
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -5.0)
(fabs (+ -1.0 (/ 2.0 (+ 1.0 (pow (exp x) 2.0)))))
(if (<= (* -2.0 x) 0.002)
(*
x
(+
1.0
(* (pow x 2.0) (- (* 0.13333333333333333 (* x x)) 0.3333333333333333))))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = fabs((-1.0 + (2.0 / (1.0 + pow(exp(x), 2.0)))));
} else if ((-2.0 * x) <= 0.002) {
tmp = x * (1.0 + (pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-5.0d0)) then
tmp = abs(((-1.0d0) + (2.0d0 / (1.0d0 + (exp(x) ** 2.0d0)))))
else if (((-2.0d0) * x) <= 0.002d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * ((0.13333333333333333d0 * (x * x)) - 0.3333333333333333d0)))
else
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -5.0) {
tmp = Math.abs((-1.0 + (2.0 / (1.0 + Math.pow(Math.exp(x), 2.0)))));
} else if ((-2.0 * x) <= 0.002) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -5.0: tmp = math.fabs((-1.0 + (2.0 / (1.0 + math.pow(math.exp(x), 2.0))))) elif (-2.0 * x) <= 0.002: tmp = x * (1.0 + (math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))) else: tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -5.0) tmp = abs(Float64(-1.0 + Float64(2.0 / Float64(1.0 + (exp(x) ^ 2.0))))); elseif (Float64(-2.0 * x) <= 0.002) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(0.13333333333333333 * Float64(x * x)) - 0.3333333333333333)))); else tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -5.0) tmp = abs((-1.0 + (2.0 / (1.0 + (exp(x) ^ 2.0))))); elseif ((-2.0 * x) <= 0.002) tmp = x * (1.0 + ((x ^ 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))); else tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Abs[N[(-1.0 + N[(2.0 / N[(1.0 + N[Power[N[Exp[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.002], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(0.13333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -5:\\
\;\;\;\;\left|-1 + \frac{2}{1 + {\left(e^{x}\right)}^{2}}\right|\\
\mathbf{elif}\;-2 \cdot x \leq 0.002:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(0.13333333333333333 \cdot \left(x \cdot x\right) - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -5Initial program 100.0%
*-rgt-identity100.0%
expm1-log1p-u96.4%
*-rgt-identity96.4%
exp-prod96.4%
Applied egg-rr96.4%
pow-exp96.4%
*-commutative96.4%
Applied egg-rr96.4%
add-sqr-sqrt96.4%
sqrt-unprod96.4%
pow296.4%
Applied egg-rr100.0%
unpow2100.0%
rem-sqrt-square100.0%
+-commutative100.0%
Simplified100.0%
if -5 < (*.f64 #s(literal -2 binary64) x) < 2e-3Initial program 7.3%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
if 2e-3 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -5.0) (not (<= (* -2.0 x) 0.002)))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x)))))
(*
x
(+
1.0
(* (pow x 2.0) (- (* 0.13333333333333333 (* x x)) 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 0.002)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-5.0d0)) .or. (.not. (((-2.0d0) * x) <= 0.002d0))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * ((0.13333333333333333d0 * (x * x)) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 0.002)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -5.0) or not ((-2.0 * x) <= 0.002): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -5.0) || !(Float64(-2.0 * x) <= 0.002)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(0.13333333333333333 * Float64(x * x)) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -5.0) || ~(((-2.0 * x) <= 0.002))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x * (1.0 + ((x ^ 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.002]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(0.13333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -5 \lor \neg \left(-2 \cdot x \leq 0.002\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(0.13333333333333333 \cdot \left(x \cdot x\right) - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -5 or 2e-3 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -5 < (*.f64 #s(literal -2 binary64) x) < 2e-3Initial program 7.3%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -5.0) (not (<= (* -2.0 x) 0.002))) (+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 0.002)) {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-5.0d0)) .or. (.not. (((-2.0d0) * x) <= 0.002d0))) then
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -5.0) || !((-2.0 * x) <= 0.002)) {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -5.0) or not ((-2.0 * x) <= 0.002): tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -5.0) || !(Float64(-2.0 * x) <= 0.002)) tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -5.0) || ~(((-2.0 * x) <= 0.002))) tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -5.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.002]], $MachinePrecision]], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -5 \lor \neg \left(-2 \cdot x \leq 0.002\right):\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -5 or 2e-3 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -5 < (*.f64 #s(literal -2 binary64) x) < 2e-3Initial program 7.3%
Taylor expanded in x around 0 99.9%
distribute-rgt-in99.9%
*-lft-identity99.9%
associate-*l*99.9%
unpow299.9%
unpow399.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -7.4e-9)
(+
-1.0
(/ 2.0 (+ 2.0 (* x (- (* x (+ 2.0 (* x -1.3333333333333333))) 2.0)))))
(/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -7.4e-9) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.4d-9)) then
