
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (/ (+ x y_m) (hypot x y_m)) (/ (hypot x y_m) (- x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) / (Math.hypot(x, y_m) / (x - y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) / (math.hypot(x, y_m) / (x - y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) / Float64(hypot(x, y_m) / Float64(x - y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x - y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{\frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)}}{\frac{\mathsf{hypot}\left(x, y\_m\right)}{x - y\_m}}
\end{array}
Initial program 68.3%
add-sqr-sqrt68.3%
times-frac69.0%
hypot-define69.0%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
clear-num100.0%
un-div-inv100.0%
Applied egg-rr100.0%
Final simplification100.0%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))
(t_1 (pow (/ x y_m) 2.0)))
(if (<= t_0 2.0) t_0 (+ t_1 (+ -1.0 t_1)))))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double t_1 = pow((x / y_m), 2.0);
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = t_1 + (-1.0 + t_1);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
t_1 = (x / y_m) ** 2.0d0
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = t_1 + ((-1.0d0) + t_1)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double t_1 = Math.pow((x / y_m), 2.0);
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = t_1 + (-1.0 + t_1);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) t_1 = math.pow((x / y_m), 2.0) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = t_1 + (-1.0 + t_1) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) t_1 = Float64(x / y_m) ^ 2.0 tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(t_1 + Float64(-1.0 + t_1)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); t_1 = (x / y_m) ^ 2.0; tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = t_1 + (-1.0 + t_1); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[(x / y$95$m), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(t$95$1 + N[(-1.0 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
t_1 := {\left(\frac{x}{y\_m}\right)}^{2}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1 + \left(-1 + t\_1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
*-commutative99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Taylor expanded in y around inf 46.9%
associate--r+46.9%
Simplified74.0%
Final simplification91.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (+ x y_m) (hypot x y_m)) (/ (- x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) * ((x - y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) * ((x - y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) * Float64(Float64(x - y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 68.3%
add-sqr-sqrt68.3%
times-frac69.0%
hypot-define69.0%
hypot-define100.0%
Applied egg-rr100.0%
Final simplification100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (fma 2.0 (/ (/ x y_m) (/ y_m x)) -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = fma(2.0, ((x / y_m) / (y_m / x)), -1.0);
}
return tmp;
}
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = fma(2.0, Float64(Float64(x / y_m) / Float64(y_m / x)), -1.0); end return tmp end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(2.0 * N[(N[(x / y$95$m), $MachinePrecision] / N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(2, \frac{\frac{x}{y\_m}}{\frac{y\_m}{x}}, -1\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
add-sqr-sqrt0.0%
times-frac3.1%
hypot-define3.1%
hypot-define99.9%
Applied egg-rr99.9%
*-commutative99.9%
clear-num99.9%
un-div-inv100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 46.9%
fmm-def46.9%
unpow246.9%
unpow246.9%
times-frac74.0%
unpow274.0%
metadata-eval74.0%
Simplified74.0%
unpow274.0%
clear-num74.0%
un-div-inv74.0%
Applied egg-rr74.0%
