
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 5e-156) 0.5 (/ (/ (* (sin x_m) (sin x_m)) (+ 1.0 (cos x_m))) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 5e-156) {
tmp = 0.5;
} else {
tmp = ((sin(x_m) * sin(x_m)) / (1.0 + cos(x_m))) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 5d-156) then
tmp = 0.5d0
else
tmp = ((sin(x_m) * sin(x_m)) / (1.0d0 + cos(x_m))) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 5e-156) {
tmp = 0.5;
} else {
tmp = ((Math.sin(x_m) * Math.sin(x_m)) / (1.0 + Math.cos(x_m))) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 5e-156: tmp = 0.5 else: tmp = ((math.sin(x_m) * math.sin(x_m)) / (1.0 + math.cos(x_m))) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 5e-156) tmp = 0.5; else tmp = Float64(Float64(Float64(sin(x_m) * sin(x_m)) / Float64(1.0 + cos(x_m))) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 5e-156) tmp = 0.5; else tmp = ((sin(x_m) * sin(x_m)) / (1.0 + cos(x_m))) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 5e-156], 0.5, N[(N[(N[(N[Sin[x$95$m], $MachinePrecision] * N[Sin[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-156}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\sin x\_m \cdot \sin x\_m}{1 + \cos x\_m}}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 5.00000000000000007e-156Initial program 33.0%
Taylor expanded in x around 0 68.8%
if 5.00000000000000007e-156 < x Initial program 67.8%
flip--67.6%
div-inv67.6%
metadata-eval67.6%
pow267.6%
Applied egg-rr67.6%
associate-*r/67.6%
*-rgt-identity67.6%
Simplified67.6%
unpow267.6%
1-sub-cos99.5%
Applied egg-rr99.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0041) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (- (pow x_m -2.0) (* (cos x_m) (pow x_m -2.0)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0041) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = pow(x_m, -2.0) - (cos(x_m) * pow(x_m, -2.0));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0041d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = (x_m ** (-2.0d0)) - (cos(x_m) * (x_m ** (-2.0d0)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0041) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = Math.pow(x_m, -2.0) - (Math.cos(x_m) * Math.pow(x_m, -2.0));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0041: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = math.pow(x_m, -2.0) - (math.cos(x_m) * math.pow(x_m, -2.0)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0041) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64((x_m ^ -2.0) - Float64(cos(x_m) * (x_m ^ -2.0))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0041) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = (x_m ^ -2.0) - (cos(x_m) * (x_m ^ -2.0)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0041], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[Power[x$95$m, -2.0], $MachinePrecision] - N[(N[Cos[x$95$m], $MachinePrecision] * N[Power[x$95$m, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0041:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;{x\_m}^{-2} - \cos x\_m \cdot {x\_m}^{-2}\\
\end{array}
\end{array}
if x < 0.00410000000000000035Initial program 28.7%
Taylor expanded in x around 0 72.9%
pow272.9%
Applied egg-rr72.9%
if 0.00410000000000000035 < x Initial program 99.2%
div-sub99.0%
pow299.0%
pow-flip98.9%
metadata-eval98.9%
div-inv98.8%
pow298.8%
pow-flip99.2%
metadata-eval99.2%
Applied egg-rr99.2%
Final simplification79.0%
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(if (<= x_m 0.0041)
(+ 0.5 (* (* x_m x_m) -0.041666666666666664))
(/
(/ (- 1.0 (/ (+ 1.0 (cos (* x_m 2.0))) 2.0)) (+ 1.0 (cos x_m)))
(* x_m x_m))))x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0041) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - ((1.0 + cos((x_m * 2.0))) / 2.0)) / (1.0 + cos(x_m))) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0041d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = ((1.0d0 - ((1.0d0 + cos((x_m * 2.0d0))) / 2.0d0)) / (1.0d0 + cos(x_m))) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0041) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = ((1.0 - ((1.0 + Math.cos((x_m * 2.0))) / 2.0)) / (1.0 + Math.cos(x_m))) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0041: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = ((1.0 - ((1.0 + math.cos((x_m * 2.0))) / 2.0)) / (1.0 + math.cos(x_m))) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0041) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(Float64(1.0 - Float64(Float64(1.0 + cos(Float64(x_m * 2.0))) / 2.0)) / Float64(1.0 + cos(x_m))) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0041) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = ((1.0 - ((1.0 + cos((x_m * 2.0))) / 2.0)) / (1.0 + cos(x_m))) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0041], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[(N[(1.0 + N[Cos[N[(x$95$m * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0041:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \frac{1 + \cos \left(x\_m \cdot 2\right)}{2}}{1 + \cos x\_m}}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00410000000000000035Initial program 28.7%
