
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ (- t x) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * ((t - x) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * ((t - x) / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * ((t - x) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * ((t - x) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t - x}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- t x) (- a z))) (t_2 (+ x (* (- y z) t_1))))
(if (<= t_2 (- INFINITY))
(+ x (/ -1.0 (/ (- a z) (* (- y z) (- x t)))))
(if (<= t_2 -2e-185)
t_2
(if (<= t_2 0.0)
(- t (* (- t x) (/ (- y a) z)))
(fma (- y z) t_1 x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) / (a - z);
double t_2 = x + ((y - z) * t_1);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = x + (-1.0 / ((a - z) / ((y - z) * (x - t))));
} else if (t_2 <= -2e-185) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t - ((t - x) * ((y - a) / z));
} else {
tmp = fma((y - z), t_1, x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) / Float64(a - z)) t_2 = Float64(x + Float64(Float64(y - z) * t_1)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(x + Float64(-1.0 / Float64(Float64(a - z) / Float64(Float64(y - z) * Float64(x - t))))); elseif (t_2 <= -2e-185) tmp = t_2; elseif (t_2 <= 0.0) tmp = Float64(t - Float64(Float64(t - x) * Float64(Float64(y - a) / z))); else tmp = fma(Float64(y - z), t_1, x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - z), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(x + N[(-1.0 / N[(N[(a - z), $MachinePrecision] / N[(N[(y - z), $MachinePrecision] * N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -2e-185], t$95$2, If[LessEqual[t$95$2, 0.0], N[(t - N[(N[(t - x), $MachinePrecision] * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * t$95$1 + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t - x}{a - z}\\
t_2 := x + \left(y - z\right) \cdot t\_1\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;x + \frac{-1}{\frac{a - z}{\left(y - z\right) \cdot \left(x - t\right)}}\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-185}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;t - \left(t - x\right) \cdot \frac{y - a}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y - z, t\_1, x\right)\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -inf.0Initial program 76.5%
associate-*r/96.3%
clear-num96.4%
Applied egg-rr96.4%
if -inf.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -2e-185Initial program 95.5%
if -2e-185 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 7.1%
Taylor expanded in z around inf 81.1%
associate--l+81.1%
distribute-lft-out--81.1%
div-sub81.1%
mul-1-neg81.1%
unsub-neg81.1%
distribute-rgt-out--81.3%
associate-/l*95.0%
Simplified95.0%
if 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 90.1%
+-commutative90.1%
fma-define90.2%
Simplified90.2%
Final simplification93.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- y z) (/ (- t x) (- a z))))))
(if (<= t_1 (- INFINITY))
(+ x (/ -1.0 (/ (- a z) (* (- y z) (- x t)))))
(if (or (<= t_1 -2e-185) (not (<= t_1 0.0)))
t_1
(- t (* (- t x) (/ (- y a) z)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + (-1.0 / ((a - z) / ((y - z) * (x - t))));
} else if ((t_1 <= -2e-185) || !(t_1 <= 0.0)) {
tmp = t_1;
} else {
tmp = t - ((t - x) * ((y - a) / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + (-1.0 / ((a - z) / ((y - z) * (x - t))));
} else if ((t_1 <= -2e-185) || !(t_1 <= 0.0)) {
tmp = t_1;
} else {
tmp = t - ((t - x) * ((y - a) / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((y - z) * ((t - x) / (a - z))) tmp = 0 if t_1 <= -math.inf: tmp = x + (-1.0 / ((a - z) / ((y - z) * (x - t)))) elif (t_1 <= -2e-185) or not (t_1 <= 0.0): tmp = t_1 else: tmp = t - ((t - x) * ((y - a) / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(-1.0 / Float64(Float64(a - z) / Float64(Float64(y - z) * Float64(x - t))))); elseif ((t_1 <= -2e-185) || !(t_1 <= 0.0)) tmp = t_1; else tmp = Float64(t - Float64(Float64(t - x) * Float64(Float64(y - a) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((y - z) * ((t - x) / (a - z))); tmp = 0.0; if (t_1 <= -Inf) tmp = x + (-1.0 / ((a - z) / ((y - z) * (x - t)))); elseif ((t_1 <= -2e-185) || ~((t_1 <= 0.0))) tmp = t_1; else tmp = t - ((t - x) * ((y - a) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(-1.0 / N[(N[(a - z), $MachinePrecision] / N[(N[(y - z), $MachinePrecision] * N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$1, -2e-185], N[Not[LessEqual[t$95$1, 0.0]], $MachinePrecision]], t$95$1, N[(t - N[(N[(t - x), $MachinePrecision] * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x + \frac{-1}{\frac{a - z}{\left(y - z\right) \cdot \left(x - t\right)}}\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{-185} \lor \neg \left(t\_1 \leq 0\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t - \left(t - x\right) \cdot \frac{y - a}{z}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -inf.0Initial program 76.5%
associate-*r/96.3%
clear-num96.4%
Applied egg-rr96.4%
if -inf.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -2e-185 or 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 92.6%
if -2e-185 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 7.1%
Taylor expanded in z around inf 81.1%
associate--l+81.1%
distribute-lft-out--81.1%
div-sub81.1%
mul-1-neg81.1%
unsub-neg81.1%
distribute-rgt-out--81.3%
associate-/l*95.0%
Simplified95.0%
Final simplification93.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- t x) (/ y (- a z))))
(t_2 (- t (* a (/ x z))))
(t_3 (- x (* y (/ (- x t) a)))))
(if (<= a -5.2e+42)
t_3
(if (<= a -2.5e-216)
(* (- y z) (/ t (- a z)))
(if (<= a -4.9e-236)
(/ (* x y) z)
(if (<= a 3.8e-104)
t_1
(if (<= a 5.2e-31)
t_2
(if (<= a 5800000.0)
t_1
(if (or (<= a 4.3e+136) (not (<= a 7.1e+152))) t_3 t_2)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double t_2 = t - (a * (x / z));
double t_3 = x - (y * ((x - t) / a));
double tmp;
if (a <= -5.2e+42) {
tmp = t_3;
} else if (a <= -2.5e-216) {
tmp = (y - z) * (t / (a - z));
} else if (a <= -4.9e-236) {
tmp = (x * y) / z;
} else if (a <= 3.8e-104) {
tmp = t_1;
} else if (a <= 5.2e-31) {
tmp = t_2;
} else if (a <= 5800000.0) {
tmp = t_1;
} else if ((a <= 4.3e+136) || !(a <= 7.1e+152)) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (t - x) * (y / (a - z))
t_2 = t - (a * (x / z))
t_3 = x - (y * ((x - t) / a))
if (a <= (-5.2d+42)) then
tmp = t_3
else if (a <= (-2.5d-216)) then
tmp = (y - z) * (t / (a - z))
else if (a <= (-4.9d-236)) then
tmp = (x * y) / z
else if (a <= 3.8d-104) then
tmp = t_1
else if (a <= 5.2d-31) then
tmp = t_2
else if (a <= 5800000.0d0) then
tmp = t_1
else if ((a <= 4.3d+136) .or. (.not. (a <= 7.1d+152))) then
tmp = t_3
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double t_2 = t - (a * (x / z));
double t_3 = x - (y * ((x - t) / a));
double tmp;
if (a <= -5.2e+42) {
tmp = t_3;
} else if (a <= -2.5e-216) {
tmp = (y - z) * (t / (a - z));
} else if (a <= -4.9e-236) {
tmp = (x * y) / z;
} else if (a <= 3.8e-104) {
tmp = t_1;
} else if (a <= 5.2e-31) {
tmp = t_2;
} else if (a <= 5800000.0) {
tmp = t_1;
