
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale))
(t_4
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(t_5 (* (* b a) (* b (- a))))
(t_6 (/ (* 4.0 t_5) (pow (* x-scale y-scale) 2.0))))
(/
(-
(sqrt
(*
(* (* 2.0 t_6) t_5)
(+
(+ t_4 t_3)
(sqrt
(+
(pow (- t_4 t_3) 2.0)
(pow
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)
2.0)))))))
t_6)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
double t_4 = ((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
double t_5 = (b * a) * (b * -a);
double t_6 = (4.0 * t_5) / pow((x_45_scale * y_45_scale), 2.0);
return -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + sqrt((pow((t_4 - t_3), 2.0) + pow((((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
double t_4 = ((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
double t_5 = (b * a) * (b * -a);
double t_6 = (4.0 * t_5) / Math.pow((x_45_scale * y_45_scale), 2.0);
return -Math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + Math.sqrt((Math.pow((t_4 - t_3), 2.0) + Math.pow((((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale t_4 = ((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale t_5 = (b * a) * (b * -a) t_6 = (4.0 * t_5) / math.pow((x_45_scale * y_45_scale), 2.0) return -math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + math.sqrt((math.pow((t_4 - t_3), 2.0) + math.pow((((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale) t_4 = Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale) t_5 = Float64(Float64(b * a) * Float64(b * Float64(-a))) t_6 = Float64(Float64(4.0 * t_5) / (Float64(x_45_scale * y_45_scale) ^ 2.0)) return Float64(Float64(-sqrt(Float64(Float64(Float64(2.0 * t_6) * t_5) * Float64(Float64(t_4 + t_3) + sqrt(Float64((Float64(t_4 - t_3) ^ 2.0) + (Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0))))))) / t_6) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale; t_4 = ((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale; t_5 = (b * a) * (b * -a); t_6 = (4.0 * t_5) / ((x_45_scale * y_45_scale) ^ 2.0); tmp = -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + sqrt((((t_4 - t_3) ^ 2.0) + ((((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, Block[{t$95$5 = N[(N[(b * a), $MachinePrecision] * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(4.0 * t$95$5), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(N[(2.0 * t$95$6), $MachinePrecision] * t$95$5), $MachinePrecision] * N[(N[(t$95$4 + t$95$3), $MachinePrecision] + N[Sqrt[N[(N[Power[N[(t$95$4 - t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$6), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\
t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\
t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\
t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) + \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale))
(t_4
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(t_5 (* (* b a) (* b (- a))))
(t_6 (/ (* 4.0 t_5) (pow (* x-scale y-scale) 2.0))))
(/
(-
(sqrt
(*
(* (* 2.0 t_6) t_5)
(+
(+ t_4 t_3)
(sqrt
(+
(pow (- t_4 t_3) 2.0)
(pow
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)
2.0)))))))
t_6)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
double t_4 = ((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
double t_5 = (b * a) * (b * -a);
double t_6 = (4.0 * t_5) / pow((x_45_scale * y_45_scale), 2.0);
return -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + sqrt((pow((t_4 - t_3), 2.0) + pow((((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
double t_4 = ((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
double t_5 = (b * a) * (b * -a);
double t_6 = (4.0 * t_5) / Math.pow((x_45_scale * y_45_scale), 2.0);