Taylor expanded in x around 0 72.9%
pow272.9%
Applied egg-rr72.9%
if 0.00410000000000000035 < x Initial program 99.2%
flip--98.8%
div-inv98.8%
metadata-eval98.8%
pow298.8%
Applied egg-rr98.8%
associate-*r/98.8%
*-rgt-identity98.8%
Simplified98.8%
unpow298.8%
cos-mult99.3%
Applied egg-rr99.3%
+-commutative99.3%
+-inverses99.3%
cos-099.3%
count-299.3%
*-commutative99.3%
Simplified99.3%
Final simplification79.1%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0056) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (/ (/ 1.0 x_m) (/ x_m (- 1.0 (cos x_m))))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m)));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0056d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = (1.0d0 / x_m) / (x_m / (1.0d0 - cos(x_m)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 / x_m) / (x_m / (1.0 - Math.cos(x_m)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0056: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = (1.0 / x_m) / (x_m / (1.0 - math.cos(x_m))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0056) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 / x_m) / Float64(x_m / Float64(1.0 - cos(x_m)))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0056) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = (1.0 / x_m) / (x_m / (1.0 - cos(x_m))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0056], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(x$95$m / N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0056:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\frac{x\_m}{1 - \cos x\_m}}\\
\end{array}
\end{array}
if x < 0.00559999999999999994Initial program 28.7%
Taylor expanded in x around 0 72.9%
pow272.9%
Applied egg-rr72.9%
if 0.00559999999999999994 < x Initial program 99.2%
associate-/r*99.0%
div-inv99.1%
Applied egg-rr99.1%
*-commutative99.1%
clear-num99.1%
un-div-inv99.1%
Applied egg-rr99.1%
Final simplification79.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0056) (+ 0.5 (* (* x_m x_m) -0.041666666666666664)) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0056d0) then
tmp = 0.5d0 + ((x_m * x_m) * (-0.041666666666666664d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0056) {
tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664);
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0056: tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0056) tmp = Float64(0.5 + Float64(Float64(x_m * x_m) * -0.041666666666666664)); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0056) tmp = 0.5 + ((x_m * x_m) * -0.041666666666666664); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0056], N[(0.5 + N[(N[(x$95$m * x$95$m), $MachinePrecision] * -0.041666666666666664), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0056:\\
\;\;\;\;0.5 + \left(x\_m \cdot x\_m\right) \cdot -0.041666666666666664\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.00559999999999999994Initial program 28.7%
Taylor expanded in x around 0 72.9%
pow272.9%
Applied egg-rr72.9%
if 0.00559999999999999994 < x Initial program 99.2%
Final simplification79.0%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 9.9e+76) 0.5 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 9.9e+76) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 9.9d+76) then
tmp = 0.5d0
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 9.9e+76) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 9.9e+76: tmp = 0.5 else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 9.9e+76) tmp = 0.5; else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 9.9e+76) tmp = 0.5; else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 9.9e+76], 0.5, 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 9.9 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 9.90000000000000018e76Initial program 33.3%
Taylor expanded in x around 0 69.2%
if 9.90000000000000018e76 < x Initial program 99.5%
Taylor expanded in x around 0 63.9%
Taylor expanded in x around 0 63.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 45.2%
Taylor expanded in x around 0 23.2%
Taylor expanded in x around 0 24.1%
herbie shell --seed 2024129
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))