpow1/279.9%
metadata-eval80.1%
Applied egg-rr80.1%
unpow180.1%
*-commutative80.1%
*-commutative80.1%
Simplified80.1%
Final simplification80.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 80.0%
Final simplification80.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Final simplification79.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (1.0f + u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (1.0e0 + u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(Float32(1.0) + u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (single(1.0) + u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 70.5%
+-commutative85.4%
Simplified70.5%
Final simplification70.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around 0 62.6%
associate-*r*62.7%
*-commutative62.7%
*-commutative62.7%
Simplified62.7%
Final simplification62.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u2 around 0 79.9%
Taylor expanded in u1 around 0 62.6%
Final simplification62.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u1 (+ (* u2 6.28318530718) (* 3.14159265359 (/ u2 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return u1 * ((u2 * 6.28318530718f) + (3.14159265359f * (u2 / u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 * ((u2 * 6.28318530718e0) + (3.14159265359e0 * (u2 / u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(u1 * Float32(Float32(u2 * Float32(6.28318530718)) + Float32(Float32(3.14159265359) * Float32(u2 / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 * ((u2 * single(6.28318530718)) + (single(3.14159265359) * (u2 / u1))); end
\begin{array}{l}
\\
u1 \cdot \left(u2 \cdot 6.28318530718 + 3.14159265359 \cdot \frac{u2}{u1}\right)
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around inf 20.6%
Final simplification20.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (* u1 (+ 1.0 (/ 0.5 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * (u1 * (1.0f + (0.5f / u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * (u1 * (1.0e0 + (0.5e0 / u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * Float32(u1 * Float32(Float32(1.0) + Float32(Float32(0.5) / u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * (u1 * (single(1.0) + (single(0.5) / u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \left(u1 \cdot \left(1 + \frac{0.5}{u1}\right)\right)\right)
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around inf 20.6%
associate-*r/20.6%
metadata-eval20.6%
Simplified20.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u1 (+ u2 (/ (* u2 0.5) u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u1 * (u2 + ((u2 * 0.5f) / u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u1 * (u2 + ((u2 * 0.5e0) / u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u1 * Float32(u2 + Float32(Float32(u2 * Float32(0.5)) / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u1 * (u2 + ((u2 * single(0.5)) / u1))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u1 \cdot \left(u2 + \frac{u2 \cdot 0.5}{u1}\right)\right)
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around inf 20.6%
associate-*r/20.6%
Simplified20.6%
Final simplification20.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u1 u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u1 * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u1 * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u1 * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u1 * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u1 \cdot u2\right)
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around inf 19.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u2) -6.28318530718))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u2) * -6.28318530718f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * u2) * (-6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u2) * Float32(-6.28318530718)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u2) * single(-6.28318530718); end
\begin{array}{l}
\\
\left(u1 \cdot u2\right) \cdot -6.28318530718
\end{array}
Initial program 98.2%
Taylor expanded in u1 around 0 85.4%
+-commutative85.4%
*-commutative85.4%
distribute-lft1-in85.4%
fma-define85.4%
Simplified85.4%
Taylor expanded in u2 around 0 70.5%
+-commutative70.5%
unpow270.5%
fma-undefine70.5%
rem-square-sqrt70.5%
fma-define70.5%
hypot-undefine70.5%
Simplified70.5%
Taylor expanded in u1 around -inf 5.3%
Final simplification5.3%
herbie shell --seed 2024130
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))