ab-angle->ABCF B

Time bar (total: 16.5s)

analyze1.0ms (0%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 27 to 17 computations (37% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
ival-pi: 0.0ms (0% of total)
ival-div: 0.0ms (0% of total)
ival-mult: 0.0ms (0% of total)
ival-sin: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-cos: 0.0ms (0% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)
ival-pow: 0.0ms (0% of total)

sample2.9s (17.3%)

Results
1.6s3624×1valid
689.0ms4558×0valid
137.0ms49×3valid
25.0ms25×2valid
Precisions
Click to see histograms. Total time spent on operations: 2.1s
ival-cos: 598.0ms (28.4% of total)
ival-mult: 585.0ms (27.8% of total)
ival-sin: 327.0ms (15.6% of total)
ival-pow: 282.0ms (13.4% of total)
ival-div: 98.0ms (4.7% of total)
backward-pass: 70.0ms (3.3% of total)
ival-sub: 65.0ms (3.1% of total)
ival-pi: 59.0ms (2.8% of total)
const: 19.0ms (0.9% of total)
Bogosity

preprocess93.0ms (0.6%)

Algorithm
egg-herbie
Rules
487×distribute-lft-in
477×distribute-rgt-in
443×distribute-lft-neg-out
379×*-commutative
361×distribute-rgt-neg-out
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
066967
1164935
2510935
31758935
45257935
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
Outputs
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 (neg.f64 angle) #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal -180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 a #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))) (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 angle #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 a (/.f64 (PI.f64) #s(literal 180 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 b #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 b (/.f64 (PI.f64) #s(literal 180 binary64)))))))
Symmetry

(abs a)

(abs b)

(negabs angle)

explain351.0ms (2.1%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1240-1(6.526485993254421e+108 1.496873893178009e-159 1522.3280101667378)(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1230-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
300-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
210-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-(PI.f64)
00-0-b
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-a
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
Results
135.0ms3valid
94.0ms230×1valid
46.0ms276×0valid
2.0ms2valid
Compiler

Compiled 208 to 50 computations (76% saved)

Precisions
Click to see histograms. Total time spent on operations: 220.0ms
ival-mult: 143.0ms (64.9% of total)
ival-sin: 26.0ms (11.8% of total)
ival-pow: 17.0ms (7.7% of total)
ival-cos: 12.0ms (5.4% of total)
backward-pass: 7.0ms (3.2% of total)
ival-div: 6.0ms (2.7% of total)
ival-sub: 4.0ms (1.8% of total)
ival-pi: 3.0ms (1.4% of total)
const: 1.0ms (0.5% of total)

eval1.0ms (0%)

Compiler

Compiled 72 to 21 computations (70.8% saved)

prune2.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
55.1%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.0%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
Compiler

Compiled 52 to 32 computations (38.5% saved)

simplify90.0ms (0.5%)

Algorithm
egg-herbie
Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
cost-diff0
(pow.f64 a #s(literal 2 binary64))
cost-diff0
(pow.f64 b #s(literal 2 binary64))
cost-diff0
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff0
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
Rules
877×unsub-neg
442×neg-sub0
409×*-commutative
343×associate-+l-
340×distribute-lft-in
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
026673
146673
2105673
3327673
41136673
52975673
64959673
77974673
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 2 binary64)
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))

localize204.0ms (1.2%)

Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy88.9%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy88.9%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Results
94.0ms138×0valid
64.0ms115×1valid
7.0ms3valid
1.0ms2valid
Compiler

Compiled 191 to 20 computations (89.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 124.0ms
ival-pow: 71.0ms (57.2% of total)
ival-mult: 20.0ms (16.1% of total)
ival-sin: 12.0ms (9.7% of total)
ival-cos: 6.0ms (4.8% of total)
backward-pass: 5.0ms (4% of total)
ival-sub: 4.0ms (3.2% of total)
ival-div: 3.0ms (2.4% of total)
ival-pi: 2.0ms (1.6% of total)
const: 1.0ms (0.8% of total)

series44.0ms (0.3%)

Counts
9 → 189
Calls
Call 1
Inputs
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))>
#<alt (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))>
Outputs
#<alt (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))>
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#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt #s(literal 1 binary64)>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Calls

54 calls:

TimeVariablePointExpression
3.0ms
angle
@inf
(* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))))
3.0ms
b
@0
(* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))))
3.0ms
angle
@0
(* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))))
3.0ms
b
@0
(* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))))
2.0ms
a
@0
(* 2 (* (* (- (pow b 2) (pow a 2)) (sin (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180)))))

rewrite308.0ms (1.9%)

Algorithm
batch-egg-rewrite
Rules
1050×log1p-expm1-u
785×expm1-log1p-u
214×associate-*r*
170×add-exp-log
170×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
026390
1384331
25180331
Stop Event
node limit
Counts
9 → 195
Calls
Call 1
Inputs
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))) #s(literal 1 binary64))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64)))) #s(literal 2 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))) #s(literal 1 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64)))) (*.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64)))) (*.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64)))) #s(literal 2 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
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(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))

simplify286.0ms (1.7%)

Algorithm
egg-herbie
Rules
710×associate-*r*
566×associate-*l*
383×fma-define
310×fma-neg
289×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
057226997
1145924475
2630424469
Stop Event
node limit
Counts
384 → 330
Calls
Call 1
Inputs
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
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#s(literal 1 binary64)
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(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)))
(fma.f64 b b (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(fma.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))) #s(literal 1 binary64))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) (sin.f64 #s(literal 0 binary64)))) #s(literal 2 binary64))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (+.f64 (+.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (*.f64 b a) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 b b)
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))))
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) b))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b))
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b))
(*.f64 (*.f64 b (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 b))
(sqrt.f64 (pow.f64 b #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 a a)
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) a))
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a))
(sqrt.f64 (pow.f64 a #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 a #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 a #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 a #s(literal 6 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 2 binary64))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (+.f64 (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(fma.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
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#s(literal 1 binary64)
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 (*.f64 #s(literal 2 binary64) angle) #s(literal 1/180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64)))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64))))
(*.f64 b b)
(pow.f64 b #s(literal 2 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 b #s(literal 4 binary64))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (*.f64 (cbrt.f64 b) b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 4 binary64))) (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 b) (*.f64 (sqrt.f64 b) b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (*.f64 b (sqrt.f64 b)) (sqrt.f64 b))
(pow.f64 b #s(literal 2 binary64))
(*.f64 (*.f64 b (pow.f64 (cbrt.f64 b) #s(literal 2 binary64))) (cbrt.f64 b))
(pow.f64 b #s(literal 2 binary64))
(sqrt.f64 (pow.f64 b #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 b #s(literal 2 binary64))))
(pow.f64 b #s(literal 2 binary64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 b #s(literal 2 binary64)))))
(pow.f64 b #s(literal 2 binary64))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 b #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 b #s(literal 2 binary64))))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)))
(pow.f64 b #s(literal 2 binary64))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 b)) #s(literal 1 binary64)))
(pow.f64 b #s(literal 2 binary64))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 a a)
(pow.f64 a #s(literal 2 binary64))
(*.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 a #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (cbrt.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 a #s(literal 4 binary64))))
(*.f64 (sqrt.f64 a) (*.f64 (sqrt.f64 a) a))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (*.f64 a (sqrt.f64 a)) (sqrt.f64 a))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (*.f64 a (pow.f64 (cbrt.f64 a) #s(literal 2 binary64))) (cbrt.f64 a))
(pow.f64 a #s(literal 2 binary64))
(sqrt.f64 (pow.f64 a #s(literal 4 binary64)))
(fabs.f64 (pow.f64 a #s(literal 2 binary64)))
(log.f64 (exp.f64 (pow.f64 a #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 a #s(literal 2 binary64))
(cbrt.f64 (pow.f64 a #s(literal 6 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 a #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 a #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(pow.f64 a #s(literal 2 binary64))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)) #s(literal 1 binary64)))
(pow.f64 a #s(literal 2 binary64))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))

eval72.0ms (0.4%)

Compiler

Compiled 14779 to 1820 computations (87.7% saved)

prune110.0ms (0.7%)

Pruning

43 alts after pruning (43 fresh and 0 done)

PrunedKeptTotal
New44343486
Fresh000
Picked202
Done000
Total44543488
Accuracy
72.7%
Counts
488 → 43
Alt Table
Click to see full alt table
StatusAccuracyProgram
33.4%
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
34.7%
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 2 binary64))
53.7%
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
15.3%
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64))))
28.5%
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
38.9%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
36.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
46.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
42.2%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
55.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
55.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
54.1%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
55.6%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
52.3%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
54.1%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
55.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (*.f64 (cbrt.f64 a) a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
54.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.9%
(*.f64 (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
41.9%
(*.f64 (-.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
15.9%
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))
54.9%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
39.7%
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
13.6%
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (/.f64 #s(literal 1/2 binary64) (fma.f64 b b (pow.f64 a #s(literal 2 binary64)))))))
39.4%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
51.8%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
42.2%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
53.1%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))))
53.9%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
61.0%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
36.1%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
36.9%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
39.0%
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
42.9%
(*.f64 #s(literal 2 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
54.3%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
39.5%
(*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 1/2 binary64))))))
49.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
49.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
35.5%
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
35.8%
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 2 binary64)))
39.5%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
43.3%
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)))
Compiler