Final simplification91.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (/ (- x y_m) (+ y_m (* x (+ -1.0 (/ x y_m))))))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m))));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y_m) / (y_m + (x * ((-1.0d0) + (x / y_m))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m))));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m)))) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y_m) / Float64(y_m + Float64(x * Float64(-1.0 + Float64(x / y_m))))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m + N[(x * N[(-1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y\_m\right) \cdot \left(x - y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m + x \cdot \left(-1 + \frac{x}{y\_m}\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
+-commutative3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 73.0%
clear-num73.0%
un-div-inv73.2%
Applied egg-rr73.2%
Taylor expanded in x around 0 73.1%
Final simplification91.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (or (<= y_m 1.28e-185) (and (not (<= y_m 1.9e-170)) (<= y_m 1.15e-123))) (- 1.0 (/ (* 2.0 (* y_m (/ y_m x))) x)) (/ (- x y_m) (+ y_m (* x (+ -1.0 (/ x y_m)))))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.28e-185) || (!(y_m <= 1.9e-170) && (y_m <= 1.15e-123))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m))));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((y_m <= 1.28d-185) .or. (.not. (y_m <= 1.9d-170)) .and. (y_m <= 1.15d-123)) then
tmp = 1.0d0 - ((2.0d0 * (y_m * (y_m / x))) / x)
else
tmp = (x - y_m) / (y_m + (x * ((-1.0d0) + (x / y_m))))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.28e-185) || (!(y_m <= 1.9e-170) && (y_m <= 1.15e-123))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m))));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (y_m <= 1.28e-185) or (not (y_m <= 1.9e-170) and (y_m <= 1.15e-123)): tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x) else: tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m)))) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if ((y_m <= 1.28e-185) || (!(y_m <= 1.9e-170) && (y_m <= 1.15e-123))) tmp = Float64(1.0 - Float64(Float64(2.0 * Float64(y_m * Float64(y_m / x))) / x)); else tmp = Float64(Float64(x - y_m) / Float64(y_m + Float64(x * Float64(-1.0 + Float64(x / y_m))))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((y_m <= 1.28e-185) || (~((y_m <= 1.9e-170)) && (y_m <= 1.15e-123))) tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x); else tmp = (x - y_m) / (y_m + (x * (-1.0 + (x / y_m)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[Or[LessEqual[y$95$m, 1.28e-185], And[N[Not[LessEqual[y$95$m, 1.9e-170]], $MachinePrecision], LessEqual[y$95$m, 1.15e-123]]], N[(1.0 - N[(N[(2.0 * N[(y$95$m * N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m + N[(x * N[(-1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.28 \cdot 10^{-185} \lor \neg \left(y\_m \leq 1.9 \cdot 10^{-170}\right) \land y\_m \leq 1.15 \cdot 10^{-123}:\\
\;\;\;\;1 - \frac{2 \cdot \left(y\_m \cdot \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{y\_m + x \cdot \left(-1 + \frac{x}{y\_m}\right)}\\
\end{array}
\end{array}
if y < 1.28e-185 or 1.8999999999999999e-170 < y < 1.14999999999999993e-123Initial program 64.8%
associate-/l*65.2%
+-commutative65.2%
+-commutative65.2%
+-commutative65.2%
fma-define65.2%
Simplified65.2%
Taylor expanded in x around -inf 42.1%
mul-1-neg42.1%
unsub-neg42.1%
Simplified42.6%
Taylor expanded in y around 0 42.6%
unpow242.6%
associate-/l*43.3%
Applied egg-rr43.3%
if 1.28e-185 < y < 1.8999999999999999e-170 or 1.14999999999999993e-123 < y Initial program 86.0%
associate-/l*86.0%
+-commutative86.0%
+-commutative86.0%
+-commutative86.0%
fma-define86.0%
Simplified86.0%
Taylor expanded in y around inf 82.6%
clear-num82.6%
un-div-inv82.8%
Applied egg-rr82.8%
Taylor expanded in x around 0 83.1%
