
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (- y x) (/ z t) x))
double code(double x, double y, double z, double t) {
return fma((y - x), (z / t), x);
}
function code(x, y, z, t) return fma(Float64(y - x), Float64(z / t), x) end
code[x_, y_, z_, t_] := N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
\end{array}
Initial program 98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (if (or (<= z -4.5e-90) (not (<= z 8.8e-64))) (+ x (* z (/ (- y x) t))) (+ x (/ (* y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.5e-90) || !(z <= 8.8e-64)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.5d-90)) .or. (.not. (z <= 8.8d-64))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + ((y * z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.5e-90) || !(z <= 8.8e-64)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y * z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.5e-90) or not (z <= 8.8e-64): tmp = x + (z * ((y - x) / t)) else: tmp = x + ((y * z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.5e-90) || !(z <= 8.8e-64)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(Float64(y * z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.5e-90) || ~((z <= 8.8e-64))) tmp = x + (z * ((y - x) / t)); else tmp = x + ((y * z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.5e-90], N[Not[LessEqual[z, 8.8e-64]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.5 \cdot 10^{-90} \lor \neg \left(z \leq 8.8 \cdot 10^{-64}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\end{array}
\end{array}
if z < -4.50000000000000009e-90 or 8.7999999999999998e-64 < z Initial program 98.6%
Taylor expanded in y around 0 83.5%
+-commutative83.5%
mul-1-neg83.5%
unsub-neg83.5%
associate-*r/82.8%
associate-/l*91.5%
distribute-rgt-out--98.6%
associate-*l/88.8%
associate-/l*98.6%
Simplified98.6%
if -4.50000000000000009e-90 < z < 8.7999999999999998e-64Initial program 97.2%
Taylor expanded in y around inf 92.8%
Final simplification96.3%
(FPCore (x y z t) :precision binary64 (if (or (<= y -1.9e-36) (not (<= y 3.15e-81))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.9e-36) || !(y <= 3.15e-81)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-1.9d-36)) .or. (.not. (y <= 3.15d-81))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -1.9e-36) || !(y <= 3.15e-81)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -1.9e-36) or not (y <= 3.15e-81): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -1.9e-36) || !(y <= 3.15e-81)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -1.9e-36) || ~((y <= 3.15e-81))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -1.9e-36], N[Not[LessEqual[y, 3.15e-81]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{-36} \lor \neg \left(y \leq 3.15 \cdot 10^{-81}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -1.89999999999999985e-36 or 3.15000000000000011e-81 < y Initial program 97.4%
Taylor expanded in y around inf 91.2%
associate-*r/91.9%
Simplified91.9%
if -1.89999999999999985e-36 < y < 3.15000000000000011e-81Initial program 99.0%
Taylor expanded in x around inf 92.3%
mul-1-neg92.3%
unsub-neg92.3%
Simplified92.3%
Final simplification92.0%
(FPCore (x y z t) :precision binary64 (if (<= y -2.55e-37) (+ x (/ (* y z) t)) (if (<= y 8e-82) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.55e-37) {
tmp = x + ((y * z) / t);
} else if (y <= 8e-82) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.55d-37)) then
tmp = x + ((y * z) / t)
else if (y <= 8d-82) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -2.55e-37) {
tmp = x + ((y * z) / t);
} else if (y <= 8e-82) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -2.55e-37: tmp = x + ((y * z) / t) elif y <= 8e-82: tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -2.55e-37) tmp = Float64(x + Float64(Float64(y * z) / t)); elseif (y <= 8e-82) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -2.55e-37) tmp = x + ((y * z) / t); elseif (y <= 8e-82) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -2.55e-37], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8e-82], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.55 \cdot 10^{-37}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-82}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -2.55e-37Initial program 97.3%
Taylor expanded in y around inf 91.7%
if -2.55e-37 < y < 8e-82Initial program 99.0%
Taylor expanded in x around inf 92.3%
mul-1-neg92.3%
unsub-neg92.3%
Simplified92.3%
if 8e-82 < y Initial program 97.5%
Taylor expanded in y around inf 90.7%
associate-*r/92.1%
Simplified92.1%
Final simplification92.0%
(FPCore (x y z t) :precision binary64 (if (<= y -1.15e-35) (+ x (/ (* y z) t)) (if (<= y 2.35e-82) (- x (* x (/ z t))) (+ x (* y (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.15e-35) {
tmp = x + ((y * z) / t);
} else if (y <= 2.35e-82) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.15d-35)) then
tmp = x + ((y * z) / t)
else if (y <= 2.35d-82) then
tmp = x - (x * (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.15e-35) {
tmp = x + ((y * z) / t);
} else if (y <= 2.35e-82) {
tmp = x - (x * (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.15e-35: tmp = x + ((y * z) / t) elif y <= 2.35e-82: tmp = x - (x * (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.15e-35) tmp = Float64(x + Float64(Float64(y * z) / t)); elseif (y <= 2.35e-82) tmp = Float64(x - Float64(x * Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.15e-35) tmp = x + ((y * z) / t); elseif (y <= 2.35e-82) tmp = x - (x * (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.15e-35], N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.35e-82], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{-35}:\\
\;\;\;\;x + \frac{y \cdot z}{t}\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{-82}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -1.1499999999999999e-35Initial program 97.3%
Taylor expanded in y around inf 91.7%
if -1.1499999999999999e-35 < y < 2.35e-82Initial program 99.0%
Taylor expanded in y around 0 86.1%
mul-1-neg86.1%
associate-/l*92.3%
distribute-lft-neg-out92.3%
*-commutative92.3%
Simplified92.3%
if 2.35e-82 < y Initial program 97.5%
Taylor expanded in y around inf 90.7%
associate-*r/92.1%
Simplified92.1%
Final simplification92.1%
(FPCore (x y z t) :precision binary64 (if (<= t -5.5e-89) x (if (<= t 1.05e-10) (* x (/ z (- t))) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.5e-89) {
tmp = x;
} else if (t <= 1.05e-10) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-5.5d-89)) then
tmp = x
else if (t <= 1.05d-10) then
tmp = x * (z / -t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -5.5e-89) {
tmp = x;
} else if (t <= 1.05e-10) {
tmp = x * (z / -t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -5.5e-89: tmp = x elif t <= 1.05e-10: tmp = x * (z / -t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -5.5e-89) tmp = x; elseif (t <= 1.05e-10) tmp = Float64(x * Float64(z / Float64(-t))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -5.5e-89) tmp = x; elseif (t <= 1.05e-10) tmp = x * (z / -t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -5.5e-89], x, If[LessEqual[t, 1.05e-10], N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.5 \cdot 10^{-89}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 1.05 \cdot 10^{-10}:\\
\;\;\;\;x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -5.50000000000000012e-89 or 1.05e-10 < t Initial program 96.8%
Taylor expanded in z around 0 63.3%
if -5.50000000000000012e-89 < t < 1.05e-10Initial program 99.8%
Taylor expanded in x around inf 57.6%
mul-1-neg57.6%
unsub-neg57.6%
Simplified57.6%
Taylor expanded in z around inf 44.1%
mul-1-neg44.1%
distribute-frac-neg244.1%
Simplified44.1%
Final simplification55.0%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 98.1%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 98.1%
Taylor expanded in x around inf 66.4%
mul-1-neg66.4%
unsub-neg66.4%
Simplified66.4%
Final simplification66.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.1%
Taylor expanded in z around 0 43.0%
Final simplification43.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))