
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -5e+65) (not (<= x 10.0))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -5e+65) || !(x <= 10.0)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5d+65)) .or. (.not. (x <= 10.0d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5e+65) || !(x <= 10.0)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5e+65) or not (x <= 10.0): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -5e+65) || !(x <= 10.0)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5e+65) || ~((x <= 10.0))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5e+65], N[Not[LessEqual[x, 10.0]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{+65} \lor \neg \left(x \leq 10\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -4.99999999999999973e65 or 10 < x Initial program 70.1%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4.99999999999999973e65 < x < 10Initial program 87.8%
exp-prod99.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -0.86) (not (<= x 0.32))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -0.86) || !(x <= 0.32)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.86d0)) .or. (.not. (x <= 0.32d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.86) || !(x <= 0.32)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.86) or not (x <= 0.32): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.86) || !(x <= 0.32)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.86) || ~((x <= 0.32))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.86], N[Not[LessEqual[x, 0.32]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.86 \lor \neg \left(x \leq 0.32\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.859999999999999987 or 0.320000000000000007 < x Initial program 72.6%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.859999999999999987 < x < 0.320000000000000007Initial program 86.5%
Taylor expanded in x around 0 98.2%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(if (<= x -0.75)
(+ (/ 1.0 x) (/ (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0)) x))
(if (<= x 0.032)
(/ 1.0 x)
(/ 1.0 (+ x (* y (+ x (* y (- x (* x (+ 0.5 (* (/ 1.0 x) 0.5))))))))))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.032) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x - (x * (0.5 + ((1.0 / x) * 0.5))))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (1.0d0 / x) + ((y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0))) / x)
else if (x <= 0.032d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (y * (x + (y * (x - (x * (0.5d0 + ((1.0d0 / x) * 0.5d0))))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.032) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (y * (x + (y * (x - (x * (0.5 + ((1.0 / x) * 0.5))))))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x) elif x <= 0.032: tmp = 1.0 / x else: tmp = 1.0 / (x + (y * (x + (y * (x - (x * (0.5 + ((1.0 / x) * 0.5)))))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0)) / x)); elseif (x <= 0.032) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(y * Float64(x + Float64(y * Float64(x - Float64(x * Float64(0.5 + Float64(Float64(1.0 / x) * 0.5))))))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x); elseif (x <= 0.032) tmp = 1.0 / x; else tmp = 1.0 / (x + (y * (x + (y * (x - (x * (0.5 + ((1.0 / x) * 0.5)))))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.032], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(y * N[(x + N[(y * N[(x - N[(x * N[(0.5 + N[(N[(1.0 / x), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.032:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + y \cdot \left(x + y \cdot \left(x - x \cdot \left(0.5 + \frac{1}{x} \cdot 0.5\right)\right)\right)}\\
\end{array}
\end{array}
if x < -0.75Initial program 71.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Taylor expanded in x around 0 76.2%
if -0.75 < x < 0.032000000000000001Initial program 86.5%
Taylor expanded in x around 0 98.2%
if 0.032000000000000001 < x Initial program 73.5%
pow-exp73.5%
clear-num73.5%
inv-pow73.5%
pow-exp73.5%
*-commutative73.5%
pow-to-exp73.5%
Applied egg-rr73.5%
unpow-173.5%
Simplified73.5%
Taylor expanded in y around 0 79.1%
Final simplification86.7%
(FPCore (x y) :precision binary64 (if (<= x -0.47) (+ (/ 1.0 x) (/ (* y (+ (* y (+ 0.5 (* y -0.16666666666666666))) -1.0)) x)) (if (<= x 0.46) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.47) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.46) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.47d0)) then
