
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y -0.5))))
double code(double x, double y, double z) {
return z + (x * (y - -0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - (-0.5d0)))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - -0.5));
}
def code(x, y, z): return z + (x * (y - -0.5))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - -0.5))) end
function tmp = code(x, y, z) tmp = z + (x * (y - -0.5)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - -0.5\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.8e+14)
(* x y)
(if (<= y -9e-158)
z
(if (<= y 1.8e-171) (* x 0.5) (if (<= y 5.9e+40) z (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.8e+14) {
tmp = x * y;
} else if (y <= -9e-158) {
tmp = z;
} else if (y <= 1.8e-171) {
tmp = x * 0.5;
} else if (y <= 5.9e+40) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.8d+14)) then
tmp = x * y
else if (y <= (-9d-158)) then
tmp = z
else if (y <= 1.8d-171) then
tmp = x * 0.5d0
else if (y <= 5.9d+40) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.8e+14) {
tmp = x * y;
} else if (y <= -9e-158) {
tmp = z;
} else if (y <= 1.8e-171) {
tmp = x * 0.5;
} else if (y <= 5.9e+40) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.8e+14: tmp = x * y elif y <= -9e-158: tmp = z elif y <= 1.8e-171: tmp = x * 0.5 elif y <= 5.9e+40: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.8e+14) tmp = Float64(x * y); elseif (y <= -9e-158) tmp = z; elseif (y <= 1.8e-171) tmp = Float64(x * 0.5); elseif (y <= 5.9e+40) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.8e+14) tmp = x * y; elseif (y <= -9e-158) tmp = z; elseif (y <= 1.8e-171) tmp = x * 0.5; elseif (y <= 5.9e+40) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.8e+14], N[(x * y), $MachinePrecision], If[LessEqual[y, -9e-158], z, If[LessEqual[y, 1.8e-171], N[(x * 0.5), $MachinePrecision], If[LessEqual[y, 5.9e+40], z, N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+14}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq -9 \cdot 10^{-158}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-171}:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{elif}\;y \leq 5.9 \cdot 10^{+40}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1.8e14 or 5.8999999999999999e40 < y Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 75.7%
if -1.8e14 < y < -9e-158 or 1.80000000000000002e-171 < y < 5.8999999999999999e40Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 65.8%
if -9e-158 < y < 1.80000000000000002e-171Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 56.9%
Taylor expanded in y around 0 56.9%
*-commutative56.9%
Simplified56.9%
Final simplification68.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.8e-97) (not (<= x 1.02e-77))) (* x (+ y 0.5)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.8e-97) || !(x <= 1.02e-77)) {
tmp = x * (y + 0.5);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.8d-97)) .or. (.not. (x <= 1.02d-77))) then
tmp = x * (y + 0.5d0)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.8e-97) || !(x <= 1.02e-77)) {
tmp = x * (y + 0.5);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.8e-97) or not (x <= 1.02e-77): tmp = x * (y + 0.5) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.8e-97) || !(x <= 1.02e-77)) tmp = Float64(x * Float64(y + 0.5)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.8e-97) || ~((x <= 1.02e-77))) tmp = x * (y + 0.5); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.8e-97], N[Not[LessEqual[x, 1.02e-77]], $MachinePrecision]], N[(x * N[(y + 0.5), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{-97} \lor \neg \left(x \leq 1.02 \cdot 10^{-77}\right):\\
\;\;\;\;x \cdot \left(y + 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.8000000000000001e-97 or 1.02e-77 < x Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 83.7%
if -3.8000000000000001e-97 < x < 1.02e-77Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 73.5%
Final simplification79.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -36000000000.0) (not (<= x 52.0))) (* x (+ y 0.5)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -36000000000.0) || !(x <= 52.0)) {
tmp = x * (y + 0.5);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-36000000000.0d0)) .or. (.not. (x <= 52.0d0))) then
tmp = x * (y + 0.5d0)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -36000000000.0) || !(x <= 52.0)) {