} else if ((a <= 4.3e+136) || !(a <= 7.1e+152)) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t - x) * (y / (a - z)) t_2 = t - (a * (x / z)) t_3 = x - (y * ((x - t) / a)) tmp = 0 if a <= -5.2e+42: tmp = t_3 elif a <= -2.5e-216: tmp = (y - z) * (t / (a - z)) elif a <= -4.9e-236: tmp = (x * y) / z elif a <= 3.8e-104: tmp = t_1 elif a <= 5.2e-31: tmp = t_2 elif a <= 5800000.0: tmp = t_1 elif (a <= 4.3e+136) or not (a <= 7.1e+152): tmp = t_3 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) t_2 = Float64(t - Float64(a * Float64(x / z))) t_3 = Float64(x - Float64(y * Float64(Float64(x - t) / a))) tmp = 0.0 if (a <= -5.2e+42) tmp = t_3; elseif (a <= -2.5e-216) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); elseif (a <= -4.9e-236) tmp = Float64(Float64(x * y) / z); elseif (a <= 3.8e-104) tmp = t_1; elseif (a <= 5.2e-31) tmp = t_2; elseif (a <= 5800000.0) tmp = t_1; elseif ((a <= 4.3e+136) || !(a <= 7.1e+152)) tmp = t_3; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t - x) * (y / (a - z)); t_2 = t - (a * (x / z)); t_3 = x - (y * ((x - t) / a)); tmp = 0.0; if (a <= -5.2e+42) tmp = t_3; elseif (a <= -2.5e-216) tmp = (y - z) * (t / (a - z)); elseif (a <= -4.9e-236) tmp = (x * y) / z; elseif (a <= 3.8e-104) tmp = t_1; elseif (a <= 5.2e-31) tmp = t_2; elseif (a <= 5800000.0) tmp = t_1; elseif ((a <= 4.3e+136) || ~((a <= 7.1e+152))) tmp = t_3; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(a * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(y * N[(N[(x - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.2e+42], t$95$3, If[LessEqual[a, -2.5e-216], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -4.9e-236], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 3.8e-104], t$95$1, If[LessEqual[a, 5.2e-31], t$95$2, If[LessEqual[a, 5800000.0], t$95$1, If[Or[LessEqual[a, 4.3e+136], N[Not[LessEqual[a, 7.1e+152]], $MachinePrecision]], t$95$3, t$95$2]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t - x\right) \cdot \frac{y}{a - z}\\
t_2 := t - a \cdot \frac{x}{z}\\
t_3 := x - y \cdot \frac{x - t}{a}\\
\mathbf{if}\;a \leq -5.2 \cdot 10^{+42}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;a \leq -2.5 \cdot 10^{-216}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{elif}\;a \leq -4.9 \cdot 10^{-236}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 3.8 \cdot 10^{-104}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 5.2 \cdot 10^{-31}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq 5800000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+136} \lor \neg \left(a \leq 7.1 \cdot 10^{+152}\right):\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if a < -5.1999999999999998e42 or 5.8e6 < a < 4.2999999999999999e136 or 7.10000000000000017e152 < a Initial program 87.3%
Taylor expanded in z around 0 63.9%
associate-/l*73.7%
Simplified73.7%
if -5.1999999999999998e42 < a < -2.5000000000000001e-216Initial program 78.9%
Taylor expanded in x around 0 60.6%
*-commutative60.6%
associate-/l*66.1%
Simplified66.1%
if -2.5000000000000001e-216 < a < -4.8999999999999997e-236Initial program 41.5%
Taylor expanded in y around -inf 100.0%
Taylor expanded in t around 0 100.0%
associate-*r/100.0%
mul-1-neg100.0%
distribute-lft-neg-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
if -4.8999999999999997e-236 < a < 3.8000000000000001e-104 or 5.19999999999999991e-31 < a < 5.8e6Initial program 67.3%
clear-num66.6%
un-div-inv66.5%
Applied egg-rr66.5%
Taylor expanded in y around inf 59.2%
div-sub62.6%
associate-*r/66.9%
associate-*l/72.7%
Simplified72.7%
if 3.8000000000000001e-104 < a < 5.19999999999999991e-31 or 4.2999999999999999e136 < a < 7.10000000000000017e152Initial program 52.7%
Taylor expanded in z around -inf 62.2%
Taylor expanded in a around inf 65.3%
associate-/l*66.8%
Simplified66.8%
Taylor expanded in x around inf 65.3%
associate-/l*66.8%
Simplified66.8%
Final simplification71.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- t x) (/ y (- a z))))
(t_2 (- t (* a (/ x z))))
(t_3 (+ x (* (- t x) (/ y a)))))
(if (<= a -6.6e+42)
t_3
(if (<= a -2.55e-216)
(* (- y z) (/ t (- a z)))
(if (<= a -4.9e-236)
(/ (* x y) z)
(if (<= a 5e-105)
t_1
(if (<= a 2.55e-31)
t_2
(if (<= a 150000.0)
t_1
(if (<= a 4.3e+136)
(- x (* y (/ (- x t) a)))
(if (<= a 7.1e+152) t_2 t_3))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double t_2 = t - (a * (x / z));
double t_3 = x + ((t - x) * (y / a));
double tmp;
if (a <= -6.6e+42) {
tmp = t_3;
} else if (a <= -2.55e-216) {
tmp = (y - z) * (t / (a - z));
} else if (a <= -4.9e-236) {
tmp = (x * y) / z;
} else if (a <= 5e-105) {
tmp = t_1;
} else if (a <= 2.55e-31) {
tmp = t_2;
} else if (a <= 150000.0) {
tmp = t_1;
} else if (a <= 4.3e+136) {
tmp = x - (y * ((x - t) / a));
} else if (a <= 7.1e+152) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (t - x) * (y / (a - z))
t_2 = t - (a * (x / z))
t_3 = x + ((t - x) * (y / a))
if (a <= (-6.6d+42)) then
tmp = t_3
else if (a <= (-2.55d-216)) then
tmp = (y - z) * (t / (a - z))
else if (a <= (-4.9d-236)) then
tmp = (x * y) / z
else if (a <= 5d-105) then
tmp = t_1
else if (a <= 2.55d-31) then
tmp = t_2
else if (a <= 150000.0d0) then
tmp = t_1
else if (a <= 4.3d+136) then
tmp = x - (y * ((x - t) / a))
else if (a <= 7.1d+152) then
tmp = t_2
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double t_2 = t - (a * (x / z));
double t_3 = x + ((t - x) * (y / a));
double tmp;
if (a <= -6.6e+42) {
tmp = t_3;
} else if (a <= -2.55e-216) {
tmp = (y - z) * (t / (a - z));
} else if (a <= -4.9e-236) {
tmp = (x * y) / z;
} else if (a <= 5e-105) {
tmp = t_1;
} else if (a <= 2.55e-31) {
tmp = t_2;
} else if (a <= 150000.0) {
tmp = t_1;
} else if (a <= 4.3e+136) {
tmp = x - (y * ((x - t) / a));
} else if (a <= 7.1e+152) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t - x) * (y / (a - z)) t_2 = t - (a * (x / z)) t_3 = x + ((t - x) * (y / a)) tmp = 0 if a <= -6.6e+42: tmp = t_3 elif a <= -2.55e-216: tmp = (y - z) * (t / (a - z)) elif a <= -4.9e-236: tmp = (x * y) / z elif a <= 5e-105: tmp = t_1 elif a <= 2.55e-31: tmp = t_2 elif a <= 150000.0: tmp = t_1 elif a <= 4.3e+136: tmp = x - (y * ((x - t) / a)) elif a <= 7.1e+152: tmp = t_2 else: tmp = t_3 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) t_2 = Float64(t - Float64(a * Float64(x / z))) t_3 = Float64(x + Float64(Float64(t - x) * Float64(y / a))) tmp = 0.0 if (a <= -6.6e+42) tmp = t_3; elseif (a <= -2.55e-216) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); elseif (a <= -4.9e-236) tmp = Float64(Float64(x * y) / z); elseif (a <= 5e-105) tmp = t_1; elseif (a <= 2.55e-31) tmp = t_2; elseif (a <= 150000.0) tmp = t_1; elseif (a <= 4.3e+136) tmp = Float64(x - Float64(y * Float64(Float64(x - t) / a))); elseif (a <= 7.1e+152) tmp = t_2; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t - x) * (y / (a - z)); t_2 = t - (a * (x / z)); t_3 = x + ((t - x) * (y / a)); tmp = 0.0; if (a <= -6.6e+42) tmp = t_3; elseif (a <= -2.55e-216) tmp = (y - z) * (t / (a - z)); elseif (a <= -4.9e-236) tmp = (x * y) / z; elseif (a <= 5e-105) tmp = t_1; elseif (a <= 2.55e-31) tmp = t_2; elseif (a <= 150000.0) tmp = t_1; elseif (a <= 4.3e+136) tmp = x - (y * ((x - t) / a)); elseif (a <= 7.1e+152) tmp = t_2; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(a * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -6.6e+42], t$95$3, If[LessEqual[a, -2.55e-216], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -4.9e-236], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 5e-105], t$95$1, If[LessEqual[a, 2.55e-31], t$95$2, If[LessEqual[a, 150000.0], t$95$1, If[LessEqual[a, 4.3e+136], N[(x - N[(y * N[(N[(x - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7.1e+152], t$95$2, t$95$3]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t - x\right) \cdot \frac{y}{a - z}\\
t_2 := t - a \cdot \frac{x}{z}\\
t_3 := x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -6.6 \cdot 10^{+42}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;a \leq -2.55 \cdot 10^{-216}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{elif}\;a \leq -4.9 \cdot 10^{-236}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 5 \cdot 10^{-105}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.55 \cdot 10^{-31}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq 150000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+136}:\\
\;\;\;\;x - y \cdot \frac{x - t}{a}\\