tmp = (1.0d0 / x) + ((y * ((y * (0.5d0 + (y * (-0.16666666666666666d0)))) + (-1.0d0))) / x)
else if (x <= 0.46d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.47) {
tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x);
} else if (x <= 0.46) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.47: tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x) elif x <= 0.46: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.47) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(Float64(y * Float64(0.5 + Float64(y * -0.16666666666666666))) + -1.0)) / x)); elseif (x <= 0.46) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.47) tmp = (1.0 / x) + ((y * ((y * (0.5 + (y * -0.16666666666666666))) + -1.0)) / x); elseif (x <= 0.46) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.47], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(N[(y * N[(0.5 + N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.46], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.47:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(y \cdot \left(0.5 + y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 0.46:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.46999999999999997Initial program 71.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 71.0%
Taylor expanded in x around 0 76.2%
if -0.46999999999999997 < x < 0.46000000000000002Initial program 86.5%
Taylor expanded in x around 0 98.2%
if 0.46000000000000002 < x Initial program 73.5%
pow-exp73.5%
clear-num73.5%
inv-pow73.5%
pow-exp73.5%
*-commutative73.5%
pow-to-exp73.5%
Applied egg-rr73.5%
unpow-173.5%
Simplified73.5%
Taylor expanded in y around 0 73.0%
Final simplification85.1%
(FPCore (x y) :precision binary64 (if (<= x -0.215) (/ (+ 1.0 (* y (+ -1.0 (/ (* 0.5 (* x y)) x)))) x) (if (<= x 0.08) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.215) {
tmp = (1.0 + (y * (-1.0 + ((0.5 * (x * y)) / x)))) / x;
} else if (x <= 0.08) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.215d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + ((0.5d0 * (x * y)) / x)))) / x
else if (x <= 0.08d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.215) {
tmp = (1.0 + (y * (-1.0 + ((0.5 * (x * y)) / x)))) / x;
} else if (x <= 0.08) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.215: tmp = (1.0 + (y * (-1.0 + ((0.5 * (x * y)) / x)))) / x elif x <= 0.08: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.215) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(Float64(0.5 * Float64(x * y)) / x)))) / x); elseif (x <= 0.08) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.215) tmp = (1.0 + (y * (-1.0 + ((0.5 * (x * y)) / x)))) / x; elseif (x <= 0.08) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.215], N[(N[(1.0 + N[(y * N[(-1.0 + N[(N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.08], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.215:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + \frac{0.5 \cdot \left(x \cdot y\right)}{x}\right)}{x}\\
\mathbf{elif}\;x \leq 0.08:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.214999999999999997Initial program 71.7%
exp-prod71.7%
Simplified71.7%
Taylor expanded in y around 0 69.6%
Taylor expanded in x around 0 76.2%
distribute-lft-out76.2%
Simplified76.2%
Taylor expanded in x around inf 76.2%
if -0.214999999999999997 < x < 0.0800000000000000017Initial program 86.5%
Taylor expanded in x around 0 98.2%
if 0.0800000000000000017 < x Initial program 73.5%
pow-exp73.5%
clear-num73.5%
inv-pow73.5%
pow-exp73.5%
*-commutative73.5%
pow-to-exp73.5%
Applied egg-rr73.5%
unpow-173.5%
Simplified73.5%
Taylor expanded in y around 0 73.0%
Final simplification85.0%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8e+79) (not (<= x 0.108))) (/ 1.0 (+ x (* x y))) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8e+79) || !(x <= 0.108)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d+79)) .or. (.not. (x <= 0.108d0))) then
tmp = 1.0d0 / (x + (x * y))
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8e+79) || !(x <= 0.108)) {
tmp = 1.0 / (x + (x * y));