Compiled 2134 to 1510 computations (29.2% saved)

simplify79.0ms (0.5%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(pow.f64 b #s(literal 2 binary64))
cost-diff6464
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
cost-diff6464
(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))
cost-diff6464
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff128
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))
cost-diff128
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
cost-diff12672
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff12992
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
cost-diff0
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
cost-diff0
(pow.f64 b #s(literal 2 binary64))
cost-diff0
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff0
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
cost-diff0
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
cost-diff12672
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff0
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
cost-diff0
(-.f64 b a)
cost-diff0
(+.f64 b a)
Rules
670×distribute-rgt-in
670×distribute-lft-in
493×neg-sub0
493×neg-mul-1
358×*-commutative
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0451483
1941411
22641411
313151411
443191411
567031411
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))
(*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
#s(literal 3 binary64)
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(*.f64 #s(literal 2 binary64) (log.f64 a))
(log.f64 a)
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) angle)))
(*.f64 (PI.f64) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (pow.f64 b #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (pow.f64 b #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 b #s(literal 2 binary64)))))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(pow.f64 a #s(literal 2 binary64))
a
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))
(*.f64 (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 angle #s(literal 1/90 binary64))
(*.f64 angle #s(literal 1/180 binary64))
angle
#s(literal 1/180 binary64)
(PI.f64)
#s(literal 3 binary64)
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
#s(literal 2 binary64)
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(pow.f64 a #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (log.f64 a))
(log.f64 a)
a
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))

localize838.0ms (5.1%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))
accuracy88.9%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy88.9%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))
accuracy58.3%
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))
accuracy57.1%
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
accuracy99.5%
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
accuracy92.9%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy99.8%
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
accuracy99.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy87.2%
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
accuracy99.5%
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
accuracy88.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Results
353.0ms115×1valid
323.0ms4valid
74.0ms138×0valid
6.0ms3valid
Compiler

Compiled 418 to 39 computations (90.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 671.0ms
ival-sin: 347.0ms (51.7% of total)
backward-pass: 204.0ms (30.4% of total)
ival-mult: 44.0ms (6.6% of total)
ival-pow: 27.0ms (4% of total)
...c/correct-round.rkt:119:19: 13.0ms (1.9% of total)
ival-sub: 9.0ms (1.3% of total)
ival-cos: 7.0ms (1% of total)
ival-log: 5.0ms (0.7% of total)
ival-exp: 4.0ms (0.6% of total)
ival-cbrt: 3.0ms (0.4% of total)
ival-div: 3.0ms (0.4% of total)
ival-add: 3.0ms (0.4% of total)
ival-pi: 2.0ms (0.3% of total)
const: 1.0ms (0.1% of total)

series117.0ms (0.7%)

Counts
17 → 405
Calls
Call 1
Inputs
#<alt (+.f64 b a)>
#<alt (-.f64 b a)>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))>
#<alt (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))>
#<alt (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))>
#<alt (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))>
#<alt (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))>
#<alt (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))>
Outputs
#<alt a>
#<alt (+.f64 a b)>
#<alt (+.f64 a b)>
#<alt (+.f64 a b)>
#<alt b>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))>
#<alt b>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))>
#<alt b>
#<alt (+.f64 a b)>
#<alt (+.f64 a b)>
#<alt (+.f64 a b)>
#<alt a>
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))>
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))>
#<alt (*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))>
#<alt a>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) a)>
#<alt b>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))>
#<alt (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))>
#<alt b>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))>
#<alt b>
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))>
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))>
#<alt (+.f64 b (*.f64 #s(literal -1 binary64) a))>
#<alt (*.f64 #s(literal -1 binary64) a)>
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))>
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))>
#<alt (*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))>
#<alt (*.f64 #s(literal -1 binary64) a)>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))>
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#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
Calls

108 calls:

TimeVariablePointExpression
8.0ms
angle
@0
(* (* (+ b a) (- b a)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
7.0ms
a
@0
(- b a)
7.0ms
angle
@0
(cbrt (* (- (pow b 2) (pow a 2)) (sin (* (* 2 (* angle 1/180)) (PI)))))
5.0ms
a
@0
(* (* (+ b a) (- b a)) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))
5.0ms
angle
@0
(* (pow b 2) (* 2 (* (sin (* (PI) (/ angle 180))) (cos (* (PI) (/ angle 180))))))

rewrite172.0ms (1%)

Algorithm
batch-egg-rewrite
Rules
374×associate-*r*
279×log1p-expm1-u
279×add-cube-cbrt
279×expm1-log1p-u
278×add-exp-log
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
045644
1748585
Stop Event
node limit
Counts
17 → 457
Calls
Call 1
Inputs
(+.f64 b a)
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (+.f64 b a))) #s(literal 1 binary64))
(-.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 b a)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 b a)))
(*.f64 #s(literal 1 binary64) (+.f64 b a))
(*.f64 (cbrt.f64 (+.f64 b a)) (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (cbrt.f64 (+.f64 b a)))
(*.f64 (sqrt.f64 (+.f64 b a)) (sqrt.f64 (+.f64 b a)))
(*.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (*.f64 a (-.f64 a b)))))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (-.f64 b a)))
(*.f64 (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (-.f64 b a)))
(*.f64 (/.f64 #s(literal 1 binary64) (cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 (-.f64 b a))))
(*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (-.f64 b a))) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (-.f64 b a))))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (cbrt.f64 (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (-.f64 b a))) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (-.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (-.f64 b a))))
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (-.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 b a) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (-.f64 a b))) (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (-.f64 a b))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (-.f64 b a)))
(/.f64 (neg.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a (-.f64 a b)))))
(/.f64 (+.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 b #s(literal 3 binary64))) (+.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a b))))
(/.f64 (-.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (-.f64 a b))
(pow.f64 (+.f64 b a) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (+.f64 b a) #s(literal 2 binary64)))
(log.f64 (exp.f64 (+.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (+.f64 b a))))
(cbrt.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)))
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (+.f64 b a)))
(log1p.f64 (expm1.f64 (+.f64 b a)))
(exp.f64 (log.f64 (+.f64 b a)))
(exp.f64 (*.f64 (log.f64 (+.f64 b a)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) b a)
(fma.f64 #s(literal 1 binary64) a b)
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) a)
(fma.f64 (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) (cbrt.f64 a) b)
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) a)
(fma.f64 (sqrt.f64 a) (sqrt.f64 a) b)
(+.f64 b (neg.f64 a))
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (cbrt.f64 a)) (pow.f64 (cbrt.f64 a) #s(literal 2 binary64)) a))
(+.f64 (-.f64 b a) (fma.f64 (neg.f64 (sqrt.f64 a)) (sqrt.f64 a) a))
(+.f64 (fma.f64 #s(literal 1 binary64) b (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 (*.f64 a #s(literal 1 binary64)))) (fma.f64 (neg.f64 a) #s(literal 1 binary64) (*.f64 a #s(literal 1 binary64))))
(+.f64 (*.f64 b #s(literal 1 binary64)) (*.f64 (neg.f64 a) #s(literal 1 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 b a)))
(*.f64 #s(literal 1 binary64) (-.f64 b a))
(*.f64 (cbrt.f64 (-.f64 b a)) (cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64))) (cbrt.f64 (-.f64 b a)))
(*.f64 (sqrt.f64 (-.f64 b a)) (sqrt.f64 (-.f64 b a)))
(*.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (fma.f64 b b (*.f64 a (+.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (cbrt.f64 (+.f64 b a))))
(*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 b a))) (/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))) (cbrt.f64 (-.f64 b a)))
(*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) (sqrt.f64 (+.f64 b a))) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sqrt.f64 (+.f64 b a))))
(*.f64 (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64)) (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (+.f64 b a)))
(*.f64 (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64))) (/.f64 (sqrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 (+.f64 b a))))
(*.f64 (+.f64 (sqrt.f64 b) (sqrt.f64 a)) (-.f64 (sqrt.f64 b) (sqrt.f64 a)))
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (+.f64 b a))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 b a) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b b (*.f64 a (+.f64 b a))) (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64))) (fma.f64 b b (*.f64 a (+.f64 b a))))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (neg.f64 (+.f64 b a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 a #s(literal 3 binary64)))) (neg.f64 (fma.f64 b b (*.f64 a (+.f64 b a)))))
(/.f64 (+.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (neg.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 b #s(literal 2 binary64)) (-.f64 (*.f64 (neg.f64 a) (neg.f64 a)) (*.f64 b (neg.f64 a)))))
(/.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (neg.f64 a) (neg.f64 a))) (-.f64 b (neg.f64 a)))
(pow.f64 (-.f64 b a) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (-.f64 b a)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (-.f64 b a) #s(literal 2 binary64)))
(log.f64 (exp.f64 (-.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (-.f64 b a))))
(cbrt.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)))
(cbrt.f64 (/.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (+.f64 b a) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (-.f64 b a)))
(log1p.f64 (expm1.f64 (-.f64 b a)))
(exp.f64 (log.f64 (-.f64 b a)))
(exp.f64 (*.f64 (log.f64 (-.f64 b a)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) b (neg.f64 a))
(fma.f64 (pow.f64 (cbrt.f64 b) #s(literal 2 binary64)) (cbrt.f64 b) (neg.f64 a))
(fma.f64 (sqrt.f64 b) (sqrt.f64 b) (neg.f64 a))
(+.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))
(/.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal -2 binary64))
(pow.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
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(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
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(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(+.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) (*.f64 (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))

simplify651.0ms (4%)