return -Math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + Math.sqrt((Math.pow((t_4 - t_3), 2.0) + Math.pow((((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale t_4 = ((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale t_5 = (b * a) * (b * -a) t_6 = (4.0 * t_5) / math.pow((x_45_scale * y_45_scale), 2.0) return -math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + math.sqrt((math.pow((t_4 - t_3), 2.0) + math.pow((((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale) t_4 = Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale) t_5 = Float64(Float64(b * a) * Float64(b * Float64(-a))) t_6 = Float64(Float64(4.0 * t_5) / (Float64(x_45_scale * y_45_scale) ^ 2.0)) return Float64(Float64(-sqrt(Float64(Float64(Float64(2.0 * t_6) * t_5) * Float64(Float64(t_4 + t_3) + sqrt(Float64((Float64(t_4 - t_3) ^ 2.0) + (Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0))))))) / t_6) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale; t_4 = ((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale; t_5 = (b * a) * (b * -a); t_6 = (4.0 * t_5) / ((x_45_scale * y_45_scale) ^ 2.0); tmp = -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) + sqrt((((t_4 - t_3) ^ 2.0) + ((((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, Block[{t$95$5 = N[(N[(b * a), $MachinePrecision] * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(4.0 * t$95$5), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(N[(2.0 * t$95$6), $MachinePrecision] * t$95$5), $MachinePrecision] * N[(N[(t$95$4 + t$95$3), $MachinePrecision] + N[Sqrt[N[(N[Power[N[(t$95$4 - t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$6), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\
t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\
t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\
t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) + \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6}
\end{array}
\end{array}
x-scale_m = (fabs.f64 x-scale)
y-scale_m = (fabs.f64 y-scale)
(FPCore (a b angle x-scale_m y-scale_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle PI)))
(t_1 (sin t_0))
(t_2 (cos t_0)))
(if (<= y-scale_m 1.25e+80)
(* x-scale_m (hypot (* a t_2) (* b t_1)))
(*
0.25
(*
(* y-scale_m (sqrt 8.0))
(sqrt
(+
(* 2.0 (* (pow a 2.0) (pow t_1 2.0)))
(* 2.0 (* (pow b 2.0) (pow t_2 2.0))))))))))x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double t_0 = 0.005555555555555556 * (angle * ((double) M_PI));
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double tmp;
if (y_45_scale_m <= 1.25e+80) {
tmp = x_45_scale_m * hypot((a * t_2), (b * t_1));
} else {
tmp = 0.25 * ((y_45_scale_m * sqrt(8.0)) * sqrt(((2.0 * (pow(a, 2.0) * pow(t_1, 2.0))) + (2.0 * (pow(b, 2.0) * pow(t_2, 2.0))))));
}
return tmp;
}
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double t_0 = 0.005555555555555556 * (angle * Math.PI);
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double tmp;
if (y_45_scale_m <= 1.25e+80) {
tmp = x_45_scale_m * Math.hypot((a * t_2), (b * t_1));
} else {
tmp = 0.25 * ((y_45_scale_m * Math.sqrt(8.0)) * Math.sqrt(((2.0 * (Math.pow(a, 2.0) * Math.pow(t_1, 2.0))) + (2.0 * (Math.pow(b, 2.0) * Math.pow(t_2, 2.0))))));
}
return tmp;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): t_0 = 0.005555555555555556 * (angle * math.pi) t_1 = math.sin(t_0) t_2 = math.cos(t_0) tmp = 0 if y_45_scale_m <= 1.25e+80: tmp = x_45_scale_m * math.hypot((a * t_2), (b * t_1)) else: tmp = 0.25 * ((y_45_scale_m * math.sqrt(8.0)) * math.sqrt(((2.0 * (math.pow(a, 2.0) * math.pow(t_1, 2.0))) + (2.0 * (math.pow(b, 2.0) * math.pow(t_2, 2.0)))))) return tmp
