
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.999998) (not (<= (exp re) 2.0))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.999998) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.999998d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.999998) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.999998) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.999998) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.999998) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.999998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.999998 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999998000000000054 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 86.2%
if 0.999998000000000054 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Final simplification93.3%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.999998) (not (<= (exp re) 2.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.999998) || !(exp(re) <= 2.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.999998d0) .or. (.not. (exp(re) <= 2.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.999998) || !(Math.exp(re) <= 2.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.999998) or not (math.exp(re) <= 2.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.999998) || !(exp(re) <= 2.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.999998) || ~((exp(re) <= 2.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.999998], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 2.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.999998 \lor \neg \left(e^{re} \leq 2\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999998000000000054 or 2 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 86.2%
if 0.999998000000000054 < (exp.f64 re) < 2Initial program 100.0%
Taylor expanded in re around 0 99.7%
Final simplification93.2%
(FPCore (re im)
:precision binary64
(if (<= re -2.7e-6)
(exp re)
(if (<= re 0.00025)
(* (cos im) (+ -1.0 (+ re 2.0)))
(if (<= re 3.4e+74)
(exp re)
(*
(cos im)
(+
1.0
(*
re
(+
1.0
(*
re
(+
0.5
(*
re
(+ 0.16666666666666666 (* re 0.041666666666666664)))))))))))))
double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = exp(re);
} else if (re <= 0.00025) {
tmp = cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 3.4e+74) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * (0.16666666666666666 + (re * 0.041666666666666664))))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.7d-6)) then
tmp = exp(re)
else if (re <= 0.00025d0) then
tmp = cos(im) * ((-1.0d0) + (re + 2.0d0))
else if (re <= 3.4d+74) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * (0.16666666666666666d0 + (re * 0.041666666666666664d0))))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = Math.exp(re);
} else if (re <= 0.00025) {
tmp = Math.cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 3.4e+74) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * (0.16666666666666666 + (re * 0.041666666666666664))))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.7e-6: tmp = math.exp(re) elif re <= 0.00025: tmp = math.cos(im) * (-1.0 + (re + 2.0)) elif re <= 3.4e+74: tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * (0.16666666666666666 + (re * 0.041666666666666664)))))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00025) tmp = Float64(cos(im) * Float64(-1.0 + Float64(re + 2.0))); elseif (re <= 3.4e+74) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * Float64(0.16666666666666666 + Float64(re * 0.041666666666666664))))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00025) tmp = cos(im) * (-1.0 + (re + 2.0)); elseif (re <= 3.4e+74) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * (0.16666666666666666 + (re * 0.041666666666666664)))))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.7e-6], N[Exp[re], $MachinePrecision], If[LessEqual[re, 0.00025], N[(N[Cos[im], $MachinePrecision] * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 3.4e+74], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * N[(0.16666666666666666 + N[(re * 0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.7 \cdot 10^{-6}:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 0.00025:\\
\;\;\;\;\cos im \cdot \left(-1 + \left(re + 2\right)\right)\\
\mathbf{elif}\;re \leq 3.4 \cdot 10^{+74}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot \left(0.16666666666666666 + re \cdot 0.041666666666666664\right)\right)\right)\right)\\
\end{array}
\end{array}
if re < -2.69999999999999998e-6 or 2.5000000000000001e-4 < re < 3.3999999999999999e74Initial program 100.0%
Taylor expanded in im around 0 97.3%
if -2.69999999999999998e-6 < re < 2.5000000000000001e-4Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-undefine100.0%
+-commutative100.0%
Applied egg-rr100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
log1p-undefine100.0%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
if 3.3999999999999999e74 < re Initial program 100.0%
log1p-expm1-u100.0%
log1p-undefine100.0%
add-exp-log100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification98.8%
(FPCore (re im)
:precision binary64
(if (<= re -2.7e-6)
(exp re)
(if (<= re 0.00088)
(* (cos im) (+ -1.0 (+ re 2.0)))
(if (<= re 1.02e+103)
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))))
double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = exp(re);
} else if (re <= 0.00088) {
tmp = cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 1.02e+103) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.7d-6)) then
tmp = exp(re)
else if (re <= 0.00088d0) then
tmp = cos(im) * ((-1.0d0) + (re + 2.0d0))
else if (re <= 1.02d+103) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = Math.exp(re);
} else if (re <= 0.00088) {
tmp = Math.cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 1.02e+103) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.7e-6: tmp = math.exp(re) elif re <= 0.00088: tmp = math.cos(im) * (-1.0 + (re + 2.0)) elif re <= 1.02e+103: tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00088) tmp = Float64(cos(im) * Float64(-1.0 + Float64(re + 2.0))); elseif (re <= 1.02e+103) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00088) tmp = cos(im) * (-1.0 + (re + 2.0)); elseif (re <= 1.02e+103) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.7e-6], N[Exp[re], $MachinePrecision], If[LessEqual[re, 0.00088], N[(N[Cos[im], $MachinePrecision] * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.02e+103], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.7 \cdot 10^{-6}:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 0.00088:\\
\;\;\;\;\cos im \cdot \left(-1 + \left(re + 2\right)\right)\\
\mathbf{elif}\;re \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -2.69999999999999998e-6 or 8.80000000000000031e-4 < re < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in im around 0 91.8%