Algorithm
egg-herbie
Rules
803×distribute-lft-in
642×times-frac
535×*-commutative
188×+-commutative
173×associate-*r*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0150150807
1417549903
Stop Event
node limit
Counts
862 → 725
Calls
Call 1
Inputs
a
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
b
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
a
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
a
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) a)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
b
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(*.f64 #s(literal -1 binary64) a)
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 #s(literal -1 binary64) a)
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
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(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
Outputs
a
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 a b)))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 a b)) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (fma.f64 #s(literal -1 binary64) (/.f64 a b) #s(literal -1 binary64)))
(*.f64 (fma.f64 (/.f64 a b) #s(literal -1 binary64) #s(literal -1 binary64)) (neg.f64 b))
b
(+.f64 a b)
(+.f64 a b)
(+.f64 a b)
a
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
(*.f64 a (+.f64 #s(literal 1 binary64) (/.f64 b a)))
a
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a))
(*.f64 #s(literal -1 binary64) (*.f64 a (-.f64 (*.f64 #s(literal -1 binary64) (/.f64 b a)) #s(literal 1 binary64))))
(*.f64 (neg.f64 a) (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)))
(*.f64 (fma.f64 #s(literal -1 binary64) (/.f64 b a) #s(literal -1 binary64)) (neg.f64 a))
(*.f64 #s(literal -1 binary64) a)
(neg.f64 a)
b
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b)))
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b)))
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b)))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 a b))))
(*.f64 b (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 a) b)))
(*.f64 b (-.f64 #s(literal 1 binary64) (/.f64 a b)))
b
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64)))
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64)))
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64))))
(*.f64 #s(literal -1 binary64) (*.f64 b (-.f64 (/.f64 a b) #s(literal 1 binary64))))
(*.f64 (neg.f64 b) (+.f64 (/.f64 a b) #s(literal -1 binary64)))
(*.f64 b (neg.f64 (+.f64 (/.f64 a b) #s(literal -1 binary64))))
b
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(-.f64 b a)
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(-.f64 b a)
(+.f64 b (*.f64 #s(literal -1 binary64) a))
(-.f64 b a)
(*.f64 #s(literal -1 binary64) a)
(neg.f64 a)
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64)))
(*.f64 a (-.f64 (/.f64 b a) #s(literal 1 binary64)))
(*.f64 a (+.f64 (/.f64 b a) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) a)
(neg.f64 a)
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 b a)))))
(*.f64 (neg.f64 a) (+.f64 #s(literal 1 binary64) (/.f64 (neg.f64 b) a)))
(*.f64 (-.f64 #s(literal 1 binary64) (/.f64 b a)) (neg.f64 a))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))))))
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1511654400000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)))))))) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))))
(*.f64 angle (fma.f64 #s(literal 1/90 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/3856986201600000000 binary64))))) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1511654400000 binary64))))))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1511654400000 binary64))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))
(*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/8748000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/1511654400000 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/3856986201600000000 binary64))))))))))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
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(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(+.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) (*.f64 (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) (sqrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (sqrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))

eval199.0ms (1.2%)

Compiler

Compiled 38575 to 4373 computations (88.7% saved)

prune352.0ms (2.1%)

Pruning

96 alts after pruning (96 fresh and 0 done)

PrunedKeptTotal
New1257911348
Fresh33538
Picked505
Done000
Total1295961391
Accuracy
83.4%
Counts
1391 → 96
Alt Table
Click to see full alt table
StatusAccuracyProgram
32.9%
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
37.5%
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64)) #s(literal 3 binary64))
53.4%
(pow.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64)) #s(literal 3 binary64))
52.5%
(pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 3 binary64))
36.5%
(pow.f64 (*.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) #s(literal 3 binary64))
69.2%
(pow.f64 (*.f64 (cbrt.f64 (+.f64 b a)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 3 binary64))
69.3%
(pow.f64 (*.f64 (cbrt.f64 (+.f64 a b)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
35.4%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64))) #s(literal 3 binary64))
53.9%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
34.4%
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
39.8%
(pow.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) #s(literal 3 binary64))
39.8%
(pow.f64 (fabs.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
33.8%
(pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64))) #s(literal 3 binary64))
39.8%
(pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))
39.8%
(pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))
39.6%
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))
59.3%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
59.8%
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))))))
60.2%
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))
28.5%
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
69.4%
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
40.3%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
38.6%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
36.8%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
39.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
36.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
54.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (log.f64 a)) #s(literal 2 binary64))) (cbrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
20.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sqrt.f64 (log.f64 a))) (sqrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
20.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
26.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) #s(literal 1 binary64))))
41.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
55.4%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
55.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))))
52.1%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))
27.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
41.9%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))))
53.5%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
51.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
69.7%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
50.5%
(*.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.4%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)))
59.4%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 3 binary64))))
59.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
56.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
46.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
58.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
62.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
59.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
60.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
60.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
60.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
58.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))
57.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
57.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
28.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
54.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
44.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
59.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
28.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
57.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
59.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
40.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))
43.0%
(*.f64 (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
38.9%
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
35.2%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
69.7%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
37.8%
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
30.0%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
42.2%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
61.0%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
36.9%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
59.9%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
36.8%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
36.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
35.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
54.9%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
38.0%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
35.2%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
26.3%
(sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
40.0%
(fabs.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
39.2%
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
33.6%
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 2 binary64)))))
Compiler

Compiled 4698 to 3372 computations (28.2% saved)

simplify57.0ms (0.3%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
cost-diff0
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
cost-diff12672
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
cost-diff19264
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
cost-diff0
(pow.f64 b #s(literal 6 binary64))
cost-diff0
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
cost-diff0
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff0
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
cost-diff0
(-.f64 b a)
cost-diff0
(+.f64 b a)
cost-diff-12672
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
cost-diff0
(-.f64 b a)
cost-diff0
(+.f64 b a)
cost-diff0
(PI.f64)
cost-diff0
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
cost-diff0
(+.f64 b a)
cost-diff0
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
cost-diff0
(-.f64 b a)
Rules
858×distribute-rgt-in
855×distribute-lft-in
524×associate-+r+
444×associate-+l+
345×*-commutative
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0551459
11121397
23171397
315721397
454031397
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(-.f64 b a)
b
a
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(+.f64 b a)
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 angle #s(literal 1/90 binary64))
angle
#s(literal 1/90 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
angle
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(PI.f64)
(/.f64 #s(literal 180 binary64) angle)
#s(literal 180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
b
#s(literal 6 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/90 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 1/2 binary64)
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 3 binary64)
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 b a)
b
a
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))))
(+.f64 b a)
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
(PI.f64)
(*.f64 angle #s(literal 1/90 binary64))
angle
#s(literal 1/90 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) angle)))
(*.f64 (PI.f64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle #s(literal 1/90 binary64))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) (*.f64 angle (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
angle
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (PI.f64) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(PI.f64)
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(PI.f64)
(/.f64 #s(literal 180 binary64) angle)
#s(literal 180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(/.f64 angle #s(literal 180 binary64))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 2 binary64) (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (cbrt.f64 (pow.f64 b #s(literal 6 binary64))))
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
b
#s(literal 6 binary64)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/90 binary64)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
#s(literal 1/2 binary64)
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (-.f64 b a) (+.f64 b a))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 3 binary64)

localize403.0ms (2.4%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy99.0%
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
accuracy92.4%
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
accuracy58.3%
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
accuracy49.4%
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
accuracy92.9%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy65.7%
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
accuracy58.6%
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy99.2%
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
accuracy88.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy100.0%
(PI.f64)
accuracy99.8%
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
accuracy99.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
accuracy87.2%
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
accuracy99.6%
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
accuracy99.6%
(*.f64 angle #s(literal 1/90 binary64))
accuracy99.5%
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
accuracy58.3%
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
Results
166.0ms116×1valid
105.0ms137×0valid
39.0ms4valid
10.0ms3valid
Compiler

Compiled 396 to 49 computations (87.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 233.0ms
ival-sin: 96.0ms (41.2% of total)
ival-mult: 53.0ms (22.7% of total)
ival-pow: 32.0ms (13.7% of total)
backward-pass: 11.0ms (4.7% of total)
ival-div: 9.0ms (3.9% of total)
...c/correct-round.rkt:119:19: 8.0ms (3.4% of total)
ival-cbrt: 7.0ms (3% of total)
ival-cos: 6.0ms (2.6% of total)
ival-sub: 5.0ms (2.1% of total)
ival-pi: 2.0ms (0.9% of total)
ival-add: 2.0ms (0.9% of total)
const: 1.0ms (0.4% of total)

series112.0ms (0.7%)

Counts
21 → 400
Calls
Call 1
Inputs
#<alt (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))>
#<alt (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))>
#<alt (PI.f64)>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))>
#<alt (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))>
#<alt (pow.f64 b #s(literal 6 binary64))>
#<alt (pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))>
#<alt (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))>
#<alt (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))>
#<alt (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))>
#<alt (*.f64 angle #s(literal 1/90 binary64))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))>
#<alt (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))>
#<alt (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))>
#<alt (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))>
#<alt (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
Outputs
#<alt (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))>
#<alt (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))>
#<alt (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))>
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))>
#<alt (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))>
#<alt (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))>
#<alt (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))>
#<alt (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a b)))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a b))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (+.f64 a b))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (+.f64 a b)))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (+.f64 a b)))))))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))>
#<alt (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))>
#<alt (+.f64 (*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64)))) (*.f64 b (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 b (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/90 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 angle (*.f64 (PI.f64) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) b)))))>
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#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))>
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#<alt (+.f64 (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (cbrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 10 binary64)))) (/.f64 (cbrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))))) (*.f64 #s(literal 5/81 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 16 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 8 binary64))))))))))>
#<alt (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal 2 binary64)))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (cbrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64)))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 13 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (cbrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 25 binary64)))) (*.f64 (cbrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/27 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2/9 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 2 binary64)))))))) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64)))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 13 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64)))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 2 binary64))))) (*.f64 #s(literal 1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64))))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))) (cbrt.f64 (pow.f64 b #s(literal 5 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 7 binary64)))) (*.f64 (cbrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/27 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 2 binary64)))) (*.f64 #s(literal 2/9 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 2 binary64))))))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (pow.f64 b #s(literal 2 binary64)))))) (pow.f64 b #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) b)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal 2 binary64)))>
#<alt (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)))) (cbrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal -1/9 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 10 binary64)))))))))>
#<alt (+.f64 (*.f64 (cbrt.f64 (pow.f64 b #s(literal 2 binary64))) (cbrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 4 binary64)))) (cbrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 10 binary64)))) (cbrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal -5/81 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 b #s(literal 16 binary64)))))))))))>
#<alt (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 13 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 25 binary64)))) (/.f64 (*.f64 (cbrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 13 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (cbrt.f64 #s(literal -1 binary64)) (cbrt.f64 #s(literal 2 binary64))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64))))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal 1/9 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 4 binary64)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1/9 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 4 binary64))))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 a #s(literal 7 binary64)))) (/.f64 (*.f64 (cbrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2/9 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))) (*.f64 #s(literal 1/27 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 6 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 6 binary64)))))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (cbrt.f64 (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64))) (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 3 binary64)))) (*.f64 (cbrt.f64 (/.f64 #s(literal 1 binary64) a)) (*.f64 (pow.f64 (cbrt.f64 #s(literal -1 binary64)) #s(literal 2 binary64)) (cbrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
Calls

