
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -2e+24)
(* 0.5 (* t_0 (cos re)))
(*
(cos re)
(-
(*
(pow im_m 3.0)
(- (* -0.008333333333333333 (pow im_m 2.0)) 0.16666666666666666))
im_m))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -2e+24) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = cos(re) * ((pow(im_m, 3.0) * ((-0.008333333333333333 * pow(im_m, 2.0)) - 0.16666666666666666)) - im_m);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-2d+24)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = cos(re) * (((im_m ** 3.0d0) * (((-0.008333333333333333d0) * (im_m ** 2.0d0)) - 0.16666666666666666d0)) - im_m)
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -2e+24) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * ((-0.008333333333333333 * Math.pow(im_m, 2.0)) - 0.16666666666666666)) - im_m);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -2e+24: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * ((-0.008333333333333333 * math.pow(im_m, 2.0)) - 0.16666666666666666)) - im_m) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -2e+24) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * Float64(Float64(-0.008333333333333333 * (im_m ^ 2.0)) - 0.16666666666666666)) - im_m)); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -2e+24) tmp = 0.5 * (t_0 * cos(re)); else tmp = cos(re) * (((im_m ^ 3.0) * ((-0.008333333333333333 * (im_m ^ 2.0)) - 0.16666666666666666)) - im_m); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -2e+24], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * N[(N[(-0.008333333333333333 * N[Power[im$95$m, 2.0], $MachinePrecision]), $MachinePrecision] - 0.16666666666666666), $MachinePrecision]), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+24}:\\
\;\;\;\;0.5 \cdot \left(t\_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im\_m}^{3} \cdot \left(-0.008333333333333333 \cdot {im\_m}^{2} - 0.16666666666666666\right) - im\_m\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -2e24Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
if -2e24 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 37.0%
/-rgt-identity37.0%
exp-037.0%
associate-*l/37.0%
cos-neg37.0%
associate-*l*37.0%
associate-*r/37.0%
exp-037.0%
/-rgt-identity37.0%
*-commutative37.0%
neg-sub037.0%
cos-neg37.0%
Simplified37.0%
Taylor expanded in im around 0 95.0%
+-commutative95.0%
mul-1-neg95.0%
unsub-neg95.0%
distribute-lft-out--95.0%
associate-*r*95.0%
*-commutative95.0%
+-commutative95.0%
associate-*r*95.0%
distribute-rgt-out95.0%
associate-*l*95.0%
*-commutative95.0%
Simplified95.0%
Taylor expanded in im around 0 95.0%
Final simplification96.2%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (- (exp (- im_m)) (exp im_m))))
(*
im_s
(if (<= t_0 -0.002)
(* 0.5 (* t_0 (cos re)))
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m) - exp(im_m);
double tmp;
if (t_0 <= -0.002) {
tmp = 0.5 * (t_0 * cos(re));
} else {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m) - exp(im_m)
if (t_0 <= (-0.002d0)) then
tmp = 0.5d0 * (t_0 * cos(re))
else
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m) - Math.exp(im_m);
double tmp;
if (t_0 <= -0.002) {
tmp = 0.5 * (t_0 * Math.cos(re));
} else {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) - math.exp(im_m) tmp = 0 if t_0 <= -0.002: tmp = 0.5 * (t_0 * math.cos(re)) else: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = Float64(exp(Float64(-im_m)) - exp(im_m)) tmp = 0.0 if (t_0 <= -0.002) tmp = Float64(0.5 * Float64(t_0 * cos(re))); else tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m) - exp(im_m); tmp = 0.0; if (t_0 <= -0.002) tmp = 0.5 * (t_0 * cos(re)); else tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]}, N[(im$95$s * If[LessEqual[t$95$0, -0.002], N[(0.5 * N[(t$95$0 * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im\_m} - e^{im\_m}\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -0.002:\\
\;\;\;\;0.5 \cdot \left(t\_0 \cdot \cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im\_m}^{3} \cdot -0.16666666666666666 - im\_m\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) < -2e-3Initial program 99.9%