tmp = x * (y + 0.5);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -36000000000.0) or not (x <= 52.0): tmp = x * (y + 0.5) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -36000000000.0) || !(x <= 52.0)) tmp = Float64(x * Float64(y + 0.5)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -36000000000.0) || ~((x <= 52.0))) tmp = x * (y + 0.5); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -36000000000.0], N[Not[LessEqual[x, 52.0]], $MachinePrecision]], N[(x * N[(y + 0.5), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -36000000000 \lor \neg \left(x \leq 52\right):\\
\;\;\;\;x \cdot \left(y + 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -3.6e10 or 52 < x Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 91.2%
if -3.6e10 < x < 52Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 88.7%
mul-1-neg88.7%
distribute-rgt-neg-out88.7%
Simplified88.7%
sub-neg88.7%
+-commutative88.7%
distribute-rgt-neg-out88.7%
remove-double-neg88.7%
Applied egg-rr88.7%
Final simplification89.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -160.0) (not (<= y 1.8e-20))) (+ z (* x y)) (- z (* x -0.5))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -160.0) || !(y <= 1.8e-20)) {
tmp = z + (x * y);
} else {
tmp = z - (x * -0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-160.0d0)) .or. (.not. (y <= 1.8d-20))) then
tmp = z + (x * y)
else
tmp = z - (x * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -160.0) || !(y <= 1.8e-20)) {
tmp = z + (x * y);
} else {
tmp = z - (x * -0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -160.0) or not (y <= 1.8e-20): tmp = z + (x * y) else: tmp = z - (x * -0.5) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -160.0) || !(y <= 1.8e-20)) tmp = Float64(z + Float64(x * y)); else tmp = Float64(z - Float64(x * -0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -160.0) || ~((y <= 1.8e-20))) tmp = z + (x * y); else tmp = z - (x * -0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -160.0], N[Not[LessEqual[y, 1.8e-20]], $MachinePrecision]], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -160 \lor \neg \left(y \leq 1.8 \cdot 10^{-20}\right):\\
\;\;\;\;z + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -0.5\\
\end{array}
\end{array}
if y < -160 or 1.79999999999999987e-20 < y Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 99.2%
mul-1-neg99.2%
distribute-rgt-neg-out99.2%
Simplified99.2%
sub-neg99.2%
+-commutative99.2%
distribute-rgt-neg-out99.2%
remove-double-neg99.2%
Applied egg-rr99.2%
if -160 < y < 1.79999999999999987e-20Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-neg-in100.0%
distribute-frac-neg100.0%
distribute-rgt-neg-out100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-lft-out--100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 99.3%
*-commutative99.3%
Simplified99.3%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -68000000000.0) (not (<= x 9.5e+71))) (* x 0.5) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -68000000000.0) || !(x <= 9.5e+71)) {
tmp = x * 0.5;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-68000000000.0d0)) .or. (.not. (x <= 9.5d+71))) then
tmp = x * 0.5d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -68000000000.0) || !(x <= 9.5e+71)) {
tmp = x * 0.5;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -68000000000.0) or not (x <= 9.5e+71): tmp = x * 0.5 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -68000000000.0) || !(x <= 9.5e+71)) tmp = Float64(x * 0.5); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -68000000000.0) || ~((x <= 9.5e+71))) tmp = x * 0.5; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -68000000000.0], N[Not[LessEqual[x, 9.5e+71]], $MachinePrecision]], N[(x * 0.5), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -68000000000 \lor \neg \left(x \leq 9.5 \cdot 10^{+71}\right):\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -6.8e10 or 9.50000000000000015e71 < x Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 92.4%
Taylor expanded in y around 0 39.7%
*-commutative39.7%
Simplified39.7%
if -6.8e10 < x < 9.50000000000000015e71Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 59.6%
Final simplification52.6%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 100.0%
associate-+l+100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 42.2%
Final simplification42.2%
herbie shell --seed 2024130
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))