tmp = (-1.0d0) + (2.0d0 / (2.0d0 + (x * ((x * (2.0d0 + (x * (-1.3333333333333333d0)))) - 2.0d0))))
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.4e-9) {
tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0))));
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.4e-9: tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -7.4e-9) tmp = Float64(-1.0 + Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * Float64(2.0 + Float64(x * -1.3333333333333333))) - 2.0))))); else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.4e-9) tmp = -1.0 + (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))); else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.4e-9], N[(-1.0 + N[(2.0 / N[(2.0 + N[(x * N[(N[(x * N[(2.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.4 \cdot 10^{-9}:\\
\;\;\;\;-1 + \frac{2}{2 + x \cdot \left(x \cdot \left(2 + x \cdot -1.3333333333333333\right) - 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -7.4e-9Initial program 99.3%
Taylor expanded in x around 0 97.8%
if -7.4e-9 < x Initial program 35.5%
Taylor expanded in x around 0 6.0%
+-commutative6.0%
Simplified6.0%
flip--5.9%
metadata-eval5.9%
difference-of-sqr-15.9%
associate-+l+5.9%
metadata-eval5.9%
associate--l+70.4%
metadata-eval70.4%
+-rgt-identity70.4%
associate-+l+70.4%
metadata-eval70.4%
Applied egg-rr70.4%
Taylor expanded in x around 0 74.4%
*-commutative74.4%
Simplified74.4%
Final simplification80.2%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.55) x (- 2.0 (/ 4.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.55) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.55d0) then
tmp = x
else
tmp = 2.0d0 - (4.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.55) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.55: tmp = x else: tmp = 2.0 - (4.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.55) tmp = x; else tmp = Float64(2.0 - Float64(4.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.55) tmp = x; else tmp = 2.0 - (4.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.55], x, N[(2.0 - N[(4.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.55:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2 - \frac{4}{x}\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.9%
if -1 < x < 2.5499999999999998Initial program 7.3%
Taylor expanded in x around 0 99.5%
if 2.5499999999999998 < x Initial program 100.0%
Taylor expanded in x around 0 5.5%
+-commutative5.5%
Simplified5.5%
flip--5.2%
metadata-eval5.2%
difference-of-sqr-15.2%
associate-+l+5.2%
metadata-eval5.2%
associate--l+5.2%
metadata-eval5.2%
+-rgt-identity5.2%
associate-+l+5.2%
metadata-eval5.2%
Applied egg-rr5.2%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
associate-*r/18.8%
metadata-eval18.8%
Simplified18.8%
(FPCore (x y) :precision binary64 (if (<= x -0.68) -1.0 (/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.68d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.68: tmp = -1.0 else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.68) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.68) tmp = -1.0; else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.68], -1.0, N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.68:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -0.680000000000000049Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.9%
if -0.680000000000000049 < x Initial program 35.9%
Taylor expanded in x around 0 6.6%
+-commutative6.6%
Simplified6.6%
flip--6.5%
metadata-eval6.5%
difference-of-sqr-16.5%
associate-+l+6.5%
metadata-eval6.5%
associate--l+70.3%
metadata-eval70.3%
+-rgt-identity70.3%
associate-+l+70.3%
metadata-eval70.3%
Applied egg-rr70.3%
Taylor expanded in x around 0 74.1%
*-commutative74.1%
Simplified74.1%
(FPCore (x y) :precision binary64 (if (<= x -0.68) -1.0 (* x (/ 2.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = x * (2.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.68d0)) then
tmp = -1.0d0
else
tmp = x * (2.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = x * (2.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.68: tmp = -1.0 else: tmp = x * (2.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.68) tmp = -1.0; else tmp = Float64(x * Float64(2.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.68) tmp = -1.0; else tmp = x * (2.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.68], -1.0, N[(x * N[(2.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.68:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{x + 2}\\
\end{array}
\end{array}
if x < -0.680000000000000049Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.9%
if -0.680000000000000049 < x Initial program 35.9%
Taylor expanded in x around 0 6.6%
+-commutative6.6%
Simplified6.6%
flip--6.5%
metadata-eval6.5%
difference-of-sqr-16.5%
associate-+l+6.5%
metadata-eval6.5%
associate--l+70.3%
metadata-eval70.3%
+-rgt-identity70.3%
associate-+l+70.3%
metadata-eval70.3%
Applied egg-rr70.3%
Taylor expanded in x around 0 74.1%
*-commutative74.1%
Simplified74.1%
associate-/l*74.1%
Applied egg-rr74.1%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.9%
if -1 < x Initial program 35.9%
Taylor expanded in x around 0 70.4%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 51.4%
Taylor expanded in x around 0 27.7%
Taylor expanded in x around inf 26.2%
herbie shell --seed 2024129
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))