
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (cbrt (* (pow (sin (* (* 2.0 PI) u2)) 3.0) (pow (- (log1p (- u1))) 1.5))))
float code(float cosTheta_i, float u1, float u2) {
return cbrtf((powf(sinf(((2.0f * ((float) M_PI)) * u2)), 3.0f) * powf(-log1pf(-u1), 1.5f)));
}
function code(cosTheta_i, u1, u2) return cbrt(Float32((sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) ^ Float32(3.0)) * (Float32(-log1p(Float32(-u1))) ^ Float32(1.5)))) end
\begin{array}{l}
\\
\sqrt[3]{{\sin \left(\left(2 \cdot \pi\right) \cdot u2\right)}^{3} \cdot {\left(-\mathsf{log1p}\left(-u1\right)\right)}^{1.5}}
\end{array}
Initial program 54.1%
sub-neg54.1%
log1p-define98.3%
Simplified98.3%
associate-*l*98.3%
sin-298.3%
Applied egg-rr98.3%
add-cube-cbrt97.9%
pow397.9%
Applied egg-rr97.9%
*-commutative97.9%
associate-*r*97.9%
rem-cube-cbrt98.3%
associate-*r*98.3%
sin-298.3%
add-cbrt-cube98.3%
add-cbrt-cube98.3%
cbrt-unprod98.1%
Applied egg-rr98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt (- (log1p (- u1))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(-log1p(Float32(-u1))))) end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 54.1%
sub-neg54.1%
log1p-define98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.001500000013038516)
(* t_0 (sqrt (- (log1p (- u1)))))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.001500000013038516f) {
tmp = t_0 * sqrtf(-log1pf(-u1));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.001500000013038516)) tmp = Float32(t_0 * sqrt(Float32(-log1p(Float32(-u1))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.001500000013038516:\\
\;\;\;\;t\_0 \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00150000001Initial program 55.0%
sub-neg55.0%
log1p-define98.4%
Simplified98.4%
expm1-log1p-u98.4%
*-commutative98.4%
associate-*r*98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 98.1%
associate-*r*98.1%
*-commutative98.1%
associate-*r*98.1%
Simplified98.1%
if 0.00150000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.6%
Taylor expanded in u1 around 0 94.5%
*-commutative94.5%
Simplified94.5%
Final simplification96.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.001500000013038516)
(* t_0 (sqrt (- (log1p (- u1)))))
(* (sin t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.001500000013038516f) {
tmp = t_0 * sqrtf(-log1pf(-u1));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.001500000013038516)) tmp = Float32(t_0 * sqrt(Float32(-log1p(Float32(-u1))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.001500000013038516:\\
\;\;\;\;t\_0 \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00150000001Initial program 55.0%
sub-neg55.0%
log1p-define98.4%
Simplified98.4%
expm1-log1p-u98.4%
*-commutative98.4%
associate-*r*98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 98.1%
associate-*r*98.1%
*-commutative98.1%
associate-*r*98.1%
Simplified98.1%
if 0.00150000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.6%
Taylor expanded in u1 around 0 92.0%
*-commutative92.0%
Simplified92.0%
Final simplification95.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 54.1%
Taylor expanded in u1 around 0 94.2%
*-commutative94.2%
Simplified94.2%
Final simplification94.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.005400000140070915)
(* t_0 (sqrt (- (log1p (- u1)))))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.005400000140070915f) {
tmp = t_0 * sqrtf(-log1pf(-u1));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.005400000140070915)) tmp = Float32(t_0 * sqrt(Float32(-log1p(Float32(-u1))))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.005400000140070915:\\
\;\;\;\;t\_0 \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00540000014Initial program 55.0%
sub-neg55.0%
log1p-define98.4%
Simplified98.4%
expm1-log1p-u98.4%
*-commutative98.4%
associate-*r*98.4%
Applied egg-rr98.4%
Taylor expanded in u2 around 0 97.4%
associate-*r*97.4%
*-commutative97.4%
associate-*r*97.4%
Simplified97.4%
if 0.00540000014 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.3%
Taylor expanded in u1 around 0 80.3%
Final simplification91.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.005400000140070915)
(* u2 (* 2.0 (* PI (sqrt (* u1 (+ 1.0 (* u1 0.5)))))))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.005400000140070915f) {