105 calls:

TimeVariablePointExpression
5.0ms
angle
@0
(cbrt (* (sin (* 1/90 (* angle (PI)))) 1/2))
4.0ms
angle
@inf
(pow (* (cbrt (* (sin (* 1/90 (* angle (PI)))) 1/2)) (cbrt (* 2 (- (pow b 2) (pow a 2))))) 3)
4.0ms
a
@0
(pow (* (cbrt (* (sin (* 1/90 (* angle (PI)))) 1/2)) (cbrt (* 2 (- (pow b 2) (pow a 2))))) 3)
4.0ms
b
@inf
(* (cbrt (* (sin (* 1/90 (* angle (PI)))) 1/2)) (cbrt (* 2 (- (pow b 2) (pow a 2)))))
3.0ms
angle
@0
(/ (PI) (/ 180 angle))

rewrite171.0ms (1%)

Algorithm
batch-egg-rewrite
Rules
353×log1p-expm1-u
353×expm1-log1p-u
345×add-cube-cbrt
341×add-exp-log
339×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
054717
1927699
Stop Event
node limit
Counts
21 → 324
Calls
Call 1
Inputs
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(PI.f64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 angle #s(literal 1/90 binary64))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64))
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(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(pow.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 1 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)
(pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(cbrt.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(log1p.f64 (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(exp.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cbrt.f64 #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))

simplify410.0ms (2.5%)

Algorithm
egg-herbie
Rules
761×distribute-lft-in
753×distribute-rgt-in
644×*-commutative
343×times-frac
258×associate-*r*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0164645152
1482843406
Stop Event
node limit
Counts
724 → 788
Calls
Call 1
Inputs
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))
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(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
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(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
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(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/90 binary64)))
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(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
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(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 (+.f64 b a) (-.f64 b a)))))
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(exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 1 binary64))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)
(pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64))
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(cbrt.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(log1p.f64 (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(exp.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cbrt.f64 #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))))
(*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))))
(*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))
(*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))))
(*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 (neg.f64 b) (*.f64 #s(literal -1 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)))))
(*.f64 b (neg.f64 (-.f64 (*.f64 a (neg.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 (neg.f64 b) (*.f64 #s(literal -1 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)))))
(*.f64 b (neg.f64 (-.f64 (*.f64 a (neg.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)))))
(*.f64 (neg.f64 b) (*.f64 #s(literal -1 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 a (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)))))
(*.f64 b (neg.f64 (-.f64 (*.f64 a (neg.f64 (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(+.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 a b))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a))))
(*.f64 a (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 b (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) a))))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a))))
(*.f64 a (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 b (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) a))))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))
(*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a))))
(*.f64 a (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 b (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) a))))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)))))
(*.f64 (neg.f64 a) (*.f64 #s(literal -1 binary64) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 a (neg.f64 (-.f64 (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 b (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) a)))))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
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(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
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(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))) #s(literal 1 binary64)))
(*.f64 (PI.f64) (*.f64 (+.f64 a b) (-.f64 b a)))
(*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
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(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
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(*.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 1 binary64))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(log.f64 (exp.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
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(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 1 binary64)))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
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(pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 1 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
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(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 3 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
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(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 2 binary64))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(log.f64 (pow.f64 (exp.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
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(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 1 binary64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (sqrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (/.f64 (/.f64 #s(literal 180 binary64) angle) (PI.f64)) #s(literal -1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 angle (PI.f64))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 angle #s(literal 1/180 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(cbrt.f64 (pow.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle) #s(literal 3 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 3 binary64)) #s(literal 1/5832000 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (pow.f64 angle #s(literal 3 binary64)) #s(literal 1/5832000 binary64))))
(cbrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 180 binary64) angle) #s(literal 3 binary64))))
(cbrt.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (/.f64 #s(literal 5832000 binary64) (pow.f64 angle #s(literal 3 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(expm1.f64 (log1p.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(exp.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 1 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (cbrt.f64 #s(literal 2 binary64)))
(*.f64 (cbrt.f64 #s(literal 2 binary64)) (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/3 binary64)) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1 binary64))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/6 binary64)) #s(literal 2 binary64))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (exp.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(log1p.f64 (expm1.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))

eval276.0ms (1.7%)

Compiler

Compiled 42855 to 6324 computations (85.2% saved)

prune322.0ms (2%)

Pruning

101 alts after pruning (101 fresh and 0 done)

PrunedKeptTotal
New1390631453
Fresh533891
Picked505
Done000
Total14481011549
Accuracy
83.9%
Counts
1549 → 101
Alt Table
Click to see full alt table
StatusAccuracyProgram
35.8%
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
37.5%
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64)) #s(literal 3 binary64))
69.3%
(pow.f64 (*.f64 (cbrt.f64 (+.f64 a b)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
55.6%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
54.5%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
38.0%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64))) #s(literal 3 binary64))
52.4%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) #s(literal 3 binary64))
32.3%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))
34.4%
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
39.8%
(pow.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64))) #s(literal 3 binary64))
39.8%
(pow.f64 (fabs.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
33.8%
(pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64))) #s(literal 3 binary64))
39.8%
(pow.f64 (cbrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 3/2 binary64))) #s(literal 3 binary64))
58.8%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 3 binary64))
35.0%
(*.f64 (pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
29.8%
(*.f64 (pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
69.4%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
38.6%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
36.8%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
39.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
54.0%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (log.f64 a)) #s(literal 2 binary64))) (cbrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
20.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sqrt.f64 (log.f64 a))) (sqrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
20.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
27.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
51.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
69.3%
(*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64)))
69.3%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
62.4%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
62.4%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
66.7%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
70.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/90 binary64))))))
69.2%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/90 binary64))))))
71.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/90 binary64))))))
31.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
69.9%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))))))
71.3%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))))))
73.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
71.5%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
29.2%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
46.1%
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
46.9%
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
66.8%
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
69.5%
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
44.1%
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
43.1%
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
62.4%
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
60.3%
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
60.9%
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
69.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
46.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
58.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
60.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
59.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))))
61.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))
60.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
59.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
58.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
62.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
60.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
60.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
58.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))
57.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
58.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
28.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
54.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
44.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
59.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
59.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
57.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
44.9%
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
38.9%
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
40.6%
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
36.8%
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
35.2%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
69.7%
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
36.1%
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
41.4%
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
48.4%
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
37.8%
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
32.4%
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
28.3%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
29.9%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
42.2%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
59.2%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
51.1%
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
36.8%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
36.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
37.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
40.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
41.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
37.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
35.2%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
45.3%
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))))
Compiler

Compiled 4478 to 3234 computations (27.8% saved)

simplify80.0ms (0.5%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff12864
(sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))
cost-diff12864
(*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
cost-diff12864
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
cost-diff12864
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
cost-diff0
(+.f64 b a)
cost-diff0
(*.f64 (+.f64 b a) (-.f64 b a))
cost-diff6464
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
cost-diff6464
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
cost-diff0
(pow.f64 b #s(literal 6 binary64))
cost-diff0
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
cost-diff0
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
cost-diff0
(PI.f64)
cost-diff0
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
cost-diff0
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
cost-diff0
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
cost-diff12800
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
cost-diff12800
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
cost-diff12800
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))
cost-diff12800
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
Rules
726×associate-*r*
549×distribute-lft-neg-out
448×distribute-lft-in
446×distribute-rgt-in
341×neg-sub0
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0501254
11021182
22741162
311751102
438321102
559401102
Stop Event
node limit
Calls
Call 1
Inputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(-.f64 b a)
b
a
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))
(+.f64 b a)
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(PI.f64)
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
(log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 angle #s(literal 1/90 binary64))
angle
#s(literal 1/90 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
angle
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(PI.f64)
(*.f64 a (-.f64 b a))
a
(-.f64 b a)
b
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
b
#s(literal 6 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/90 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 angle #s(literal 1/90 binary64))
angle
#s(literal 1/90 binary64)
#s(literal 2 binary64)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))
(/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(sqrt.f64 (PI.f64))
(PI.f64)
(/.f64 #s(literal 180 binary64) angle)
#s(literal 180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 (-.f64 b a) (+.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(-.f64 b a)
b
a
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64)))))
(*.f64 (+.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(+.f64 b a)
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(PI.f64)
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
(+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))
(*.f64 angle #s(literal 1/90 binary64))
(log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 angle #s(literal 1/90 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
(+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))
angle
#s(literal 1/90 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 (-.f64 b a) (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 a (PI.f64)))))
(*.f64 a (*.f64 (-.f64 b a) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (*.f64 (-.f64 a b) (*.f64 (*.f64 a angle) #s(literal -1/90 binary64))))
#s(literal 1/90 binary64)
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(*.f64 a (*.f64 (-.f64 b a) (*.f64 (PI.f64) angle)))
(*.f64 (-.f64 b a) (*.f64 a (*.f64 (PI.f64) angle)))
angle
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (-.f64 b a) (PI.f64)))
(PI.f64)
(*.f64 a (-.f64 b a))
a
(-.f64 b a)
b
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (cbrt.f64 (pow.f64 b #s(literal 6 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
(pow.f64 b #s(literal 6 binary64))
b
#s(literal 6 binary64)
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
#s(literal 1/90 binary64)
(*.f64 angle (PI.f64))
(*.f64 (PI.f64) angle)
angle
(PI.f64)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (fabs.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 b a)
b
a
(-.f64 b a)
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(fabs.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (PI.f64) (+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(PI.f64)
(*.f64 angle #s(literal 1/90 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
(+.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 0 binary64))
angle
#s(literal 1/90 binary64)
#s(literal 2 binary64)
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (-.f64 b a) (+.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) #s(literal 2 binary64)))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(-.f64 (*.f64 b b) (*.f64 a a))
(+.f64 b a)
b
a
(-.f64 b a)
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))))
#s(literal 2 binary64)
(*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(PI.f64)
(sqrt.f64 (PI.f64))
(PI.f64)
(/.f64 #s(literal 180 binary64) angle)
#s(literal 180 binary64)
angle
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))

localize324.0ms (2%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy98.4%
(sqrt.f64 (PI.f64))
accuracy88.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
accuracy58.6%
(sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))
accuracy58.5%
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
accuracy99.3%
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
accuracy88.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
accuracy74.7%
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
accuracy58.3%
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
accuracy99.7%
(*.f64 angle (PI.f64))
accuracy99.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
accuracy87.5%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
accuracy65.7%
(cbrt.f64 (pow.f64 b #s(literal 6 binary64)))
accuracy100.0%
(PI.f64)
accuracy99.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
accuracy99.7%
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
accuracy89.4%
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
accuracy99.6%
(*.f64 angle #s(literal 1/90 binary64))
accuracy99.5%
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
accuracy95.7%
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
accuracy58.3%
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
Results
150.0ms116×1valid
73.0ms137×0valid
22.0ms3valid
3.0ms2valid
Compiler