\mathbf{elif}\;a \leq 7.1 \cdot 10^{+152}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if a < -6.5999999999999998e42 or 7.10000000000000017e152 < a Initial program 90.1%
Taylor expanded in z around 0 62.8%
*-commutative62.8%
associate-/l*76.9%
Simplified76.9%
if -6.5999999999999998e42 < a < -2.5500000000000001e-216Initial program 78.9%
Taylor expanded in x around 0 60.6%
*-commutative60.6%
associate-/l*66.1%
Simplified66.1%
if -2.5500000000000001e-216 < a < -4.8999999999999997e-236Initial program 41.5%
Taylor expanded in y around -inf 100.0%
Taylor expanded in t around 0 100.0%
associate-*r/100.0%
mul-1-neg100.0%
distribute-lft-neg-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
if -4.8999999999999997e-236 < a < 4.99999999999999963e-105 or 2.5499999999999999e-31 < a < 1.5e5Initial program 67.3%
clear-num66.6%
un-div-inv66.5%
Applied egg-rr66.5%
Taylor expanded in y around inf 59.2%
div-sub62.6%
associate-*r/66.9%
associate-*l/72.7%
Simplified72.7%
if 4.99999999999999963e-105 < a < 2.5499999999999999e-31 or 4.2999999999999999e136 < a < 7.10000000000000017e152Initial program 52.7%
Taylor expanded in z around -inf 62.2%
Taylor expanded in a around inf 65.3%
associate-/l*66.8%
Simplified66.8%
Taylor expanded in x around inf 65.3%
associate-/l*66.8%
Simplified66.8%
if 1.5e5 < a < 4.2999999999999999e136Initial program 80.1%
Taylor expanded in z around 0 66.8%
associate-/l*68.9%
Simplified68.9%
Final simplification72.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (/ y (- a z)))))
(if (<= a -1.35e+90)
x
(if (<= a -9.2e+38)
t_1
(if (<= a -6.7e-121)
t
(if (<= a -2.9e-216)
t_1
(if (<= a -3.35e-282)
(/ (* x y) z)
(if (<= a 1.25e-283)
t
(if (<= a 4e-252)
(* x (/ y z))
(if (<= a 2.6e-113) t_1 (if (<= a 0.0034) t x)))))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (y / (a - z));
double tmp;
if (a <= -1.35e+90) {
tmp = x;
} else if (a <= -9.2e+38) {
tmp = t_1;
} else if (a <= -6.7e-121) {
tmp = t;
} else if (a <= -2.9e-216) {
tmp = t_1;
} else if (a <= -3.35e-282) {
tmp = (x * y) / z;
} else if (a <= 1.25e-283) {
tmp = t;
} else if (a <= 4e-252) {
tmp = x * (y / z);
} else if (a <= 2.6e-113) {
tmp = t_1;
} else if (a <= 0.0034) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * (y / (a - z))
if (a <= (-1.35d+90)) then
tmp = x
else if (a <= (-9.2d+38)) then
tmp = t_1
else if (a <= (-6.7d-121)) then
tmp = t
else if (a <= (-2.9d-216)) then
tmp = t_1
else if (a <= (-3.35d-282)) then
tmp = (x * y) / z
else if (a <= 1.25d-283) then
tmp = t
else if (a <= 4d-252) then
tmp = x * (y / z)
else if (a <= 2.6d-113) then
tmp = t_1
else if (a <= 0.0034d0) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * (y / (a - z));
double tmp;
if (a <= -1.35e+90) {
tmp = x;
} else if (a <= -9.2e+38) {
tmp = t_1;
} else if (a <= -6.7e-121) {
tmp = t;
} else if (a <= -2.9e-216) {
tmp = t_1;
} else if (a <= -3.35e-282) {
tmp = (x * y) / z;
} else if (a <= 1.25e-283) {
tmp = t;
} else if (a <= 4e-252) {
tmp = x * (y / z);
} else if (a <= 2.6e-113) {
tmp = t_1;
} else if (a <= 0.0034) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t * (y / (a - z)) tmp = 0 if a <= -1.35e+90: tmp = x elif a <= -9.2e+38: tmp = t_1 elif a <= -6.7e-121: tmp = t elif a <= -2.9e-216: tmp = t_1 elif a <= -3.35e-282: tmp = (x * y) / z elif a <= 1.25e-283: tmp = t elif a <= 4e-252: tmp = x * (y / z) elif a <= 2.6e-113: tmp = t_1 elif a <= 0.0034: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(t * Float64(y / Float64(a - z))) tmp = 0.0 if (a <= -1.35e+90) tmp = x; elseif (a <= -9.2e+38) tmp = t_1; elseif (a <= -6.7e-121) tmp = t; elseif (a <= -2.9e-216) tmp = t_1; elseif (a <= -3.35e-282) tmp = Float64(Float64(x * y) / z); elseif (a <= 1.25e-283) tmp = t; elseif (a <= 4e-252) tmp = Float64(x * Float64(y / z)); elseif (a <= 2.6e-113) tmp = t_1; elseif (a <= 0.0034) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t * (y / (a - z)); tmp = 0.0; if (a <= -1.35e+90) tmp = x; elseif (a <= -9.2e+38) tmp = t_1; elseif (a <= -6.7e-121) tmp = t; elseif (a <= -2.9e-216) tmp = t_1; elseif (a <= -3.35e-282) tmp = (x * y) / z; elseif (a <= 1.25e-283) tmp = t; elseif (a <= 4e-252) tmp = x * (y / z); elseif (a <= 2.6e-113) tmp = t_1; elseif (a <= 0.0034) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.35e+90], x, If[LessEqual[a, -9.2e+38], t$95$1, If[LessEqual[a, -6.7e-121], t, If[LessEqual[a, -2.9e-216], t$95$1, If[LessEqual[a, -3.35e-282], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 1.25e-283], t, If[LessEqual[a, 4e-252], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.6e-113], t$95$1, If[LessEqual[a, 0.0034], t, x]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y}{a - z}\\
\mathbf{if}\;a \leq -1.35 \cdot 10^{+90}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -9.2 \cdot 10^{+38}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -6.7 \cdot 10^{-121}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -2.9 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -3.35 \cdot 10^{-282}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 1.25 \cdot 10^{-283}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 4 \cdot 10^{-252}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;a \leq 2.6 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 0.0034:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.35e90 or 0.00339999999999999981 < a Initial program 84.8%
Taylor expanded in a around inf 49.9%
if -1.35e90 < a < -9.2000000000000005e38 or -6.7000000000000001e-121 < a < -2.9000000000000001e-216 or 3.99999999999999977e-252 < a < 2.5999999999999999e-113Initial program 74.3%
Taylor expanded in x around 0 62.5%
*-commutative62.5%
associate-/l*55.8%
Simplified55.8%
Taylor expanded in y around inf 46.4%
associate-/l*48.2%
Simplified48.2%
if -9.2000000000000005e38 < a < -6.7000000000000001e-121 or -3.3500000000000001e-282 < a < 1.25e-283 or 2.5999999999999999e-113 < a < 0.00339999999999999981Initial program 75.9%
Taylor expanded in z around inf 44.6%
if -2.9000000000000001e-216 < a < -3.3500000000000001e-282Initial program 61.0%
Taylor expanded in y around -inf 80.8%
Taylor expanded in t around 0 61.3%
associate-*r/61.3%
mul-1-neg61.3%
distribute-lft-neg-out61.3%
*-commutative61.3%
Simplified61.3%
Taylor expanded in a around 0 61.3%
if 1.25e-283 < a < 3.99999999999999977e-252Initial program 24.4%
Taylor expanded in y around -inf 61.6%
Taylor expanded in t around 0 61.6%
associate-*r/61.6%
mul-1-neg61.6%
distribute-lft-neg-out61.6%
*-commutative61.6%
Simplified61.6%
Taylor expanded in a around 0 41.9%
associate-/l*60.6%
Simplified60.6%
Final simplification49.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- y z) (/ (- t x) (- a z))))))
(if (or (<= t_1 -2e-185) (not (<= t_1 0.0)))
t_1
(- t (* (- t x) (/ (- y a) z))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -2e-185) || !(t_1 <= 0.0)) {
tmp = t_1;
} else {
tmp = t - ((t - x) * ((y - a) / z));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((y - z) * ((t - x) / (a - z)))
if ((t_1 <= (-2d-185)) .or. (.not. (t_1 <= 0.0d0))) then
tmp = t_1
else
tmp = t - ((t - x) * ((y - a) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((y - z) * ((t - x) / (a - z)));
double tmp;
if ((t_1 <= -2e-185) || !(t_1 <= 0.0)) {
tmp = t_1;
} else {