if -2.69999999999999998e-6 < re < 8.80000000000000031e-4Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-undefine100.0%
+-commutative100.0%
Applied egg-rr100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
log1p-undefine100.0%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
if 1.01999999999999991e103 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification97.2%
(FPCore (re im)
:precision binary64
(if (<= re -2.7e-6)
(exp re)
(if (<= re 0.00128)
(* (cos im) (+ -1.0 (+ re 2.0)))
(if (<= re 1.9e+154)
(exp re)
(* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))))
double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = exp(re);
} else if (re <= 0.00128) {
tmp = cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 1.9e+154) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.7d-6)) then
tmp = exp(re)
else if (re <= 0.00128d0) then
tmp = cos(im) * ((-1.0d0) + (re + 2.0d0))
else if (re <= 1.9d+154) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.7e-6) {
tmp = Math.exp(re);
} else if (re <= 0.00128) {
tmp = Math.cos(im) * (-1.0 + (re + 2.0));
} else if (re <= 1.9e+154) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.7e-6: tmp = math.exp(re) elif re <= 0.00128: tmp = math.cos(im) * (-1.0 + (re + 2.0)) elif re <= 1.9e+154: tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00128) tmp = Float64(cos(im) * Float64(-1.0 + Float64(re + 2.0))); elseif (re <= 1.9e+154) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.7e-6) tmp = exp(re); elseif (re <= 0.00128) tmp = cos(im) * (-1.0 + (re + 2.0)); elseif (re <= 1.9e+154) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.7e-6], N[Exp[re], $MachinePrecision], If[LessEqual[re, 0.00128], N[(N[Cos[im], $MachinePrecision] * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.9e+154], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.7 \cdot 10^{-6}:\\
\;\;\;\;e^{re}\\
\mathbf{elif}\;re \leq 0.00128:\\
\;\;\;\;\cos im \cdot \left(-1 + \left(re + 2\right)\right)\\
\mathbf{elif}\;re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -2.69999999999999998e-6 or 0.0012800000000000001 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 90.4%
if -2.69999999999999998e-6 < re < 0.0012800000000000001Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-undefine100.0%
+-commutative100.0%
Applied egg-rr100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
log1p-undefine100.0%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
if 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification96.5%
(FPCore (re im) :precision binary64 (if (or (<= re -2.7e-6) (not (<= re 0.0145))) (exp re) (* (cos im) (+ -1.0 (+ re 2.0)))))
double code(double re, double im) {
double tmp;
if ((re <= -2.7e-6) || !(re <= 0.0145)) {
tmp = exp(re);
} else {
tmp = cos(im) * (-1.0 + (re + 2.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-2.7d-6)) .or. (.not. (re <= 0.0145d0))) then
tmp = exp(re)
else
tmp = cos(im) * ((-1.0d0) + (re + 2.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -2.7e-6) || !(re <= 0.0145)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (-1.0 + (re + 2.0));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -2.7e-6) or not (re <= 0.0145): tmp = math.exp(re) else: tmp = math.cos(im) * (-1.0 + (re + 2.0)) return tmp
function code(re, im) tmp = 0.0 if ((re <= -2.7e-6) || !(re <= 0.0145)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(-1.0 + Float64(re + 2.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -2.7e-6) || ~((re <= 0.0145))) tmp = exp(re); else tmp = cos(im) * (-1.0 + (re + 2.0)); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -2.7e-6], N[Not[LessEqual[re, 0.0145]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(-1.0 + N[(re + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.7 \cdot 10^{-6} \lor \neg \left(re \leq 0.0145\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(-1 + \left(re + 2\right)\right)\\
\end{array}
\end{array}
if re < -2.69999999999999998e-6 or 0.0145000000000000007 < re Initial program 100.0%
Taylor expanded in im around 0 86.2%
if -2.69999999999999998e-6 < re < 0.0145000000000000007Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-undefine100.0%
+-commutative100.0%
Applied egg-rr100.0%
sub-neg100.0%
metadata-eval100.0%
+-commutative100.0%
log1p-undefine100.0%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification93.3%
(FPCore (re im) :precision binary64 (if (<= re 2.35e-9) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 2.35e-9) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 2.35d-9) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 2.35e-9) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.35e-9: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.35e-9) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.35e-9) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.35e-9], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.35 \cdot 10^{-9}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 2.34999999999999995e-9Initial program 100.0%
Taylor expanded in re around 0 68.6%
if 2.34999999999999995e-9 < re Initial program 100.0%
Taylor expanded in im around 0 71.9%
Taylor expanded in re around 0 48.4%
*-commutative65.7%
Simplified48.4%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 72.4%
Taylor expanded in re around 0 43.1%
*-commutative68.1%
Simplified43.1%
(FPCore (re im) :precision binary64 (if (<= re 5.7e+51) 1.0 (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 5.7e+51) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 5.7d+51) then
tmp = 1.0d0
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 5.7e+51) {
tmp = 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 5.7e+51: tmp = 1.0 else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 5.7e+51) tmp = 1.0; else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 5.7e+51) tmp = 1.0; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 5.7e+51], 1.0, N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 5.7 \cdot 10^{+51}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 5.7000000000000002e51Initial program 100.0%
Taylor expanded in im around 0 73.0%
Taylor expanded in re around 0 39.6%
if 5.7000000000000002e51 < re Initial program 100.0%
Taylor expanded in re around 0 3.1%
Taylor expanded in im around 0 20.2%
unpow220.2%
Applied egg-rr20.2%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 72.4%
Taylor expanded in re around 0 40.9%
*-commutative65.1%
Simplified40.9%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 72.4%
Taylor expanded in re around 0 32.7%
+-commutative32.7%
Simplified32.7%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 72.4%
Taylor expanded in re around 0 32.4%
herbie shell --seed 2024129
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))