Compiled 326 to 44 computations (86.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 169.0ms
ival-mult: 49.0ms (29% of total)
ival-sin: 38.0ms (22.5% of total)
ival-pow: 15.0ms (8.9% of total)
backward-pass: 10.0ms (5.9% of total)
ival-log1p: 9.0ms (5.3% of total)
...c/correct-round.rkt:119:19: 8.0ms (4.7% of total)
ival-expm1: 8.0ms (4.7% of total)
ival-div: 8.0ms (4.7% of total)
ival-sqrt: 6.0ms (3.6% of total)
ival-cos: 6.0ms (3.6% of total)
ival-cbrt: 4.0ms (2.4% of total)
ival-sub: 3.0ms (1.8% of total)
ival-add: 2.0ms (1.2% of total)
ival-pi: 2.0ms (1.2% of total)
const: 1.0ms (0.6% of total)

series76.0ms (0.5%)

Counts
20 → 384
Calls
Call 1
Inputs
#<alt (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))>
#<alt (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))>
#<alt (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))>
#<alt (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))>
#<alt (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))>
#<alt (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))>
#<alt (*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))>
#<alt (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))>
#<alt (*.f64 (+.f64 b a) (-.f64 b a))>
#<alt (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))>
#<alt (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))>
#<alt (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))>
#<alt (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))>
#<alt (*.f64 angle (PI.f64))>
#<alt (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))>
#<alt (sqrt.f64 (PI.f64))>
Outputs
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))>
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#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (+.f64 (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (+.f64 (*.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))>
#<alt (*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/90 binary64) angle)>
#<alt (*.f64 #s(literal 1/8100 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))>
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/8100 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/31886460000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/19131876000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))>
#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/31886460000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (+.f64 (*.f64 #s(literal 1/19131876000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/1549681956000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 #s(literal -1/10847773692000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
#<alt (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))>
Calls

102 calls:

TimeVariablePointExpression
16.0ms
angle
@inf
(* 1/90 (* angle (* (PI) (* a (- b a)))))
2.0ms
b
@-inf
(* (* (+ b a) (- b a)) (sqrt (pow (sin (* (PI) (* angle 1/90))) 2)))
1.0ms
angle
@0
(* 1/90 (* angle (* (PI) (* a (- b a)))))
1.0ms
angle
@0
(* (cbrt (pow b 6)) (* 1/90 (* angle (PI))))
1.0ms
angle
@0
(* (- b a) (* (+ b a) (sin (* (PI) (- (exp (log (+ 1 (* angle 1/90)))) 1)))))

rewrite143.0ms (0.9%)

Algorithm
batch-egg-rewrite
Rules
311×log1p-expm1-u
310×expm1-log1p-u
306×add-cube-cbrt
303×pow1
302×add-exp-log
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
050692
1831610
Stop Event
node limit
Counts
20 → 361
Calls
Call 1
Inputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))
(sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle)))
(expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 angle (PI.f64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(sqrt.f64 (PI.f64))
Outputs
(+.f64 (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) b) (*.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (neg.f64 a)))
(+.f64 (*.f64 b (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) (pow.f64 (-.f64 b a) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) a))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) b))
(+.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(+.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 1 binary64))
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(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal -1 binary64))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64))
(*.f64 angle #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))))
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/8100 binary64)))
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/90 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)))
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/90 binary64))))
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) angle))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (log.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sqrt.f64 (PI.f64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(fabs.f64 (sqrt.f64 (PI.f64)))
(log.f64 (exp.f64 (sqrt.f64 (PI.f64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sqrt.f64 (PI.f64)))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))
(expm1.f64 (log1p.f64 (sqrt.f64 (PI.f64))))
(log1p.f64 (expm1.f64 (sqrt.f64 (PI.f64))))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))

simplify560.0ms (3.4%)

Algorithm
egg-herbie
Rules
659×distribute-lft-in
633×distribute-rgt-in
370×*-commutative
279×+-commutative
241×fma-neg
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0116337902
1329834656
2786434636
Stop Event
node limit
Counts
745 → 657
Calls
Call 1
Inputs
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) b)) b))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b))) a))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) a)) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 b (*.f64 #s(literal -1 binary64) b)))) a))))
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(sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (fma.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(/.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (fma.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(/.f64 (neg.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (fma.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))) #s(literal -2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal -1 binary64))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64))
(*.f64 angle #s(literal 1/90 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))))
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/8100 binary64)))
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/90 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)))
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/90 binary64))))
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) angle))))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (log.f64 (*.f64 (PI.f64) angle)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sqrt.f64 (PI.f64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(fabs.f64 (sqrt.f64 (PI.f64)))
(log.f64 (exp.f64 (sqrt.f64 (PI.f64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sqrt.f64 (PI.f64)))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))
(expm1.f64 (log1p.f64 (sqrt.f64 (PI.f64))))
(log1p.f64 (expm1.f64 (sqrt.f64 (PI.f64))))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
Outputs
(*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a)))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 #s(literal 0 binary64) a))))
(-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 0 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 b (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 #s(literal 0 binary64) a)))))
(-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 b #s(literal 0 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (+.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))))))
(fma.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) (*.f64 b (fma.f64 b (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 #s(literal 0 binary64) a)))))
(-.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 b #s(literal 0 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (+.f64 b #s(literal 0 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b)))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a (*.f64 #s(literal -1 binary64) a))) b))))
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(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1/2 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
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(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(pow.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64))
(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))
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(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
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(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
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(sqrt.f64 (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))) #s(literal 2 binary64)) #s(literal 1/8100 binary64)))
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(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
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(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
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(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
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(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))))
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(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(exp.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))))
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))) #s(literal 1 binary64))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))) #s(literal 3 binary64))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))) #s(literal 2 binary64))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(sqrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))) #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)) #s(literal 2 binary64)))
(fabs.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) (*.f64 a (-.f64 b a))))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))))))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a))) #s(literal 3 binary64)))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(exp.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (PI.f64) angle) (*.f64 a (-.f64 b a)))) #s(literal 1 binary64)))
(*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))
(*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a))))
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(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
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(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
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(expm1.f64 (log1p.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a)))))
(pow.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) #s(literal 1 binary64))
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(pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) #s(literal 3 binary64))
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(pow.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
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(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) #s(literal 2 binary64))
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(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))) #s(literal 2 binary64)))
(fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 a (-.f64 b a))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a))))))
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(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
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(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
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(cbrt.f64 (*.f64 (pow.f64 (*.f64 a (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(expm1.f64 (log1p.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a)))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
(exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 (PI.f64) (*.f64 a (-.f64 b a)))
(*.f64 a (*.f64 (PI.f64) (-.f64 b a)))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))) #s(literal 1 binary64)))
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(pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64))
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(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (pow.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (*.f64 b (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))
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(*.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 1/90 binary64) angle)
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (+.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64)) #s(literal -1 binary64)) (fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))
(/.f64 (+.f64 #s(literal -1 binary64) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(/.f64 (fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle)) #s(literal -1 binary64)) (+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/90 binary64) angle))))
(/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))
(pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 1 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) angle)
(sqrt.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/8100 binary64)))
(log.f64 (pow.f64 (exp.f64 angle) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) angle)
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 #s(literal 1/90 binary64) angle)
(cbrt.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)))
(*.f64 #s(literal 1/90 binary64) angle)
(log1p.f64 (expm1.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 1/90 binary64) angle)
(exp.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))))
(*.f64 #s(literal 1/90 binary64) angle)
(exp.f64 (*.f64 (log.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/90 binary64) angle)
(-.f64 (exp.f64 (log1p.f64 (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64))))
(pow.f64 (*.f64 (PI.f64) angle) #s(literal 1 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (cbrt.f64 (*.f64 (PI.f64) angle)) #s(literal 3 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 angle (PI.f64))
(pow.f64 (sqrt.f64 (*.f64 (PI.f64) angle)) #s(literal 2 binary64))
(*.f64 angle (PI.f64))
(sqrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))
(fabs.f64 (*.f64 angle (PI.f64)))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle))
(*.f64 angle (PI.f64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (PI.f64) angle))))
(*.f64 angle (PI.f64))
(cbrt.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)))
(*.f64 angle (PI.f64))
(cbrt.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (pow.f64 angle #s(literal 3 binary64))))
(*.f64 angle (PI.f64))
(cbrt.f64 (*.f64 (pow.f64 angle #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 angle (PI.f64))
(expm1.f64 (log1p.f64 (*.f64 (PI.f64) angle)))
(expm1.f64 (log1p.f64 (*.f64 angle (PI.f64))))
(log1p.f64 (expm1.f64 (*.f64 (PI.f64) angle)))
(*.f64 angle (PI.f64))
(exp.f64 (log.f64 (*.f64 (PI.f64) angle)))
(*.f64 angle (PI.f64))
(exp.f64 (*.f64 (log.f64 (*.f64 (PI.f64) angle)) #s(literal 1 binary64)))
(*.f64 angle (PI.f64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal -1/2 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64))) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 4 binary64))))
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (cos.f64 (+.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))) (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))) #s(literal 2 binary64))
(-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 4 binary64)))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 4 binary64)))
(log.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(cbrt.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 3 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(expm1.f64 (log1p.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 1 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) #s(literal 2 binary64))
(-.f64 (exp.f64 (log1p.f64 (sqrt.f64 (PI.f64)))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sqrt.f64 (PI.f64))))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (PI.f64)))
(sqrt.f64 (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (sqrt.f64 (PI.f64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) (pow.f64 (PI.f64) #s(literal 1/4 binary64)))
(sqrt.f64 (PI.f64))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (sqrt.f64 (PI.f64)))
(sqrt.f64 (PI.f64))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (fabs.f64 (cbrt.f64 (PI.f64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(*.f64 (fabs.f64 (cbrt.f64 (PI.f64))) (sqrt.f64 (cbrt.f64 (PI.f64))))
(pow.f64 (PI.f64) #s(literal 1/2 binary64))
(sqrt.f64 (PI.f64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64))
(sqrt.f64 (PI.f64))
(pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64))
(sqrt.f64 (PI.f64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))
(pow.f64 (pow.f64 (PI.f64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(sqrt.f64 (PI.f64))
(fabs.f64 (sqrt.f64 (PI.f64)))
(sqrt.f64 (PI.f64))
(log.f64 (exp.f64 (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sqrt.f64 (PI.f64)))))
(sqrt.f64 (PI.f64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64)))
(expm1.f64 (log1p.f64 (sqrt.f64 (PI.f64))))
(log1p.f64 (expm1.f64 (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(exp.f64 (log.f64 (sqrt.f64 (PI.f64))))
(sqrt.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))
(sqrt.f64 (PI.f64))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (PI.f64))) #s(literal 1 binary64)))
(sqrt.f64 (PI.f64))

