
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (* PI (/ angle_m 180.0)))
(t_1 (expm1 (log1p (* angle_m 0.011111111111111112)))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b_m 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))
5e+114)
(* (- b_m a) (* (+ b_m a) (sin (* PI t_1))))
(* (- b_m a) (* (+ b_m a) (sin (* t_1 (pow (sqrt PI) 2.0)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = ((double) M_PI) * (angle_m / 180.0);
double t_1 = expm1(log1p((angle_m * 0.011111111111111112)));
double tmp;
if ((((2.0 * (pow(b_m, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0)) <= 5e+114) {
tmp = (b_m - a) * ((b_m + a) * sin((((double) M_PI) * t_1)));
} else {
tmp = (b_m - a) * ((b_m + a) * sin((t_1 * pow(sqrt(((double) M_PI)), 2.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.PI * (angle_m / 180.0);
double t_1 = Math.expm1(Math.log1p((angle_m * 0.011111111111111112)));
double tmp;
if ((((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0)) <= 5e+114) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((Math.PI * t_1)));
} else {
tmp = (b_m - a) * ((b_m + a) * Math.sin((t_1 * Math.pow(Math.sqrt(Math.PI), 2.0))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.pi * (angle_m / 180.0) t_1 = math.expm1(math.log1p((angle_m * 0.011111111111111112))) tmp = 0 if (((2.0 * (math.pow(b_m, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)) <= 5e+114: tmp = (b_m - a) * ((b_m + a) * math.sin((math.pi * t_1))) else: tmp = (b_m - a) * ((b_m + a) * math.sin((t_1 * math.pow(math.sqrt(math.pi), 2.0)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(pi * Float64(angle_m / 180.0)) t_1 = expm1(log1p(Float64(angle_m * 0.011111111111111112))) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b_m ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) <= 5e+114) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * t_1)))); else tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(t_1 * (sqrt(pi) ^ 2.0))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(Exp[N[Log[1 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 5e+114], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(t$95$1 * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle\_m}{180}\\
t_1 := \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.011111111111111112\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b\_m}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0 \leq 5 \cdot 10^{+114}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot t\_1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(t\_1 \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < 5.0000000000000001e114Initial program 63.5%
associate-*l*63.5%
associate-*l*63.5%
Simplified63.5%
add-cube-cbrt63.0%
pow362.9%
Applied egg-rr62.1%
Applied egg-rr69.8%
expm1-log1p-u63.8%
Applied egg-rr63.8%
if 5.0000000000000001e114 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 39.5%
associate-*l*39.5%
associate-*l*39.5%
Simplified39.5%
add-cube-cbrt39.4%
pow339.4%
Applied egg-rr38.4%
Applied egg-rr69.6%
expm1-log1p-u60.2%
Applied egg-rr60.2%
add-sqr-sqrt62.8%
pow262.8%
Applied egg-rr62.8%
Final simplification63.4%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (- (pow b_m 2.0) (pow a 2.0)) -5e+25)
(*
(- b_m a)
(* a (sin (* PI (expm1 (log1p (* angle_m 0.011111111111111112)))))))
(*
(- b_m a)
(*
(+ b_m a)
(sin (expm1 (log1p (* PI (* angle_m 0.011111111111111112))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((pow(b_m, 2.0) - pow(a, 2.0)) <= -5e+25) {
tmp = (b_m - a) * (a * sin((((double) M_PI) * expm1(log1p((angle_m * 0.011111111111111112))))));
} else {
tmp = (b_m - a) * ((b_m + a) * sin(expm1(log1p((((double) M_PI) * (angle_m * 0.011111111111111112))))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a, 2.0)) <= -5e+25) {
tmp = (b_m - a) * (a * Math.sin((Math.PI * Math.expm1(Math.log1p((angle_m * 0.011111111111111112))))));
} else {
tmp = (b_m - a) * ((b_m + a) * Math.sin(Math.expm1(Math.log1p((Math.PI * (angle_m * 0.011111111111111112))))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (math.pow(b_m, 2.0) - math.pow(a, 2.0)) <= -5e+25: tmp = (b_m - a) * (a * math.sin((math.pi * math.expm1(math.log1p((angle_m * 0.011111111111111112)))))) else: tmp = (b_m - a) * ((b_m + a) * math.sin(math.expm1(math.log1p((math.pi * (angle_m * 0.011111111111111112)))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a ^ 2.0)) <= -5e+25) tmp = Float64(Float64(b_m - a) * Float64(a * sin(Float64(pi * expm1(log1p(Float64(angle_m * 0.011111111111111112))))))); else tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(expm1(log1p(Float64(pi * Float64(angle_m * 0.011111111111111112))))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], -5e+25], N[(N[(b$95$m - a), $MachinePrecision] * N[(a * N[Sin[N[(Pi * N[(Exp[N[Log[1 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Exp[N[Log[1 + N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a}^{2} \leq -5 \cdot 10^{+25}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(a \cdot \sin \left(\pi \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\mathsf{expm1}\left(\mathsf{log1p}\left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < -5.00000000000000024e25Initial program 52.0%
associate-*l*52.0%
associate-*l*52.0%
Simplified52.0%
add-cube-cbrt51.7%
pow351.7%
Applied egg-rr49.8%
Applied egg-rr64.6%
expm1-log1p-u61.2%
Applied egg-rr61.2%
Taylor expanded in b around 0 61.2%
if -5.00000000000000024e25 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 56.5%
associate-*l*56.5%
associate-*l*56.5%
Simplified56.5%
add-cube-cbrt56.1%
pow356.1%
Applied egg-rr55.6%
Applied egg-rr72.2%
expm1-log1p-u63.0%
Applied egg-rr63.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (sin (* 0.011111111111111112 (* PI angle_m)))))
(*
angle_s
(if (<= (- (pow b_m 2.0) (pow a 2.0)) 2e-315)
(*
(- b_m a)
(* a (sin (* PI (expm1 (log1p (* angle_m 0.011111111111111112)))))))