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) t_0 = Float64(0.005555555555555556 * Float64(angle * pi)) t_1 = sin(t_0) t_2 = cos(t_0) tmp = 0.0 if (y_45_scale_m <= 1.25e+80) tmp = Float64(x_45_scale_m * hypot(Float64(a * t_2), Float64(b * t_1))); else tmp = Float64(0.25 * Float64(Float64(y_45_scale_m * sqrt(8.0)) * sqrt(Float64(Float64(2.0 * Float64((a ^ 2.0) * (t_1 ^ 2.0))) + Float64(2.0 * Float64((b ^ 2.0) * (t_2 ^ 2.0))))))); end return tmp end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp_2 = code(a, b, angle, x_45_scale_m, y_45_scale_m) t_0 = 0.005555555555555556 * (angle * pi); t_1 = sin(t_0); t_2 = cos(t_0); tmp = 0.0; if (y_45_scale_m <= 1.25e+80) tmp = x_45_scale_m * hypot((a * t_2), (b * t_1)); else tmp = 0.25 * ((y_45_scale_m * sqrt(8.0)) * sqrt(((2.0 * ((a ^ 2.0) * (t_1 ^ 2.0))) + (2.0 * ((b ^ 2.0) * (t_2 ^ 2.0)))))); end tmp_2 = tmp; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision]
y-scale_m = N[Abs[y$45$scale], $MachinePrecision]
code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle * Pi), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, If[LessEqual[y$45$scale$95$m, 1.25e+80], N[(x$45$scale$95$m * N[Sqrt[N[(a * t$95$2), $MachinePrecision] ^ 2 + N[(b * t$95$1), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[(y$45$scale$95$m * N[Sqrt[8.0], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] * N[Power[t$95$2, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle \cdot \pi\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
\mathbf{if}\;y-scale\_m \leq 1.25 \cdot 10^{+80}:\\
\;\;\;\;x-scale\_m \cdot \mathsf{hypot}\left(a \cdot t\_2, b \cdot t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \left(\left(y-scale\_m \cdot \sqrt{8}\right) \cdot \sqrt{2 \cdot \left({a}^{2} \cdot {t\_1}^{2}\right) + 2 \cdot \left({b}^{2} \cdot {t\_2}^{2}\right)}\right)\\
\end{array}
\end{array}
if y-scale < 1.2499999999999999e80Initial program 0.8%
Simplified1.7%
Taylor expanded in y-scale around 0 23.5%
mul-1-neg23.5%
associate-*l*23.5%
distribute-lft-out23.5%
fma-define23.5%
Simplified23.5%
pow123.5%
Applied egg-rr24.2%
unpow124.2%
distribute-rgt-neg-out24.2%
distribute-rgt-neg-in24.2%
distribute-lft-neg-in24.2%
metadata-eval24.2%
associate-*r*24.2%
Simplified24.2%
Taylor expanded in x-scale around 0 23.5%
unpow223.5%
unpow223.5%
swap-sqr23.5%
unpow223.5%
unpow223.5%
swap-sqr24.2%
*-commutative24.2%
*-commutative24.2%
Simplified27.7%
if 1.2499999999999999e80 < y-scale Initial program 6.4%
Simplified6.5%
Taylor expanded in x-scale around 0 65.9%
x-scale_m = (fabs.f64 x-scale)
y-scale_m = (fabs.f64 y-scale)
(FPCore (a b angle x-scale_m y-scale_m)
:precision binary64
(let* ((t_0 (* 0.005555555555555556 (* angle PI))))
(if (<= y-scale_m 2e+95)
(* x-scale_m (hypot (* a (cos t_0)) (* b (sin t_0))))
(* y-scale_m b))))x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double t_0 = 0.005555555555555556 * (angle * ((double) M_PI));
double tmp;
if (y_45_scale_m <= 2e+95) {
tmp = x_45_scale_m * hypot((a * cos(t_0)), (b * sin(t_0)));
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double t_0 = 0.005555555555555556 * (angle * Math.PI);
double tmp;
if (y_45_scale_m <= 2e+95) {
tmp = x_45_scale_m * Math.hypot((a * Math.cos(t_0)), (b * Math.sin(t_0)));
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): t_0 = 0.005555555555555556 * (angle * math.pi) tmp = 0 if y_45_scale_m <= 2e+95: tmp = x_45_scale_m * math.hypot((a * math.cos(t_0)), (b * math.sin(t_0))) else: tmp = y_45_scale_m * b return tmp
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) t_0 = Float64(0.005555555555555556 * Float64(angle * pi)) tmp = 0.0 if (y_45_scale_m <= 2e+95) tmp = Float64(x_45_scale_m * hypot(Float64(a * cos(t_0)), Float64(b * sin(t_0)))); else tmp = Float64(y_45_scale_m * b); end return tmp end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp_2 = code(a, b, angle, x_45_scale_m, y_45_scale_m) t_0 = 0.005555555555555556 * (angle * pi); tmp = 0.0; if (y_45_scale_m <= 2e+95) tmp = x_45_scale_m * hypot((a * cos(t_0)), (b * sin(t_0))); else tmp = y_45_scale_m * b; end tmp_2 = tmp; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision]
