
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ y (+ x (* y -2.0))) (+ y x)))
double code(double x, double y) {
return (y + (x + (y * -2.0))) / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + (x + (y * (-2.0d0)))) / (y + x)
end function
public static double code(double x, double y) {
return (y + (x + (y * -2.0))) / (y + x);
}
def code(x, y): return (y + (x + (y * -2.0))) / (y + x)
function code(x, y) return Float64(Float64(y + Float64(x + Float64(y * -2.0))) / Float64(y + x)) end
function tmp = code(x, y) tmp = (y + (x + (y * -2.0))) / (y + x); end
code[x_, y_] := N[(N[(y + N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + \left(x + y \cdot -2\right)}{y + x}
\end{array}
Initial program 99.9%
*-un-lft-identity99.9%
*-un-lft-identity99.9%
prod-diff99.9%
*-commutative99.9%
*-un-lft-identity99.9%
fma-neg99.9%
*-un-lft-identity99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
fma-undefine99.9%
*-rgt-identity99.9%
associate-+r+99.9%
+-commutative99.9%
sub-neg99.9%
associate-+l+100.0%
neg-mul-1100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -2.6e-79) (+ (/ x y) -1.0) (if (<= y 2.8e-22) (+ 1.0 (* -2.0 (/ y x))) (/ y (- (- y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -2.6e-79) {
tmp = (x / y) + -1.0;
} else if (y <= 2.8e-22) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-y - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.6d-79)) then
tmp = (x / y) + (-1.0d0)
else if (y <= 2.8d-22) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = y / (-y - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.6e-79) {
tmp = (x / y) + -1.0;
} else if (y <= 2.8e-22) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-y - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.6e-79: tmp = (x / y) + -1.0 elif y <= 2.8e-22: tmp = 1.0 + (-2.0 * (y / x)) else: tmp = y / (-y - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.6e-79) tmp = Float64(Float64(x / y) + -1.0); elseif (y <= 2.8e-22) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(y / Float64(Float64(-y) - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.6e-79) tmp = (x / y) + -1.0; elseif (y <= 2.8e-22) tmp = 1.0 + (-2.0 * (y / x)); else tmp = y / (-y - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.6e-79], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 2.8e-22], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-79}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 2.8 \cdot 10^{-22}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-y\right) - x}\\
\end{array}
\end{array}
if y < -2.59999999999999994e-79Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Taylor expanded in y around inf 75.8%
if -2.59999999999999994e-79 < y < 2.79999999999999995e-22Initial program 100.0%
Taylor expanded in y around 0 81.1%
if 2.79999999999999995e-22 < y Initial program 100.0%
Taylor expanded in x around 0 75.6%
neg-mul-175.6%
Simplified75.6%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (<= y -8.2e-79) (+ (/ x y) -1.0) (if (<= y 2.9e-22) (/ (- x y) x) (/ y (- (- y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -8.2e-79) {
tmp = (x / y) + -1.0;
} else if (y <= 2.9e-22) {
tmp = (x - y) / x;
} else {
tmp = y / (-y - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8.2d-79)) then
tmp = (x / y) + (-1.0d0)
else if (y <= 2.9d-22) then
tmp = (x - y) / x
else
tmp = y / (-y - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8.2e-79) {
tmp = (x / y) + -1.0;
} else if (y <= 2.9e-22) {
tmp = (x - y) / x;
} else {
tmp = y / (-y - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8.2e-79: tmp = (x / y) + -1.0 elif y <= 2.9e-22: tmp = (x - y) / x else: tmp = y / (-y - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -8.2e-79) tmp = Float64(Float64(x / y) + -1.0); elseif (y <= 2.9e-22) tmp = Float64(Float64(x - y) / x); else tmp = Float64(y / Float64(Float64(-y) - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8.2e-79) tmp = (x / y) + -1.0; elseif (y <= 2.9e-22) tmp = (x - y) / x; else tmp = y / (-y - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8.2e-79], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 2.9e-22], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision], N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.2 \cdot 10^{-79}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{-22}:\\