tmp = u2 * (2.0f * (((float) M_PI) * sqrtf((u1 * (1.0f + (u1 * 0.5f))))));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.005400000140070915)) tmp = Float32(u2 * Float32(Float32(2.0) * Float32(Float32(pi) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = (single(2.0) * single(pi)) * u2; tmp = single(0.0); if (t_0 <= single(0.005400000140070915)) tmp = u2 * (single(2.0) * (single(pi) * sqrt((u1 * (single(1.0) + (u1 * single(0.5))))))); else tmp = sin(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.005400000140070915:\\
\;\;\;\;u2 \cdot \left(2 \cdot \left(\pi \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00540000014Initial program 55.0%
sub-neg55.0%
log1p-define98.4%
Simplified98.4%
associate-*l*98.4%
sin-298.4%
Applied egg-rr98.4%
Taylor expanded in u1 around 0 88.2%
Taylor expanded in u2 around 0 88.3%
associate-*r*88.3%
associate-*r*88.3%
distribute-lft-out88.3%
+-commutative88.3%
*-commutative88.3%
fma-undefine88.3%
Simplified88.3%
Taylor expanded in u2 around 0 87.6%
if 0.00540000014 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.3%
Taylor expanded in u1 around 0 80.3%
Final simplification85.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 2.0 (* PI (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (2.0f * (((float) M_PI) * sqrtf((u1 * (1.0f + (u1 * 0.5f))))));
}
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(2.0) * Float32(Float32(pi) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(2.0) * (single(pi) * sqrt((u1 * (single(1.0) + (u1 * single(0.5))))))); end
\begin{array}{l}
\\
u2 \cdot \left(2 \cdot \left(\pi \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\right)\right)
\end{array}
Initial program 54.1%
sub-neg54.1%
log1p-define98.3%
Simplified98.3%
associate-*l*98.3%
sin-298.3%
Applied egg-rr98.3%
Taylor expanded in u1 around 0 89.2%
Taylor expanded in u2 around 0 81.3%
associate-*r*81.3%
associate-*r*81.3%
distribute-lft-out81.3%
+-commutative81.3%
*-commutative81.3%
fma-undefine81.3%
Simplified81.3%
Taylor expanded in u2 around 0 74.5%
Final simplification74.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (sqrt (* u1 (+ 1.0 (* u1 0.5)))) (* PI u2))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (sqrtf((u1 * (1.0f + (u1 * 0.5f)))) * (((float) M_PI) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) * Float32(Float32(pi) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (sqrt((u1 * (single(1.0) + (u1 * single(0.5))))) * (single(pi) * u2)); end
\begin{array}{l}
\\
2 \cdot \left(\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)} \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 54.1%
sub-neg54.1%
log1p-define98.3%
Simplified98.3%
associate-*l*98.3%
sin-298.3%
Applied egg-rr98.3%
Taylor expanded in u1 around 0 89.2%
Taylor expanded in u2 around 0 74.4%
Final simplification74.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* PI (* u2 (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (((float) M_PI) * (u2 * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(pi) * Float32(u2 * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (single(pi) * (u2 * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(\pi \cdot \left(u2 \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in u1 around 0 78.8%
Taylor expanded in u2 around 0 67.8%
Taylor expanded in u1 around -inf -0.0%
mul-1-neg-0.0%
associate-*r*-0.0%
distribute-rgt-neg-in-0.0%
unpow2-0.0%
rem-square-sqrt67.8%
Simplified67.8%
neg-sub067.8%
Applied egg-rr67.8%
neg-sub067.8%
distribute-rgt-neg-in67.8%
metadata-eval67.8%
*-rgt-identity67.8%
Simplified67.8%
Final simplification67.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* (sqrt u1) (* PI u2))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (sqrtf(u1) * (((float) M_PI) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(sqrt(u1) * Float32(Float32(pi) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (sqrt(u1) * (single(pi) * u2)); end
\begin{array}{l}
\\
2 \cdot \left(\sqrt{u1} \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 54.1%
Taylor expanded in u1 around 0 78.8%
Taylor expanded in u2 around 0 67.8%
Final simplification67.8%
herbie shell --seed 2024129
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))