tmp = t - ((t - x) * ((y - a) / z));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((y - z) * ((t - x) / (a - z))) tmp = 0 if (t_1 <= -2e-185) or not (t_1 <= 0.0): tmp = t_1 else: tmp = t - ((t - x) * ((y - a) / z)) return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(y - z) * Float64(Float64(t - x) / Float64(a - z)))) tmp = 0.0 if ((t_1 <= -2e-185) || !(t_1 <= 0.0)) tmp = t_1; else tmp = Float64(t - Float64(Float64(t - x) * Float64(Float64(y - a) / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((y - z) * ((t - x) / (a - z))); tmp = 0.0; if ((t_1 <= -2e-185) || ~((t_1 <= 0.0))) tmp = t_1; else tmp = t - ((t - x) * ((y - a) / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(y - z), $MachinePrecision] * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e-185], N[Not[LessEqual[t$95$1, 0.0]], $MachinePrecision]], t$95$1, N[(t - N[(N[(t - x), $MachinePrecision] * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - z\right) \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-185} \lor \neg \left(t\_1 \leq 0\right):\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t - \left(t - x\right) \cdot \frac{y - a}{z}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < -2e-185 or 0.0 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) Initial program 90.5%
if -2e-185 < (+.f64 x (*.f64 (-.f64 y z) (/.f64 (-.f64 t x) (-.f64 a z)))) < 0.0Initial program 7.1%
Taylor expanded in z around inf 81.1%
associate--l+81.1%
distribute-lft-out--81.1%
div-sub81.1%
mul-1-neg81.1%
unsub-neg81.1%
distribute-rgt-out--81.3%
associate-/l*95.0%
Simplified95.0%
Final simplification91.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (- y a) z))))
(if (<= a -3.6e+89)
x
(if (<= a -2.8e-64)
t_1
(if (<= a -1.4e-120)
t
(if (<= a -8.6e-216)
(* t (/ y (- a z)))
(if (<= a -6.2e-284)
(/ (* x y) z)
(if (<= a 9.2e-284) t (if (<= a 175.0) t_1 x)))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y - a) / z);
double tmp;
if (a <= -3.6e+89) {
tmp = x;
} else if (a <= -2.8e-64) {
tmp = t_1;
} else if (a <= -1.4e-120) {
tmp = t;
} else if (a <= -8.6e-216) {
tmp = t * (y / (a - z));
} else if (a <= -6.2e-284) {
tmp = (x * y) / z;
} else if (a <= 9.2e-284) {
tmp = t;
} else if (a <= 175.0) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y - a) / z)
if (a <= (-3.6d+89)) then
tmp = x
else if (a <= (-2.8d-64)) then
tmp = t_1
else if (a <= (-1.4d-120)) then
tmp = t
else if (a <= (-8.6d-216)) then
tmp = t * (y / (a - z))
else if (a <= (-6.2d-284)) then
tmp = (x * y) / z
else if (a <= 9.2d-284) then
tmp = t
else if (a <= 175.0d0) then
tmp = t_1
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y - a) / z);
double tmp;
if (a <= -3.6e+89) {
tmp = x;
} else if (a <= -2.8e-64) {
tmp = t_1;
} else if (a <= -1.4e-120) {
tmp = t;
} else if (a <= -8.6e-216) {
tmp = t * (y / (a - z));
} else if (a <= -6.2e-284) {
tmp = (x * y) / z;
} else if (a <= 9.2e-284) {
tmp = t;
} else if (a <= 175.0) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * ((y - a) / z) tmp = 0 if a <= -3.6e+89: tmp = x elif a <= -2.8e-64: tmp = t_1 elif a <= -1.4e-120: tmp = t elif a <= -8.6e-216: tmp = t * (y / (a - z)) elif a <= -6.2e-284: tmp = (x * y) / z elif a <= 9.2e-284: tmp = t elif a <= 175.0: tmp = t_1 else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y - a) / z)) tmp = 0.0 if (a <= -3.6e+89) tmp = x; elseif (a <= -2.8e-64) tmp = t_1; elseif (a <= -1.4e-120) tmp = t; elseif (a <= -8.6e-216) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (a <= -6.2e-284) tmp = Float64(Float64(x * y) / z); elseif (a <= 9.2e-284) tmp = t; elseif (a <= 175.0) tmp = t_1; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * ((y - a) / z); tmp = 0.0; if (a <= -3.6e+89) tmp = x; elseif (a <= -2.8e-64) tmp = t_1; elseif (a <= -1.4e-120) tmp = t; elseif (a <= -8.6e-216) tmp = t * (y / (a - z)); elseif (a <= -6.2e-284) tmp = (x * y) / z; elseif (a <= 9.2e-284) tmp = t; elseif (a <= 175.0) tmp = t_1; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.6e+89], x, If[LessEqual[a, -2.8e-64], t$95$1, If[LessEqual[a, -1.4e-120], t, If[LessEqual[a, -8.6e-216], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -6.2e-284], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 9.2e-284], t, If[LessEqual[a, 175.0], t$95$1, x]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y - a}{z}\\
\mathbf{if}\;a \leq -3.6 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -2.8 \cdot 10^{-64}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -1.4 \cdot 10^{-120}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -8.6 \cdot 10^{-216}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;a \leq -6.2 \cdot 10^{-284}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 9.2 \cdot 10^{-284}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 175:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -3.6e89 or 175 < a Initial program 85.6%
Taylor expanded in a around inf 50.3%
if -3.6e89 < a < -2.80000000000000004e-64 or 9.2e-284 < a < 175Initial program 70.6%
Taylor expanded in z around inf 61.2%
associate--l+61.2%
distribute-lft-out--61.2%
div-sub62.7%
mul-1-neg62.7%
unsub-neg62.7%
distribute-rgt-out--62.7%
associate-/l*74.8%
Simplified74.8%
Taylor expanded in t around 0 29.6%
associate-/l*39.1%
Simplified39.1%
if -2.80000000000000004e-64 < a < -1.39999999999999997e-120 or -6.1999999999999996e-284 < a < 9.2e-284Initial program 78.3%
Taylor expanded in z around inf 56.9%
if -1.39999999999999997e-120 < a < -8.5999999999999995e-216Initial program 73.0%
Taylor expanded in x around 0 72.9%
*-commutative72.9%
associate-/l*68.8%
Simplified68.8%
Taylor expanded in y around inf 49.7%
associate-/l*54.1%
Simplified54.1%
if -8.5999999999999995e-216 < a < -6.1999999999999996e-284Initial program 61.0%
Taylor expanded in y around -inf 80.8%
Taylor expanded in t around 0 61.3%
associate-*r/61.3%
mul-1-neg61.3%
distribute-lft-neg-out61.3%
*-commutative61.3%
Simplified61.3%
Taylor expanded in a around 0 61.3%
Final simplification48.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ (- t x) (- a z)))))
(if (<= y -2.6e-66)
t_1
(if (<= y -3.35e-192)
t
(if (<= y -1.2e-264)
x
(if (<= y -2e-296)
t
(if (<= y 9.5e-220) x (if (<= y 1.05e-56) t t_1))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((t - x) / (a - z));
double tmp;
if (y <= -2.6e-66) {
tmp = t_1;
} else if (y <= -3.35e-192) {
tmp = t;
} else if (y <= -1.2e-264) {
tmp = x;
} else if (y <= -2e-296) {
tmp = t;
} else if (y <= 9.5e-220) {
tmp = x;
} else if (y <= 1.05e-56) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((t - x) / (a - z))
if (y <= (-2.6d-66)) then
tmp = t_1
else if (y <= (-3.35d-192)) then
tmp = t
else if (y <= (-1.2d-264)) then
tmp = x
else if (y <= (-2d-296)) then
tmp = t
else if (y <= 9.5d-220) then
tmp = x
else if (y <= 1.05d-56) then
tmp = t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((t - x) / (a - z));
double tmp;
if (y <= -2.6e-66) {
tmp = t_1;
} else if (y <= -3.35e-192) {
tmp = t;
} else if (y <= -1.2e-264) {
tmp = x;
} else if (y <= -2e-296) {
tmp = t;
} else if (y <= 9.5e-220) {
tmp = x;
} else if (y <= 1.05e-56) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * ((t - x) / (a - z)) tmp = 0 if y <= -2.6e-66: tmp = t_1 elif y <= -3.35e-192: tmp = t elif y <= -1.2e-264: tmp = x elif y <= -2e-296: tmp = t elif y <= 9.5e-220: tmp = x elif y <= 1.05e-56: tmp = t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(t - x) / Float64(a - z))) tmp = 0.0 if (y <= -2.6e-66) tmp = t_1; elseif (y <= -3.35e-192) tmp = t; elseif (y <= -1.2e-264) tmp = x; elseif (y <= -2e-296) tmp = t; elseif (y <= 9.5e-220) tmp = x; elseif (y <= 1.05e-56) tmp = t; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * ((t - x) / (a - z)); tmp = 0.0; if (y <= -2.6e-66) tmp = t_1; elseif (y <= -3.35e-192) tmp = t; elseif (y <= -1.2e-264) tmp = x; elseif (y <= -2e-296) tmp = t; elseif (y <= 9.5e-220) tmp = x; elseif (y <= 1.05e-56) tmp = t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e-66], t$95$1, If[LessEqual[y, -3.35e-192], t, If[LessEqual[y, -1.2e-264], x, If[LessEqual[y, -2e-296], t, If[LessEqual[y, 9.5e-220], x, If[LessEqual[y, 1.05e-56], t, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{-66}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -3.35 \cdot 10^{-192}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq -1.2 \cdot 10^{-264}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-296}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-220}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-56}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.5999999999999999e-66 or 1.05000000000000003e-56 < y Initial program 81.0%