Final simplification50.0%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(if (<= y_m 1.8e-185)
1.0
(if (or (<= y_m 1.6e-166) (not (<= y_m 1.05e-123)))
(* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))
1.0)))y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.8e-185) {
tmp = 1.0;
} else if ((y_m <= 1.6e-166) || !(y_m <= 1.05e-123)) {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.8d-185) then
tmp = 1.0d0
else if ((y_m <= 1.6d-166) .or. (.not. (y_m <= 1.05d-123))) then
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.8e-185) {
tmp = 1.0;
} else if ((y_m <= 1.6e-166) || !(y_m <= 1.05e-123)) {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.8e-185: tmp = 1.0 elif (y_m <= 1.6e-166) or not (y_m <= 1.05e-123): tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) else: tmp = 1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.8e-185) tmp = 1.0; elseif ((y_m <= 1.6e-166) || !(y_m <= 1.05e-123)) tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); else tmp = 1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.8e-185) tmp = 1.0; elseif ((y_m <= 1.6e-166) || ~((y_m <= 1.05e-123))) tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.8e-185], 1.0, If[Or[LessEqual[y$95$m, 1.6e-166], N[Not[LessEqual[y$95$m, 1.05e-123]], $MachinePrecision]], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.8 \cdot 10^{-185}:\\
\;\;\;\;1\\
\mathbf{elif}\;y\_m \leq 1.6 \cdot 10^{-166} \lor \neg \left(y\_m \leq 1.05 \cdot 10^{-123}\right):\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < 1.7999999999999999e-185 or 1.6e-166 < y < 1.05e-123Initial program 64.9%
associate-/l*65.3%
+-commutative65.3%
+-commutative65.3%
+-commutative65.3%
fma-define65.3%
Simplified65.3%
Taylor expanded in x around inf 41.2%
if 1.7999999999999999e-185 < y < 1.6e-166 or 1.05e-123 < y Initial program 84.4%
associate-/l*84.5%
+-commutative84.5%
+-commutative84.5%
+-commutative84.5%
fma-define84.5%
Simplified84.5%
Taylor expanded in y around inf 81.2%
Final simplification48.2%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (or (<= y_m 1.18e-185) (and (not (<= y_m 1.65e-171)) (<= y_m 7.8e-122))) (* (- x y_m) (/ (+ (/ y_m x) 1.0) x)) (* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.18e-185) || (!(y_m <= 1.65e-171) && (y_m <= 7.8e-122))) {
tmp = (x - y_m) * (((y_m / x) + 1.0) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((y_m <= 1.18d-185) .or. (.not. (y_m <= 1.65d-171)) .and. (y_m <= 7.8d-122)) then
tmp = (x - y_m) * (((y_m / x) + 1.0d0) / x)
else
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.18e-185) || (!(y_m <= 1.65e-171) && (y_m <= 7.8e-122))) {
tmp = (x - y_m) * (((y_m / x) + 1.0) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (y_m <= 1.18e-185) or (not (y_m <= 1.65e-171) and (y_m <= 7.8e-122)): tmp = (x - y_m) * (((y_m / x) + 1.0) / x) else: tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if ((y_m <= 1.18e-185) || (!(y_m <= 1.65e-171) && (y_m <= 7.8e-122))) tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(y_m / x) + 1.0) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((y_m <= 1.18e-185) || (~((y_m <= 1.65e-171)) && (y_m <= 7.8e-122))) tmp = (x - y_m) * (((y_m / x) + 1.0) / x); else tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[Or[LessEqual[y$95$m, 1.18e-185], And[N[Not[LessEqual[y$95$m, 1.65e-171]], $MachinePrecision], LessEqual[y$95$m, 7.8e-122]]], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(y$95$m / x), $MachinePrecision] + 1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.18 \cdot 10^{-185} \lor \neg \left(y\_m \leq 1.65 \cdot 10^{-171}\right) \land y\_m \leq 7.8 \cdot 10^{-122}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{y\_m}{x} + 1}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\end{array}
\end{array}
if y < 1.18e-185 or 1.6500000000000001e-171 < y < 7.79999999999999979e-122Initial program 65.1%
associate-/l*65.5%
+-commutative65.5%
+-commutative65.5%