/-rgt-identity99.9%
exp-099.9%
associate-*l/99.9%
cos-neg99.9%
associate-*l*99.9%
associate-*r/99.9%
exp-099.9%
/-rgt-identity99.9%
*-commutative99.9%
neg-sub099.9%
cos-neg99.9%
Simplified99.9%
if -2e-3 < (-.f64 (exp.f64 (-.f64 #s(literal 0 binary64) im)) (exp.f64 im)) Initial program 36.7%
/-rgt-identity36.7%
exp-036.7%
associate-*l/36.7%
cos-neg36.7%
associate-*l*36.7%
associate-*r/36.7%
exp-036.7%
/-rgt-identity36.7%
*-commutative36.7%
neg-sub036.7%
cos-neg36.7%
Simplified36.7%
Taylor expanded in im around 0 91.3%
+-commutative91.3%
distribute-lft-in91.3%
associate-*r*91.3%
associate-*r*91.3%
associate-*r*91.3%
*-commutative91.3%
neg-mul-191.3%
distribute-rgt-out91.3%
unsub-neg91.3%
*-commutative91.3%
associate-*r*91.3%
unpow291.3%
cube-unmult91.3%
Simplified91.3%
Final simplification93.6%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.00145)
(* (- im_m) (cos re))
(if (<= im_m 4.5e+61)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* (cos re) (* -0.008333333333333333 (pow im_m 5.0)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00145) {
tmp = -im_m * cos(re);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = cos(re) * (-0.008333333333333333 * pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.00145d0) then
tmp = -im_m * cos(re)
else if (im_m <= 4.5d+61) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = cos(re) * ((-0.008333333333333333d0) * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00145) {
tmp = -im_m * Math.cos(re);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = Math.cos(re) * (-0.008333333333333333 * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.00145: tmp = -im_m * math.cos(re) elif im_m <= 4.5e+61: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = math.cos(re) * (-0.008333333333333333 * math.pow(im_m, 5.0)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.00145) tmp = Float64(Float64(-im_m) * cos(re)); elseif (im_m <= 4.5e+61) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(cos(re) * Float64(-0.008333333333333333 * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.00145) tmp = -im_m * cos(re); elseif (im_m <= 4.5e+61) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = cos(re) * (-0.008333333333333333 * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.00145], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 4.5e+61], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(-0.008333333333333333 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.00145:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{elif}\;im\_m \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(-0.008333333333333333 \cdot {im\_m}^{5}\right)\\
\end{array}
\end{array}
if im < 0.00145Initial program 36.7%
/-rgt-identity36.7%
exp-036.7%
associate-*l/36.7%
cos-neg36.7%
associate-*l*36.7%
associate-*r/36.7%
exp-036.7%
/-rgt-identity36.7%
*-commutative36.7%
neg-sub036.7%
cos-neg36.7%
Simplified36.7%
Taylor expanded in im around 0 70.0%
associate-*r*70.0%
neg-mul-170.0%
Simplified70.0%
if 0.00145 < im < 4.5e61Initial program 99.6%
/-rgt-identity99.6%
exp-099.6%
associate-*l/99.6%
cos-neg99.6%
associate-*l*99.6%
associate-*r/99.6%
exp-099.6%
/-rgt-identity99.6%
*-commutative99.6%
neg-sub099.6%
cos-neg99.6%
Simplified99.6%
Taylor expanded in re around 0 84.2%
*-commutative84.2%
Simplified84.2%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
distribute-lft-out--100.0%
associate-*r*100.0%
*-commutative100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
Simplified100.0%
Final simplification77.0%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0054)
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))
(if (<= im_m 4.5e+61)
(* 0.5 (- (exp (- im_m)) (exp im_m)))
(* (cos re) (* -0.008333333333333333 (pow im_m 5.0)))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0054) {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (exp(-im_m) - exp(im_m));
} else {
tmp = cos(re) * (-0.008333333333333333 * pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0054d0) then
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