\;\;\;\;\frac{x - y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-y\right) - x}\\
\end{array}
\end{array}
if y < -8.19999999999999987e-79Initial program 99.9%
Taylor expanded in x around 0 75.8%
neg-mul-175.8%
Simplified75.8%
Taylor expanded in y around inf 75.8%
if -8.19999999999999987e-79 < y < 2.9000000000000002e-22Initial program 100.0%
Taylor expanded in x around inf 79.9%
Taylor expanded in x around inf 80.3%
mul-1-neg80.3%
unsub-neg80.3%
Simplified80.3%
Taylor expanded in x around 0 80.3%
if 2.9000000000000002e-22 < y Initial program 100.0%
Taylor expanded in x around 0 75.6%
neg-mul-175.6%
Simplified75.6%
Final simplification77.7%
(FPCore (x y) :precision binary64 (if (or (<= y -9.4e-79) (not (<= y 2.8e-22))) (+ (/ x y) -1.0) (/ (- x y) x)))
double code(double x, double y) {
double tmp;
if ((y <= -9.4e-79) || !(y <= 2.8e-22)) {
tmp = (x / y) + -1.0;
} else {
tmp = (x - y) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9.4d-79)) .or. (.not. (y <= 2.8d-22))) then
tmp = (x / y) + (-1.0d0)
else
tmp = (x - y) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9.4e-79) || !(y <= 2.8e-22)) {
tmp = (x / y) + -1.0;
} else {
tmp = (x - y) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9.4e-79) or not (y <= 2.8e-22): tmp = (x / y) + -1.0 else: tmp = (x - y) / x return tmp
function code(x, y) tmp = 0.0 if ((y <= -9.4e-79) || !(y <= 2.8e-22)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(Float64(x - y) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9.4e-79) || ~((y <= 2.8e-22))) tmp = (x / y) + -1.0; else tmp = (x - y) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9.4e-79], N[Not[LessEqual[y, 2.8e-22]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.4 \cdot 10^{-79} \lor \neg \left(y \leq 2.8 \cdot 10^{-22}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{x}\\
\end{array}
\end{array}
if y < -9.4000000000000003e-79 or 2.79999999999999995e-22 < y Initial program 99.9%
Taylor expanded in x around 0 75.7%
neg-mul-175.7%
Simplified75.7%
Taylor expanded in y around inf 75.7%
if -9.4000000000000003e-79 < y < 2.79999999999999995e-22Initial program 100.0%
Taylor expanded in x around inf 79.9%
Taylor expanded in x around inf 80.3%
mul-1-neg80.3%
unsub-neg80.3%
Simplified80.3%
Taylor expanded in x around 0 80.3%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (or (<= y -5.2e-79) (not (<= y 3e-22))) (+ (/ x y) -1.0) (- 1.0 (/ y x))))
double code(double x, double y) {
double tmp;
if ((y <= -5.2e-79) || !(y <= 3e-22)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.2d-79)) .or. (.not. (y <= 3d-22))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.2e-79) || !(y <= 3e-22)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.2e-79) or not (y <= 3e-22): tmp = (x / y) + -1.0 else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.2e-79) || !(y <= 3e-22)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.2e-79) || ~((y <= 3e-22))) tmp = (x / y) + -1.0; else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.2e-79], N[Not[LessEqual[y, 3e-22]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-79} \lor \neg \left(y \leq 3 \cdot 10^{-22}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if y < -5.19999999999999987e-79 or 2.9999999999999999e-22 < y Initial program 99.9%
Taylor expanded in x around 0 75.7%
neg-mul-175.7%
Simplified75.7%
Taylor expanded in y around inf 75.7%
if -5.19999999999999987e-79 < y < 2.9999999999999999e-22Initial program 100.0%
Taylor expanded in x around inf 79.9%
Taylor expanded in x around inf 80.3%
mul-1-neg80.3%
unsub-neg80.3%
Simplified80.3%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (<= y -9.4e-79) -1.0 (if (<= y 2.85e-22) (- 1.0 (/ y x)) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -9.4e-79) {
tmp = -1.0;
} else if (y <= 2.85e-22) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-9.4d-79)) then
tmp = -1.0d0