Taylor expanded in y around inf 65.4%
div-sub66.7%
Simplified66.7%
if -2.5999999999999999e-66 < y < -3.34999999999999995e-192 or -1.1999999999999999e-264 < y < -2e-296 or 9.50000000000000062e-220 < y < 1.05000000000000003e-56Initial program 69.0%
Taylor expanded in z around inf 44.6%
if -3.34999999999999995e-192 < y < -1.1999999999999999e-264 or -2e-296 < y < 9.50000000000000062e-220Initial program 74.1%
Taylor expanded in a around inf 56.7%
Final simplification59.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ t z) (- z y))) (t_2 (* y (/ (- x t) z))))
(if (<= a -3.5e+89)
x
(if (<= a -2.4e+41)
(* x (/ (- y a) z))
(if (<= a -9.6e-216)
t_1
(if (<= a -5.7e-282)
t_2
(if (<= a 2.06e-283) t_1 (if (<= a 5.5e+47) t_2 x))))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / z) * (z - y);
double t_2 = y * ((x - t) / z);
double tmp;
if (a <= -3.5e+89) {
tmp = x;
} else if (a <= -2.4e+41) {
tmp = x * ((y - a) / z);
} else if (a <= -9.6e-216) {
tmp = t_1;
} else if (a <= -5.7e-282) {
tmp = t_2;
} else if (a <= 2.06e-283) {
tmp = t_1;
} else if (a <= 5.5e+47) {
tmp = t_2;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (t / z) * (z - y)
t_2 = y * ((x - t) / z)
if (a <= (-3.5d+89)) then
tmp = x
else if (a <= (-2.4d+41)) then
tmp = x * ((y - a) / z)
else if (a <= (-9.6d-216)) then
tmp = t_1
else if (a <= (-5.7d-282)) then
tmp = t_2
else if (a <= 2.06d-283) then
tmp = t_1
else if (a <= 5.5d+47) then
tmp = t_2
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t / z) * (z - y);
double t_2 = y * ((x - t) / z);
double tmp;
if (a <= -3.5e+89) {
tmp = x;
} else if (a <= -2.4e+41) {
tmp = x * ((y - a) / z);
} else if (a <= -9.6e-216) {
tmp = t_1;
} else if (a <= -5.7e-282) {
tmp = t_2;
} else if (a <= 2.06e-283) {
tmp = t_1;
} else if (a <= 5.5e+47) {
tmp = t_2;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t / z) * (z - y) t_2 = y * ((x - t) / z) tmp = 0 if a <= -3.5e+89: tmp = x elif a <= -2.4e+41: tmp = x * ((y - a) / z) elif a <= -9.6e-216: tmp = t_1 elif a <= -5.7e-282: tmp = t_2 elif a <= 2.06e-283: tmp = t_1 elif a <= 5.5e+47: tmp = t_2 else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t / z) * Float64(z - y)) t_2 = Float64(y * Float64(Float64(x - t) / z)) tmp = 0.0 if (a <= -3.5e+89) tmp = x; elseif (a <= -2.4e+41) tmp = Float64(x * Float64(Float64(y - a) / z)); elseif (a <= -9.6e-216) tmp = t_1; elseif (a <= -5.7e-282) tmp = t_2; elseif (a <= 2.06e-283) tmp = t_1; elseif (a <= 5.5e+47) tmp = t_2; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t / z) * (z - y); t_2 = y * ((x - t) / z); tmp = 0.0; if (a <= -3.5e+89) tmp = x; elseif (a <= -2.4e+41) tmp = x * ((y - a) / z); elseif (a <= -9.6e-216) tmp = t_1; elseif (a <= -5.7e-282) tmp = t_2; elseif (a <= 2.06e-283) tmp = t_1; elseif (a <= 5.5e+47) tmp = t_2; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / z), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(x - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.5e+89], x, If[LessEqual[a, -2.4e+41], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -9.6e-216], t$95$1, If[LessEqual[a, -5.7e-282], t$95$2, If[LessEqual[a, 2.06e-283], t$95$1, If[LessEqual[a, 5.5e+47], t$95$2, x]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{z} \cdot \left(z - y\right)\\
t_2 := y \cdot \frac{x - t}{z}\\
\mathbf{if}\;a \leq -3.5 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -2.4 \cdot 10^{+41}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{elif}\;a \leq -9.6 \cdot 10^{-216}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq -5.7 \cdot 10^{-282}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;a \leq 2.06 \cdot 10^{-283}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 5.5 \cdot 10^{+47}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -3.5000000000000001e89 or 5.4999999999999998e47 < a Initial program 86.5%
Taylor expanded in a around inf 51.8%
if -3.5000000000000001e89 < a < -2.4000000000000002e41Initial program 73.1%
Taylor expanded in z around inf 36.4%
associate--l+36.4%
distribute-lft-out--36.4%
div-sub36.5%
mul-1-neg36.5%
unsub-neg36.5%
distribute-rgt-out--36.7%
associate-/l*58.8%
Simplified58.8%
Taylor expanded in t around 0 23.4%
associate-/l*45.5%
Simplified45.5%
if -2.4000000000000002e41 < a < -9.60000000000000014e-216 or -5.7000000000000003e-282 < a < 2.06000000000000004e-283Initial program 77.7%
Taylor expanded in x around 0 60.1%
*-commutative60.1%
associate-/l*66.1%
Simplified66.1%
Taylor expanded in a around 0 57.2%
associate-*r/57.2%
neg-mul-157.2%
Simplified57.2%
if -9.60000000000000014e-216 < a < -5.7000000000000003e-282 or 2.06000000000000004e-283 < a < 5.4999999999999998e47Initial program 64.5%
Taylor expanded in z around inf 74.4%
associate--l+74.4%
distribute-lft-out--74.4%
div-sub74.6%
mul-1-neg74.6%
unsub-neg74.6%
distribute-rgt-out--74.6%
associate-/l*81.3%
Simplified81.3%
Taylor expanded in y around inf 52.4%
div-sub55.2%
Simplified55.2%
Final simplification53.9%
(FPCore (x y z t a)
:precision binary64
(if (<= a -3.5e+89)
x
(if (<= a -2.55e-73)
(* x (/ (- y a) z))
(if (<= a -2.5e-120)
t
(if (<= a -1.4e-215)
(* t (/ y (- a z)))
(if (<= a 7.2e+44) (* y (/ (- x t) z)) x))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -3.5e+89) {
tmp = x;
} else if (a <= -2.55e-73) {
tmp = x * ((y - a) / z);
} else if (a <= -2.5e-120) {
tmp = t;
} else if (a <= -1.4e-215) {
tmp = t * (y / (a - z));
} else if (a <= 7.2e+44) {
tmp = y * ((x - t) / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-3.5d+89)) then
tmp = x
else if (a <= (-2.55d-73)) then
tmp = x * ((y - a) / z)
else if (a <= (-2.5d-120)) then
tmp = t
else if (a <= (-1.4d-215)) then
tmp = t * (y / (a - z))
else if (a <= 7.2d+44) then
tmp = y * ((x - t) / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -3.5e+89) {
tmp = x;
} else if (a <= -2.55e-73) {
tmp = x * ((y - a) / z);
} else if (a <= -2.5e-120) {
tmp = t;
} else if (a <= -1.4e-215) {
tmp = t * (y / (a - z));
} else if (a <= 7.2e+44) {
tmp = y * ((x - t) / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -3.5e+89: tmp = x elif a <= -2.55e-73: tmp = x * ((y - a) / z) elif a <= -2.5e-120: tmp = t elif a <= -1.4e-215: tmp = t * (y / (a - z)) elif a <= 7.2e+44: tmp = y * ((x - t) / z) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -3.5e+89) tmp = x; elseif (a <= -2.55e-73) tmp = Float64(x * Float64(Float64(y - a) / z)); elseif (a <= -2.5e-120) tmp = t; elseif (a <= -1.4e-215) tmp = Float64(t * Float64(y / Float64(a - z))); elseif (a <= 7.2e+44) tmp = Float64(y * Float64(Float64(x - t) / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -3.5e+89) tmp = x; elseif (a <= -2.55e-73) tmp = x * ((y - a) / z); elseif (a <= -2.5e-120) tmp = t; elseif (a <= -1.4e-215) tmp = t * (y / (a - z)); elseif (a <= 7.2e+44) tmp = y * ((x - t) / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -3.5e+89], x, If[LessEqual[a, -2.55e-73], N[(x * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -2.5e-120], t, If[LessEqual[a, -1.4e-215], N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7.2e+44], N[(y * N[(N[(x - t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.5 \cdot 10^{+89}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -2.55 \cdot 10^{-73}:\\
\;\;\;\;x \cdot \frac{y - a}{z}\\
\mathbf{elif}\;a \leq -2.5 \cdot 10^{-120}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -1.4 \cdot 10^{-215}:\\
\;\;\;\;t \cdot \frac{y}{a - z}\\
\mathbf{elif}\;a \leq 7.2 \cdot 10^{+44}:\\
\;\;\;\;y \cdot \frac{x - t}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -3.5000000000000001e89 or 7.2e44 < a Initial program 86.5%
Taylor expanded in a around inf 51.8%