y-scale_m = N[Abs[y$45$scale], $MachinePrecision]
code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := Block[{t$95$0 = N[(0.005555555555555556 * N[(angle * Pi), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$45$scale$95$m, 2e+95], N[(x$45$scale$95$m * N[Sqrt[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] ^ 2 + N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], N[(y$45$scale$95$m * b), $MachinePrecision]]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
t_0 := 0.005555555555555556 \cdot \left(angle \cdot \pi\right)\\
\mathbf{if}\;y-scale\_m \leq 2 \cdot 10^{+95}:\\
\;\;\;\;x-scale\_m \cdot \mathsf{hypot}\left(a \cdot \cos t\_0, b \cdot \sin t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;y-scale\_m \cdot b\\
\end{array}
\end{array}
if y-scale < 2.00000000000000004e95Initial program 1.3%
Simplified1.6%
Taylor expanded in y-scale around 0 23.8%
mul-1-neg23.8%
associate-*l*23.8%
distribute-lft-out23.8%
fma-define23.8%
Simplified23.8%
pow123.8%
Applied egg-rr24.5%
unpow124.5%
distribute-rgt-neg-out24.5%
distribute-rgt-neg-in24.5%
distribute-lft-neg-in24.5%
metadata-eval24.5%
associate-*r*24.5%
Simplified24.5%
Taylor expanded in x-scale around 0 23.8%
unpow223.8%
unpow223.8%
swap-sqr23.8%
unpow223.8%
unpow223.8%
swap-sqr24.5%
*-commutative24.5%
*-commutative24.5%
Simplified27.4%
if 2.00000000000000004e95 < y-scale Initial program 5.1%
Simplified5.2%
Taylor expanded in angle around 0 23.9%
pow123.9%
sqrt-unprod24.1%
metadata-eval24.1%
metadata-eval24.1%
Applied egg-rr24.1%
unpow124.1%
Simplified24.1%
Taylor expanded in b around 0 24.1%
Final simplification26.8%
x-scale_m = (fabs.f64 x-scale)
y-scale_m = (fabs.f64 y-scale)
(FPCore (a b angle x-scale_m y-scale_m)
:precision binary64
(if (<= y-scale_m 2.6e+57)
(* (* 0.25 (* x-scale_m a)) (cbrt (pow (sqrt 8.0) 4.0)))
(*
0.25
(*
(* b (* x-scale_m (* y-scale_m (sqrt 8.0))))
(/ (sqrt 2.0) x-scale_m)))))x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 2.6e+57) {
tmp = (0.25 * (x_45_scale_m * a)) * cbrt(pow(sqrt(8.0), 4.0));
} else {
tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * sqrt(8.0)))) * (sqrt(2.0) / x_45_scale_m));
}
return tmp;
}
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 2.6e+57) {
tmp = (0.25 * (x_45_scale_m * a)) * Math.cbrt(Math.pow(Math.sqrt(8.0), 4.0));
} else {
tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * Math.sqrt(8.0)))) * (Math.sqrt(2.0) / x_45_scale_m));
}
return tmp;
}
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0 if (y_45_scale_m <= 2.6e+57) tmp = Float64(Float64(0.25 * Float64(x_45_scale_m * a)) * cbrt((sqrt(8.0) ^ 4.0))); else tmp = Float64(0.25 * Float64(Float64(b * Float64(x_45_scale_m * Float64(y_45_scale_m * sqrt(8.0)))) * Float64(sqrt(2.0) / x_45_scale_m))); end return tmp end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision] y-scale_m = N[Abs[y$45$scale], $MachinePrecision] code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := If[LessEqual[y$45$scale$95$m, 2.6e+57], N[(N[(0.25 * N[(x$45$scale$95$m * a), $MachinePrecision]), $MachinePrecision] * N[Power[N[Power[N[Sqrt[8.0], $MachinePrecision], 4.0], $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[(b * N[(x$45$scale$95$m * N[(y$45$scale$95$m * N[Sqrt[8.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] / x$45$scale$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
\mathbf{if}\;y-scale\_m \leq 2.6 \cdot 10^{+57}:\\
\;\;\;\;\left(0.25 \cdot \left(x-scale\_m \cdot a\right)\right) \cdot \sqrt[3]{{\left(\sqrt{8}\right)}^{4}}\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \left(\left(b \cdot \left(x-scale\_m \cdot \left(y-scale\_m \cdot \sqrt{8}\right)\right)\right) \cdot \frac{\sqrt{2}}{x-scale\_m}\right)\\