(* (- b_m a) (* a (+ t_0 (* b_m (/ t_0 a)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = sin((0.011111111111111112 * (((double) M_PI) * angle_m)));
double tmp;
if ((pow(b_m, 2.0) - pow(a, 2.0)) <= 2e-315) {
tmp = (b_m - a) * (a * sin((((double) M_PI) * expm1(log1p((angle_m * 0.011111111111111112))))));
} else {
tmp = (b_m - a) * (a * (t_0 + (b_m * (t_0 / a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = Math.sin((0.011111111111111112 * (Math.PI * angle_m)));
double tmp;
if ((Math.pow(b_m, 2.0) - Math.pow(a, 2.0)) <= 2e-315) {
tmp = (b_m - a) * (a * Math.sin((Math.PI * Math.expm1(Math.log1p((angle_m * 0.011111111111111112))))));
} else {
tmp = (b_m - a) * (a * (t_0 + (b_m * (t_0 / a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = math.sin((0.011111111111111112 * (math.pi * angle_m))) tmp = 0 if (math.pow(b_m, 2.0) - math.pow(a, 2.0)) <= 2e-315: tmp = (b_m - a) * (a * math.sin((math.pi * math.expm1(math.log1p((angle_m * 0.011111111111111112)))))) else: tmp = (b_m - a) * (a * (t_0 + (b_m * (t_0 / a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = sin(Float64(0.011111111111111112 * Float64(pi * angle_m))) tmp = 0.0 if (Float64((b_m ^ 2.0) - (a ^ 2.0)) <= 2e-315) tmp = Float64(Float64(b_m - a) * Float64(a * sin(Float64(pi * expm1(log1p(Float64(angle_m * 0.011111111111111112))))))); else tmp = Float64(Float64(b_m - a) * Float64(a * Float64(t_0 + Float64(b_m * Float64(t_0 / a))))); end return Float64(angle_s * tmp) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision], 2e-315], N[(N[(b$95$m - a), $MachinePrecision] * N[(a * N[Sin[N[(Pi * N[(Exp[N[Log[1 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a), $MachinePrecision] * N[(a * N[(t$95$0 + N[(b$95$m * N[(t$95$0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{b\_m}^{2} - {a}^{2} \leq 2 \cdot 10^{-315}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(a \cdot \sin \left(\pi \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(a \cdot \left(t\_0 + b\_m \cdot \frac{t\_0}{a}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) < 2.0000000019e-315Initial program 60.9%
associate-*l*60.9%
associate-*l*60.9%
Simplified60.9%
add-cube-cbrt60.6%
pow360.6%
Applied egg-rr59.4%
Applied egg-rr69.5%
expm1-log1p-u61.4%
Applied egg-rr61.4%
Taylor expanded in b around 0 61.4%
if 2.0000000019e-315 < (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) Initial program 49.5%
associate-*l*49.5%
associate-*l*49.5%
Simplified49.5%
add-cube-cbrt49.1%
pow349.1%
Applied egg-rr48.4%
Applied egg-rr70.0%
Taylor expanded in a around inf 71.5%
associate-/l*70.1%
Simplified70.1%
Final simplification65.9%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(*
(- b_m a)
(*
(+ b_m a)
(sin (* PI (expm1 (log1p (* angle_m 0.011111111111111112)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * ((b_m + a) * sin((((double) M_PI) * expm1(log1p((angle_m * 0.011111111111111112)))))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * ((b_m + a) * Math.sin((Math.PI * Math.expm1(Math.log1p((angle_m * 0.011111111111111112)))))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * ((b_m - a) * ((b_m + a) * math.sin((math.pi * math.expm1(math.log1p((angle_m * 0.011111111111111112)))))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * expm1(log1p(Float64(angle_m * 0.011111111111111112)))))))) end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(Exp[N[Log[1 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\right)
\end{array}
Initial program 55.1%
associate-*l*55.0%
associate-*l*55.0%
Simplified55.0%
add-cube-cbrt54.7%
pow354.7%
Applied egg-rr53.7%
Applied egg-rr69.7%
expm1-log1p-u62.5%
Applied egg-rr62.5%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 7.5e+57)
(* (- b_m a) (* (+ b_m a) (sin (* PI (* angle_m 0.011111111111111112)))))
(*
(* (- b_m a) (+ b_m a))
(*
2.0
(*
(cos (* PI (/ angle_m 180.0)))
(sin (/ 1.0 (/ 180.0 (* PI angle_m))))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 7.5e+57) {
tmp = (b_m - a) * ((b_m + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * (cos((((double) M_PI) * (angle_m / 180.0))) * sin((1.0 / (180.0 / (((double) M_PI) * angle_m))))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 7.5e+57) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * (Math.cos((Math.PI * (angle_m / 180.0))) * Math.sin((1.0 / (180.0 / (Math.PI * angle_m))))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 7.5e+57: tmp = (b_m - a) * ((b_m + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = ((b_m - a) * (b_m + a)) * (2.0 * (math.cos((math.pi * (angle_m / 180.0))) * math.sin((1.0 / (180.0 / (math.pi * angle_m)))))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 7.5e+57) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * Float64(2.0 * Float64(cos(Float64(pi * Float64(angle_m / 180.0))) * sin(Float64(1.0 / Float64(180.0 / Float64(pi * angle_m))))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 7.5e+57) tmp = (b_m - a) * ((b_m + a) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = ((b_m - a) * (b_m + a)) * (2.0 * (cos((pi * (angle_m / 180.0))) * sin((1.0 / (180.0 / (pi * angle_m)))))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 7.5e+57], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[Cos[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(1.0 / N[(180.0 / N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 7.5 \cdot 10^{+57}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \left(2 \cdot \left(\cos \left(\pi \cdot \frac{angle\_m}{180}\right) \cdot \sin \left(\frac{1}{\frac{180}{\pi \cdot angle\_m}}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 7.5000000000000006e57Initial program 59.8%
associate-*l*59.8%
associate-*l*59.8%
Simplified59.8%
add-cube-cbrt59.4%
pow359.4%
Applied egg-rr59.1%
Applied egg-rr78.3%
if 7.5000000000000006e57 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.5%
associate-*l*31.5%
*-commutative31.5%