else if (y <= 2.85d-22) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -9.4e-79) {
tmp = -1.0;
} else if (y <= 2.85e-22) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -9.4e-79: tmp = -1.0 elif y <= 2.85e-22: tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -9.4e-79) tmp = -1.0; elseif (y <= 2.85e-22) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -9.4e-79) tmp = -1.0; elseif (y <= 2.85e-22) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -9.4e-79], -1.0, If[LessEqual[y, 2.85e-22], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.4 \cdot 10^{-79}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2.85 \cdot 10^{-22}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -9.4000000000000003e-79 or 2.8499999999999998e-22 < y Initial program 99.9%
Taylor expanded in x around 0 75.0%
if -9.4000000000000003e-79 < y < 2.8499999999999998e-22Initial program 100.0%
Taylor expanded in x around inf 79.9%
Taylor expanded in x around inf 80.3%
mul-1-neg80.3%
unsub-neg80.3%
Simplified80.3%
(FPCore (x y) :precision binary64 (if (<= y -5.2e-79) -1.0 (if (<= y 3e-22) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5.2e-79) {
tmp = -1.0;
} else if (y <= 3e-22) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.2d-79)) then
tmp = -1.0d0
else if (y <= 3d-22) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.2e-79) {
tmp = -1.0;
} else if (y <= 3e-22) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.2e-79: tmp = -1.0 elif y <= 3e-22: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5.2e-79) tmp = -1.0; elseif (y <= 3e-22) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.2e-79) tmp = -1.0; elseif (y <= 3e-22) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.2e-79], -1.0, If[LessEqual[y, 3e-22], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-79}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-22}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -5.19999999999999987e-79 or 2.9999999999999999e-22 < y Initial program 99.9%
Taylor expanded in x around 0 75.0%
if -5.19999999999999987e-79 < y < 2.9999999999999999e-22Initial program 100.0%
Taylor expanded in x around inf 79.5%
(FPCore (x y) :precision binary64 (/ 1.0 (/ (+ y x) (- x y))))
double code(double x, double y) {
return 1.0 / ((y + x) / (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((y + x) / (x - y))
end function
public static double code(double x, double y) {
return 1.0 / ((y + x) / (x - y));
}
def code(x, y): return 1.0 / ((y + x) / (x - y))
function code(x, y) return Float64(1.0 / Float64(Float64(y + x) / Float64(x - y))) end
function tmp = code(x, y) tmp = 1.0 / ((y + x) / (x - y)); end
code[x_, y_] := N[(1.0 / N[(N[(y + x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{y + x}{x - y}}
\end{array}
Initial program 99.9%
*-un-lft-identity99.9%
*-un-lft-identity99.9%
prod-diff99.9%
*-commutative99.9%
*-un-lft-identity99.9%
fma-neg99.9%
*-un-lft-identity99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
fma-undefine99.9%
*-rgt-identity99.9%
associate-+r+99.9%
+-commutative99.9%
sub-neg99.9%
associate-+l+100.0%
neg-mul-1100.0%
neg-mul-1100.0%
distribute-rgt-out100.0%
metadata-eval100.0%
Simplified100.0%
clear-num100.0%
inv-pow100.0%
+-commutative100.0%
+-commutative100.0%
fma-define100.0%
Applied egg-rr100.0%
unpow-1100.0%
+-commutative100.0%
fma-undefine100.0%
associate-+r+99.9%
*-commutative99.9%
distribute-rgt1-in99.9%
metadata-eval99.9%
+-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (/ (- x y) (+ y x)))
double code(double x, double y) {
return (x - y) / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (y + x)
end function
public static double code(double x, double y) {
return (x - y) / (y + x);
}
def code(x, y): return (x - y) / (y + x)
function code(x, y) return Float64(Float64(x - y) / Float64(y + x)) end
function tmp = code(x, y) tmp = (x - y) / (y + x); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{y + x}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 51.1%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024129
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))