\end{array}
\end{array}
if y-scale < 2.6e57Initial program 0.9%
Simplified0.8%
Taylor expanded in x-scale around inf 10.7%
distribute-lft-out10.7%
+-commutative10.7%
associate-/l*10.7%
associate-/l*10.7%
Simplified10.7%
add-cbrt-cube10.1%
pow1/39.9%
Applied egg-rr10.6%
Taylor expanded in angle around 0 18.9%
associate-*r*18.9%
*-commutative18.9%
Simplified18.9%
if 2.6e57 < y-scale Initial program 5.7%
Simplified5.8%
Taylor expanded in b around inf 29.2%
Taylor expanded in angle around 0 19.4%
x-scale_m = (fabs.f64 x-scale)
y-scale_m = (fabs.f64 y-scale)
(FPCore (a b angle x-scale_m y-scale_m)
:precision binary64
(if (<= y-scale_m 8.5e+56)
(* x-scale_m a)
(*
0.25
(*
(* b (* x-scale_m (* y-scale_m (sqrt 8.0))))
(/ (sqrt 2.0) x-scale_m)))))x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 8.5e+56) {
tmp = x_45_scale_m * a;
} else {
tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * sqrt(8.0)))) * (sqrt(2.0) / x_45_scale_m));
}
return tmp;
}
x-scale_m = abs(x_45scale)
y-scale_m = abs(y_45scale)
real(8) function code(a, b, angle, x_45scale_m, y_45scale_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale_m
real(8), intent (in) :: y_45scale_m
real(8) :: tmp
if (y_45scale_m <= 8.5d+56) then
tmp = x_45scale_m * a
else
tmp = 0.25d0 * ((b * (x_45scale_m * (y_45scale_m * sqrt(8.0d0)))) * (sqrt(2.0d0) / x_45scale_m))
end if
code = tmp
end function
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 8.5e+56) {
tmp = x_45_scale_m * a;
} else {
tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * Math.sqrt(8.0)))) * (Math.sqrt(2.0) / x_45_scale_m));
}
return tmp;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): tmp = 0 if y_45_scale_m <= 8.5e+56: tmp = x_45_scale_m * a else: tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * math.sqrt(8.0)))) * (math.sqrt(2.0) / x_45_scale_m)) return tmp
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0 if (y_45_scale_m <= 8.5e+56) tmp = Float64(x_45_scale_m * a); else tmp = Float64(0.25 * Float64(Float64(b * Float64(x_45_scale_m * Float64(y_45_scale_m * sqrt(8.0)))) * Float64(sqrt(2.0) / x_45_scale_m))); end return tmp end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp_2 = code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0; if (y_45_scale_m <= 8.5e+56) tmp = x_45_scale_m * a; else tmp = 0.25 * ((b * (x_45_scale_m * (y_45_scale_m * sqrt(8.0)))) * (sqrt(2.0) / x_45_scale_m)); end tmp_2 = tmp; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision] y-scale_m = N[Abs[y$45$scale], $MachinePrecision] code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := If[LessEqual[y$45$scale$95$m, 8.5e+56], N[(x$45$scale$95$m * a), $MachinePrecision], N[(0.25 * N[(N[(b * N[(x$45$scale$95$m * N[(y$45$scale$95$m * N[Sqrt[8.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] / x$45$scale$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
\mathbf{if}\;y-scale\_m \leq 8.5 \cdot 10^{+56}:\\
\;\;\;\;x-scale\_m \cdot a\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \left(\left(b \cdot \left(x-scale\_m \cdot \left(y-scale\_m \cdot \sqrt{8}\right)\right)\right) \cdot \frac{\sqrt{2}}{x-scale\_m}\right)\\
\end{array}
\end{array}
if y-scale < 8.4999999999999998e56Initial program 0.9%
Simplified1.7%
Taylor expanded in y-scale around 0 24.0%
mul-1-neg24.0%
associate-*l*24.1%
distribute-lft-out24.1%
fma-define24.1%
Simplified24.1%
pow124.1%
Applied egg-rr24.8%
unpow124.8%
distribute-rgt-neg-out24.8%
distribute-rgt-neg-in24.8%
distribute-lft-neg-in24.8%
metadata-eval24.8%
associate-*r*24.8%
Simplified24.8%
Taylor expanded in angle around 0 18.9%
*-commutative18.9%
Simplified18.9%
if 8.4999999999999998e56 < y-scale Initial program 5.7%