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8e+79) or not (x <= 0.108): tmp = 1.0 / (x + (x * y)) else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8e+79) || !(x <= 0.108)) tmp = Float64(1.0 / Float64(x + Float64(x * y))); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8e+79) || ~((x <= 0.108))) tmp = 1.0 / (x + (x * y)); else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8e+79], N[Not[LessEqual[x, 0.108]], $MachinePrecision]], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+79} \lor \neg \left(x \leq 0.108\right):\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -3.8000000000000002e79 or 0.107999999999999999 < x Initial program 69.9%
pow-exp69.9%
clear-num69.9%
inv-pow69.9%
pow-exp69.9%
*-commutative69.9%
pow-to-exp69.9%
Applied egg-rr69.9%
unpow-169.9%
Simplified69.9%
Taylor expanded in y around 0 69.1%
if -3.8000000000000002e79 < x < 0.107999999999999999Initial program 87.4%
Taylor expanded in x around 0 93.2%
Final simplification81.2%
(FPCore (x y) :precision binary64 (if (<= x -0.95) (+ (/ 1.0 x) (* y (* 0.5 (/ y x)))) (if (<= x 0.3) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 / x) + (y * (0.5 * (y / x)));
} else if (x <= 0.3) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.95d0)) then
tmp = (1.0d0 / x) + (y * (0.5d0 * (y / x)))
else if (x <= 0.3d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.95) {
tmp = (1.0 / x) + (y * (0.5 * (y / x)));
} else if (x <= 0.3) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.95: tmp = (1.0 / x) + (y * (0.5 * (y / x))) elif x <= 0.3: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.95) tmp = Float64(Float64(1.0 / x) + Float64(y * Float64(0.5 * Float64(y / x)))); elseif (x <= 0.3) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.95) tmp = (1.0 / x) + (y * (0.5 * (y / x))); elseif (x <= 0.3) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.95], N[(N[(1.0 / x), $MachinePrecision] + N[(y * N[(0.5 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.3], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.95:\\
\;\;\;\;\frac{1}{x} + y \cdot \left(0.5 \cdot \frac{y}{x}\right)\\
\mathbf{elif}\;x \leq 0.3:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.94999999999999996Initial program 71.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 65.9%
Taylor expanded in y around inf 65.2%
if -0.94999999999999996 < x < 0.299999999999999989Initial program 86.5%
Taylor expanded in x around 0 98.2%
if 0.299999999999999989 < x Initial program 73.5%
pow-exp73.5%
clear-num73.5%
inv-pow73.5%
pow-exp73.5%
*-commutative73.5%
pow-to-exp73.5%
Applied egg-rr73.5%
unpow-173.5%
Simplified73.5%
Taylor expanded in y around 0 73.0%
Final simplification81.9%
(FPCore (x y) :precision binary64 (if (<= x -0.44) (/ (+ 1.0 (* y (+ -1.0 (* y 0.5)))) x) (if (<= x 0.4) (/ 1.0 x) (/ 1.0 (+ x (* x y))))))
double code(double x, double y) {
double tmp;
if (x <= -0.44) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.4) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.44d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + (y * 0.5d0)))) / x
else if (x <= 0.4d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.44) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.4) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.44: tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x elif x <= 0.4: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.44) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(y * 0.5)))) / x); elseif (x <= 0.4) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.44) tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x; elseif (x <= 0.4) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.44], N[(N[(1.0 + N[(y * N[(-1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.4], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.44:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + y \cdot 0.5\right)}{x}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < -0.440000000000000002Initial program 71.7%
exp-prod71.7%
Simplified71.7%
Taylor expanded in y around 0 69.6%
Taylor expanded in x around inf 69.6%
*-commutative69.6%
Simplified69.6%
if -0.440000000000000002 < x < 0.40000000000000002Initial program 86.5%
Taylor expanded in x around 0 98.2%
if 0.40000000000000002 < x Initial program 73.5%
pow-exp73.5%
clear-num73.5%
inv-pow73.5%
pow-exp73.5%
*-commutative73.5%
pow-to-exp73.5%
Applied egg-rr73.5%
unpow-173.5%
Simplified73.5%
Taylor expanded in y around 0 73.0%
Final simplification83.2%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 78.7%
Taylor expanded in x around 0 75.2%
Final simplification75.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024130
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))