associate-*l*31.5%
Simplified31.5%
unpow231.5%
unpow231.5%
difference-of-squares33.8%
Applied egg-rr33.8%
associate-*r/34.2%
clear-num34.8%
Applied egg-rr34.8%
Final simplification71.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (pow a 2.0) 2e-153)
(* (- b_m a) (* b_m (sin (* 0.011111111111111112 (* PI angle_m)))))
(* (- b_m a) (* (* angle_m 0.011111111111111112) (* PI (+ b_m a)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (pow(a, 2.0) <= 2e-153) {
tmp = (b_m - a) * (b_m * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b_m + a)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (Math.pow(a, 2.0) <= 2e-153) {
tmp = (b_m - a) * (b_m * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b_m + a)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if math.pow(a, 2.0) <= 2e-153: tmp = (b_m - a) * (b_m * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (math.pi * (b_m + a))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if ((a ^ 2.0) <= 2e-153) tmp = Float64(Float64(b_m - a) * Float64(b_m * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(b_m - a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b_m + a)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((a ^ 2.0) <= 2e-153) tmp = (b_m - a) * (b_m * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (pi * (b_m + a))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[Power[a, 2.0], $MachinePrecision], 2e-153], N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;{a}^{2} \leq 2 \cdot 10^{-153}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(b\_m \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\\
\end{array}
\end{array}
if (pow.f64 a #s(literal 2 binary64)) < 2.00000000000000008e-153Initial program 62.4%
associate-*l*62.4%
associate-*l*62.4%
Simplified62.4%
add-cube-cbrt62.1%
pow362.1%
Applied egg-rr62.2%
Applied egg-rr69.5%
Taylor expanded in b around inf 72.5%
*-commutative72.5%
Simplified72.5%
if 2.00000000000000008e-153 < (pow.f64 a #s(literal 2 binary64)) Initial program 50.8%
associate-*l*50.8%
associate-*l*50.8%
Simplified50.8%
add-cube-cbrt50.4%
pow350.4%
Applied egg-rr48.8%
Applied egg-rr69.9%
expm1-log1p-u64.2%
Applied egg-rr64.2%
Taylor expanded in angle around 0 64.9%
associate-*r*64.9%
Simplified64.9%
Final simplification67.7%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(let* ((t_0 (+ 2.0 (* angle_m 0.011111111111111112))))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+147)
(*
(- b_m a)
(*
(+ b_m a)
(sin (* PI (/ (* (* angle_m 0.011111111111111112) t_0) t_0)))))
(* (* (- b_m a) (+ b_m a)) (* 2.0 (sin (* PI (/ angle_m 180.0)))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 2.0 + (angle_m * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e+147) {
tmp = (b_m - a) * ((b_m + a) * sin((((double) M_PI) * (((angle_m * 0.011111111111111112) * t_0) / t_0))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((((double) M_PI) * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double t_0 = 2.0 + (angle_m * 0.011111111111111112);
double tmp;
if ((angle_m / 180.0) <= 5e+147) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((Math.PI * (((angle_m * 0.011111111111111112) * t_0) / t_0))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * Math.sin((Math.PI * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): t_0 = 2.0 + (angle_m * 0.011111111111111112) tmp = 0 if (angle_m / 180.0) <= 5e+147: tmp = (b_m - a) * ((b_m + a) * math.sin((math.pi * (((angle_m * 0.011111111111111112) * t_0) / t_0)))) else: tmp = ((b_m - a) * (b_m + a)) * (2.0 * math.sin((math.pi * (angle_m / 180.0)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) t_0 = Float64(2.0 + Float64(angle_m * 0.011111111111111112)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+147) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * Float64(Float64(Float64(angle_m * 0.011111111111111112) * t_0) / t_0))))); else tmp = Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * Float64(2.0 * sin(Float64(pi * Float64(angle_m / 180.0))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) t_0 = 2.0 + (angle_m * 0.011111111111111112); tmp = 0.0; if ((angle_m / 180.0) <= 5e+147) tmp = (b_m - a) * ((b_m + a) * sin((pi * (((angle_m * 0.011111111111111112) * t_0) / t_0)))); else tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((pi * (angle_m / 180.0)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(2.0 + N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+147], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := 2 + angle\_m \cdot 0.011111111111111112\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+147}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \frac{\left(angle\_m \cdot 0.011111111111111112\right) \cdot t\_0}{t\_0}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \left(2 \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.0000000000000002e147Initial program 56.6%
associate-*l*56.6%
associate-*l*56.6%
Simplified56.6%
add-cube-cbrt56.2%
pow356.2%
Applied egg-rr55.9%
Applied egg-rr73.4%
expm1-log1p-u64.2%
Applied egg-rr64.2%
expm1-undefine19.7%
flip--19.6%
log1p-undefine19.6%
rem-exp-log17.5%
log1p-undefine17.5%
rem-exp-log18.0%
metadata-eval18.0%
log1p-undefine18.0%
rem-exp-log23.5%
Applied egg-rr23.5%
difference-of-sqr-123.5%
+-commutative23.5%
associate-+r+23.5%
metadata-eval23.5%
*-commutative23.5%
+-commutative23.5%
associate--l+68.0%
*-commutative68.0%
metadata-eval68.0%
+-commutative68.0%
associate-+r+68.0%
metadata-eval68.0%
*-commutative68.0%
Simplified68.0%
if 5.0000000000000002e147 < (/.f64 angle #s(literal 180 binary64)) Initial program 38.8%
associate-*l*38.8%
*-commutative38.8%
associate-*l*38.8%
Simplified38.8%
unpow238.8%
unpow238.8%
difference-of-squares38.8%
Applied egg-rr38.8%
Taylor expanded in angle around 0 42.6%
Final simplification65.8%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+61)