if -3.5000000000000001e89 < a < -2.55e-73Initial program 78.4%
Taylor expanded in z around inf 49.2%
associate--l+49.2%
distribute-lft-out--49.2%
div-sub52.2%
mul-1-neg52.2%
unsub-neg52.2%
distribute-rgt-out--52.3%
associate-/l*69.3%
Simplified69.3%
Taylor expanded in t around 0 28.0%
associate-/l*42.0%
Simplified42.0%
if -2.55e-73 < a < -2.50000000000000003e-120Initial program 81.9%
Taylor expanded in z around inf 63.9%
if -2.50000000000000003e-120 < a < -1.39999999999999993e-215Initial program 73.0%
Taylor expanded in x around 0 72.9%
*-commutative72.9%
associate-/l*68.8%
Simplified68.8%
Taylor expanded in y around inf 49.7%
associate-/l*54.1%
Simplified54.1%
if -1.39999999999999993e-215 < a < 7.2e44Initial program 65.9%
Taylor expanded in z around inf 77.1%
associate--l+77.1%
distribute-lft-out--77.1%
div-sub77.3%
mul-1-neg77.3%
unsub-neg77.3%
distribute-rgt-out--77.3%
associate-/l*82.9%
Simplified82.9%
Taylor expanded in y around inf 50.5%
div-sub52.9%
Simplified52.9%
Final simplification51.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y z))))
(if (<= a -5.1e+51)
x
(if (<= a -4.5e-216)
t
(if (<= a -4.7e-284)
t_1
(if (<= a 1.6e-281) t (if (<= a 1700000.0) t_1 x)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double tmp;
if (a <= -5.1e+51) {
tmp = x;
} else if (a <= -4.5e-216) {
tmp = t;
} else if (a <= -4.7e-284) {
tmp = t_1;
} else if (a <= 1.6e-281) {
tmp = t;
} else if (a <= 1700000.0) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y / z)
if (a <= (-5.1d+51)) then
tmp = x
else if (a <= (-4.5d-216)) then
tmp = t
else if (a <= (-4.7d-284)) then
tmp = t_1
else if (a <= 1.6d-281) then
tmp = t
else if (a <= 1700000.0d0) then
tmp = t_1
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / z);
double tmp;
if (a <= -5.1e+51) {
tmp = x;
} else if (a <= -4.5e-216) {
tmp = t;
} else if (a <= -4.7e-284) {
tmp = t_1;
} else if (a <= 1.6e-281) {
tmp = t;
} else if (a <= 1700000.0) {
tmp = t_1;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x * (y / z) tmp = 0 if a <= -5.1e+51: tmp = x elif a <= -4.5e-216: tmp = t elif a <= -4.7e-284: tmp = t_1 elif a <= 1.6e-281: tmp = t elif a <= 1700000.0: tmp = t_1 else: tmp = x return tmp
function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / z)) tmp = 0.0 if (a <= -5.1e+51) tmp = x; elseif (a <= -4.5e-216) tmp = t; elseif (a <= -4.7e-284) tmp = t_1; elseif (a <= 1.6e-281) tmp = t; elseif (a <= 1700000.0) tmp = t_1; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x * (y / z); tmp = 0.0; if (a <= -5.1e+51) tmp = x; elseif (a <= -4.5e-216) tmp = t; elseif (a <= -4.7e-284) tmp = t_1; elseif (a <= 1.6e-281) tmp = t; elseif (a <= 1700000.0) tmp = t_1; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.1e+51], x, If[LessEqual[a, -4.5e-216], t, If[LessEqual[a, -4.7e-284], t$95$1, If[LessEqual[a, 1.6e-281], t, If[LessEqual[a, 1700000.0], t$95$1, x]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{z}\\
\mathbf{if}\;a \leq -5.1 \cdot 10^{+51}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -4.5 \cdot 10^{-216}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -4.7 \cdot 10^{-284}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.6 \cdot 10^{-281}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 1700000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -5.1000000000000001e51 or 1.7e6 < a Initial program 85.4%
Taylor expanded in a around inf 46.8%
if -5.1000000000000001e51 < a < -4.4999999999999999e-216 or -4.70000000000000022e-284 < a < 1.6e-281Initial program 76.3%
Taylor expanded in z around inf 39.8%
if -4.4999999999999999e-216 < a < -4.70000000000000022e-284 or 1.6e-281 < a < 1.7e6Initial program 63.6%
Taylor expanded in y around -inf 62.9%
Taylor expanded in t around 0 39.7%
associate-*r/39.7%
mul-1-neg39.7%
distribute-lft-neg-out39.7%
*-commutative39.7%
Simplified39.7%
Taylor expanded in a around 0 37.0%
associate-/l*41.3%
Simplified41.3%
Final simplification43.3%
(FPCore (x y z t a)
:precision binary64
(if (<= a -3.6e+53)
x
(if (<= a -1.45e-216)
t
(if (<= a -2.9e-282)
(/ (* x y) z)
(if (<= a 5.2e-283) t (if (<= a 2.7) (* x (/ y z)) x))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -3.6e+53) {
tmp = x;
} else if (a <= -1.45e-216) {
tmp = t;
} else if (a <= -2.9e-282) {
tmp = (x * y) / z;
} else if (a <= 5.2e-283) {
tmp = t;
} else if (a <= 2.7) {
tmp = x * (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-3.6d+53)) then
tmp = x
else if (a <= (-1.45d-216)) then
tmp = t
else if (a <= (-2.9d-282)) then
tmp = (x * y) / z
else if (a <= 5.2d-283) then
tmp = t
else if (a <= 2.7d0) then
tmp = x * (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -3.6e+53) {
tmp = x;
} else if (a <= -1.45e-216) {
tmp = t;
} else if (a <= -2.9e-282) {
tmp = (x * y) / z;
} else if (a <= 5.2e-283) {
tmp = t;
} else if (a <= 2.7) {
tmp = x * (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -3.6e+53: tmp = x elif a <= -1.45e-216: tmp = t elif a <= -2.9e-282: tmp = (x * y) / z elif a <= 5.2e-283: tmp = t elif a <= 2.7: tmp = x * (y / z) else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -3.6e+53) tmp = x; elseif (a <= -1.45e-216) tmp = t; elseif (a <= -2.9e-282) tmp = Float64(Float64(x * y) / z); elseif (a <= 5.2e-283) tmp = t; elseif (a <= 2.7) tmp = Float64(x * Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -3.6e+53) tmp = x; elseif (a <= -1.45e-216) tmp = t; elseif (a <= -2.9e-282) tmp = (x * y) / z; elseif (a <= 5.2e-283) tmp = t; elseif (a <= 2.7) tmp = x * (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -3.6e+53], x, If[LessEqual[a, -1.45e-216], t, If[LessEqual[a, -2.9e-282], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 5.2e-283], t, If[LessEqual[a, 2.7], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], x]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.6 \cdot 10^{+53}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq -1.45 \cdot 10^{-216}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq -2.9 \cdot 10^{-282}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;a \leq 5.2 \cdot 10^{-283}:\\
\;\;\;\;t\\
\mathbf{elif}\;a \leq 2.7:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -3.6e53 or 2.7000000000000002 < a Initial program 85.4%
Taylor expanded in a around inf 46.8%
if -3.6e53 < a < -1.45e-216 or -2.89999999999999998e-282 < a < 5.2000000000000002e-283Initial program 76.3%
Taylor expanded in z around inf 39.8%
if -1.45e-216 < a < -2.89999999999999998e-282Initial program 61.0%
Taylor expanded in y around -inf 80.8%
Taylor expanded in t around 0 61.3%
associate-*r/61.3%
mul-1-neg61.3%
distribute-lft-neg-out61.3%
*-commutative61.3%
Simplified61.3%
Taylor expanded in a around 0 61.3%
if 5.2000000000000002e-283 < a < 2.7000000000000002Initial program 64.8%
Taylor expanded in y around -inf 55.1%
Taylor expanded in t around 0 30.2%
associate-*r/30.2%
mul-1-neg30.2%
distribute-lft-neg-out30.2%
*-commutative30.2%
Simplified30.2%
Taylor expanded in a around 0 26.5%
associate-/l*32.7%
Simplified32.7%
Final simplification43.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- y z) (/ t (- a z)))) (t_2 (* y (/ (- t x) (- a z)))))
(if (<= y -2.7e+45)
t_2
(if (<= y -1.1e-191)
t_1
(if (<= y -7.2e-275) x (if (<= y 6.5e-55) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - z) * (t / (a - z));
double t_2 = y * ((t - x) / (a - z));
double tmp;
if (y <= -2.7e+45) {
tmp = t_2;
} else if (y <= -1.1e-191) {
tmp = t_1;
} else if (y <= -7.2e-275) {
tmp = x;
} else if (y <= 6.5e-55) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - z) * (t / (a - z))
t_2 = y * ((t - x) / (a - z))
if (y <= (-2.7d+45)) then
tmp = t_2
else if (y <= (-1.1d-191)) then
tmp = t_1
else if (y <= (-7.2d-275)) then
tmp = x
else if (y <= 6.5d-55) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - z) * (t / (a - z));