else if (im_m <= 4.5d+61) then
tmp = 0.5d0 * (exp(-im_m) - exp(im_m))
else
tmp = cos(re) * ((-0.008333333333333333d0) * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0054) {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 4.5e+61) {
tmp = 0.5 * (Math.exp(-im_m) - Math.exp(im_m));
} else {
tmp = Math.cos(re) * (-0.008333333333333333 * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0054: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) elif im_m <= 4.5e+61: tmp = 0.5 * (math.exp(-im_m) - math.exp(im_m)) else: tmp = math.cos(re) * (-0.008333333333333333 * math.pow(im_m, 5.0)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0054) tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); elseif (im_m <= 4.5e+61) tmp = Float64(0.5 * Float64(exp(Float64(-im_m)) - exp(im_m))); else tmp = Float64(cos(re) * Float64(-0.008333333333333333 * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0054) tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); elseif (im_m <= 4.5e+61) tmp = 0.5 * (exp(-im_m) - exp(im_m)); else tmp = cos(re) * (-0.008333333333333333 * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0054], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 4.5e+61], N[(0.5 * N[(N[Exp[(-im$95$m)], $MachinePrecision] - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(-0.008333333333333333 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 0.0054:\\
\;\;\;\;\cos re \cdot \left({im\_m}^{3} \cdot -0.16666666666666666 - im\_m\right)\\
\mathbf{elif}\;im\_m \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;0.5 \cdot \left(e^{-im\_m} - e^{im\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(-0.008333333333333333 \cdot {im\_m}^{5}\right)\\
\end{array}
\end{array}
if im < 0.0054000000000000003Initial program 36.7%
/-rgt-identity36.7%
exp-036.7%
associate-*l/36.7%
cos-neg36.7%
associate-*l*36.7%
associate-*r/36.7%
exp-036.7%
/-rgt-identity36.7%
*-commutative36.7%
neg-sub036.7%
cos-neg36.7%
Simplified36.7%
Taylor expanded in im around 0 91.3%
+-commutative91.3%
distribute-lft-in91.3%
associate-*r*91.3%
associate-*r*91.3%
associate-*r*91.3%
*-commutative91.3%
neg-mul-191.3%
distribute-rgt-out91.3%
unsub-neg91.3%
*-commutative91.3%
associate-*r*91.3%
unpow291.3%
cube-unmult91.3%
Simplified91.3%
if 0.0054000000000000003 < im < 4.5e61Initial program 99.6%
/-rgt-identity99.6%
exp-099.6%
associate-*l/99.6%
cos-neg99.6%
associate-*l*99.6%
associate-*r/99.6%
exp-099.6%
/-rgt-identity99.6%
*-commutative99.6%
neg-sub099.6%
cos-neg99.6%
Simplified99.6%
Taylor expanded in re around 0 84.2%
*-commutative84.2%
Simplified84.2%
if 4.5e61 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
+-commutative100.0%
mul-1-neg100.0%
unsub-neg100.0%
distribute-lft-out--100.0%
associate-*r*100.0%
*-commutative100.0%
+-commutative100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
associate-*l*100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
Simplified100.0%
Final simplification92.8%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.3)
(* (- im_m) (cos re))
(* (cos re) (* -0.008333333333333333 (pow im_m 5.0))))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.3) {
tmp = -im_m * cos(re);
} else {
tmp = cos(re) * (-0.008333333333333333 * pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.3d0) then
tmp = -im_m * cos(re)
else
tmp = cos(re) * ((-0.008333333333333333d0) * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.3) {
tmp = -im_m * Math.cos(re);
} else {
tmp = Math.cos(re) * (-0.008333333333333333 * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.3: tmp = -im_m * math.cos(re) else: tmp = math.cos(re) * (-0.008333333333333333 * math.pow(im_m, 5.0)) return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.3) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(cos(re) * Float64(-0.008333333333333333 * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.3) tmp = -im_m * cos(re); else tmp = cos(re) * (-0.008333333333333333 * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.3], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(-0.008333333333333333 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.3:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(-0.008333333333333333 \cdot {im\_m}^{5}\right)\\