(* (- b_m a) (* (+ b_m a) (sin (* PI (* angle_m 0.011111111111111112)))))
(* (* (- b_m a) (+ b_m a)) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+61) {
tmp = (b_m - a) * ((b_m + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 5e+61) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 5e+61: tmp = (b_m - a) * ((b_m + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = ((b_m - a) * (b_m + a)) * (2.0 * math.sin((math.pi / (180.0 / angle_m)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+61) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 5e+61) tmp = (b_m - a) * ((b_m + a) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((pi / (180.0 / angle_m)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+61], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+61}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.00000000000000018e61Initial program 59.8%
associate-*l*59.8%
associate-*l*59.8%
Simplified59.8%
add-cube-cbrt59.4%
pow359.4%
Applied egg-rr59.1%
Applied egg-rr78.3%
if 5.00000000000000018e61 < (/.f64 angle #s(literal 180 binary64)) Initial program 31.5%
associate-*l*31.5%
*-commutative31.5%
associate-*l*31.5%
Simplified31.5%
unpow231.5%
unpow231.5%
difference-of-squares33.8%
Applied egg-rr33.8%
clear-num36.6%
un-div-inv39.4%
Applied egg-rr39.4%
Taylor expanded in angle around 0 35.1%
Final simplification71.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 2e+216)
(* (- b_m a) (* (+ b_m a) (sin (* PI (* angle_m 0.011111111111111112)))))
(* (* (- b_m a) (+ b_m a)) (* 2.0 (sin (* PI (/ angle_m 180.0))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+216) {
tmp = (b_m - a) * ((b_m + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((((double) M_PI) * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 2e+216) {
tmp = (b_m - a) * ((b_m + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = ((b_m - a) * (b_m + a)) * (2.0 * Math.sin((Math.PI * (angle_m / 180.0))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if (angle_m / 180.0) <= 2e+216: tmp = (b_m - a) * ((b_m + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = ((b_m - a) * (b_m + a)) * (2.0 * math.sin((math.pi * (angle_m / 180.0)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 2e+216) tmp = Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(Float64(b_m - a) * Float64(b_m + a)) * Float64(2.0 * sin(Float64(pi * Float64(angle_m / 180.0))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 2e+216) tmp = (b_m - a) * ((b_m + a) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = ((b_m - a) * (b_m + a)) * (2.0 * sin((pi * (angle_m / 180.0)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+216], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+216}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right) \cdot \left(2 \cdot \sin \left(\pi \cdot \frac{angle\_m}{180}\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 2e216Initial program 55.8%
associate-*l*55.8%
associate-*l*55.8%
Simplified55.8%
add-cube-cbrt55.4%
pow355.4%
Applied egg-rr55.2%
Applied egg-rr71.9%
if 2e216 < (/.f64 angle #s(literal 180 binary64)) Initial program 38.6%
associate-*l*38.6%
*-commutative38.6%
associate-*l*38.6%
Simplified38.6%
unpow238.6%
unpow238.6%
difference-of-squares38.6%
Applied egg-rr38.6%
Taylor expanded in angle around 0 52.4%
Final simplification71.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 5e-16)
(* (- b_m a) (* (* angle_m 0.011111111111111112) (* PI (+ b_m a))))
(*
(sin (* PI (* angle_m 0.011111111111111112)))
(* (- b_m a) (+ b_m a))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5e-16) {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b_m + a)));
} else {
tmp = sin((((double) M_PI) * (angle_m * 0.011111111111111112))) * ((b_m - a) * (b_m + a));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 5e-16) {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b_m + a)));
} else {
tmp = Math.sin((Math.PI * (angle_m * 0.011111111111111112))) * ((b_m - a) * (b_m + a));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if angle_m <= 5e-16: tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (math.pi * (b_m + a))) else: tmp = math.sin((math.pi * (angle_m * 0.011111111111111112))) * ((b_m - a) * (b_m + a)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (angle_m <= 5e-16) tmp = Float64(Float64(b_m - a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b_m + a)))); else tmp = Float64(sin(Float64(pi * Float64(angle_m * 0.011111111111111112))) * Float64(Float64(b_m - a) * Float64(b_m + a))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (angle_m <= 5e-16) tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (pi * (b_m + a))); else tmp = sin((pi * (angle_m * 0.011111111111111112))) * ((b_m - a) * (b_m + a)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 5e-16], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 5 \cdot 10^{-16}:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right) \cdot \left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right)\\
\end{array}
\end{array}
if angle < 5.0000000000000004e-16Initial program 60.3%
associate-*l*60.3%
associate-*l*60.3%
Simplified60.3%
add-cube-cbrt59.8%
pow359.8%
Applied egg-rr59.5%
Applied egg-rr80.1%
expm1-log1p-u66.2%
Applied egg-rr66.2%
Taylor expanded in angle around 0 71.5%
associate-*r*71.5%
Simplified71.5%
if 5.0000000000000004e-16 < angle Initial program 38.7%
associate-*l*38.7%
*-commutative38.7%
associate-*l*38.7%
Simplified38.7%
unpow238.7%
unpow238.7%
difference-of-squares41.9%
Applied egg-rr41.9%
2-sin41.9%
*-commutative41.9%
associate-*l*41.9%
div-inv37.5%
metadata-eval37.5%
*-commutative37.5%
metadata-eval37.5%
div-inv41.9%
*-commutative41.9%
div-inv37.5%
metadata-eval37.5%
associate-*l*37.5%
metadata-eval37.5%
Applied egg-rr37.5%