eval237.0ms (1.4%)

Compiler

Compiled 28357 to 4239 computations (85.1% saved)

prune601.0ms (3.6%)

Pruning

122 alts after pruning (121 fresh and 1 done)

PrunedKeptTotal
New1093451138
Fresh207696
Picked415
Done000
Total11171221239
Accuracy
84.1%
Counts
1239 → 122
Alt Table
Click to see full alt table
StatusAccuracyProgram
35.8%
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
37.5%
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64)) #s(literal 3 binary64))
69.3%
(pow.f64 (*.f64 (cbrt.f64 (+.f64 a b)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
54.5%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 1/2 binary64))) (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) #s(literal 3 binary64))
38.0%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64))) #s(literal 3 binary64))
52.4%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) #s(literal 3 binary64))
32.3%
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64)))) #s(literal 3 binary64))
33.8%
(pow.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 1/3 binary64))) #s(literal 3 binary64))
58.8%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 3 binary64))
30.3%
(*.f64 (pow.f64 (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
35.0%
(*.f64 (pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
29.8%
(*.f64 (pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
69.4%
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
38.6%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
39.0%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
36.1%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
53.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
27.7%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (cbrt.f64 (*.f64 (pow.f64 (*.f64 angle #s(literal 1/180 binary64)) #s(literal 3 binary64)) (pow.f64 (PI.f64) #s(literal 3 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
51.8%
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
69.3%
(*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64)))
52.3%
(*.f64 (-.f64 b a) (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
72.9%
(*.f64 (-.f64 b a) (*.f64 (pow.f64 (sqrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
72.7%
(*.f64 (-.f64 b a) (*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
69.3%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
62.4%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
66.7%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
70.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/90 binary64))))))
71.8%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
69.2%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/90 binary64))))))
72.4%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
71.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/90 binary64))))))
70.3%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
31.0%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
69.9%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))))))
71.3%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))))))
62.2%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
71.5%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
29.2%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
67.6%
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
57.9%
(*.f64 (-.f64 b a) (*.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
62.4%
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
46.1%
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
46.9%
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
70.5%
(*.f64 (-.f64 b a) (*.f64 (exp.f64 (log.f64 (+.f64 b a))) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
65.3%
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
66.8%
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
47.3%
(*.f64 (-.f64 b a) (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
69.5%
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
44.1%
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
45.3%
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
43.1%
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
62.4%
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
60.3%
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
60.9%
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
69.2%
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
58.6%
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 3 binary64)) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) #s(literal 3 binary64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
58.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
59.4%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (sqrt.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))))
58.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
59.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))))
59.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 angle #s(literal 180 binary64)))))))
58.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
59.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (expm1.f64 (log1p.f64 (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
60.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
60.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
59.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))))
60.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
59.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
58.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
62.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
60.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
60.5%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
58.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))
57.9%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
61.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
58.8%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
59.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
28.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (log.f64 (pow.f64 (exp.f64 (sin.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))))
44.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)) #s(literal 2 binary64))))
44.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
44.1%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64)))) #s(literal 2 binary64))))
44.3%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))))
25.0%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
59.2%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
59.7%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
57.6%
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
37.2%
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
42.9%
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
44.9%
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
38.9%
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
36.8%
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
37.7%
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
40.6%
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
35.2%
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
41.4%
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
48.4%
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
35.5%
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
37.8%
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
32.4%
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
28.3%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
29.9%
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
42.2%
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
59.2%
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
36.8%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
39.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
39.3%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
19.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
37.2%
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
37.5%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
41.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
20.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
22.7%
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
40.4%
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
18.6%
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
35.2%
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
45.3%
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))))
Compiler

Compiled 7752 to 2875 computations (62.9% saved)

regimes1.7s (10.1%)

Counts
245 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
(*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
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(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (exp.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (log.f64 a))))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (sqrt.f64 (log.f64 a))) (sqrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 (/.f64 (pow.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1 binary64)) (/.f64 (cbrt.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (-.f64 b a))) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (log.f64 a)) #s(literal 2 binary64))) (cbrt.f64 (log.f64 a)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))) #s(literal 3 binary64))
(pow.f64 (*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (cbrt.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) #s(literal 3 binary64))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
Calls

10 calls:

482.0ms
(/.f64 angle #s(literal 180 binary64))
365.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
217.0ms
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
129.0ms
(pow.f64 a #s(literal 2 binary64))
78.0ms
a
Results
AccuracySegmentsBranch
75.0%2a
76.5%3b
74.7%2angle
75.1%2(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
73.0%1(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
73.0%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
73.0%1(pow.f64 b #s(literal 2 binary64))
73.0%1(pow.f64 a #s(literal 2 binary64))
74.7%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
74.7%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 86 to 62 computations (27.9% saved)

regimes369.0ms (2.2%)

Counts
169 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (cbrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64)))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (cbrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 3 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (sqrt.f64 (*.f64 angle #s(literal 1/90 binary64))) #s(literal 2 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (pow.f64 (cbrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 3 binary64))))
(*.f64 (-.f64 b a) (pow.f64 (cbrt.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (-.f64 b a)) #s(literal 3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (pow.f64 (pow.f64 (*.f64 angle #s(literal 1/90 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (pow.f64 (pow.f64 (-.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle))))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64))))) #s(literal 3 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))))
(*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (sqrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(pow.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 2 binary64))))
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 b #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(fabs.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 (cbrt.f64 (+.f64 a b)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) #s(literal 3 binary64))
(pow.f64 (*.f64 (cbrt.f64 (+.f64 b a)) (cbrt.f64 (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) #s(literal 3 binary64))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (log.f64 (sqrt.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 b))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (pow.f64 (pow.f64 b #s(literal 6 binary64)) #s(literal 1/3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (pow.f64 (cbrt.f64 (+.f64 b a)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (+.f64 b a)) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cbrt.f64 (*.f64 (+.f64 (sin.f64 #s(literal 0 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))) #s(literal 3 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (exp.f64 (log.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (log.f64 (exp.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (pow.f64 (cbrt.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))))) #s(literal 3 binary64)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (cbrt.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)) #s(literal 3 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (pow.f64 (sqrt.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (pow.f64 (pow.f64 (+.f64 b a) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(expm1.f64 (log1p.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(pow.f64 (*.f64 (cbrt.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 #s(literal -1 binary64))) #s(literal 3 binary64))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 a)))) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (exp.f64 (log.f64 (+.f64 b a))) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) #s(literal 1/3 binary64)) #s(literal 3 binary64))
(cbrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 3 binary64)))
(sqrt.f64 (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle #s(literal 1/180 binary64))) (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
Calls

7 calls:

63.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
52.0ms
a
49.0ms
(/.f64 angle #s(literal 180 binary64))
49.0ms
b
48.0ms
angle
Results
AccuracySegmentsBranch
73.0%1(pow.f64 a #s(literal 2 binary64))
73.0%1angle
73.0%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
73.0%1(/.f64 angle #s(literal 180 binary64))
73.0%1b
73.0%1a
73.0%1(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
Compiler

Compiled 58 to 42 computations (27.6% saved)

regimes218.0ms (1.3%)

Counts
88 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
Calls

8 calls:

29.0ms
angle
27.0ms
a
26.0ms
(/.f64 angle #s(literal 180 binary64))
26.0ms
b
25.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
73.1%2angle
73.1%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
73.1%2(/.f64 angle #s(literal 180 binary64))
71.5%1b
73.3%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
71.5%1(pow.f64 b #s(literal 2 binary64))
71.5%1a
71.5%1(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 48 to 38 computations (20.8% saved)

regimes289.0ms (1.7%)

Counts
87 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 b (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (exp.f64 (log.f64 (-.f64 b a))) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (+.f64 a b)))))
(*.f64 (-.f64 b a) (expm1.f64 (log1p.f64 (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (log.f64 (exp.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
Calls

8 calls:

76.0ms
(/.f64 angle #s(literal 180 binary64))
38.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
30.0ms
b
29.0ms
(pow.f64 b #s(literal 2 binary64))
29.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
71.9%2a
71.5%2(pow.f64 a #s(literal 2 binary64))
71.5%2b
71.5%2(pow.f64 b #s(literal 2 binary64))
72.1%2angle
72.1%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.1%2(/.f64 angle #s(literal 180 binary64))
72.4%2(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 48 to 38 computations (20.8% saved)

regimes111.0ms (0.7%)

Counts
78 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(pow.f64 (*.f64 b (sqrt.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
Calls

4 calls:

29.0ms
(/.f64 angle #s(literal 180 binary64))
26.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
24.0ms
angle
21.0ms
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
72.1%2angle
72.1%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
72.1%2(/.f64 angle #s(literal 180 binary64))
69.7%1(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
Compiler

Compiled 28 to 22 computations (21.4% saved)

regimes77.0ms (0.5%)

Counts
74 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 #s(literal 1/90 binary64) (+.f64 (*.f64 a (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 angle (PI.f64)))) (*.f64 angle (*.f64 (PI.f64) (+.f64 b (*.f64 #s(literal -1 binary64) b)))))) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64)))))
(*.f64 (cbrt.f64 (pow.f64 b #s(literal 6 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (exp.f64 (*.f64 (*.f64 #s(literal 6 binary64) (log.f64 b)) #s(literal 1/3 binary64))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (fabs.f64 (-.f64 b a)) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (fabs.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (fabs.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sqrt.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/45 binary64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 a (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 b (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 a b) (-.f64 b a)))))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 (+.f64 a b) (-.f64 b a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) angle)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 a (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b)))))
(*.f64 (-.f64 b a) (*.f64 b (+.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) (/.f64 a b)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
Calls

3 calls:

26.0ms
angle
23.0ms
(/.f64 angle #s(literal 180 binary64))
22.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
71.9%2angle
71.9%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
71.9%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes92.0ms (0.6%)

Counts
40 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))))
Calls

7 calls:

14.0ms
(/.f64 angle #s(literal 180 binary64))
13.0ms
a
13.0ms
b
13.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
12.0ms
angle
Results
AccuracySegmentsBranch
69.7%1b
69.7%1(pow.f64 b #s(literal 2 binary64))
69.7%1(pow.f64 a #s(literal 2 binary64))
69.7%1a
71.5%2angle
71.5%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
71.5%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 38 to 31 computations (18.4% saved)

regimes44.0ms (0.3%)

Counts
37 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))))
Calls

3 calls:

15.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
14.0ms
(/.f64 angle #s(literal 180 binary64))
11.0ms
angle
Results
AccuracySegmentsBranch
71.4%2angle
71.4%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
71.4%2(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes14.0ms (0.1%)

Counts
36 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (sin.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 180 binary64))) angle))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
Calls

1 calls:

11.0ms
angle
Results
AccuracySegmentsBranch
69.7%1angle
Compiler

Compiled 4 to 3 computations (25% saved)

regimes59.0ms (0.4%)

Counts
33 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
Calls

5 calls:

14.0ms
b
11.0ms
(pow.f64 a #s(literal 2 binary64))
10.0ms
angle
10.0ms
a
9.0ms
(pow.f64 b #s(literal 2 binary64))
Results
AccuracySegmentsBranch
68.5%3b
66.5%2(pow.f64 b #s(literal 2 binary64))
67.7%2a
67.7%2(pow.f64 a #s(literal 2 binary64))
69.8%2angle
Compiler

Compiled 24 to 19 computations (20.8% saved)

regimes33.0ms (0.2%)

Counts
32 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))) b))
(*.f64 (neg.f64 a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (fabs.f64 (-.f64 b a))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
Calls

3 calls:

11.0ms
angle
11.0ms
a
9.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
67.7%2a
67.7%2(pow.f64 a #s(literal 2 binary64))
66.8%2angle
Compiler

Compiled 14 to 11 computations (21.4% saved)

regimes39.0ms (0.2%)

Counts
28 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle))))
(*.f64 #s(literal -1/90 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 b #s(literal 2 binary64)) (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal -1/90 binary64) (pow.f64 a #s(literal 2 binary64))) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (fabs.f64 (*.f64 a (*.f64 (PI.f64) (-.f64 b a))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
Outputs
(*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
Calls

4 calls:

9.0ms
a
9.0ms
b
9.0ms
angle
8.0ms
(pow.f64 a #s(literal 2 binary64))
Results
AccuracySegmentsBranch
66.8%2angle
66.5%2b
62.4%1a
62.4%1(pow.f64 a #s(literal 2 binary64))
Compiler

Compiled 18 to 14 computations (22.2% saved)

regimes7.0ms (0%)

Counts
15 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
Outputs
(*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
Calls

1 calls:

6.0ms
angle
Results
AccuracySegmentsBranch
66.8%2angle
Compiler

Compiled 4 to 3 computations (25% saved)

regimes17.0ms (0.1%)

Counts
14 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
Outputs
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
Calls

3 calls:

6.0ms
a
5.0ms
angle
5.0ms
b
Results
AccuracySegmentsBranch
60.4%2a
54.9%1b
56.7%2angle
Compiler

Compiled 12 to 9 computations (25% saved)

regimes6.0ms (0%)

Counts
13 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
Calls

1 calls:

5.0ms
a
Results
AccuracySegmentsBranch
60.3%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes11.0ms (0.1%)

Counts
12 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a)))
(*.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/90 binary64) angle)) (*.f64 a (-.f64 b a)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a)))))
Outputs
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a))))
Calls

2 calls:

5.0ms
angle
4.0ms
a
Results
AccuracySegmentsBranch
50.5%4angle
56.5%2a
Compiler

Compiled 8 to 6 computations (25% saved)

regimes4.0ms (0%)

Counts
8 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 a (-.f64 b a)))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
Calls

1 calls:

3.0ms
a
Results
AccuracySegmentsBranch
56.5%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes3.0ms (0%)

Counts
6 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 a (-.f64 b a)))))
Outputs
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a)))))
Calls

1 calls:

3.0ms
a
Results
AccuracySegmentsBranch
56.5%2a
Compiler

Compiled 4 to 3 computations (25% saved)

regimes8.0ms (0.1%)

Counts
4 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
Outputs
(*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
Calls

3 calls:

3.0ms
angle
2.0ms
a
2.0ms
b
Results
AccuracySegmentsBranch
36.8%1angle
36.8%1b
40.1%2a
Compiler

Compiled 12 to 9 computations (25% saved)

regimes6.0ms (0%)

Counts
3 → 2
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b)))
Calls

3 calls:

2.0ms
a
2.0ms
angle
2.0ms
b
Results
AccuracySegmentsBranch
20.4%1b
20.4%1angle
22.2%2a
Compiler

Compiled 12 to 9 computations (25% saved)

regimes4.0ms (0%)

Counts
2 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
Calls

2 calls:

2.0ms
a
2.0ms
angle
Results
AccuracySegmentsBranch
20.4%1angle
20.4%1a
Compiler

Compiled 8 to 6 computations (25% saved)

regimes4.0ms (0%)

Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
Outputs
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
Calls

3 calls:

1.0ms
angle
1.0ms
a
1.0ms
b
Results
AccuracySegmentsBranch
18.6%1a
18.6%1b
18.6%1angle
Compiler

Compiled 12 to 9 computations (25% saved)

bsearch4.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.939048730307966e+114
1.131543231732387e+118
Compiler

Compiled 32 to 21 computations (34.4% saved)

bsearch1.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-8.589471964491224e+25
-329593422537.89264
Compiler

Compiled 32 to 22 computations (31.3% saved)

bsearch1.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.565438837e-315
2.590125719675591e-241
Compiler

Compiled 32 to 22 computations (31.3% saved)

bsearch1.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
7.413728882815736e+57
7.566738434725919e+57
Compiler

Compiled 30 to 21 computations (30% saved)

bsearch1.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3.1342301051568993e+147
8.196762783344622e+147
Compiler

Compiled 30 to 21 computations (30% saved)

bsearch0.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.616342582210531e+61
6.233799449502365e+61
Compiler

Compiled 30 to 21 computations (30% saved)

bsearch0.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.1681411600216936e+216
5.118535051658561e+218
Compiler

Compiled 30 to 21 computations (30% saved)

bsearch3.0ms (0%)

Algorithm
binary-search
Stop Event
predicate-same
Steps
TimeLeftRight
3.0ms
3.6230636801791014e-16
7.1206441772748136e-12
Results
2.0ms16×0valid
Compiler

Compiled 67 to 46 computations (31.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 1.0ms
ival-pi: 0.0ms (0% of total)
ival-div: 0.0ms (0% of total)
ival-mult: 0.0ms (0% of total)
ival-sin: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)
ival-cos: 0.0ms (0% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)
ival-pow: 0.0ms (0% of total)

bsearch0.0ms (0%)

Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.26760246574606e-153
1.3459395351503949e-152
Compiler

Compiled 32 to 22 computations (31.3% saved)

bsearch23.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
21.0ms
19972079828.040073
252536057484.4623
Results
16.0ms91×0valid
2.0ms1valid
Compiler

Compiled 230 to 165 computations (28.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 14.0ms
ival-sin: 4.0ms (28.1% of total)
ival-cos: 3.0ms (21% of total)
ival-mult: 3.0ms (21% of total)
ival-pow: 2.0ms (14% of total)
ival-div: 1.0ms (7% of total)
ival-sub: 1.0ms (7% of total)
ival-pi: 0.0ms (0% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch24.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
23.0ms
19972079828.040073
252536057484.4623
Results
16.0ms89×0valid
3.0ms1valid
Compiler

Compiled 230 to 165 computations (28.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 15.0ms
ival-sin: 5.0ms (32.5% of total)
ival-cos: 3.0ms (19.5% of total)
ival-mult: 3.0ms (19.5% of total)
ival-pow: 2.0ms (13% of total)
ival-div: 1.0ms (6.5% of total)
ival-sub: 1.0ms (6.5% of total)
ival-pi: 0.0ms (0% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch41.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
38.0ms
7.667045689505135e+129
8.151722161201909e+133
Results
19.0ms59×1valid
12.0ms68×0valid
3.0ms3valid
Compiler

Compiled 288 to 205 computations (28.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 27.0ms
ival-pow: 8.0ms (30.1% of total)
ival-sin: 6.0ms (22.5% of total)
ival-mult: 5.0ms (18.8% of total)
ival-cos: 3.0ms (11.3% of total)
ival-div: 2.0ms (7.5% of total)
ival-pi: 1.0ms (3.8% of total)
ival-sub: 1.0ms (3.8% of total)
backward-pass: 1.0ms (3.8% of total)
const: 0.0ms (0% of total)

bsearch43.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
35.0ms
8.151722161201909e+133
1.2526312770330338e+137
Results
22.0ms58×1valid
8.0ms70×0valid
Compiler