\end{array}
\end{array}
if im < 3.2999999999999998Initial program 37.0%
/-rgt-identity37.0%
exp-037.0%
associate-*l/37.0%
cos-neg37.0%
associate-*l*37.0%
associate-*r/37.0%
exp-037.0%
/-rgt-identity37.0%
*-commutative37.0%
neg-sub037.0%
cos-neg37.0%
Simplified37.0%
Taylor expanded in im around 0 69.9%
associate-*r*69.9%
neg-mul-169.9%
Simplified69.9%
if 3.2999999999999998 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 82.5%
+-commutative82.5%
mul-1-neg82.5%
unsub-neg82.5%
distribute-lft-out--82.5%
associate-*r*82.5%
*-commutative82.5%
+-commutative82.5%
associate-*r*82.5%
distribute-rgt-out82.5%
associate-*l*82.5%
*-commutative82.5%
Simplified82.5%
Taylor expanded in im around inf 82.5%
associate-*r*82.5%
Simplified82.5%
Final simplification73.1%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.6e-13)
(* (- im_m) (cos re))
(- (* (pow im_m 3.0) -0.16666666666666666) im_m))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.6e-13) {
tmp = -im_m * cos(re);
} else {
tmp = (pow(im_m, 3.0) * -0.16666666666666666) - im_m;
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.6d-13) then
tmp = -im_m * cos(re)
else
tmp = ((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.6e-13) {
tmp = -im_m * Math.cos(re);
} else {
tmp = (Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m;
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.6e-13: tmp = -im_m * math.cos(re) else: tmp = (math.pow(im_m, 3.0) * -0.16666666666666666) - im_m return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.6e-13) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.6e-13) tmp = -im_m * cos(re); else tmp = ((im_m ^ 3.0) * -0.16666666666666666) - im_m; end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.6e-13], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.6 \cdot 10^{-13}:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;{im\_m}^{3} \cdot -0.16666666666666666 - im\_m\\
\end{array}
\end{array}
if im < 3.5999999999999998e-13Initial program 36.5%
/-rgt-identity36.5%
exp-036.5%
associate-*l/36.5%
cos-neg36.5%
associate-*l*36.5%
associate-*r/36.5%
exp-036.5%
/-rgt-identity36.5%
*-commutative36.5%
neg-sub036.5%
cos-neg36.5%
Simplified36.5%
Taylor expanded in im around 0 69.8%
associate-*r*69.8%
neg-mul-169.8%
Simplified69.8%
if 3.5999999999999998e-13 < im Initial program 98.6%
/-rgt-identity98.6%
exp-098.6%
associate-*l/98.6%
cos-neg98.6%
associate-*l*98.6%
associate-*r/98.6%
exp-098.6%
/-rgt-identity98.6%
*-commutative98.6%
neg-sub098.6%
cos-neg98.6%
Simplified98.6%
Taylor expanded in im around 0 74.6%
+-commutative74.6%
distribute-lft-in74.6%
associate-*r*74.6%
associate-*r*74.6%
associate-*r*74.6%
*-commutative74.6%
neg-mul-174.6%
distribute-rgt-out74.6%
unsub-neg74.6%
*-commutative74.6%
associate-*r*74.6%
unpow274.6%
cube-unmult74.6%
Simplified74.6%
Taylor expanded in re around 0 60.9%
Final simplification67.4%
im\_m = (fabs.f64 im)
im\_s = (copysign.f64 #s(literal 1 binary64) im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.1e+19)
(* (- im_m) (cos re))
(- (* -0.008333333333333333 (pow im_m 5.0)) im_m))))im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.1e+19) {
tmp = -im_m * cos(re);
} else {
tmp = (-0.008333333333333333 * pow(im_m, 5.0)) - im_m;
}
return im_s * tmp;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.1d+19) then
tmp = -im_m * cos(re)
else
tmp = ((-0.008333333333333333d0) * (im_m ** 5.0d0)) - im_m
end if
code = im_s * tmp
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.1e+19) {
tmp = -im_m * Math.cos(re);
} else {
tmp = (-0.008333333333333333 * Math.pow(im_m, 5.0)) - im_m;
}
return im_s * tmp;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.1e+19: tmp = -im_m * math.cos(re) else: tmp = (-0.008333333333333333 * math.pow(im_m, 5.0)) - im_m return im_s * tmp