Final simplification63.3%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* (- b_m a) (* (+ b_m a) (sin (* PI (* angle_m 0.011111111111111112)))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * ((b_m + a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * ((b_m - a) * ((b_m + a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112)))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * ((b_m - a) * ((b_m + a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(Float64(b_m - a) * Float64(Float64(b_m + a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * ((b_m - a) * ((b_m + a) * sin((pi * (angle_m * 0.011111111111111112))))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(b$95$m + a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b\_m - a\right) \cdot \left(\left(b\_m + a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)
\end{array}
Initial program 55.1%
associate-*l*55.0%
associate-*l*55.0%
Simplified55.0%
add-cube-cbrt54.7%
pow354.7%
Applied egg-rr53.7%
Applied egg-rr69.7%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 29000000000.0)
(* (- b_m a) (* (* angle_m 0.011111111111111112) (* PI (+ b_m a))))
(* 0.011111111111111112 (* angle_m (* PI (* a (- (- b_m) a))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 29000000000.0) {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b_m + a)));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a * (-b_m - a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 29000000000.0) {
tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b_m + a)));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a * (-b_m - a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if angle_m <= 29000000000.0: tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (math.pi * (b_m + a))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a * (-b_m - a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (angle_m <= 29000000000.0) tmp = Float64(Float64(b_m - a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b_m + a)))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a * Float64(Float64(-b_m) - a))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (angle_m <= 29000000000.0) tmp = (b_m - a) * ((angle_m * 0.011111111111111112) * (pi * (b_m + a))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a * (-b_m - a)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 29000000000.0], N[(N[(b$95$m - a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a * N[((-b$95$m) - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 29000000000:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot \left(\left(-b\_m\right) - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.9e10Initial program 61.1%
associate-*l*61.1%
associate-*l*61.1%
Simplified61.1%
add-cube-cbrt60.7%
pow360.7%
Applied egg-rr60.3%
Applied egg-rr80.3%
expm1-log1p-u66.8%
Applied egg-rr66.8%
Taylor expanded in angle around 0 71.3%
associate-*r*71.4%
Simplified71.4%
if 2.9e10 < angle Initial program 33.3%
associate-*l*33.3%
associate-*l*33.3%
Simplified33.3%
Taylor expanded in angle around 0 30.2%
unpow233.3%
unpow233.3%
difference-of-squares36.9%
Applied egg-rr33.8%
Taylor expanded in b around 0 33.4%
neg-mul-133.4%
Simplified33.4%
Final simplification63.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 29000000000.0)
(* (- b_m a) (* 0.011111111111111112 (* angle_m (* PI (+ b_m a)))))
(* 0.011111111111111112 (* angle_m (* PI (* a (- (- b_m) a))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 29000000000.0) {
tmp = (b_m - a) * (0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m + a))));
} else {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (a * (-b_m - a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (angle_m <= 29000000000.0) {
tmp = (b_m - a) * (0.011111111111111112 * (angle_m * (Math.PI * (b_m + a))));
} else {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (a * (-b_m - a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if angle_m <= 29000000000.0: tmp = (b_m - a) * (0.011111111111111112 * (angle_m * (math.pi * (b_m + a)))) else: tmp = 0.011111111111111112 * (angle_m * (math.pi * (a * (-b_m - a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (angle_m <= 29000000000.0) tmp = Float64(Float64(b_m - a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m + a))))); else tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(a * Float64(Float64(-b_m) - a))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (angle_m <= 29000000000.0) tmp = (b_m - a) * (0.011111111111111112 * (angle_m * (pi * (b_m + a)))); else tmp = 0.011111111111111112 * (angle_m * (pi * (a * (-b_m - a)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 29000000000.0], N[(N[(b$95$m - a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(a * N[((-b$95$m) - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 29000000000:\\
\;\;\;\;\left(b\_m - a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m + a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(a \cdot \left(\left(-b\_m\right) - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if angle < 2.9e10Initial program 61.1%
associate-*l*61.1%
associate-*l*61.1%
Simplified61.1%
add-cube-cbrt60.7%
pow360.7%
Applied egg-rr60.3%
Applied egg-rr80.3%
Taylor expanded in angle around 0 71.3%
if 2.9e10 < angle Initial program 33.3%
associate-*l*33.3%
associate-*l*33.3%
Simplified33.3%
Taylor expanded in angle around 0 30.2%
unpow233.3%
unpow233.3%
difference-of-squares36.9%
Applied egg-rr33.8%
Taylor expanded in b around 0 33.4%
neg-mul-133.4%
Simplified33.4%
Final simplification63.0%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 8e+133)
(* (* 0.011111111111111112 (* PI angle_m)) (* (- b_m a) (+ b_m a)))
(* 0.011111111111111112 (* (- b_m a) (* a (* PI angle_m)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 8e+133) {
tmp = (0.011111111111111112 * (((double) M_PI) * angle_m)) * ((b_m - a) * (b_m + a));
} else {
tmp = 0.011111111111111112 * ((b_m - a) * (a * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 8e+133) {
