
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(*
a
(+
(*
a
(+ (* -5.0 (/ (* a (* c c)) (pow b 7.0))) (* -2.0 (/ c (pow b 5.0)))))
(/ -1.0 (pow b 3.0)))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-5.0 * ((a * (c * c)) / pow(b, 7.0))) + (-2.0 * (c / pow(b, 5.0))))) + (-1.0 / pow(b, 3.0))))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((a * (((-5.0d0) * ((a * (c * c)) / (b ** 7.0d0))) + ((-2.0d0) * (c / (b ** 5.0d0))))) + ((-1.0d0) / (b ** 3.0d0))))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-5.0 * ((a * (c * c)) / Math.pow(b, 7.0))) + (-2.0 * (c / Math.pow(b, 5.0))))) + (-1.0 / Math.pow(b, 3.0))))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * (a * ((a * ((-5.0 * ((a * (c * c)) / math.pow(b, 7.0))) + (-2.0 * (c / math.pow(b, 5.0))))) + (-1.0 / math.pow(b, 3.0))))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(a * Float64(Float64(-5.0 * Float64(Float64(a * Float64(c * c)) / (b ^ 7.0))) + Float64(-2.0 * Float64(c / (b ^ 5.0))))) + Float64(-1.0 / (b ^ 3.0))))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((a * ((-5.0 * ((a * (c * c)) / (b ^ 7.0))) + (-2.0 * (c / (b ^ 5.0))))) + (-1.0 / (b ^ 3.0))))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(a * N[(N[(-5.0 * N[(N[(a * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(a \cdot \left(-5 \cdot \frac{a \cdot \left(c \cdot c\right)}{{b}^{7}} + -2 \cdot \frac{c}{{b}^{5}}\right) + \frac{-1}{{b}^{3}}\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in c around 0 98.3%
Simplified98.3%
Taylor expanded in a around 0 98.3%
unpow298.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (a b c) :precision binary64 (- (* (pow c 3.0) (* a (- (* a (* -2.0 (pow b -5.0))) (/ (pow b -3.0) c)))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 3.0) * (a * ((a * (-2.0 * pow(b, -5.0))) - (pow(b, -3.0) / c)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 3.0d0) * (a * ((a * ((-2.0d0) * (b ** (-5.0d0)))) - ((b ** (-3.0d0)) / c)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 3.0) * (a * ((a * (-2.0 * Math.pow(b, -5.0))) - (Math.pow(b, -3.0) / c)))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 3.0) * (a * ((a * (-2.0 * math.pow(b, -5.0))) - (math.pow(b, -3.0) / c)))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 3.0) * Float64(a * Float64(Float64(a * Float64(-2.0 * (b ^ -5.0))) - Float64((b ^ -3.0) / c)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 3.0) * (a * ((a * (-2.0 * (b ^ -5.0))) - ((b ^ -3.0) / c)))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(a * N[(N[(a * N[(-2.0 * N[Power[b, -5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[b, -3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{3} \cdot \left(a \cdot \left(a \cdot \left(-2 \cdot {b}^{-5}\right) - \frac{{b}^{-3}}{c}\right)\right) - \frac{c}{b}
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in a around 0 98.0%
Taylor expanded in c around inf 98.0%
pow198.0%
associate-*r*98.0%
fma-neg98.0%
div-inv98.0%
pow-flip98.0%
metadata-eval98.0%
associate-/r*98.0%
pow-flip98.0%
metadata-eval98.0%
Applied egg-rr98.0%
unpow198.0%
*-commutative98.0%
associate-*l*98.0%
fma-neg98.0%
associate-*r*98.0%
*-commutative98.0%
associate-*l*98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (a b c) :precision binary64 (* c (+ (/ (- (* -2.0 (pow (* a (/ c b)) 2.0)) (* c a)) (pow b 3.0)) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((((-2.0 * pow((a * (c / b)), 2.0)) - (c * a)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((((-2.0d0) * ((a * (c / b)) ** 2.0d0)) - (c * a)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((((-2.0 * Math.pow((a * (c / b)), 2.0)) - (c * a)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): return c * ((((-2.0 * math.pow((a * (c / b)), 2.0)) - (c * a)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64(-2.0 * (Float64(a * Float64(c / b)) ^ 2.0)) - Float64(c * a)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((((-2.0 * ((a * (c / b)) ^ 2.0)) - (c * a)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(-2.0 * N[Power[N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-2 \cdot {\left(a \cdot \frac{c}{b}\right)}^{2} - c \cdot a}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in c around 0 98.3%
Simplified98.3%
Taylor expanded in b around inf 97.6%
*-commutative97.6%
neg-mul-197.6%
unsub-neg97.6%
associate-/l*97.6%
unpow297.6%
unpow297.6%
unpow297.6%
times-frac97.6%
swap-sqr97.6%
unpow297.6%
*-commutative97.6%
Simplified97.6%
Final simplification97.6%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in b around inf 96.7%
mul-1-neg96.7%
unsub-neg96.7%
mul-1-neg96.7%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in a around 0 96.7%
associate-/l*96.7%
unpow296.7%
unpow296.7%
times-frac96.7%
sqr-neg96.7%
unpow196.7%
pow-plus96.7%
distribute-neg-frac296.7%
metadata-eval96.7%
Simplified96.7%
(FPCore (a b c) :precision binary64 (/ (* c (- -1.0 (/ (* c a) (* b b)))) b))
double code(double a, double b, double c) {
return (c * (-1.0 - ((c * a) / (b * b)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) - ((c * a) / (b * b)))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 - ((c * a) / (b * b)))) / b;
}
def code(a, b, c): return (c * (-1.0 - ((c * a) / (b * b)))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 - Float64(Float64(c * a) / Float64(b * b)))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 - ((c * a) / (b * b)))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 - N[(N[(c * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 - \frac{c \cdot a}{b \cdot b}\right)}{b}
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in b around inf 96.7%
mul-1-neg96.7%
unsub-neg96.7%
mul-1-neg96.7%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in c around 0 96.6%
unpow296.6%
Applied egg-rr96.6%
Final simplification96.6%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 16.4%
*-commutative16.4%
+-commutative16.4%
sqr-neg16.4%
unsub-neg16.4%
sqr-neg16.4%
fma-neg16.5%
distribute-lft-neg-in16.5%
*-commutative16.5%
*-commutative16.5%
distribute-rgt-neg-in16.5%
metadata-eval16.5%
Simplified16.5%
Taylor expanded in b around inf 92.0%
associate-*r/92.0%
mul-1-neg92.0%
Simplified92.0%
Final simplification92.0%
herbie shell --seed 2024129
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))