Simplified5.8%
Taylor expanded in b around inf 29.2%
Taylor expanded in angle around 0 19.4%
x-scale_m = (fabs.f64 x-scale) y-scale_m = (fabs.f64 y-scale) (FPCore (a b angle x-scale_m y-scale_m) :precision binary64 (if (<= y-scale_m 2.85e+85) (* 0.25 (* x-scale_m (* a 4.0))) (* y-scale_m b)))
x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 2.85e+85) {
tmp = 0.25 * (x_45_scale_m * (a * 4.0));
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = abs(x_45scale)
y-scale_m = abs(y_45scale)
real(8) function code(a, b, angle, x_45scale_m, y_45scale_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale_m
real(8), intent (in) :: y_45scale_m
real(8) :: tmp
if (y_45scale_m <= 2.85d+85) then
tmp = 0.25d0 * (x_45scale_m * (a * 4.0d0))
else
tmp = y_45scale_m * b
end if
code = tmp
end function
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (y_45_scale_m <= 2.85e+85) {
tmp = 0.25 * (x_45_scale_m * (a * 4.0));
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): tmp = 0 if y_45_scale_m <= 2.85e+85: tmp = 0.25 * (x_45_scale_m * (a * 4.0)) else: tmp = y_45_scale_m * b return tmp
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0 if (y_45_scale_m <= 2.85e+85) tmp = Float64(0.25 * Float64(x_45_scale_m * Float64(a * 4.0))); else tmp = Float64(y_45_scale_m * b); end return tmp end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp_2 = code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0; if (y_45_scale_m <= 2.85e+85) tmp = 0.25 * (x_45_scale_m * (a * 4.0)); else tmp = y_45_scale_m * b; end tmp_2 = tmp; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision] y-scale_m = N[Abs[y$45$scale], $MachinePrecision] code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := If[LessEqual[y$45$scale$95$m, 2.85e+85], N[(0.25 * N[(x$45$scale$95$m * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$45$scale$95$m * b), $MachinePrecision]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
\mathbf{if}\;y-scale\_m \leq 2.85 \cdot 10^{+85}:\\
\;\;\;\;0.25 \cdot \left(x-scale\_m \cdot \left(a \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y-scale\_m \cdot b\\
\end{array}
\end{array}
if y-scale < 2.8500000000000001e85Initial program 1.3%
Simplified1.7%
Taylor expanded in y-scale around 0 23.6%
mul-1-neg23.6%
associate-*l*23.7%
distribute-lft-out23.7%
fma-define23.7%
Simplified23.7%
pow123.7%
Applied egg-rr24.4%
unpow124.4%
distribute-rgt-neg-out24.4%
distribute-rgt-neg-in24.4%
distribute-lft-neg-in24.4%
metadata-eval24.4%
associate-*r*24.4%
Simplified24.4%
Taylor expanded in angle around 0 18.1%
associate-*r*18.1%
*-commutative18.1%
Simplified18.1%
if 2.8500000000000001e85 < y-scale Initial program 4.8%
Simplified4.9%
Taylor expanded in angle around 0 24.5%
pow124.5%
sqrt-unprod24.8%
metadata-eval24.8%
metadata-eval24.8%
Applied egg-rr24.8%
unpow124.8%
Simplified24.8%
Taylor expanded in b around 0 24.8%
Final simplification19.4%
x-scale_m = (fabs.f64 x-scale) y-scale_m = (fabs.f64 y-scale) (FPCore (a b angle x-scale_m y-scale_m) :precision binary64 (if (<= b 3.4) (* x-scale_m a) (* y-scale_m b)))
x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (b <= 3.4) {
tmp = x_45_scale_m * a;
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = abs(x_45scale)
y-scale_m = abs(y_45scale)
real(8) function code(a, b, angle, x_45scale_m, y_45scale_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale_m
real(8), intent (in) :: y_45scale_m
real(8) :: tmp
if (b <= 3.4d0) then
tmp = x_45scale_m * a
else
tmp = y_45scale_m * b
end if
code = tmp
end function
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
double tmp;
if (b <= 3.4) {
tmp = x_45_scale_m * a;
} else {
tmp = y_45_scale_m * b;
}
return tmp;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): tmp = 0 if b <= 3.4: tmp = x_45_scale_m * a else: tmp = y_45_scale_m * b return tmp