double t_2 = y * ((t - x) / (a - z));
double tmp;
if (y <= -2.7e+45) {
tmp = t_2;
} else if (y <= -1.1e-191) {
tmp = t_1;
} else if (y <= -7.2e-275) {
tmp = x;
} else if (y <= 6.5e-55) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - z) * (t / (a - z)) t_2 = y * ((t - x) / (a - z)) tmp = 0 if y <= -2.7e+45: tmp = t_2 elif y <= -1.1e-191: tmp = t_1 elif y <= -7.2e-275: tmp = x elif y <= 6.5e-55: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - z) * Float64(t / Float64(a - z))) t_2 = Float64(y * Float64(Float64(t - x) / Float64(a - z))) tmp = 0.0 if (y <= -2.7e+45) tmp = t_2; elseif (y <= -1.1e-191) tmp = t_1; elseif (y <= -7.2e-275) tmp = x; elseif (y <= 6.5e-55) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - z) * (t / (a - z)); t_2 = y * ((t - x) / (a - z)); tmp = 0.0; if (y <= -2.7e+45) tmp = t_2; elseif (y <= -1.1e-191) tmp = t_1; elseif (y <= -7.2e-275) tmp = x; elseif (y <= 6.5e-55) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(t - x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.7e+45], t$95$2, If[LessEqual[y, -1.1e-191], t$95$1, If[LessEqual[y, -7.2e-275], x, If[LessEqual[y, 6.5e-55], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \frac{t}{a - z}\\
t_2 := y \cdot \frac{t - x}{a - z}\\
\mathbf{if}\;y \leq -2.7 \cdot 10^{+45}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -1.1 \cdot 10^{-191}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-275}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-55}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -2.69999999999999984e45 or 6.50000000000000006e-55 < y Initial program 81.1%
Taylor expanded in y around inf 70.8%
div-sub72.4%
Simplified72.4%
if -2.69999999999999984e45 < y < -1.09999999999999999e-191 or -7.1999999999999994e-275 < y < 6.50000000000000006e-55Initial program 73.7%
Taylor expanded in x around 0 46.6%
*-commutative46.6%
associate-/l*50.6%
Simplified50.6%
if -1.09999999999999999e-191 < y < -7.1999999999999994e-275Initial program 69.3%
Taylor expanded in a around inf 55.6%
Final simplification61.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- y z) (/ t (- a z)))) (t_2 (* (- t x) (/ y (- a z)))))
(if (<= y -1.9e+48)
t_2
(if (<= y -8.8e-193)
t_1
(if (<= y -1.45e-270) x (if (<= y 1.02e-54) t_1 t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - z) * (t / (a - z));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (y <= -1.9e+48) {
tmp = t_2;
} else if (y <= -8.8e-193) {
tmp = t_1;
} else if (y <= -1.45e-270) {
tmp = x;
} else if (y <= 1.02e-54) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - z) * (t / (a - z))
t_2 = (t - x) * (y / (a - z))
if (y <= (-1.9d+48)) then
tmp = t_2
else if (y <= (-8.8d-193)) then
tmp = t_1
else if (y <= (-1.45d-270)) then
tmp = x
else if (y <= 1.02d-54) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - z) * (t / (a - z));
double t_2 = (t - x) * (y / (a - z));
double tmp;
if (y <= -1.9e+48) {
tmp = t_2;
} else if (y <= -8.8e-193) {
tmp = t_1;
} else if (y <= -1.45e-270) {
tmp = x;
} else if (y <= 1.02e-54) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - z) * (t / (a - z)) t_2 = (t - x) * (y / (a - z)) tmp = 0 if y <= -1.9e+48: tmp = t_2 elif y <= -8.8e-193: tmp = t_1 elif y <= -1.45e-270: tmp = x elif y <= 1.02e-54: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - z) * Float64(t / Float64(a - z))) t_2 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) tmp = 0.0 if (y <= -1.9e+48) tmp = t_2; elseif (y <= -8.8e-193) tmp = t_1; elseif (y <= -1.45e-270) tmp = x; elseif (y <= 1.02e-54) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - z) * (t / (a - z)); t_2 = (t - x) * (y / (a - z)); tmp = 0.0; if (y <= -1.9e+48) tmp = t_2; elseif (y <= -8.8e-193) tmp = t_1; elseif (y <= -1.45e-270) tmp = x; elseif (y <= 1.02e-54) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.9e+48], t$95$2, If[LessEqual[y, -8.8e-193], t$95$1, If[LessEqual[y, -1.45e-270], x, If[LessEqual[y, 1.02e-54], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \frac{t}{a - z}\\
t_2 := \left(t - x\right) \cdot \frac{y}{a - z}\\
\mathbf{if}\;y \leq -1.9 \cdot 10^{+48}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;y \leq -8.8 \cdot 10^{-193}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -1.45 \cdot 10^{-270}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.02 \cdot 10^{-54}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if y < -1.9e48 or 1.01999999999999999e-54 < y Initial program 81.1%
clear-num80.6%
un-div-inv80.8%
Applied egg-rr80.8%
Taylor expanded in y around inf 70.8%
div-sub72.4%
associate-*r/63.3%
associate-*l/75.8%
Simplified75.8%
if -1.9e48 < y < -8.79999999999999906e-193 or -1.44999999999999991e-270 < y < 1.01999999999999999e-54Initial program 73.7%
Taylor expanded in x around 0 46.6%
*-commutative46.6%
associate-/l*50.6%
Simplified50.6%
if -8.79999999999999906e-193 < y < -1.44999999999999991e-270Initial program 69.3%
Taylor expanded in a around inf 55.6%
Final simplification63.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (- t x) (/ y (- a z)))))
(if (<= y -1.55e-65)
t_1
(if (<= y 7e-294)
(- t (* a (/ x z)))
(if (<= y 6.9e-220)
x
(if (<= y 9.8e-60) (* (- y z) (/ t (- a z))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double tmp;
if (y <= -1.55e-65) {
tmp = t_1;
} else if (y <= 7e-294) {
tmp = t - (a * (x / z));
} else if (y <= 6.9e-220) {
tmp = x;
} else if (y <= 9.8e-60) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (t - x) * (y / (a - z))
if (y <= (-1.55d-65)) then
tmp = t_1
else if (y <= 7d-294) then
tmp = t - (a * (x / z))
else if (y <= 6.9d-220) then
tmp = x
else if (y <= 9.8d-60) then
tmp = (y - z) * (t / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t - x) * (y / (a - z));
double tmp;
if (y <= -1.55e-65) {
tmp = t_1;
} else if (y <= 7e-294) {
tmp = t - (a * (x / z));
} else if (y <= 6.9e-220) {
tmp = x;
} else if (y <= 9.8e-60) {
tmp = (y - z) * (t / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t - x) * (y / (a - z)) tmp = 0 if y <= -1.55e-65: tmp = t_1 elif y <= 7e-294: tmp = t - (a * (x / z)) elif y <= 6.9e-220: tmp = x elif y <= 9.8e-60: tmp = (y - z) * (t / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t - x) * Float64(y / Float64(a - z))) tmp = 0.0 if (y <= -1.55e-65) tmp = t_1; elseif (y <= 7e-294) tmp = Float64(t - Float64(a * Float64(x / z))); elseif (y <= 6.9e-220) tmp = x; elseif (y <= 9.8e-60) tmp = Float64(Float64(y - z) * Float64(t / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t - x) * (y / (a - z)); tmp = 0.0; if (y <= -1.55e-65) tmp = t_1; elseif (y <= 7e-294) tmp = t - (a * (x / z)); elseif (y <= 6.9e-220) tmp = x; elseif (y <= 9.8e-60) tmp = (y - z) * (t / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t - x), $MachinePrecision] * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.55e-65], t$95$1, If[LessEqual[y, 7e-294], N[(t - N[(a * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.9e-220], x, If[LessEqual[y, 9.8e-60], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(t - x\right) \cdot \frac{y}{a - z}\\
\mathbf{if}\;y \leq -1.55 \cdot 10^{-65}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-294}:\\
\;\;\;\;t - a \cdot \frac{x}{z}\\
\mathbf{elif}\;y \leq 6.9 \cdot 10^{-220}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9.8 \cdot 10^{-60}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.55000000000000008e-65 or 9.79999999999999977e-60 < y Initial program 81.0%
clear-num80.6%
un-div-inv80.8%
Applied egg-rr80.8%
Taylor expanded in y around inf 65.4%
div-sub66.7%
associate-*r/60.0%
associate-*l/69.9%
Simplified69.9%
if -1.55000000000000008e-65 < y < 7.00000000000000064e-294Initial program 69.6%
Taylor expanded in z around -inf 55.3%
Taylor expanded in a around inf 53.0%
associate-/l*49.3%
Simplified49.3%
Taylor expanded in x around inf 53.5%
associate-/l*51.9%
Simplified51.9%