tmp = (0.011111111111111112 * (Math.PI * angle_m)) * ((b_m - a) * (b_m + a));
} else {
tmp = 0.011111111111111112 * ((b_m - a) * (a * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 8e+133: tmp = (0.011111111111111112 * (math.pi * angle_m)) * ((b_m - a) * (b_m + a)) else: tmp = 0.011111111111111112 * ((b_m - a) * (a * (math.pi * angle_m))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 8e+133) tmp = Float64(Float64(0.011111111111111112 * Float64(pi * angle_m)) * Float64(Float64(b_m - a) * Float64(b_m + a))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b_m - a) * Float64(a * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 8e+133) tmp = (0.011111111111111112 * (pi * angle_m)) * ((b_m - a) * (b_m + a)); else tmp = 0.011111111111111112 * ((b_m - a) * (a * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 8e+133], N[(N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b$95$m - a), $MachinePrecision] * N[(a * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 8 \cdot 10^{+133}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m - a\right) \cdot \left(a \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 8.0000000000000002e133Initial program 58.3%
associate-*l*58.3%
*-commutative58.3%
associate-*l*58.3%
Simplified58.3%
unpow258.3%
unpow258.3%
difference-of-squares62.5%
Applied egg-rr62.5%
Taylor expanded in angle around 0 54.8%
if 8.0000000000000002e133 < a Initial program 36.8%
associate-*l*36.8%
associate-*l*36.8%
Simplified36.8%
Taylor expanded in angle around 0 42.0%
unpow236.8%
unpow236.8%
difference-of-squares52.8%
Applied egg-rr55.4%
Taylor expanded in b around 0 60.6%
pow160.6%
associate-*r*60.5%
*-commutative60.5%
Applied egg-rr60.5%
unpow160.5%
associate-*r*77.0%
*-commutative77.0%
*-commutative77.0%
Simplified77.0%
Final simplification58.2%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.25e+137)
(* 0.011111111111111112 (* angle_m (* PI (* (- b_m a) (+ b_m a)))))
(* 0.011111111111111112 (* (- b_m a) (* a (* PI angle_m)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.25e+137) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * ((b_m - a) * (b_m + a))));
} else {
tmp = 0.011111111111111112 * ((b_m - a) * (a * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.25e+137) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * ((b_m - a) * (b_m + a))));
} else {
tmp = 0.011111111111111112 * ((b_m - a) * (a * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.25e+137: tmp = 0.011111111111111112 * (angle_m * (math.pi * ((b_m - a) * (b_m + a)))) else: tmp = 0.011111111111111112 * ((b_m - a) * (a * (math.pi * angle_m))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.25e+137) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(Float64(b_m - a) * Float64(b_m + a))))); else tmp = Float64(0.011111111111111112 * Float64(Float64(b_m - a) * Float64(a * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.25e+137) tmp = 0.011111111111111112 * (angle_m * (pi * ((b_m - a) * (b_m + a)))); else tmp = 0.011111111111111112 * ((b_m - a) * (a * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.25e+137], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(N[(b$95$m - a), $MachinePrecision] * N[(b$95$m + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(b$95$m - a), $MachinePrecision] * N[(a * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.25 \cdot 10^{+137}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(\left(b\_m - a\right) \cdot \left(b\_m + a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(b\_m - a\right) \cdot \left(a \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.25e137Initial program 58.5%
associate-*l*58.5%
associate-*l*58.5%
Simplified58.5%
Taylor expanded in angle around 0 50.9%
unpow258.5%
unpow258.5%
difference-of-squares62.7%
Applied egg-rr54.6%
if 1.25e137 < a Initial program 35.2%
associate-*l*35.2%
associate-*l*35.2%
Simplified35.2%
Taylor expanded in angle around 0 43.1%
unpow235.2%
unpow235.2%
difference-of-squares51.6%
Applied egg-rr56.9%
Taylor expanded in b around 0 59.5%
pow159.5%
associate-*r*59.5%
*-commutative59.5%
Applied egg-rr59.5%
unpow159.5%
associate-*r*76.4%
*-commutative76.4%
*-commutative76.4%
Simplified76.4%
Final simplification57.8%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.95e+57)
(* (* 0.011111111111111112 (* PI angle_m)) (* b_m b_m))
(* 0.011111111111111112 (* (* a angle_m) (* PI (- b_m a)))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.95e+57) {
tmp = (0.011111111111111112 * (((double) M_PI) * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (((double) M_PI) * (b_m - a)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.95e+57) {
tmp = (0.011111111111111112 * (Math.PI * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (Math.PI * (b_m - a)));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.95e+57: tmp = (0.011111111111111112 * (math.pi * angle_m)) * (b_m * b_m) else: tmp = 0.011111111111111112 * ((a * angle_m) * (math.pi * (b_m - a))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.95e+57) tmp = Float64(Float64(0.011111111111111112 * Float64(pi * angle_m)) * Float64(b_m * b_m)); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(pi * Float64(b_m - a)))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.95e+57) tmp = (0.011111111111111112 * (pi * angle_m)) * (b_m * b_m); else tmp = 0.011111111111111112 * ((a * angle_m) * (pi * (b_m - a))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.95e+57], N[(N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.95 \cdot 10^{+57}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(b\_m \cdot b\_m\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.94999999999999984e57Initial program 58.9%
associate-*l*58.9%
*-commutative58.9%
associate-*l*58.9%
Simplified58.9%
Taylor expanded in b around inf 44.8%
add-cbrt-cube32.7%
pow332.6%
pow-pow32.7%
metadata-eval32.7%
Applied egg-rr32.7%