Compiled 288 to 205 computations (28.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 25.0ms
ival-sin: 7.0ms (28.6% of total)
ival-mult: 6.0ms (24.5% of total)
ival-pow: 4.0ms (16.3% of total)
ival-cos: 3.0ms (12.2% of total)
ival-div: 1.0ms (4.1% of total)
ival-pi: 1.0ms (4.1% of total)
ival-sub: 1.0ms (4.1% of total)
backward-pass: 1.0ms (4.1% of total)
const: 0.0ms (0% of total)

bsearch18.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
16.0ms
1.8338014391230727e+57
2.9970940529549114e+57
Results
8.0ms25×1valid
5.0ms38×0valid
1.0ms2valid
Compiler

Compiled 144 to 105 computations (27.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-mult: 3.0ms (28.3% of total)
ival-pow: 2.0ms (18.9% of total)
ival-sin: 2.0ms (18.9% of total)
ival-div: 1.0ms (9.4% of total)
ival-cos: 1.0ms (9.4% of total)
const: 0.0ms (0% of total)
ival-pi: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)

bsearch43.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
40.0ms
0.0016649418708579661
574102.2753289632
Results
19.0ms62×1valid
14.0ms81×0valid
1.0ms2valid
Compiler

Compiled 302 to 219 computations (27.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-pow: 9.0ms (32.3% of total)
ival-mult: 6.0ms (21.5% of total)
ival-sin: 4.0ms (14.3% of total)
ival-cos: 3.0ms (10.8% of total)
ival-div: 2.0ms (7.2% of total)
ival-pi: 1.0ms (3.6% of total)
backward-pass: 1.0ms (3.6% of total)
ival-sub: 1.0ms (3.6% of total)
const: 0.0ms (0% of total)

bsearch22.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
20.0ms
1.8338014391230727e+57
2.9970940529549114e+57
Results
14.0ms30×1valid
4.0ms34×0valid
Compiler

Compiled 144 to 105 computations (27.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-mult: 3.0ms (28.8% of total)
ival-cos: 2.0ms (19.2% of total)
ival-pow: 2.0ms (19.2% of total)
ival-sin: 2.0ms (19.2% of total)
ival-div: 1.0ms (9.6% of total)
backward-pass: 1.0ms (9.6% of total)
const: 0.0ms (0% of total)
ival-pi: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)

bsearch70.0ms (0.4%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
67.0ms
1.4843987195529447e+138
9.664699648666075e+144
Results
50.0ms65×1valid
10.0ms78×0valid
2.0ms3valid
Compiler

Compiled 266 to 201 computations (24.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 26.0ms
ival-mult: 6.0ms (23.5% of total)
ival-pow: 5.0ms (19.6% of total)
ival-sin: 5.0ms (19.6% of total)
ival-cos: 4.0ms (15.6% of total)
ival-div: 2.0ms (7.8% of total)
ival-pi: 1.0ms (3.9% of total)
backward-pass: 1.0ms (3.9% of total)
ival-sub: 1.0ms (3.9% of total)
const: 0.0ms (0% of total)

bsearch23.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
22.0ms
3.860458041324798e+83
5.368066024583822e+83
Results
13.0ms24×1valid
4.0ms38×0valid
2.0ms2valid
Compiler

Compiled 136 to 101 computations (25.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-mult: 8.0ms (49.9% of total)
ival-pow: 2.0ms (12.5% of total)
ival-sin: 2.0ms (12.5% of total)
ival-div: 1.0ms (6.2% of total)
backward-pass: 1.0ms (6.2% of total)
ival-cos: 1.0ms (6.2% of total)
const: 0.0ms (0% of total)
ival-pi: 0.0ms (0% of total)
ival-sub: 0.0ms (0% of total)

simplify62.0ms (0.4%)

Algorithm
egg-herbie
Rules
93×*-commutative
17×+-commutative
14×neg-sub0
14×neg-mul-1
13×sub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01832559
12822559
22982559
33242559
43512559
53682559
63772559
73812559
83822559
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 5000000000000000077797080647334215121341006984605307166848852902154168905823778516324926949575237238381031404339200 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -50000000000000002382364672 binary64)) (*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (expm1.f64 (log1p.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))))
(if (<=.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 404804507/202402253307310618352495346718917307049556649764142118356901358027430339567995346891960383701437124495187077864316811911389808737385793476867013399940738509921517424276566361364466907742093216341239767678472745068562007483424692698618103355649159556340810056512358769552333414615230502532186327508646006263307707741093494784 binary64)) (*.f64 (-.f64 b a) (*.f64 a (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 b a) (*.f64 a (+.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) a))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 7500000000000000623937048661933182871334659851776843317248 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 5000000000000000244883632875752602897861135017653719443725211872950841317966923780806157646236382318965565323407551383810267164593312926085511380992 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (/.f64 (*.f64 (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle)) (+.f64 (*.f64 #s(literal 1/90 binary64) angle) #s(literal 0 binary64))) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/90 binary64) angle))))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 50000000000000001751099842971580586523040158899155912802435072 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)))))
(if (<=.f64 (/.f64 angle #s(literal 180 binary64)) #s(literal 2000000000000000042843093916083914884986269493489898588353418190684583481166660738809762058694254899725914558636661864181657900957739886843189208296670960146935684485884880403647747761611295732625305407912459924144128 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(if (<=.f64 angle #s(literal 2535301200456459/5070602400912917605986812821504 binary64)) (*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(if (<=.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 7547924849643083/3773962424821541352241554580988268890916921220416440428376206300245624162392148852086126725177658767541468375030763844899770584629924792632561434251432696043649395326976 binary64)) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)) (*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b)))))
(if (<=.f64 angle #s(literal 29000000000 binary64)) (*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))))
(if (<=.f64 angle #s(literal 29000000000 binary64)) (*.f64 (-.f64 b a) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (+.f64 a b))))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (neg.f64 a))))))
(if (<=.f64 a #s(literal 80000000000000001788093788758148794680787274407790076483830691431202118881938748767809628094744804760081220566700999629623348359593984 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
(if (<=.f64 a #s(literal 125000000000000004105195311150615759873376570794951461939039178282343375862348499443000164453465926585493688098040304447331061329276436480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
(if (<=.f64 a #s(literal 1949999999999999841650420423224919886971061392141782614016 binary64)) (*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) (-.f64 b a)))))
(if (<=.f64 a #s(literal 920 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 b (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))))
(if (<=.f64 a #s(literal 1949999999999999841650420423224919886971061392141782614016 binary64)) (*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (-.f64 b a))))))
(if (<=.f64 a #s(literal 1220000000000000080956984242319627153133828624633811708150822449474250448487757235057326227779102050837322196795902030938553169593582871312859136 binary64)) (*.f64 (*.f64 b b) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))))
(if (<=.f64 a #s(literal 529999999999999963755635511467838561517554161552229922041844019613777783892016627712 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a angle) (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
Outputs
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 5000000000000000077797080647334215121341006984605307166848852902154168905823778516324926949575237238381031404339200 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))))
(if (<=.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 5000000000000000077797080647334215121341006984605307166848852902154168905823778516324926949575237238381031404339200 binary64)) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64)))) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))))
(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (expm1.f64 (log1p.f64 (*.f64 angle #s(literal 1/90 binary64))))))))
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(*.f64 (-.f64 b a) (*.f64 (+.f64 b a) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
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(if (<=.f64 angle #s(literal 2535301200456459/5070602400912917605986812821504 binary64)) (*.f64 (-.f64 b a) (*.f64 (*.f64 angle #s(literal 1/90 binary64)) (*.f64 (PI.f64) (+.f64 b a)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 (-.f64 b a) (+.f64 b a))))
(if (<=.f64 (pow.f64 a #s(literal 2 binary64)) #s(literal 7547924849643083/3773962424821541352241554580988268890916921220416440428376206300245624162392148852086126725177658767541468375030763844899770584629924792632561434251432696043649395326976 binary64)) (*.f64 (-.f64 b a) (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) b)) (*.f64 (-.f64 b a) (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (*.f64 (PI.f64) (+.f64 a b)))))
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(if (<=.f64 a #s(literal 80000000000000001788093788758148794680787274407790076483830691431202118881938748767809628094744804760081220566700999629623348359593984 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
(if (<=.f64 a #s(literal 80000000000000001788093788758148794680787274407790076483830691431202118881938748767809628094744804760081220566700999629623348359593984 binary64)) (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) angle)) (*.f64 (-.f64 b a) (+.f64 b a))) (*.f64 #s(literal 1/90 binary64) (*.f64 (-.f64 b a) (*.f64 a (*.f64 (PI.f64) angle)))))
(if (<=.f64 a #s(literal 125000000000000004105195311150615759873376570794951461939039178282343375862348499443000164453465926585493688098040304447331061329276436480 binary64)) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a (*.f64 angle (PI.f64))) (-.f64 b a))))
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(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 a (*.f64 b (PI.f64)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) b))))
(*.f64 #s(literal 1/90 binary64) (*.f64 a (*.f64 angle (*.f64 b (PI.f64)))))

soundness2.0s (12.1%)

Rules
1050×log1p-expm1-u
803×distribute-lft-in
785×expm1-log1p-u
761×distribute-lft-in
753×distribute-rgt-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
026390
1384331
25180331
0116337902
1329834656
2786434636
066967
1164935
2510935
31758935
45257935
0150150807
1417549903
0164645152
1482843406
054717
1927699
050692
1831610
045644
1748585
Stop Event
fuel
node limit
node limit
node limit
node limit
node limit
node limit
node limit
node limit
Compiler

Compiled 2818 to 844 computations (70% saved)

preprocess434.0ms (2.6%)

Remove

(abs a)

Compiler

Compiled 3288 to 1416 computations (56.9% saved)

end0.0ms (0%)

Profiling

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