+-commutative65.5%
fma-define65.5%
Simplified65.5%
Taylor expanded in x around inf 42.7%
if 1.18e-185 < y < 1.6500000000000001e-171 or 7.79999999999999979e-122 < y Initial program 85.3%
associate-/l*85.3%
+-commutative85.3%
+-commutative85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 84.1%
Final simplification49.4%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (or (<= y_m 1.28e-185) (and (not (<= y_m 5e-171)) (<= y_m 9.5e-121))) (- 1.0 (/ (* 2.0 (* y_m (/ y_m x))) x)) (* (- x y_m) (/ (+ (/ x y_m) 1.0) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.28e-185) || (!(y_m <= 5e-171) && (y_m <= 9.5e-121))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((y_m <= 1.28d-185) .or. (.not. (y_m <= 5d-171)) .and. (y_m <= 9.5d-121)) then
tmp = 1.0d0 - ((2.0d0 * (y_m * (y_m / x))) / x)
else
tmp = (x - y_m) * (((x / y_m) + 1.0d0) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.28e-185) || (!(y_m <= 5e-171) && (y_m <= 9.5e-121))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (y_m <= 1.28e-185) or (not (y_m <= 5e-171) and (y_m <= 9.5e-121)): tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x) else: tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if ((y_m <= 1.28e-185) || (!(y_m <= 5e-171) && (y_m <= 9.5e-121))) tmp = Float64(1.0 - Float64(Float64(2.0 * Float64(y_m * Float64(y_m / x))) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(x / y_m) + 1.0) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((y_m <= 1.28e-185) || (~((y_m <= 5e-171)) && (y_m <= 9.5e-121))) tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x); else tmp = (x - y_m) * (((x / y_m) + 1.0) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[Or[LessEqual[y$95$m, 1.28e-185], And[N[Not[LessEqual[y$95$m, 5e-171]], $MachinePrecision], LessEqual[y$95$m, 9.5e-121]]], N[(1.0 - N[(N[(2.0 * N[(y$95$m * N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.28 \cdot 10^{-185} \lor \neg \left(y\_m \leq 5 \cdot 10^{-171}\right) \land y\_m \leq 9.5 \cdot 10^{-121}:\\
\;\;\;\;1 - \frac{2 \cdot \left(y\_m \cdot \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{x}{y\_m} + 1}{y\_m}\\
\end{array}
\end{array}
if y < 1.28e-185 or 4.99999999999999992e-171 < y < 9.4999999999999994e-121Initial program 65.1%
associate-/l*65.5%
+-commutative65.5%
+-commutative65.5%
+-commutative65.5%
fma-define65.5%
Simplified65.5%
Taylor expanded in x around -inf 42.2%
mul-1-neg42.2%
unsub-neg42.2%
Simplified42.7%
Taylor expanded in y around 0 42.7%
unpow242.7%
associate-/l*43.4%
Applied egg-rr43.4%
if 1.28e-185 < y < 4.99999999999999992e-171 or 9.4999999999999994e-121 < y Initial program 85.3%
associate-/l*85.3%
+-commutative85.3%
+-commutative85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 84.1%
Final simplification49.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (or (<= y_m 2.65e-185) (and (not (<= y_m 2.35e-169)) (<= y_m 5.8e-119))) (- 1.0 (/ (* 2.0 (* y_m (/ y_m x))) x)) (/ (- x y_m) (/ y_m (+ (/ x y_m) 1.0)))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((y_m <= 2.65e-185) || (!(y_m <= 2.35e-169) && (y_m <= 5.8e-119))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((y_m <= 2.65d-185) .or. (.not. (y_m <= 2.35d-169)) .and. (y_m <= 5.8d-119)) then
tmp = 1.0d0 - ((2.0d0 * (y_m * (y_m / x))) / x)
else
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0d0))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((y_m <= 2.65e-185) || (!(y_m <= 2.35e-169) && (y_m <= 5.8e-119))) {
tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x);
} else {
tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (y_m <= 2.65e-185) or (not (y_m <= 2.35e-169) and (y_m <= 5.8e-119)): tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x) else: tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0)) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if ((y_m <= 2.65e-185) || (!(y_m <= 2.35e-169) && (y_m <= 5.8e-119))) tmp = Float64(1.0 - Float64(Float64(2.0 * Float64(y_m * Float64(y_m / x))) / x)); else tmp = Float64(Float64(x - y_m) / Float64(y_m / Float64(Float64(x / y_m) + 1.0))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((y_m <= 2.65e-185) || (~((y_m <= 2.35e-169)) && (y_m <= 5.8e-119))) tmp = 1.0 - ((2.0 * (y_m * (y_m / x))) / x); else tmp = (x - y_m) / (y_m / ((x / y_m) + 1.0)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[Or[LessEqual[y$95$m, 2.65e-185], And[N[Not[LessEqual[y$95$m, 2.35e-169]], $MachinePrecision], LessEqual[y$95$m, 5.8e-119]]], N[(1.0 - N[(N[(2.0 * N[(y$95$m * N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] / N[(y$95$m / N[(N[(x / y$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 2.65 \cdot 10^{-185} \lor \neg \left(y\_m \leq 2.35 \cdot 10^{-169}\right) \land y\_m \leq 5.8 \cdot 10^{-119}:\\
\;\;\;\;1 - \frac{2 \cdot \left(y\_m \cdot \frac{y\_m}{x}\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y\_m}{\frac{y\_m}{\frac{x}{y\_m} + 1}}\\
\end{array}
\end{array}
if y < 2.64999999999999987e-185 or 2.34999999999999995e-169 < y < 5.8e-119Initial program 65.1%
associate-/l*65.5%
+-commutative65.5%
+-commutative65.5%
+-commutative65.5%
fma-define65.5%
Simplified65.5%
Taylor expanded in x around -inf 42.2%
mul-1-neg42.2%
unsub-neg42.2%
Simplified42.7%
Taylor expanded in y around 0 42.7%
unpow242.7%
associate-/l*43.4%
Applied egg-rr43.4%
if 2.64999999999999987e-185 < y < 2.34999999999999995e-169 or 5.8e-119 < y Initial program 85.3%
associate-/l*85.3%
+-commutative85.3%
+-commutative85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in y around inf 84.1%
clear-num84.1%
un-div-inv84.3%
Applied egg-rr84.3%
Final simplification49.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.36e-186) 1.0 (if (<= y_m 1.6e-171) -1.0 (if (<= y_m 2.1e-121) 1.0 -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.36e-186) {
tmp = 1.0;
} else if (y_m <= 1.6e-171) {
tmp = -1.0;
} else if (y_m <= 2.1e-121) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.36d-186) then
tmp = 1.0d0
else if (y_m <= 1.6d-171) then
tmp = -1.0d0
else if (y_m <= 2.1d-121) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.36e-186) {
tmp = 1.0;
} else if (y_m <= 1.6e-171) {
tmp = -1.0;
} else if (y_m <= 2.1e-121) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.36e-186: tmp = 1.0 elif y_m <= 1.6e-171: tmp = -1.0 elif y_m <= 2.1e-121: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.36e-186) tmp = 1.0; elseif (y_m <= 1.6e-171) tmp = -1.0; elseif (y_m <= 2.1e-121) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.36e-186) tmp = 1.0; elseif (y_m <= 1.6e-171) tmp = -1.0; elseif (y_m <= 2.1e-121) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.36e-186], 1.0, If[LessEqual[y$95$m, 1.6e-171], -1.0, If[LessEqual[y$95$m, 2.1e-121], 1.0, -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.36 \cdot 10^{-186}:\\
\;\;\;\;1\\
\mathbf{elif}\;y\_m \leq 1.6 \cdot 10^{-171}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y\_m \leq 2.1 \cdot 10^{-121}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.3600000000000001e-186 or 1.6000000000000001e-171 < y < 2.0999999999999999e-121Initial program 65.1%
associate-/l*65.5%
+-commutative65.5%
+-commutative65.5%
+-commutative65.5%
fma-define65.5%
Simplified65.5%
Taylor expanded in x around inf 41.4%
if 1.3600000000000001e-186 < y < 1.6000000000000001e-171 or 2.0999999999999999e-121 < y Initial program 85.3%
associate-/l*85.3%
+-commutative85.3%
+-commutative85.3%
+-commutative85.3%
fma-define85.3%
Simplified85.3%
Taylor expanded in x around 0 83.2%
Final simplification48.1%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 68.3%
associate-/l*68.7%
+-commutative68.7%
+-commutative68.7%
+-commutative68.7%
fma-define68.7%
Simplified68.7%
Taylor expanded in x around 0 62.7%
Final simplification62.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))