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0 if (b <= 3.4) tmp = Float64(x_45_scale_m * a); else tmp = Float64(y_45_scale_m * b); end return tmp end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp_2 = code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = 0.0; if (b <= 3.4) tmp = x_45_scale_m * a; else tmp = y_45_scale_m * b; end tmp_2 = tmp; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision] y-scale_m = N[Abs[y$45$scale], $MachinePrecision] code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := If[LessEqual[b, 3.4], N[(x$45$scale$95$m * a), $MachinePrecision], N[(y$45$scale$95$m * b), $MachinePrecision]]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.4:\\
\;\;\;\;x-scale\_m \cdot a\\
\mathbf{else}:\\
\;\;\;\;y-scale\_m \cdot b\\
\end{array}
\end{array}
if b < 3.39999999999999991Initial program 1.7%
Simplified2.2%
Taylor expanded in y-scale around 0 25.2%
mul-1-neg25.2%
associate-*l*25.2%
distribute-lft-out25.2%
fma-define25.2%
Simplified25.2%
pow125.2%
Applied egg-rr26.0%
unpow126.0%
distribute-rgt-neg-out26.0%
distribute-rgt-neg-in26.0%
distribute-lft-neg-in26.0%
metadata-eval26.0%
associate-*r*26.0%
Simplified26.0%
Taylor expanded in angle around 0 19.4%
*-commutative19.4%
Simplified19.4%
if 3.39999999999999991 < b Initial program 2.7%
Simplified2.7%
Taylor expanded in angle around 0 23.0%
pow123.0%
sqrt-unprod23.2%
metadata-eval23.2%
metadata-eval23.2%
Applied egg-rr23.2%
unpow123.2%
Simplified23.2%
Taylor expanded in b around 0 23.2%
Final simplification20.3%
x-scale_m = (fabs.f64 x-scale) y-scale_m = (fabs.f64 y-scale) (FPCore (a b angle x-scale_m y-scale_m) :precision binary64 (* y-scale_m b))
x-scale_m = fabs(x_45_scale);
y-scale_m = fabs(y_45_scale);
double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
return y_45_scale_m * b;
}
x-scale_m = abs(x_45scale)
y-scale_m = abs(y_45scale)
real(8) function code(a, b, angle, x_45scale_m, y_45scale_m)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale_m
real(8), intent (in) :: y_45scale_m
code = y_45scale_m * b
end function
x-scale_m = Math.abs(x_45_scale);
y-scale_m = Math.abs(y_45_scale);
public static double code(double a, double b, double angle, double x_45_scale_m, double y_45_scale_m) {
return y_45_scale_m * b;
}
x-scale_m = math.fabs(x_45_scale) y-scale_m = math.fabs(y_45_scale) def code(a, b, angle, x_45_scale_m, y_45_scale_m): return y_45_scale_m * b
x-scale_m = abs(x_45_scale) y-scale_m = abs(y_45_scale) function code(a, b, angle, x_45_scale_m, y_45_scale_m) return Float64(y_45_scale_m * b) end
x-scale_m = abs(x_45_scale); y-scale_m = abs(y_45_scale); function tmp = code(a, b, angle, x_45_scale_m, y_45_scale_m) tmp = y_45_scale_m * b; end
x-scale_m = N[Abs[x$45$scale], $MachinePrecision] y-scale_m = N[Abs[y$45$scale], $MachinePrecision] code[a_, b_, angle_, x$45$scale$95$m_, y$45$scale$95$m_] := N[(y$45$scale$95$m * b), $MachinePrecision]
\begin{array}{l}
x-scale_m = \left|x-scale\right|
\\
y-scale_m = \left|y-scale\right|
\\
y-scale\_m \cdot b
\end{array}
Initial program 2.0%
Simplified2.0%
Taylor expanded in angle around 0 19.4%
pow119.4%
sqrt-unprod19.5%
metadata-eval19.5%
metadata-eval19.5%
Applied egg-rr19.5%
unpow119.5%
Simplified19.5%
Taylor expanded in b around 0 19.5%
Final simplification19.5%
herbie shell --seed 2024129
(FPCore (a b angle x-scale y-scale)
:name "a from scale-rotated-ellipse"
:precision binary64
(/ (- (sqrt (* (* (* 2.0 (/ (* 4.0 (* (* b a) (* b (- a)))) (pow (* x-scale y-scale) 2.0))) (* (* b a) (* b (- a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale)) 2.0) (pow (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) 2.0))))))) (/ (* 4.0 (* (* b a) (* b (- a)))) (pow (* x-scale y-scale) 2.0))))