if 7.00000000000000064e-294 < y < 6.89999999999999981e-220Initial program 80.3%
Taylor expanded in a around inf 61.4%
if 6.89999999999999981e-220 < y < 9.79999999999999977e-60Initial program 68.0%
Taylor expanded in x around 0 42.1%
*-commutative42.1%
associate-/l*48.5%
Simplified48.5%
Final simplification63.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (- t x) (/ y a)))))
(if (<= a -1.8e+62)
t_1
(if (<= a 2.7e+45)
(+ t (* (/ y z) (- x t)))
(if (<= a 4.3e+136)
(- x (* y (/ (- x t) a)))
(if (<= a 7.1e+152) (- t (* a (/ x z))) t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((t - x) * (y / a));
double tmp;
if (a <= -1.8e+62) {
tmp = t_1;
} else if (a <= 2.7e+45) {
tmp = t + ((y / z) * (x - t));
} else if (a <= 4.3e+136) {
tmp = x - (y * ((x - t) / a));
} else if (a <= 7.1e+152) {
tmp = t - (a * (x / z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + ((t - x) * (y / a))
if (a <= (-1.8d+62)) then
tmp = t_1
else if (a <= 2.7d+45) then
tmp = t + ((y / z) * (x - t))
else if (a <= 4.3d+136) then
tmp = x - (y * ((x - t) / a))
else if (a <= 7.1d+152) then
tmp = t - (a * (x / z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + ((t - x) * (y / a));
double tmp;
if (a <= -1.8e+62) {
tmp = t_1;
} else if (a <= 2.7e+45) {
tmp = t + ((y / z) * (x - t));
} else if (a <= 4.3e+136) {
tmp = x - (y * ((x - t) / a));
} else if (a <= 7.1e+152) {
tmp = t - (a * (x / z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + ((t - x) * (y / a)) tmp = 0 if a <= -1.8e+62: tmp = t_1 elif a <= 2.7e+45: tmp = t + ((y / z) * (x - t)) elif a <= 4.3e+136: tmp = x - (y * ((x - t) / a)) elif a <= 7.1e+152: tmp = t - (a * (x / z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(t - x) * Float64(y / a))) tmp = 0.0 if (a <= -1.8e+62) tmp = t_1; elseif (a <= 2.7e+45) tmp = Float64(t + Float64(Float64(y / z) * Float64(x - t))); elseif (a <= 4.3e+136) tmp = Float64(x - Float64(y * Float64(Float64(x - t) / a))); elseif (a <= 7.1e+152) tmp = Float64(t - Float64(a * Float64(x / z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + ((t - x) * (y / a)); tmp = 0.0; if (a <= -1.8e+62) tmp = t_1; elseif (a <= 2.7e+45) tmp = t + ((y / z) * (x - t)); elseif (a <= 4.3e+136) tmp = x - (y * ((x - t) / a)); elseif (a <= 7.1e+152) tmp = t - (a * (x / z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.8e+62], t$95$1, If[LessEqual[a, 2.7e+45], N[(t + N[(N[(y / z), $MachinePrecision] * N[(x - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.3e+136], N[(x - N[(y * N[(N[(x - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7.1e+152], N[(t - N[(a * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(t - x\right) \cdot \frac{y}{a}\\
\mathbf{if}\;a \leq -1.8 \cdot 10^{+62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.7 \cdot 10^{+45}:\\
\;\;\;\;t + \frac{y}{z} \cdot \left(x - t\right)\\
\mathbf{elif}\;a \leq 4.3 \cdot 10^{+136}:\\
\;\;\;\;x - y \cdot \frac{x - t}{a}\\
\mathbf{elif}\;a \leq 7.1 \cdot 10^{+152}:\\
\;\;\;\;t - a \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.8e62 or 7.10000000000000017e152 < a Initial program 92.1%
Taylor expanded in z around 0 65.9%
*-commutative65.9%
associate-/l*81.3%
Simplified81.3%
if -1.8e62 < a < 2.69999999999999984e45Initial program 71.2%
Taylor expanded in z around inf 70.9%
associate--l+70.9%
distribute-lft-out--70.9%
div-sub71.7%
mul-1-neg71.7%
unsub-neg71.7%
distribute-rgt-out--71.7%
associate-/l*79.9%
Simplified79.9%
Taylor expanded in y around inf 76.6%
if 2.69999999999999984e45 < a < 4.2999999999999999e136Initial program 82.3%
Taylor expanded in z around 0 73.5%
associate-/l*76.3%
Simplified76.3%
if 4.2999999999999999e136 < a < 7.10000000000000017e152Initial program 33.4%
Taylor expanded in z around -inf 71.8%
Taylor expanded in a around inf 71.8%
associate-/l*75.5%
Simplified75.5%
Taylor expanded in x around inf 71.8%
associate-/l*75.5%
Simplified75.5%
Final simplification77.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.3e-15) (not (<= z 340000000000.0))) (- t (* (- t x) (/ (- y a) z))) (+ x (* (- t x) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.3e-15) || !(z <= 340000000000.0)) {
tmp = t - ((t - x) * ((y - a) / z));
} else {
tmp = x + ((t - x) * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.3d-15)) .or. (.not. (z <= 340000000000.0d0))) then
tmp = t - ((t - x) * ((y - a) / z))
else
tmp = x + ((t - x) * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.3e-15) || !(z <= 340000000000.0)) {
tmp = t - ((t - x) * ((y - a) / z));
} else {
tmp = x + ((t - x) * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.3e-15) or not (z <= 340000000000.0): tmp = t - ((t - x) * ((y - a) / z)) else: tmp = x + ((t - x) * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.3e-15) || !(z <= 340000000000.0)) tmp = Float64(t - Float64(Float64(t - x) * Float64(Float64(y - a) / z))); else tmp = Float64(x + Float64(Float64(t - x) * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.3e-15) || ~((z <= 340000000000.0))) tmp = t - ((t - x) * ((y - a) / z)); else tmp = x + ((t - x) * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.3e-15], N[Not[LessEqual[z, 340000000000.0]], $MachinePrecision]], N[(t - N[(N[(t - x), $MachinePrecision] * N[(N[(y - a), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t - x), $MachinePrecision] * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-15} \lor \neg \left(z \leq 340000000000\right):\\
\;\;\;\;t - \left(t - x\right) \cdot \frac{y - a}{z}\\
\mathbf{else}:\\
\;\;\;\;x + \left(t - x\right) \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -2.2999999999999999e-15 or 3.4e11 < z Initial program 66.9%
Taylor expanded in z around inf 61.4%
associate--l+61.4%
distribute-lft-out--61.4%
div-sub61.4%
mul-1-neg61.4%
unsub-neg61.4%
distribute-rgt-out--62.2%
associate-/l*75.3%
Simplified75.3%
if -2.2999999999999999e-15 < z < 3.4e11Initial program 89.1%
Taylor expanded in z around 0 71.0%
*-commutative71.0%
associate-/l*77.7%
Simplified77.7%
Final simplification76.4%
(FPCore (x y z t a) :precision binary64 (if (<= a -5.8e+55) x (if (<= a 0.0024) t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -5.8e+55) {
tmp = x;
} else if (a <= 0.0024) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-5.8d+55)) then
tmp = x
else if (a <= 0.0024d0) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -5.8e+55) {
tmp = x;
} else if (a <= 0.0024) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -5.8e+55: tmp = x elif a <= 0.0024: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -5.8e+55) tmp = x; elseif (a <= 0.0024) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -5.8e+55) tmp = x; elseif (a <= 0.0024) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -5.8e+55], x, If[LessEqual[a, 0.0024], t, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.8 \cdot 10^{+55}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 0.0024:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -5.7999999999999997e55 or 0.00239999999999999979 < a Initial program 84.7%
Taylor expanded in a around inf 46.4%
if -5.7999999999999997e55 < a < 0.00239999999999999979Initial program 70.9%
Taylor expanded in z around inf 32.2%
Final simplification38.6%
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
return t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t
end function
public static double code(double x, double y, double z, double t, double a) {
return t;
}
def code(x, y, z, t, a): return t
function code(x, y, z, t, a) return t end
function tmp = code(x, y, z, t, a) tmp = t; end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 77.1%
Taylor expanded in z around inf 21.5%
Final simplification21.5%
herbie shell --seed 2024130
(FPCore (x y z t a)
:name "Numeric.Signal:interpolate from hsignal-0.2.7.1"
:precision binary64
(+ x (* (- y z) (/ (- t x) (- a z)))))