Taylor expanded in angle around 0 32.5%
pow1/332.2%
pow-pow43.5%
metadata-eval43.5%
unpow243.5%
Applied egg-rr43.5%
if 1.94999999999999984e57 < a Initial program 40.8%
associate-*l*40.8%
associate-*l*40.8%
Simplified40.8%
Taylor expanded in angle around 0 41.7%
unpow240.8%
unpow240.8%
difference-of-squares52.3%
Applied egg-rr51.5%
Taylor expanded in b around 0 53.4%
Taylor expanded in angle around 0 65.3%
associate-*r*65.3%
Simplified65.3%
Final simplification48.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 920.0)
(* 0.011111111111111112 (* angle_m (* PI (* b_m (- b_m a)))))
(* 0.011111111111111112 (* a (* angle_m (* PI (- b_m a))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 920.0) {
tmp = 0.011111111111111112 * (angle_m * (((double) M_PI) * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b_m - a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 920.0) {
tmp = 0.011111111111111112 * (angle_m * (Math.PI * (b_m * (b_m - a))));
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (Math.PI * (b_m - a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 920.0: tmp = 0.011111111111111112 * (angle_m * (math.pi * (b_m * (b_m - a)))) else: tmp = 0.011111111111111112 * (a * (angle_m * (math.pi * (b_m - a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 920.0) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(pi * Float64(b_m * Float64(b_m - a))))); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b_m - a))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 920.0) tmp = 0.011111111111111112 * (angle_m * (pi * (b_m * (b_m - a)))); else tmp = 0.011111111111111112 * (a * (angle_m * (pi * (b_m - a)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 920.0], N[(0.011111111111111112 * N[(angle$95$m * N[(Pi * N[(b$95$m * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 920:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m \cdot \left(b\_m - a\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 920Initial program 58.8%
associate-*l*58.8%
associate-*l*58.8%
Simplified58.8%
Taylor expanded in angle around 0 52.1%
unpow258.8%
unpow258.8%
difference-of-squares63.3%
Applied egg-rr56.2%
Taylor expanded in b around inf 46.1%
if 920 < a Initial program 42.6%
associate-*l*42.6%
associate-*l*42.6%
Simplified42.6%
Taylor expanded in angle around 0 41.7%
unpow242.6%
unpow242.6%
difference-of-squares53.2%
Applied egg-rr50.6%
Taylor expanded in b around 0 50.6%
Taylor expanded in angle around 0 61.5%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.95e+57)
(* (* 0.011111111111111112 (* PI angle_m)) (* b_m b_m))
(* 0.011111111111111112 (* a (* angle_m (* PI (- b_m a))))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.95e+57) {
tmp = (0.011111111111111112 * (((double) M_PI) * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (((double) M_PI) * (b_m - a))));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.95e+57) {
tmp = (0.011111111111111112 * (Math.PI * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * (a * (angle_m * (Math.PI * (b_m - a))));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.95e+57: tmp = (0.011111111111111112 * (math.pi * angle_m)) * (b_m * b_m) else: tmp = 0.011111111111111112 * (a * (angle_m * (math.pi * (b_m - a)))) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.95e+57) tmp = Float64(Float64(0.011111111111111112 * Float64(pi * angle_m)) * Float64(b_m * b_m)); else tmp = Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(pi * Float64(b_m - a))))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.95e+57) tmp = (0.011111111111111112 * (pi * angle_m)) * (b_m * b_m); else tmp = 0.011111111111111112 * (a * (angle_m * (pi * (b_m - a)))); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.95e+57], N[(N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(Pi * N[(b$95$m - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.95 \cdot 10^{+57}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(b\_m \cdot b\_m\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(\pi \cdot \left(b\_m - a\right)\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.94999999999999984e57Initial program 58.9%
associate-*l*58.9%
*-commutative58.9%
associate-*l*58.9%
Simplified58.9%
Taylor expanded in b around inf 44.8%
add-cbrt-cube32.7%
pow332.6%
pow-pow32.7%
metadata-eval32.7%
Applied egg-rr32.7%
Taylor expanded in angle around 0 32.5%
pow1/332.2%
pow-pow43.5%
metadata-eval43.5%
unpow243.5%
Applied egg-rr43.5%
if 1.94999999999999984e57 < a Initial program 40.8%
associate-*l*40.8%
associate-*l*40.8%
Simplified40.8%
Taylor expanded in angle around 0 41.7%
unpow240.8%
unpow240.8%
difference-of-squares52.3%
Applied egg-rr51.5%
Taylor expanded in b around 0 53.4%
Taylor expanded in angle around 0 65.3%
Final simplification48.1%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.22e+144)
(* (* 0.011111111111111112 (* PI angle_m)) (* b_m b_m))
(* 0.011111111111111112 (* (* a angle_m) (* b_m PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.22e+144) {
tmp = (0.011111111111111112 * (((double) M_PI) * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 1.22e+144) {
tmp = (0.011111111111111112 * (Math.PI * angle_m)) * (b_m * b_m);
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 1.22e+144: tmp = (0.011111111111111112 * (math.pi * angle_m)) * (b_m * b_m) else: tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 1.22e+144) tmp = Float64(Float64(0.011111111111111112 * Float64(pi * angle_m)) * Float64(b_m * b_m)); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(b_m * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 1.22e+144) tmp = (0.011111111111111112 * (pi * angle_m)) * (b_m * b_m); else tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.22e+144], N[(N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.22 \cdot 10^{+144}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(b\_m \cdot b\_m\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 1.2200000000000001e144Initial program 58.7%