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.1e+19) tmp = Float64(Float64(-im_m) * cos(re)); else tmp = Float64(Float64(-0.008333333333333333 * (im_m ^ 5.0)) - im_m); end return Float64(im_s * tmp) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.1e+19) tmp = -im_m * cos(re); else tmp = (-0.008333333333333333 * (im_m ^ 5.0)) - im_m; end tmp_2 = im_s * tmp; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.1e+19], N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision], N[(N[(-0.008333333333333333 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision] - im$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \begin{array}{l}
\mathbf{if}\;im\_m \leq 3.1 \cdot 10^{+19}:\\
\;\;\;\;\left(-im\_m\right) \cdot \cos re\\
\mathbf{else}:\\
\;\;\;\;-0.008333333333333333 \cdot {im\_m}^{5} - im\_m\\
\end{array}
\end{array}
if im < 3.1e19Initial program 38.9%
/-rgt-identity38.9%
exp-038.9%
associate-*l/38.9%
cos-neg38.9%
associate-*l*38.9%
associate-*r/38.9%
exp-038.9%
/-rgt-identity38.9%
*-commutative38.9%
neg-sub038.9%
cos-neg38.9%
Simplified38.9%
Taylor expanded in im around 0 67.9%
associate-*r*67.9%
neg-mul-167.9%
Simplified67.9%
if 3.1e19 < im Initial program 100.0%
/-rgt-identity100.0%
exp-0100.0%
associate-*l/100.0%
cos-neg100.0%
associate-*l*100.0%
associate-*r/100.0%
exp-0100.0%
/-rgt-identity100.0%
*-commutative100.0%
neg-sub0100.0%
cos-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 90.4%
+-commutative90.4%
mul-1-neg90.4%
unsub-neg90.4%
distribute-lft-out--90.4%
associate-*r*90.4%
*-commutative90.4%
+-commutative90.4%
associate-*r*90.4%
distribute-rgt-out90.4%
associate-*l*90.4%
*-commutative90.4%
Simplified90.4%
Taylor expanded in re around 0 70.0%
Taylor expanded in im around inf 70.0%
Final simplification68.4%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* (- im_m) (cos re))))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (-im_m * cos(re));
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (-im_m * cos(re))
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (-im_m * Math.cos(re));
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (-im_m * math.cos(re))
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(Float64(-im_m) * cos(re))) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (-im_m * cos(re)); end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[((-im$95$m) * N[Cos[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(\left(-im\_m\right) \cdot \cos re\right)
\end{array}
Initial program 53.0%
/-rgt-identity53.0%
exp-053.0%
associate-*l/53.0%
cos-neg53.0%
associate-*l*53.0%
associate-*r/53.0%
exp-053.0%
/-rgt-identity53.0%
*-commutative53.0%
neg-sub053.0%
cos-neg53.0%
Simplified53.0%
Taylor expanded in im around 0 53.5%
associate-*r*53.5%
neg-mul-153.5%
Simplified53.5%
Final simplification53.5%
im\_m = (fabs.f64 im) im\_s = (copysign.f64 #s(literal 1 binary64) im) (FPCore (im_s re im_m) :precision binary64 (* im_s (- im_m)))
im\_m = fabs(im);
im\_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = abs(im)
im\_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * -im_m
end function
im\_m = Math.abs(im);
im\_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * -im_m;
}
im\_m = math.fabs(im) im\_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * -im_m
im\_m = abs(im) im\_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-im_m)) end
im\_m = abs(im); im\_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * -im_m; end
im\_m = N[Abs[im], $MachinePrecision]
im\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * (-im$95$m)), $MachinePrecision]
\begin{array}{l}
im\_m = \left|im\right|
\\
im\_s = \mathsf{copysign}\left(1, im\right)
\\
im\_s \cdot \left(-im\_m\right)
\end{array}
Initial program 53.0%
/-rgt-identity53.0%
exp-053.0%
associate-*l/53.0%
cos-neg53.0%
associate-*l*53.0%
associate-*r/53.0%
exp-053.0%
/-rgt-identity53.0%
*-commutative53.0%
neg-sub053.0%
cos-neg53.0%
Simplified53.0%
Taylor expanded in im around 0 53.5%
associate-*r*53.5%
neg-mul-153.5%
Simplified53.5%
Taylor expanded in re around 0 28.9%
mul-1-neg28.9%
Simplified28.9%
Final simplification28.9%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:alt
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))