associate-*l*58.7%
*-commutative58.7%
associate-*l*58.7%
Simplified58.7%
Taylor expanded in b around inf 43.4%
add-cbrt-cube32.1%
pow332.1%
pow-pow32.1%
metadata-eval32.1%
Applied egg-rr32.1%
Taylor expanded in angle around 0 31.1%
pow1/330.9%
pow-pow41.4%
metadata-eval41.4%
unpow241.4%
Applied egg-rr41.4%
if 1.2200000000000001e144 < a Initial program 33.4%
associate-*l*33.4%
associate-*l*33.4%
Simplified33.4%
Taylor expanded in angle around 0 41.5%
unpow233.4%
unpow233.4%
difference-of-squares50.3%
Applied egg-rr55.7%
Taylor expanded in b around 0 58.4%
Taylor expanded in a around 0 15.2%
associate-*r*22.8%
*-commutative22.8%
Simplified22.8%
Final simplification38.7%
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b_m angle_m)
:precision binary64
(*
angle_s
(if (<= a 5.3e+83)
(* 0.011111111111111112 (* angle_m (* a (* b_m PI))))
(* 0.011111111111111112 (* (* a angle_m) (* b_m PI))))))b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 5.3e+83) {
tmp = 0.011111111111111112 * (angle_m * (a * (b_m * ((double) M_PI))));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * ((double) M_PI)));
}
return angle_s * tmp;
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
double tmp;
if (a <= 5.3e+83) {
tmp = 0.011111111111111112 * (angle_m * (a * (b_m * Math.PI)));
} else {
tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * Math.PI));
}
return angle_s * tmp;
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): tmp = 0 if a <= 5.3e+83: tmp = 0.011111111111111112 * (angle_m * (a * (b_m * math.pi))) else: tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * math.pi)) return angle_s * tmp
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) tmp = 0.0 if (a <= 5.3e+83) tmp = Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b_m * pi)))); else tmp = Float64(0.011111111111111112 * Float64(Float64(a * angle_m) * Float64(b_m * pi))); end return Float64(angle_s * tmp) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b_m, angle_m) tmp = 0.0; if (a <= 5.3e+83) tmp = 0.011111111111111112 * (angle_m * (a * (b_m * pi))); else tmp = 0.011111111111111112 * ((a * angle_m) * (b_m * pi)); end tmp_2 = angle_s * tmp; end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 5.3e+83], N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.011111111111111112 * N[(N[(a * angle$95$m), $MachinePrecision] * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 5.3 \cdot 10^{+83}:\\
\;\;\;\;0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b\_m \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.011111111111111112 \cdot \left(\left(a \cdot angle\_m\right) \cdot \left(b\_m \cdot \pi\right)\right)\\
\end{array}
\end{array}
if a < 5.29999999999999964e83Initial program 58.4%
associate-*l*58.4%
associate-*l*58.4%
Simplified58.4%
Taylor expanded in angle around 0 52.1%
unpow258.4%
unpow258.4%
difference-of-squares62.8%
Applied egg-rr55.9%
Taylor expanded in b around 0 32.5%
Taylor expanded in a around 0 21.6%
*-commutative21.6%
Simplified21.6%
if 5.29999999999999964e83 < a Initial program 40.0%
associate-*l*40.0%
associate-*l*40.0%
Simplified40.0%
Taylor expanded in angle around 0 39.4%
unpow240.0%
unpow240.0%
difference-of-squares53.3%
Applied egg-rr50.5%
Taylor expanded in b around 0 54.8%
Taylor expanded in a around 0 16.5%
associate-*r*22.4%
*-commutative22.4%
Simplified22.4%
Final simplification21.7%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* angle_m (* a (* b_m PI))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b_m * ((double) M_PI)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (angle_m * (a * (b_m * Math.PI))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (0.011111111111111112 * (angle_m * (a * (b_m * math.pi))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(angle_m * Float64(a * Float64(b_m * pi))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (angle_m * (a * (b_m * pi)))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(angle$95$m * N[(a * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 55.1%
associate-*l*55.0%
associate-*l*55.0%
Simplified55.0%
Taylor expanded in angle around 0 49.7%
unpow255.1%
unpow255.1%
difference-of-squares61.0%
Applied egg-rr54.9%
Taylor expanded in b around 0 36.6%
Taylor expanded in a around 0 20.6%
*-commutative20.6%
Simplified20.6%
Final simplification20.6%
b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b_m angle_m) :precision binary64 (* angle_s (* 0.011111111111111112 (* a (* angle_m (* b_m PI))))))
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * ((double) M_PI)))));
}
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b_m, double angle_m) {
return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * Math.PI))));
}
b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b_m, angle_m): return angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * math.pi))))
b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b_m, angle_m) return Float64(angle_s * Float64(0.011111111111111112 * Float64(a * Float64(angle_m * Float64(b_m * pi))))) end
b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b_m, angle_m) tmp = angle_s * (0.011111111111111112 * (a * (angle_m * (b_m * pi)))); end
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(0.011111111111111112 * N[(a * N[(angle$95$m * N[(b$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(b\_m \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 55.1%
associate-*l*55.0%
associate-*l*55.0%
Simplified55.0%
Taylor expanded in angle around 0 49.7%
unpow255.1%
unpow255.1%
difference-of-squares61.0%
Applied egg-rr54.9%
Taylor expanded in b around 0 36.6%
Taylor expanded in a around 0 19.9%
*-commutative19.9%
Simplified19.9%
Final simplification19.9%
herbie shell --seed 2024129
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))